Core Graphics And Core Animation

DOWNLOAD
Download Core Graphics And Core Animation PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Core Graphics And Core Animation book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page
Core Graphics And Core Animation
DOWNLOAD
Author : JD Gauchat
language : en
Publisher: J.D Gauchat
Release Date : 2018-01-02
Core Graphics And Core Animation written by JD Gauchat and has been published by J.D Gauchat this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-02 with categories.
Learn how to use the Core Graphics and Core Animation frameworks to create and animate graphics in your iOS applications. After reading this guide, you will know how to generate custom graphics, how to manipulate images, and how to create animations. Table of Contents CORE GRAPHICS FRAMEWORK Core Graphics Data Types Quartz 2D Context Paths Colors Configuration Saving the State Clipping Gradients Shadows Transformations Text Images Drawing Cycle Image Context CORE ANIMATION FRAMEWORK Core Animation Layers 3D Transformations UIView Animations QUICK REFERENCE CGFloat CGSize CGPoint CGVector CGRect CGContext UIColor UIImage CGImage CGGradient CGAffineTransform UIGraphicsImageRenderer UIGraphicsImageRendererContext CALayer UIViewPropertyAnimator UIViewAnimating UICubicTimingParameters UISpringTimingParameters Functions This guide assumes that you have a basic knowledge of app development, Xcode, and the Swift language. If you don't know how to program in Swift or how to create an application with Xcode, download our guides Introduction to Swift and Interface Builder. For a complete course on app development for iOS, read our book iOS Apps for Masterminds. This guide is a collection of excerpts from the book iOS Apps for Masterminds. The information included in this guide will help you understand a particular aspect of app development in iOS, but it will not teach you everything you need to know to develop an app for Apple devices. If you need a complete course on app development for iOS, read our book iOS Apps for Masterminds. For more information, visit our website at www.formasterminds.com.
Graphics And Animation On Ios
DOWNLOAD
Author : Vandad Nahavandipoor
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-05-03
Graphics And Animation On Ios written by Vandad Nahavandipoor and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-03 with Computers categories.
"A beginner's guide to core graphics and core animation"--Cover.
Core Html5 Canvas
DOWNLOAD
Author : David Geary
language : en
Publisher: Pearson Education
Release Date : 2012-05-14
Core Html5 Canvas written by David Geary and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05-14 with Computers categories.
One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You’ll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you’ll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas element—using it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapes—drawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Text—drawing, positioning, setting font properties; building text controls Images—drawing, scaling, clipping, processing, and animating Animations—creating smooth, efficient, and portable animations Sprites—implementing animated objects that have painters and behaviors Physics—modeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detection—advanced techniques, clearly explained Game development—all aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controls—infrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applications—fitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book’s code and live demonstrations of key techniques are available at corehtml5canvas.com.
Ios Core Animation
DOWNLOAD
Author : Nick Lockwood
language : en
Publisher: Addison-Wesley
Release Date : 2013-08-12
Ios Core Animation written by Nick Lockwood and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-12 with Computers categories.
Core Animation is the technology underlying Apple’s iOS user interface. By unleashing the full power of Core Animation, you can enhance your app with impressive 2D and 3D visual effects and create exciting and unique new interfaces. ¿ In this in-depth guide, iOS developer Nick Lockwood takes you step-by-step through the Core Animation framework, building up your understanding through sample code and diagrams together with comprehensive explanations and helpful tips. Lockwood demystifies the Core Animation APIs, and teaches you how to make use of Layers and views, software drawing and hardware compositing Layer geometry, hit testing and clipping Layer effects, transforms and 3D interfaces Video playback, text, tiled images, OpenGL, particles and reflections Implicit and explicit animations Property animations, keyframes and transitions Easing, frame-by-frame animation and physics Performance tuning and much, much more! Approximately 356 pages. www.informit.com/aw
Core Animation
DOWNLOAD
Author : Marcus Zarra
language : en
Publisher: Pearson Education
Release Date : 2009-12-04
Core Animation written by Marcus Zarra and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-12-04 with Computers categories.
Apple’s Core Animation framework enables Mac OS X, iPhone, and iPod touch developers to create richer, more visual applications–more easily than ever and with far less code. Now, there’s a comprehensive, example-rich, full-color reference to Core Animation for experienced OS X and iPhone developers who want to make the most of this powerful framework. Marcus Zarra and Matt Long reveal exactly what Core Animation can and can’t do, how to use it most effectively–and how to avoid misusing it. Building on your existing knowledge of Objective-C, Cocoa, and Xcode, they present expert techniques, insights, and downloadable code for all aspects of Core Animation programming, from keyframing to movie playback. Zarra and Long thoroughly review similarities and differences between Core Animation on the Mac and iPhone, helping you write code that can easily move between platforms. They also present a full chapter of innovative techniques and proven “rules of thumb” for optimizing Core Animation’s real-world performance. Coverage includes: Taking full advantage of Core Animation’s lightweight layers and views Using keyframes to gain complete control over your animations Creating startling effects with Core Animation transforms Leveraging Core Image’s powerful filtering capabilities from within Core Animation Playing QuickTime movies using Core Animation’s QTMovieLayer Using the OpenGL layer to achieve greater control over movie playback Integrating advanced Quartz Composer visualizations into your user interfaces How to use helper layers to draw gradients, composite shapes, and replicate sublayers Adding mouse and keyboard user interaction points, and much more...
Ios 5 Programming Pushing The Limits
DOWNLOAD
Author : Rob Napier
language : en
Publisher: John Wiley & Sons
Release Date : 2011-12-20
Ios 5 Programming Pushing The Limits written by Rob Napier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-20 with Computers categories.
Provides information on using iOS 5 to create applications for the iPhone, iPad, and iPod Touch.
Ios Wow Factor
DOWNLOAD
Author : Timothy Wood
language : en
Publisher: Apress
Release Date : 2012-01-11
Ios Wow Factor written by Timothy Wood and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-11 with Computers categories.
With the millions of apps in the crowded Apple iTunes App Store, it can be difficult to get your apps noticed. How can you make your app stand out from the crowd and get it the reviews it deserves? iOS Wow Factor shows you how to get noticed! It explains how to go beyond the basics and where to "break the rules" to give your users a "wow" experience! You'll learn to use standard controls, as well as to create non-standard controls and high-impact custom interactions to realize truly compelling app designs. Get grounded in Apple's Human Interface Guidelines (HIG) so that you can appreciate all its wisdom. From that excellent foundation, move beyond the HIG and learn how to ensure that all your apps have that "wow" factor. Learn all about user experience (UX) design techniques, with and beyond Apple's HIG, and how to move your apps out of mundane design and into innovative user experiences. Examine the characteristics and constraints of the iOS platform and how to leverage its strengths to maximum effect in your apps. iOS Wow Factor explains what makes a successful mobile app design, and how to apply those principles of success to your own apps. Once you get the iOS Wow Factor into your apps, you can watch your app adoption rate increase and gain the traction it needs to succeed and earn a profit in the Apple iTunes App Store. Find out everything you'll need to "wow" your future customers!
Ios Development For Jobseekers
DOWNLOAD
Author : Corbin L. Miller
language : en
Publisher: BPB Publications
Release Date : 2025-04-18
Ios Development For Jobseekers written by Corbin L. Miller and has been published by BPB Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-04-18 with Computers categories.
DESCRIPTION iOS development is a highly sought-after skill in today's tech industry, and this book, iOS Development for Jobseekers, is your direct pathway to mastering it and landing your dream job. It provides a solid foundation in Swift, Apple's SDKs, and essential architectural patterns, ensuring you are well-prepared for any iOS development interview. Through structured chapters, readers will explore essential Apple frameworks, best coding practices, optimization strategies, debugging techniques, and career growth strategies to stand out in the increasingly competitive job market. The book examines advanced topics like ARKit, Core ML, app extensions, and master debugging with LLDB and Instruments. Furthermore, it details testing strategies, deployment, and corporate development environments, ensuring you understand the entire iOS development lifecycle from start to finish. By the end of this book, you will be prepared to develop, build, test, deploy, and scale mobile applications while gaining the expertise needed to secure a job in the tech industry. With extensive code examples, technical insights, and career-focused advice, iOS Development for Jobseekers serves as an essential resource for success in mobile development. WHAT YOU WILL LEARN ● Master Swift and Xcode to build professional iOS applications. ● Develop, test, and debug apps for real-world mobile users. ● Understand UI/UX design principles for iOS app interfaces. ● Implement databases, APIs, and cloud services in apps. ● Optimize app performance and ensure smooth user experiences. ● Prepare for job interviews and succeed in the mobile industry. WHO THIS BOOK IS FOR This book is for aspiring iOS developers, including programmers, students, and career changers, seeking to build professional mobile apps. Basic programming knowledge is helpful, but no prior iOS experience is required. TABLE OF CONTENTS Section 1: Core Knowledge 1. Swift Fundamentals 2. Apple SDKs 3. Architecture and Design Patterns 4. Application Lifecycle Section 2: Development Arena 5. User Interface Design 6. User Input and Gestures 7. Concurrent Programming 8. Data Persistence 9. Networking and Full Stack Development 10. Security and Data Protection 11. Notifications and Processing 12. Memory Management 13. Performance Optimization 14. Core Animation and Graphics 15. Audio and Video Processing 16. Other Useful APIs 17. Error Handling Section 3: Keys for Advanced Knowledge 18. Accessibility and Internationalization 19. App Extensions 20. Augmented Reality and Machine Learning 21. Debugging Tools and Techniques 22. Mobile Application Testing Section 4: The Business of Mobile Apps 23. Corporate Application Development Environments 24. App Deployment and Distribution 25. The Future of Mobile Development Section 5: Advanced Proficiency 26. Mastering the Interview 27. Resources and Advancement
Iphone Os Development
DOWNLOAD
Author : Richard Wentk
language : en
Publisher: John Wiley & Sons
Release Date : 2011-05-09
Iphone Os Development written by Richard Wentk and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-09 with Computers categories.
iPhone OS Development: Your visual blueprint for developing apps for Apple's mobile devices provides essential tips, tricks, and techniques for developing for the iPad, iPhone, or iPod touch. This book covers everything from the key features of the Objective-C language, to hands-on tips for getting the most from the Apple SDK, to inside information about programming the touch screen, accelerometer, GPS, graphics, sound, and connectivity. It includes all of the information a new developer needs to create her first application, and references facts for more experienced developers who need distilled information about the most important iPad, iPhone, and iPod touch technologies. Also included is a step by step guide to uploading products to the App Store, and designing projects that maximize buyer interest and sales potential. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Ios 7 Programming Pushing The Limits
DOWNLOAD
Author : Rob Napier
language : en
Publisher: John Wiley & Sons
Release Date : 2014-01-08
Ios 7 Programming Pushing The Limits written by Rob Napier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-08 with Technology & Engineering categories.
Get ready to create killer apps for iPad and iPhone on the new iOS 7! With Apple's introduction of iOS 7, demand for developers who know the new iOS will be high. You need in-depth information about the new characteristics and capabilities of iOS 7, and that's what you'll find in this book. If you have experience with C or C++, this guide will show you how to create amazing apps for iPhone, iPad, and iPod touch. You'll also learn to maximize your programs for mobile devices using iPhone SDK 7.0. Advanced topics such as security services, running on multiple iPlatforms, and local networking with Core Bluetooth are also covered. Prepares experienced developers to create great apps for the newest version of Apple's iOS Thoroughly covers the serious capabilities of iOS 7; information you need in order to make your apps stand out Delves into advanced topics including how to control multitasking, security services, running apps on multiple iPlatforms and iDevices, enabling in-app purchases, advanced text layout, and building a core foundation Also covers REST, advanced GCD, internationalization and localization, and local networking with Core Bluetooth iOS 7 Programming: Pushing the Limits will help you develop applications that take full advantage of everything iOS 7 has to offer.