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Designing Creatures And Characters


Designing Creatures And Characters
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Designing Creatures And Characters


Designing Creatures And Characters
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Author : Marc Taro Holmes
language : en
Publisher: Penguin
Release Date : 2016-10-12

Designing Creatures And Characters written by Marc Taro Holmes and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-12 with Art categories.


All You Need Is a Pencil, Paper and Your Imagination! Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine. Unlock the Secrets to Character and Creature Design • Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex. • Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete. • Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer. • Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job. "This is a workout for the imagination, a boot camp for creativity." --Marc Taro Holmes



Fantasy World Building


Fantasy World Building
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Author : Mark Nelson
language : en
Publisher: Dover Publications
Release Date : 2019-02-13

Fantasy World Building written by Mark Nelson and has been published by Dover Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-02-13 with Art categories.


When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters. Scores of images and step-by-step examples illustrate how variation and experimentation lead to fresh, original designs for otherworldly beings, their environments, and their stories. Nelson discusses how to find ideas and borrow from history to add the strength of realism to a fantasy world. In describing the best ways to establish a habitat, he offers specifics about climate, terrain, flora, and wildlife. He shares insights into founding societies in terms of their means of survival, manner of warfare, spiritual practices, style of dress, and levels of technology. All visual creatives who work with imaginative material — illustrators, comic artists, and writers — will take a lively interest in this source of inspiration and practical knowledge. "In sixteen breezy-yet-surprisingly-concise chapters he covers everything from visual problem solving to spirituality to warfare to transportation, not with the idea of giving the reader lessons to copy by rote but rather as prompts to develop their own original concepts. If I were suggesting three books every budding artist should have at their fingertips they would be Figure Drawing for All It's Worth by Andrew Loomis, Imaginative Realism: How to Paint What Doesn't Exist by James Gurney, and, most definitely, Mark's Fantasy World-Building." — Muddy Colors



Fundamentals Of Creature Design


Fundamentals Of Creature Design
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Author : 3D Total Publishing
language : en
Publisher: 3dtotal Publishing
Release Date : 2020-07

Fundamentals Of Creature Design written by 3D Total Publishing and has been published by 3dtotal Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07 with Art categories.


The world's best creature designers and concept artists provide a groundbreaking and unique insight into their creative processes and practices.



Designing Movie Creatures And Characters


Designing Movie Creatures And Characters
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Author : Richard Rickitt
language : en
Publisher: Focal Press
Release Date : 2006

Designing Movie Creatures And Characters written by Richard Rickitt and has been published by Focal Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Performing Arts categories.


Devotes some attention to designing and making benevolent movie creatures; also a lot of attention paid to designing movie monsters (scary creatures with ugly faces).



Zbrush Creature Design


Zbrush Creature Design
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Author : Scott Spencer
language : en
Publisher: John Wiley & Sons
Release Date : 2012-04-06

Zbrush Creature Design written by Scott Spencer and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-04-06 with Computers categories.


Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image. Guides you through artistic concepts to visualize your creature Walks you through the process of conceptualizing a creature in ZBrush Details techniques for using Photoshop to refine your design Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creature concepts to life.



Virtual Character Design For Games And Interactive Media


Virtual Character Design For Games And Interactive Media
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Author : Robin James Stuart Sloan
language : en
Publisher: CRC Press
Release Date : 2015-05-07

Virtual Character Design For Games And Interactive Media written by Robin James Stuart Sloan and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-07 with Computers categories.


While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more



Beginner S Guide To Fantasy Drawing


Beginner S Guide To Fantasy Drawing
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Author : 3dtotal Publishing
language : en
Publisher: 3dtotal Publishing
Release Date : 2020-02

Beginner S Guide To Fantasy Drawing written by 3dtotal Publishing and has been published by 3dtotal Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-02 with Drawing categories.


Invaluable tutorials and insightful tips make Beginner's Guide to Fantasy Drawing a perfect start to a fantasy art journey.



Creative Character Design


Creative Character Design
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Author : Bryan Tillman
language : en
Publisher: Taylor & Francis
Release Date : 2012-12-12

Creative Character Design written by Bryan Tillman and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-12 with Art categories.


Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.



Draw Great Characters And Creatures


Draw Great Characters And Creatures
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Author : Beverly Johnson
language : en
Publisher: Penguin
Release Date : 2019-12-03

Draw Great Characters And Creatures written by Beverly Johnson and has been published by Penguin this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-03 with Art categories.


Learn to make your characters unique, compelling and lifelike with these 75 exercises for all skill levels, including beginners. Topics include tools and materials; shapes; personalities; facial expressions; body language; character interaction; and costuming. Character types featured include more than just humans; learn how to draw animals, plants, creatures and more. Author Bev Johnson guides you through a variety of questions to explore not only the kinds of characters you want to create, but also the relationships between them, such as who their friends and enemies are, what their personality distinctions are, etc. so you can you can create truly interesting characters.



Sketching From The Imagination


Sketching From The Imagination
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Author : Publishing 3dtotal
language : en
Publisher: 3dtotal Publishing
Release Date : 2019-06-04

Sketching From The Imagination written by Publishing 3dtotal and has been published by 3dtotal Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-06-04 with Art categories.


Sketching from the Imagination: Monsters & Creatures showcases sketches and insights by fifty artists from the field of creature design.