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Graphics And Animation On Ios


Graphics And Animation On Ios
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Graphics And Animation On Ios


Graphics And Animation On Ios
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Author : Vandad Nahavandipoor
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-05-03

Graphics And Animation On Ios written by Vandad Nahavandipoor and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-03 with Computers categories.


"A beginner's guide to core graphics and core animation"--Cover.



Graphics And Animation On Ios


Graphics And Animation On Ios
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Author : Vandad Nahavandipoor
language : en
Publisher:
Release Date : 2011

Graphics And Animation On Ios written by Vandad Nahavandipoor and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Computer animation categories.


Jazz up your iPhone and iPad apps with some slick graphics and animation{u2014}and keep users from looking elsewhere. This short and concise book shows developers with even little Cocoa programming experience how to create impressive graphics and animation effects with relatively easy coding. Learn how to incorporate smooth animations and draw images in your apps to achieve the classy look you want. The recipes in this book include step-by-step instructions and simple code solutions that you can put to work right away. Learn basic concepts for adapting to different screen sizes Construct, set, and use colors Draw text, images, lines, and rectangles Add shadows to shapes Create and draw gradients Learn how to animate and scale, rotate, or move views.



Core Graphics And Core Animation


Core Graphics And Core Animation
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Author : JD Gauchat
language : en
Publisher: J.D Gauchat
Release Date : 2018-01-02

Core Graphics And Core Animation written by JD Gauchat and has been published by J.D Gauchat this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-02 with categories.


Learn how to use the Core Graphics and Core Animation frameworks to create and animate graphics in your iOS applications. After reading this guide, you will know how to generate custom graphics, how to manipulate images, and how to create animations. Table of Contents CORE GRAPHICS FRAMEWORK Core Graphics Data Types Quartz 2D Context Paths Colors Configuration Saving the State Clipping Gradients Shadows Transformations Text Images Drawing Cycle Image Context CORE ANIMATION FRAMEWORK Core Animation Layers 3D Transformations UIView Animations QUICK REFERENCE CGFloat CGSize CGPoint CGVector CGRect CGContext UIColor UIImage CGImage CGGradient CGAffineTransform UIGraphicsImageRenderer UIGraphicsImageRendererContext CALayer UIViewPropertyAnimator UIViewAnimating UICubicTimingParameters UISpringTimingParameters Functions This guide assumes that you have a basic knowledge of app development, Xcode, and the Swift language. If you don't know how to program in Swift or how to create an application with Xcode, download our guides Introduction to Swift and Interface Builder. For a complete course on app development for iOS, read our book iOS Apps for Masterminds. This guide is a collection of excerpts from the book iOS Apps for Masterminds. The information included in this guide will help you understand a particular aspect of app development in iOS, but it will not teach you everything you need to know to develop an app for Apple devices. If you need a complete course on app development for iOS, read our book iOS Apps for Masterminds. For more information, visit our website at www.formasterminds.com.



Ios Wow Factor


Ios Wow Factor
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Author : Timothy Wood
language : en
Publisher: Apress
Release Date : 2012-01-11

Ios Wow Factor written by Timothy Wood and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-11 with Computers categories.


With the millions of apps in the crowded Apple iTunes App Store, it can be difficult to get your apps noticed. How can you make your app stand out from the crowd and get it the reviews it deserves? iOS Wow Factor shows you how to get noticed! It explains how to go beyond the basics and where to "break the rules" to give your users a "wow" experience! You'll learn to use standard controls, as well as to create non-standard controls and high-impact custom interactions to realize truly compelling app designs. Get grounded in Apple's Human Interface Guidelines (HIG) so that you can appreciate all its wisdom. From that excellent foundation, move beyond the HIG and learn how to ensure that all your apps have that "wow" factor. Learn all about user experience (UX) design techniques, with and beyond Apple's HIG, and how to move your apps out of mundane design and into innovative user experiences. Examine the characteristics and constraints of the iOS platform and how to leverage its strengths to maximum effect in your apps. iOS Wow Factor explains what makes a successful mobile app design, and how to apply those principles of success to your own apps. Once you get the iOS Wow Factor into your apps, you can watch your app adoption rate increase and gain the traction it needs to succeed and earn a profit in the Apple iTunes App Store. Find out everything you'll need to "wow" your future customers!



Ios 7 Programming Pushing The Limits


Ios 7 Programming Pushing The Limits
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Author : Rob Napier
language : en
Publisher: John Wiley & Sons
Release Date : 2014-01-28

Ios 7 Programming Pushing The Limits written by Rob Napier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-28 with Technology & Engineering categories.


Get ready to create killer apps for iPad and iPhone on the new iOS 7! With Apple's introduction of iOS 7, demand for developers who know the new iOS will be high. You need in-depth information about the new characteristics and capabilities of iOS 7, and that's what you'll find in this book. If you have experience with C or C++, this guide will show you how to create amazing apps for iPhone, iPad, and iPod touch. You'll also learn to maximize your programs for mobile devices using iPhone SDK 7.0. Advanced topics such as security services, running on multiple iPlatforms, and local networking with Core Bluetooth are also covered. Prepares experienced developers to create great apps for the newest version of Apple's iOS Thoroughly covers the serious capabilities of iOS 7; information you need in order to make your apps stand out Delves into advanced topics including how to control multitasking, security services, running apps on multiple iPlatforms and iDevices, enabling in-app purchases, advanced text layout, and building a core foundation Also covers REST, advanced GCD, internationalization and localization, and local networking with Core Bluetooth iOS 7 Programming: Pushing the Limits will help you develop applications that take full advantage of everything iOS 7 has to offer.



Learning The Ios 4 Sdk For Javascript Programmers


Learning The Ios 4 Sdk For Javascript Programmers
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Author : Danny Goodman
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2010-12-02

Learning The Ios 4 Sdk For Javascript Programmers written by Danny Goodman and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-02 with Computers categories.


Is it possible for JavaScript programmers to learn Apple's iOS 4 SDK and live to tell the tale? Technology guru Danny Goodman did, and with this book he leaves a well-marked trail for you to follow. An authority on JavaScript since its inception, Goodman understands the challenges you might face in creating native iOS apps with this SDK, and introduces Xcode, Objective-C, and Cocoa Touch in a context you'll readily understand. Why bother with the SDK when you can simply build web apps for Apple's iOS devices? Web apps can't access an iPhone's music library, camera, or iOS system software for maps, audio, and more. Nor can you sell web apps in the App Store. If you want to take full advantage of the iPhone and iPad, iOS 4 SDK is your tool -- and this is your book. Includes full coverage of iOS SDK 4.2. Learn the distinction between web app and iOS native app programming Create a workbench app to test code snippets throughout the learning process Get a structural view of an iOS app, and compare the process of building objects in Objective-C versus JavaScipt Discover how your code launches iOS apps and makes them user-ready Learn about iOS memory management details that are different from JavaScript, including pointers and data types Use Objective-C and Cocoa Touch to implement common JavaScript tasks



Ios 5 Programming Pushing The Limits


Ios 5 Programming Pushing The Limits
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Author : Rob Napier
language : en
Publisher: John Wiley & Sons
Release Date : 2011-12-20

Ios 5 Programming Pushing The Limits written by Rob Napier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-20 with Computers categories.


Provides information on using iOS 5 to create applications for the iPhone, iPad, and iPod Touch.



Ios Sdk Programming A Beginners Guide


Ios Sdk Programming A Beginners Guide
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Author : James A. Brannan
language : en
Publisher: McGraw Hill Professional
Release Date : 2011-01-31

Ios Sdk Programming A Beginners Guide written by James A. Brannan and has been published by McGraw Hill Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-01-31 with Computers categories.


Essential Skills--Made Easy! Develop, test, and debug iPhone, iPad, and iPod touch applications with help from this practical resource. iOS SDK Programming: A Beginner's Guide shows you how to use Objective-C and Apple's new Xcode 4 development environment with an integrated, easy-to-use Interface Builder. You'll learn which UIView subclasses to use when laying out an iOS app and master all of the iOS user interface controls. Setting application preferences and storing application data are also covered. The book explains how to integrate multimedia into your apps and develop universal apps that run on the iPhone, iPod touch, and iPad. You'll learn how to take advantage of the iPad's larger display and the new features of iOS 4.2. By the end of this book, you'll be ready to create the next bit hit in the iTunes App Store! Designed for Easy Learning: Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter Try This--Hands-on exercises that show you how to apply your skills Notes--Extra information related to the topic being covered Tips--Helpful reminders or alternate ways of doing things Cautions--Errors and pitfalls to avoid Annotated Syntax--Example code with commentary that describes the programming techniques being illustrated



Iphone Ios 5 Development Essentials


Iphone Ios 5 Development Essentials
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2012

Iphone Ios 5 Development Essentials written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Now updated with five new chapters dedicated to Xcode Storyboards, the aim of iPhone iOS 5 Development Essentials is to teach you the skills necessary to build your own applications for the iPhone. Beginning with the basics, this book provides an overview of the iPhone hardware and the architecture of iOS 5. An introduction to programming in Objective-C is provided followed by an in-depth look at the design of iPhone applications and user interfaces. More advanced topics such as user interface layout and resizing, file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location and map management, camera access and video playback support. New iOS 5 specific features are also covered in detail including page view controller implementation, the UIDocument class, iCloud based storage, Storyboard user interface design, automatic reference counting, Twitter integration and image filtering with Core Image. iPhone iOS 5 Development Essentials takes a modular approach to the subject of iPhone application development with each chapter covering a self contained topic area. This makes the book both an easy to follow learning aid and an excellent reference resource.



Iphone Ios 6 Development Essentials


Iphone Ios 6 Development Essentials
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2012-10-10

Iphone Ios 6 Development Essentials written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-10 with Computers categories.