Desenvolvimento De Jogos Com Game Maker

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Desenvolvimento De Jogos Com Game Maker
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Author :
language : pt-BR
Publisher: Daniel Moura
Release Date :
Desenvolvimento De Jogos Com Game Maker written by and has been published by Daniel Moura this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.
Level Design No Desenvolvimento De Games
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Author : Leandro da Conceição Cardoso
language : pt-BR
Publisher: Editora Intersaberes
Release Date : 2023-03-15
Level Design No Desenvolvimento De Games written by Leandro da Conceição Cardoso and has been published by Editora Intersaberes this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-03-15 with Computers categories.
Level design é a área do desenvolvimento dos games que contém a estrutura básica de um jogo digital, incluindo a criação e o mapeamento de ambientes, cenários e missões e a experiência do jogador.Nesta obra, vamos conhecer as características e as ferramentas fundamentais do desenvolvimento de level design em diferentes plataformas, tais como dificuldade e intervalo de tempo nos games, fases do jogo e desafios e recompensas. Essa obra é essencial para profissionais da área dos games que querem expandir seus conhecimentos e seu campo de atuação.
Introdu O Ao Game Design
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Author : Anita Cavaleiro
language : pt-BR
Publisher: Editora Senac São Paulo
Release Date : 2023-09-26
Introdu O Ao Game Design written by Anita Cavaleiro and has been published by Editora Senac São Paulo this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-26 with Games & Activities categories.
A Série Universitária foi desenvolvida pelo Senac São Paulo com o intuito de preparar profissionais para o mercado de trabalho. Os títulos abrangem diversas áreas, abordando desde conhecimentos teóricos e práticos adequados às exigências profissionais até a formação ética e sólida. Introdução ao game design é uma concisa iniciação ao estudo do design aplicado aos jogos digitais. Partindo da definição de jogo ao longo do tempo e de suas características fundamentais, o livro aborda tanto as teorias clássicas quanto as conceituações contemporâneas sobre o assunto. Entre os temas tratados estão os elementos formais responsáveis pela estrutura básica de um projeto de jogo e como utilizá-los para desenvolver um sistema de mecânicas engajadoras. O livro apresenta também as principais mecânicas dos jogos digitais e analógicos, assim como suas possibilidades de aplicação em diferentes dinâmicas, com o intuito de proporcionar experiências significativas para o jogador. A finalidade deste material é fornecer um embasamento para o futuro game designer, desenvolvendo as habilidades necessárias para a elaboração de um projeto coeso de jogo, identificando as funções do profissional em relação às outras equipes de desenvolvimento e situando brevemente o panorama dos jogos digitais no país.
Advances In Design And Digital Communication
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Author : Nuno Martins
language : en
Publisher: Springer Nature
Release Date : 2020-10-22
Advances In Design And Digital Communication written by Nuno Martins and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-10-22 with Design categories.
This book reports on research findings and practical lessons featuring advances in: digital and interaction design; graphic design and branding; design strategies and methodologies; design education; society and communication in design practice; and other related areas. Gathering the proceedings of the 4th International Conference on Digital Design and Communication, Digicom 2020, held virtually on November 5-6, 2020, the book describes cutting-edge perspectives on and analysis of and solutions to challenges digital communication is currently presenting to society, institutions and brands. It offers a timely guide and a source of inspiration for designers of all kinds, including graphic, digital and web designers, UI, UX and social media designers, and to researchers, advertisers, artists, and entrepreneurs, as well as brand or corporate communication managers.
Design De Jogos Anal Gicos
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Author : Paulo Francisco Lemos Ribeiro
language : pt-BR
Publisher: Editora Intersaberes
Release Date : 2018-09-05
Design De Jogos Anal Gicos written by Paulo Francisco Lemos Ribeiro and has been published by Editora Intersaberes this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-05 with Games & Activities categories.
Esta obra oferece ao leitor um panorama bastante abrangente dos jogos analógicos. Aqui os autores tratam da origem e história dos jogos, dos tipos de jogos analógicos, mostram detalhes da criação e do desenvolvimento dessas ferramentas e abordam ainda o perfil dos jogadores.
Handbook Of Research On Immersive Digital Games In Educational Environments
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Author : Krassmann, Aliane Loureiro
language : en
Publisher: IGI Global
Release Date : 2018-08-31
Handbook Of Research On Immersive Digital Games In Educational Environments written by Krassmann, Aliane Loureiro and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-31 with Education categories.
Education is increasingly being involved with technological resources in order to meet the needs of emerging generations, consequently changing the way people teach and learn. Game-based learning is a growing aspect of pedagogical practice, and it is important to disseminate research trends and innovations in this field. The Handbook of Research on Immersive Digital Games in Educational Environments provides emerging research exploring the theoretical and practical aspects of digital games and technological resources and applications within contemporary education. Featuring coverage on a broad range of topics such as digital integration, educational simulation, and learning theories, this book is ideally designed for teachers, pre-service teachers, students, educational researchers, and education software developers seeking current research on diverse immersive platforms and three-dimensional environments that support the creation of digital games and other applications to improve teaching and learning processes.
Design Digital
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Author : Fabiana Guerra
language : pt-BR
Publisher: Editora Senac São Paulo
Release Date : 2020-08-05
Design Digital written by Fabiana Guerra and has been published by Editora Senac São Paulo this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-05 with Computers categories.
Forma, cor, textura, imagem... como os princípios do design se aplicam às novas mídias? Como podem ser combinados e que experiências podem proporcionar aos usuários? Em Design digital: conceitos e aplicações para websites, animações, vídeos e webgames, as autoras explicam os aspectos teóricos e detalham as etapas de produção necessárias para a criação de interfaces e produtos voltados às mídias digitais. Para complementar, o livro apresenta inúmeros exemplos ilustrados, exercícios de fixação, sugestões de leitura, um glossário com os principais termos da área e dicas de sites com recursos que facilitam a vida do designer. Com esta publicação, o Senac São Paulo visa contribuir para o aperfeiçoamento de todos aqueles que já atuam ou gostariam de ingressar nessa área, trazendo conteúdo didático para a criação profissional de produtos digitais.
Design User Experience And Usability Design Philosophy And Theory
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Author : Aaron Marcus
language : en
Publisher: Springer
Release Date : 2019-07-10
Design User Experience And Usability Design Philosophy And Theory written by Aaron Marcus and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-10 with Computers categories.
The four-volume set LNCS 11583, 11584, 11585, and 11586 constitutes the proceedings of the 8th International Conference on Design, User Experience, and Usability, DUXU 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. DUXU 2019 includes a total of 167 regular papers, organized in the following topical sections: design philosophy; design theories, methods, and tools; user requirements, preferences emotions and personality; visual DUXU; DUXU for novel interaction techniques and devices; DUXU and robots; DUXU for AI and AI for DUXU; dialogue, narrative, storytelling; DUXU for automated driving, transport, sustainability and smart cities; DUXU for cultural heritage; DUXU for well-being; DUXU for learning; user experience evaluation methods and tools; DUXUpractice; DUXU case studies.
Handbook Of Research On The Influence And Effectiveness Of Gamification In Education
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Author : Bernardes, Oscar
language : en
Publisher: IGI Global
Release Date : 2022-05-20
Handbook Of Research On The Influence And Effectiveness Of Gamification In Education written by Bernardes, Oscar and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-20 with Education categories.
Gamification is an increasingly popular technology that has been utilized across a number of fields such as business, medicine, and education. As education continues to turn toward online teaching and learning, gamification is one of many new technologies that have been proven to assist educators in providing holistic and effective instruction. Additional research is required to ensure this technology is utilized appropriately within the classroom. The Handbook of Research on the Influence and Effectiveness of Gamification in Education considers the importance of gamification in the current learning environment and discusses the best practices, opportunities, and challenges of this innovative technology within an educational setting. Covering a wide range of critical topics such as engagement, serious games, and escape rooms, this major reference work is essential for policymakers, academicians, administrators, scholars, researchers, practitioners, instructors, and students.
Design De Intera O Em Games
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Author : Leandro da Conceição Cardoso
language : pt-BR
Publisher: Editora Intersaberes
Release Date : 2022-10-14
Design De Intera O Em Games written by Leandro da Conceição Cardoso and has been published by Editora Intersaberes this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-10-14 with Design categories.
A interatividade se constitui em um dos pontos principais do design digital, visto que é elemento fundamental de diversos produtos que demandam comunicação. Nesse contexto, cabe ao designer de interação em mídias digitais desenvolver ferramentas, como aplicativos e softwares, para otimizar a comunicação entre indivíduos e máquinas. No caso do design de games, o nível de interação é mais aprofundado, pois há experiências de mundos imaginários e fictícios que transcendem as referências do mundo real.Confira, nesta obra, os principais temas para a criação de projetos de criação, principalmente na área de design de games, como fatores humanos em interfaces digitais de interação.