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Design With Digital Tools


Design With Digital Tools
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Design With Digital Tools


Design With Digital Tools
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Author : Mark Von Wodtke
language : en
Publisher: McGraw-Hill Companies
Release Date : 2000

Design With Digital Tools written by Mark Von Wodtke and has been published by McGraw-Hill Companies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Architecture categories.


A tool for professionals in all design fields. It provides methods and strategies for applying digital technology to design development and design communication. The convergence of computers, telecommunications and video is presenting increased challenges to designers and architects. This book guides them in online collaboration, information gathering and digital modelling, enabling them to communicate effectively electronically using applications from databases to animation, video, CAD systems, CD-ROM production, and Web authoring.



Perspectives On Design And Digital Communication Ii


Perspectives On Design And Digital Communication Ii
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Author : Nuno Martins
language : en
Publisher: Springer Nature
Release Date : 2021-05-29

Perspectives On Design And Digital Communication Ii written by Nuno Martins and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05-29 with Architecture categories.


This book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 4th International Conference on Digital Design and Communication, Digicom 2020, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design. Chapter “Definition of a Digital Tool to Create Physical Artifacts: The Case of the Gamers4Nature Project” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.



Digital Tools For Seamless Learning


Digital Tools For Seamless Learning
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Author : ?ad, Süleyman Nihat
language : en
Publisher: IGI Global
Release Date : 2016-11-30

Digital Tools For Seamless Learning written by ?ad, Süleyman Nihat and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-30 with Education categories.


In recent years, the use of technology has become increasingly integrated into classroom settings. By utilizing new innovations, students can be provided with a deeper learning experience. Digital Tools for Seamless Learning is a pivotal reference source for the latest scholarly material on the implementation of technology in modern classrooms and provides a thorough overview of how such applications assist in the learning process. Highlighting pedagogical approaches, theoretical foundations, and curriculum development strategies, this book is ideally designed for teachers, researchers, professionals, upper-level students, and practitioners actively involved in the education field.



Designing The Digital Experience


Designing The Digital Experience
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Author : David Lee King
language : en
Publisher: Information Today, Inc.
Release Date : 2008

Designing The Digital Experience written by David Lee King and has been published by Information Today, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.


Written for creative, tech-savvy, and business-minded individuals who want to increase the accessibility of their websites, this sensible guidebook explains the concepts behind designing experiences on the internet. From helping customers quickly find information and make their purchases to clearly communicating needs and interests, this resource will not only develop consumer loyalty but will encourage them to spread the word about the sites they frequent. Focusing on the three key areas of structure, community, and customers, designers will enable clients to focus on their own goals rather than on difficulties in navigating. Also included are tips on how to generate conversations with blogs, wikis, and podcasting to create a personal touch.



Digital Fabrication In Architecture Engineering And Construction


Digital Fabrication In Architecture Engineering And Construction
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Author : Luca Caneparo
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-10-02

Digital Fabrication In Architecture Engineering And Construction written by Luca Caneparo and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-02 with Technology & Engineering categories.


Digital technologies are changing the relationship between design and construction: with computer models, CAD/CAM, and prototyping, designers can gain direct control of building and construction processes. The ability to digitally model designs, and thus to use those models directly in the context of production, creates a synthesis between design and construction in keeping with the tradition of the close relationship between design and craftsmanship, between the quality of the design and the rules of the craft. The evolution of the culture of design and construction is the underlying theme of this book. The aim is to discuss the direction that innovation is now taking, with a particular focus on today’s cutting-edge architectures. The method addresses the ways in which different societies have dealt with the issues of their age regarding design and construction, the different contributions provided by various techniques, and with them the meanings expressed by the architecture. As building design using digital tools requires specific skills in the fabrication processes and in the languages used by information technology, the book also offers a practical guide to new methods and techniques of managing and controlling fabrication for AEC. A systematic analysis of new skills used in the design process presents an overview of opportunities for architects and engineers. By collecting information on significant projects and analyzing them, the book explores the technical and artistic potential of digital technology. The cases studied are the outcomes of groundbreaking projects which were able to give form and significance to technological research. They show that digital tools are not the exclusive prerogative of large firms but can also be adopted by teams working across small and medium-sized firms – firms which have been able to use informed research to link innovative design with the possibilities offered by digital fabrication in architecture.



Handbook Of Research On Fostering Student Engagement With Instructional Technology In Higher Education


Handbook Of Research On Fostering Student Engagement With Instructional Technology In Higher Education
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Author : Alqurashi, Emtinan
language : en
Publisher: IGI Global
Release Date : 2019-10-11

Handbook Of Research On Fostering Student Engagement With Instructional Technology In Higher Education written by Alqurashi, Emtinan and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-11 with Education categories.


Student engagement relies on the students and their willingness to participate in the learning process and can be enhanced through the application of various technologies within learning environments. However, strategies for implementing these technologies need research and development to be implemented effectively. The Handbook of Research on Fostering Student Engagement With Instructional Technology in Higher Education is a comprehensive academic publication that focuses on the engagement of learners with academics in higher education and especially how this engagement can be fostered with the integration of new technologies. Featuring an array of topics such as gamification, digital literacy, and social networking, this book is ideal for instructors, educators, administrators, curriculum developers, instructional designers, IT consultants, educational software developers, researchers, academicians, and students.



Becoming A Digital Designer


Becoming A Digital Designer
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Author : Steven Heller
language : en
Publisher: John Wiley & Sons
Release Date : 2011-01-19

Becoming A Digital Designer written by Steven Heller and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-01-19 with Design categories.


From the author of the bestselling Becoming a Graphic Designer and the editor of Adobe Think Tank comes this clear overview of the field of digital design This complete guide to the evolving digital design disciplines opens the door to today’s most sought-after job opportunities in Web, video, broadcast, game, and animation design. Featuring over 45 interviews with leading digital designers and more than 225 illustrations, the book covers everything from education and training, design specialties, and work settings to preparing an effective portfolio and finding a job. This is an ideal starting point for anyone considering a career in the digital design world. Steven Heller (New York, NY) is the co-chair of the MFA Designer As Author program and co-founder of the MFA in Design Criticism program at the School of Visual Arts, New York. He is the author or editor of over 100 books on design and popular culture, including Becoming a Graphic Designer (0-471-71506-9). David Womack (New York, NY) writes about trends in design and technology for numerous publications and consults on digital strategy for leading organizations. He is the editor of Adobe Think Tank.



Digital Foundations


Digital Foundations
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Author : xtine burrough
language : en
Publisher: Peachpit Press
Release Date : 2008-12-11

Digital Foundations written by xtine burrough and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-11 with categories.


Fuses design fundamentals and software training into one cohesive book! The only book to teach Bauhaus design principles alongside basic digital tools of Adobe's Creative Suite, including the recently released Adobe CS4 Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design trade schools. Lessons are timed to be used in 50-minute class sessions. Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software. Consequently, the design software training exercise is often a lost opportunity for visual learning. Digital Foundations reinvigorates software training by integrating Bauhaus design exercises into tutorials fusing design fundamentals and core Adobe Creative Suite methodologies. The result is a cohesive learning experience. Design topics and principles include: Composition; Symmetry and Asymmetry; Gestalt; Appropriation; The Bauhaus Basic Course Approach; Color Theory; The Grid; Scale, Hierarchy and Collage; Tonal Range; Elements of Motion. Digital Foundations is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA, the professional association for design.



Design Games For Architecture


Design Games For Architecture
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Author : Aaron Westre
language : en
Publisher: Routledge
Release Date : 2013-10-08

Design Games For Architecture written by Aaron Westre and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-08 with Architecture categories.


Design Games for Architecture teaches you how to create playful software tools based on your architectural design processes, whether or not you are familiar with game design technology. The book combines the fun and engaging aspects of video games to ease the sometimes complex process of learning software development. By working through exercises illustrated with screen shots and code, you acquire knowledge about each step required to build useful tools you can use to accomplish design tasks. Steps include analysing design processes to identify their logic, translating that logic into a collection of objects and functions, then encoding the design procedure into a working software tool. Examples presented in the book are design games---tools that a designer “plays” like video games---that span a wide range of design activities. These software tools are built using Unity, free, innovative, and industry-leading software for video game development. Unity speeds up the process of software creation, offers an interface that will be familiar to you, and includes very advanced tools for creating forms, effects, and interactivity. If you are looking to add cutting-edge skills to your repertoire, then Design Games will help you sharpen your design thinking and allow you to specialize in this new territory while you learn more about your own design processes.



Design Approaches And Tools In Education And Training


Design Approaches And Tools In Education And Training
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Author : Jan van den Akker
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Design Approaches And Tools In Education And Training written by Jan van den Akker and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Science categories.


In our contemporary learning society, expectations about the contribution of education and training continue to rise. Moreover, the potential of information and communication technology (ICT) creates many challenges. These trends affect not only the aims, content and processes of learning, they also have a strong impact on educational design and development approaches in research and professional practices. Prominent researchers from the Netherlands and the USA present their latest findings on these issues in this volume. The major purpose of this book is to discuss current thinking on promising design approaches and to present innovative (computer-based) tools. The book aims to serve as a resource and reference work that will stimulate advancement in the field of education and training. It is intended to be useful in academic settings as well as for professionals in design and development practices.