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Design Implementation And Evaluation Of Virtual Learning Environments


Design Implementation And Evaluation Of Virtual Learning Environments
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Design Implementation And Evaluation Of Virtual Learning Environments


Design Implementation And Evaluation Of Virtual Learning Environments
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Author : Thomas, Michael
language : en
Publisher: IGI Global
Release Date : 2012-06-30

Design Implementation And Evaluation Of Virtual Learning Environments written by Thomas, Michael and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-06-30 with Education categories.


"This book highlights invaluable research covering the design, development, and evaluation of online learning environments, examining the role of technology enhanced learning in this emerging area"--Provided by publisher.--



Managing E Learning


Managing E Learning
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Author : Badrul Huda Khan
language : en
Publisher: IGI Global
Release Date : 2005-01-01

Managing E Learning written by Badrul Huda Khan and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-01-01 with Education categories.


"This book provides readers with a broad understanding of the emerging field of e-learning and also advises readers on the issues that are critical to the success of a meaningful e-learning environment"--Provided by publisher.



Web Based Learning


Web Based Learning
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Author : Gayle V. Davidson-Shivers
language : en
Publisher: Springer
Release Date : 2017-11-22

Web Based Learning written by Gayle V. Davidson-Shivers and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-22 with Education categories.


This second edition is a practical, easy-to-read resource on web-based learning. The book ably and clearly equips readers with strategies for designing effective online courses, creating communities of web-based learners, and implementing and evaluating based on an instructional design framework. Case example, case studies, and discussion questions extend readers skills, inspire discussion, and encourage readers to explore the trends and issues related to online instructional design and delivery.



Design Characteristics Of Virtual Learning Environments


Design Characteristics Of Virtual Learning Environments
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Author : Daniel Müller
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-10-10

Design Characteristics Of Virtual Learning Environments written by Daniel Müller and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-10 with Business & Economics categories.


​The first objective of this study is to derive a multidimensional research framework simultaneously outlining and concretising particular aspects being relevant to and surrounding the elicitation and evaluation of VLE design characteristics. Based on this, the second objective of this study is to elicit for the first time a holistic set of well-defined, simultaneously detailed and operative VLE design characteristics systematically. In reply to a recently articulated call for research (Venkatesh & Bala, 2008), the third objective of this study is to evaluate for the first time the impact of the desired set of VLE design characteristics to be elicited on crucial behavioural determinants of users’ behavioural intention to use and actual use of a VLE in terms of the VLE success measures of this study. Such an investigation may reveal further, more detailed and operative, knowledge about design-related and behavioural drivers of users’ current VLE use/refusal.



Intelligent Tutoring Systems In E Learning Environments Design Implementation And Evaluation


Intelligent Tutoring Systems In E Learning Environments Design Implementation And Evaluation
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Author : Stankov, Slavomir
language : en
Publisher: IGI Global
Release Date : 2010-07-31

Intelligent Tutoring Systems In E Learning Environments Design Implementation And Evaluation written by Stankov, Slavomir and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-31 with Computers categories.


"This book addresses intelligent tutoring system (ITS) environments from the standpoint of information and communication technology (ICT) and the recent accomplishments within both the e-learning paradigm and e-learning systems"--Provided by publisher.



Smart Learning Environments


Smart Learning Environments
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Author : Maiga Chang
language : en
Publisher: Springer
Release Date : 2014-09-05

Smart Learning Environments written by Maiga Chang and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-09-05 with Education categories.


This book addresses main issues concerned with the future learning, learning and academic analytics, virtual world and smart user interface, and mobile learning. This book gathers the newest research results of smart learning environments from the aspects of learning, pedagogies, and technologies in learning. It examines the advances in technology development and changes in the field of education that has been affecting and reshaping the learning environment. Then, it proposes that under the changed technological situations, smart learning systems, no matter what platforms (i.e., personal computers, smart phones, and tablets) they are running at, should be aware of the preferences and needs that their users (i.e., the learners and teachers) have, be capable of providing their users with the most appropriate services, helps to enhance the users' learning experiences, and to make the learning efficient.



Learner Experience And Usability In Online Education


Learner Experience And Usability In Online Education
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Author : Imed Bouchrika
language : en
Publisher:
Release Date : 2018

Learner Experience And Usability In Online Education written by Imed Bouchrika and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with Computers categories.


In online education, there is a challenge to not only meet the pedagogical aspects of digital education but also to understand the user experience within learning platforms and student interaction. Through online functions and advanced technology, a student's learning style can be enhanced. Learner Experience and Usability in Online Education provides emerging research on the design, implementation, and evaluation of user experience in online learning systems. While highlighting topics such as computer-based assessments, educational digital technologies, and immersive learning environments, this publication explores the human-computer interaction in the educational realm. This book is an important resource for educators, school administrators, academicians, researchers, and students seeking current research on the role of positive user experience in educational learning systems.



Understanding Virtual Reality


Understanding Virtual Reality
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Author : William R. Sherman
language : en
Publisher: Morgan Kaufmann
Release Date : 2018-11-08

Understanding Virtual Reality written by William R. Sherman and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-08 with Computers categories.


Understanding Virtual Reality: Interface, Application, and Design, Second Edition arrives at a time when the technologies behind virtual reality have advanced dramatically. The book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve. Included are a history of VR, systems currently in use, the application of VR, and the many issues that arise in application design and implementation, including hardware requirements, system integration, interaction techniques and usability. - Features substantive, illuminating coverage designed for technical or business readers and the classroom - Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction and other fields - Provides (via a companion website) additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system - Includes updated perception material and new sections on game engines, optical tracking, VR visual interface software, and a new glossary with pictures



Designing Equitable And Accessible Online Learning Environments


Designing Equitable And Accessible Online Learning Environments
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Author : Kyei-Blankson, Lydia
language : en
Publisher: IGI Global
Release Date : 2024-02-07

Designing Equitable And Accessible Online Learning Environments written by Kyei-Blankson, Lydia and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-02-07 with Education categories.


As the educational sphere witnessed an unprecedented shift to online learning during the COVID-19 pandemic, a pivotal transformation was set in motion. The surge in online enrollment, spanning synchronous, asynchronous, hybrid, and mobile formats, has established the digital domain as a formidable medium of education. However, this transition comes with a responsibility to uphold the principles of equality and accessibility, a responsibility that mirrors the concerns long prevalent in traditional brick-and-mortar classrooms. Designing Equitable and Accessible Online Learning Environments is a pioneering endeavor which delves into the multifaceted dimensions of online education and reveals a crucial revelation that students from disadvantaged backgrounds exhibit a pronounced affinity for online courses. This book magnifies the essence of this observation, venturing beyond the surface to uncover the means to cultivate a genuinely inclusive online pedagogical experience. Meticulously curated, this book amalgamates diverse perspectives from luminaries in the field. The ultimate aspiration is to empower educators, administrators, researchers, and students with a profound understanding of the symbiotic relationship between inclusivity and technology. From theoretical underpinnings to practical strategies, every chapter resonates with the heartbeat of equitable education in the digital age. Embarking on a comprehensive journey, this book is an exploration of design theories that embrace the ethos of diversity, equity, inclusion, and accessibility. Topics span the spectrum, from deciphering the architecture of accessible digital tools to unraveling the tapestry of culturally responsive teaching in the virtual classroom.



Research Anthology On Game Design Development Usage And Social Impact


Research Anthology On Game Design Development Usage And Social Impact
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Author : Management Association, Information Resources
language : en
Publisher: IGI Global
Release Date : 2022-10-07

Research Anthology On Game Design Development Usage And Social Impact written by Management Association, Information Resources and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-10-07 with Computers categories.


Videogames have risen in popularity in recent decades and continue to entertain many all over the world. As game design and development becomes more accessible to those outside of the industry, their uses and impacts are further expanded. Games have been developed for medical, educational, business, and many more applications. While games have many beneficial applications, many challenges exist in current development processes as well as some of their impacts on society. It is essential to investigate the current trends in the design and development of games as well as the opportunities and challenges presented in their usage and social impact. The Research Anthology on Game Design, Development, Usage, and Social Impact discusses the emerging developments, opportunities, and challenges that are found within the design, development, usage, and impact of gaming. It presents a comprehensive collection of the recent research, theories, case studies, and more within the area. Covering topics such as academic game creation, gaming experience, and violence in gaming, this major reference work is a dynamic resource for game developers, instructional designers, educators and administrators of both K-12 and higher education, students of higher education, librarians, government officials, business leaders and executives, researchers, and academicians.