[PDF] Corso Completo Di Programmazione Applicativa Per Android E Ios - eBooks Review

Corso Completo Di Programmazione Applicativa Per Android E Ios


Corso Completo Di Programmazione Applicativa Per Android E Ios
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Download Corso Completo Di Programmazione Applicativa Per Android E Ios PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Corso Completo Di Programmazione Applicativa Per Android E Ios book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page





Corso Completo Di Programmazione Applicativa Per Android E Ios


Corso Completo Di Programmazione Applicativa Per Android E Ios
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Author : Marcel Souza
language : it
Publisher: Gavea
Release Date :

Corso Completo Di Programmazione Applicativa Per Android E Ios written by Marcel Souza and has been published by Gavea this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.


Il libro "Corso Completo di Programmazione di Applicazioni per Android e iOS" è un'opera completa ed indispensabile per coloro che desiderano immergersi nel mondo emozionante dello sviluppo di app mobili. Scritto da esperti esperti nella programmazione di app, questo libro è una guida completa che affronta tutti gli aspetti cruciali dello sviluppo per le due principali piattaforme mobili: Android e iOS. Con un approccio pratico e passo-passo, il libro parte da zero, adattandosi sia ai principianti che agli sviluppatori intermedi, fornendo una solida base nella programmazione mobile. I lettori impareranno come creare app per dispositivi Android e iOS, dall'allestimento dell'ambiente di sviluppo all'implementazione di funzionalità avanzate. Il libro copre argomenti come un'introduzione ai linguaggi di programmazione come Java (per Android) e Swift (per iOS), l'uso di IDE popolari come Android Studio e Xcode, nonché la spiegazione dei concetti fondamentali di progettazione UI/UX, archiviazione dati, integrazione API e molto altro. Con esempi pratici, esercizi e progetti per consolidare l'apprendimento, i lettori saranno in grado di sviluppare in modo efficace le proprie app mobili. Inoltre, il libro affronta anche le migliori pratiche di sviluppo, consigli per l'ottimizzazione delle prestazioni e come pubblicare le app sui rispettivi store di app, rendendolo un riferimento completo per gli aspiranti sviluppatori mobili. "Corso Completo di Programmazione di Applicazioni per Android e iOS" è una guida preziosa e completa che permetterà ai lettori di intraprendere un emozionante percorso di apprendimento, dando loro la capacità di creare app mobili di alta qualità per le piattaforme più popolari al mondo. Che siate principianti nella programmazione o sviluppatori esperti desiderosi di avventurarsi nello sviluppo mobile, questo libro è una fonte indispensabile di conoscenze e competenze.



Creare E Gestire Un Database Sul Nostro Dispositivo Ios


Creare E Gestire Un Database Sul Nostro Dispositivo Ios
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Author : Diego Caridei
language : it
Publisher: iProg
Release Date : 2014-12-02

Creare E Gestire Un Database Sul Nostro Dispositivo Ios written by Diego Caridei and has been published by iProg this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-02 with categories.


Gestire DB sul nostro dispositivo IOS Sostanzialmente esistono due strade per gestire i database nella nostra applicazione ios:Uno è l’utilizzo di SQLite e l’altro è l’utilizzo della tecnologia Core data. In questo fascicolo vi spiegherò com’è semplice creare e gestire un db sqlite grazie a una libreria open source. Codice Sorgente http://bit.ly/1tzoPit



C Programming


C Programming
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Author : k. N. King
language : en
Publisher:
Release Date : 2017-07-13

C Programming written by k. N. King and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-13 with categories.


C++ was written to help professional C# developers learn modern C++ programming. The aim of this book is to leverage your existing C# knowledge in order to expand your skills. Whether you need to use C++ in an upcoming project, or simply want to learn a new language (or reacquaint yourself with it), this book will help you learn all of the fundamental pieces of C++ so you can begin writing your own C++ programs.This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject .We hope you find this book useful in shaping your future career & Business.



Ai And Machine Learning For Coders


Ai And Machine Learning For Coders
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Author : Laurence Moroney
language : en
Publisher: O'Reilly Media
Release Date : 2020-10-01

Ai And Machine Learning For Coders written by Laurence Moroney and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-01 with Computers categories.


If you're looking to make a career move from programmer to AI specialist, this is the ideal place to start. Based on Laurence Moroney's extremely successful AI courses, this introductory book provides a hands-on, code-first approach to help you build confidence while you learn key topics. You'll understand how to implement the most common scenarios in machine learning, such as computer vision, natural language processing (NLP), and sequence modeling for web, mobile, cloud, and embedded runtimes. Most books on machine learning begin with a daunting amount of advanced math. This guide is built on practical lessons that let you work directly with the code. You'll learn: How to build models with TensorFlow using skills that employers desire The basics of machine learning by working with code samples How to implement computer vision, including feature detection in images How to use NLP to tokenize and sequence words and sentences Methods for embedding models in Android and iOS How to serve models over the web and in the cloud with TensorFlow Serving



Eloquent Javascript 3rd Edition


Eloquent Javascript 3rd Edition
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Author : Marijn Haverbeke
language : en
Publisher: No Starch Press
Release Date : 2018-12-04

Eloquent Javascript 3rd Edition written by Marijn Haverbeke and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-04 with Computers categories.


Completely revised and updated, this best-selling introduction to programming in JavaScript focuses on writing real applications. JavaScript lies at the heart of almost every modern web application, from social apps like Twitter to browser-based game frameworks like Phaser and Babylon. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications. This much anticipated and thoroughly revised third edition of Eloquent JavaScript dives deep into the JavaScript language to show you how to write beautiful, effective code. It has been updated to reflect the current state of Java¬Script and web browsers and includes brand-new material on features like class notation, arrow functions, iterators, async functions, template strings, and block scope. A host of new exercises have also been added to test your skills and keep you on track. As with previous editions, Haverbeke continues to teach through extensive examples and immerses you in code from the start, while exercises and full-chapter projects give you hands-on experience with writing your own programs. You start by learning the basic structure of the JavaScript language as well as control structures, functions, and data structures to help you write basic programs. Then you'll learn about error handling and bug fixing, modularity, and asynchronous programming before moving on to web browsers and how JavaScript is used to program them. As you build projects such as an artificial life simulation, a simple programming language, and a paint program, you'll learn how to: - Understand the essential elements of programming, including syntax, control, and data - Organize and clarify your code with object-oriented and functional programming techniques - Script the browser and make basic web applications - Use the DOM effectively to interact with browsers - Harness Node.js to build servers and utilities Isn't it time you became fluent in the language of the Web? * All source code is available online in an inter¬active sandbox, where you can edit the code, run it, and see its output instantly.



Java


Java
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Author : Walter J. Savitch
language : en
Publisher: Prentice Hall
Release Date : 2004

Java written by Walter J. Savitch and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Best-selling author, Walter Savitch, uses a conversational style to teach professionals key programming techniques with Java; which is why the previous edition of this book was one of the most widely used professional/reference Java books. Savitch not only shows how to use object-oriented programming to write great Java code he also includes testing and debugging techniques, as well as practical suggestions on program style, and how to use inheritance, and exception handling features. This edition has been redesigned in a gorgeous, usable, full four-color presentation and also includes thorough coverage of the latest Java 2 Swing libraries and event driven programming. The Java coverage is a concise, accessible introduction that covers all key language features. Thorough early coverage of objects is included, with an emphasis on applications over applets. The author includes a highly flexible format that allows professionals to use the book as a reference and read topics in their preferred order. Although the book does cover such more advanced topics as inheritance, exception handling, and the Swing libraries, it starts from the beginning. The volume provides thorough coverage of Java objects, primitive types, strings, and interactive I/O, flow of control, defining classes and methods, arrays, inheritance, exception handling, streams and file I/O, recursion, window interfaces using swing objects, and applets and HTML. For Programmers or any professional who wants to learn Java from one of the field's most readable and accessible authors.



Telegeoinformatics


Telegeoinformatics
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Author : Hassan A. Karimi
language : en
Publisher: CRC Press
Release Date : 2004-03-15

Telegeoinformatics written by Hassan A. Karimi and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-03-15 with Technology & Engineering categories.


Telegeoinformatics is a new discipline resulting from the integration of mobile computing with wired and wireless communications, geoinformatics (including GIS and GPS), and remote sensing techniques and technologies. Users of telegeoinformatics from every field will need a comprehensive reference to solve multiple types of problems involving locat



Python Crash Course


Python Crash Course
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Author : Eric Matthes
language : en
Publisher: No Starch Press
Release Date : 2015-11-01

Python Crash Course written by Eric Matthes and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-11-01 with Computers categories.


Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3



Professional Android 4 Application Development


Professional Android 4 Application Development
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Author : Reto Meier
language : en
Publisher: John Wiley & Sons
Release Date : 2012-04-05

Professional Android 4 Application Development written by Reto Meier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04-05 with Computers categories.


Developers, build mobile Android apps using Android 4 The fast-growing popularity of Android smartphones and tablets creates a huge opportunities for developers. If you're an experienced developer, you can start creating robust mobile Android apps right away with this professional guide to Android 4 application development. Written by one of Google's lead Android developer advocates, this practical book walks you through a series of hands-on projects that illustrate the features of the Android SDK. That includes all the new APIs introduced in Android 3 and 4, including building for tablets, using the Action Bar, Wi-Fi Direct, NFC Beam, and more. Shows experienced developers how to create mobile applications for Android smartphones and tablets Revised and expanded to cover all the Android SDK releases including Android 4.0 (Ice Cream Sandwich), including all updated APIs, and the latest changes to the Android platform. Explains new and enhanced features such as drag and drop, fragments, the action bar, enhanced multitouch support, new environmental sensor support, major improvements to the animation framework, and a range of new communications techniques including NFC and Wi-Fi direct. Provides practical guidance on publishing and marketing your applications, best practices for user experience, and more This book helps you learn to master the design, lifecycle, and UI of an Android app through practical exercises, which you can then use as a basis for developing your own Android apps.



Guide To The Software Engineering Body Of Knowledge Swebok R


Guide To The Software Engineering Body Of Knowledge Swebok R
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Author : IEEE Computer Society
language : en
Publisher:
Release Date : 2014

Guide To The Software Engineering Body Of Knowledge Swebok R written by IEEE Computer Society and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Computer software categories.


In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)).