Designing End User Interfaces

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Laws Of Ux
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Author : Jon Yablonski
language : en
Publisher: O'Reilly Media
Release Date : 2020-04-21
Laws Of Ux written by Jon Yablonski and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-21 with Computers categories.
An understanding of psychology—specifically the psychology behind how users behave and interact with digital interfaces—is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the "blueprint" of how humans perceive and process the world around them. This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces. You’ll learn: How aesthetically pleasing design creates positive responses The principles from psychology most useful for designers How these psychology principles relate to UX heuristics Predictive models including Fitts’s law, Jakob’s law, and Hick’s law Ethical implications of using psychology in design A framework for applying these principles
Designing End User Interfaces
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Author : N Heaton
language : en
Publisher: Elsevier
Release Date : 2014-05-23
Designing End User Interfaces written by N Heaton and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-23 with Computers categories.
Designing End-User Interfaces: State of the Art Report focuses on the field of human/computer interaction (HCI) that reviews the design of end-user interfaces. This compilation is divided into two parts. Part I examines specific aspects of the problem in HCI that range from basic definitions of the problem, evaluation of how to look at the problem domain, and fundamental work aimed at introducing human factors into all aspects of the design cycle. Part II consists of six main topics—definition of the problem, psychological and social factors, principles of interface design, computer intelligence and interface design, systems aspects of the human/computer interface, and conclusion. This book is recommended for computer designers aiming to understand the user, improve the software and its associated interface, and design hardware that is suitable for use.
Designing Object Oriented User Interfaces
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Author : David Hunter Collins
language : en
Publisher: Addison Wesley Publishing Company
Release Date : 1995
Designing Object Oriented User Interfaces written by David Hunter Collins and has been published by Addison Wesley Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computers categories.
This is both the first authoritative treatment of OOUi and a book which will help designers, developers, analysts, and many others understand and apply object-oriented analysis to user interfaces. Collins delivers a single conceptual model to guide both external and internal design of the user interface. A set of figures, examples, and case studies illustrates the development of new applications and functions & --both stand-alone and integrated & --with existing environments. Throughout, the methodology is grounded in object-oriented principles that are consistent with other object-oriented methodologies for system and database design.
Designing Voice User Interfaces
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Author : Cathy Pearl
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2016-12-19
Designing Voice User Interfaces written by Cathy Pearl and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-19 with Computers categories.
Voice user interfaces (VUIs) are becoming all the rage today. But how do you build one that people can actually converse with? Whether you’re designing a mobile app, a toy, or a device such as a home assistant, this practical book guides you through basic VUI design principles, helps you choose the right speech recognition engine, and shows you how to measure your VUI’s performance and improve upon it. Author Cathy Pearl also takes product managers, UX designers, and VUI designers into advanced design topics that will help make your VUI not just functional, but great.Understand key VUI design concepts, including command-and-control and conversational systemsDecide if you should use an avatar or other visual representation with your VUIExplore speech recognition technology and its impact on your designTake your VUI above and beyond the basic exchange of informationLearn practical ways to test your VUI application with usersMonitor your app and learn how to quickly improve performanceGet real-world examples of VUIs for home assistants, smartwatches, and car systems
Designing User Interfaces For An Aging Population
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Author : Jeff Johnson
language : en
Publisher: Morgan Kaufmann
Release Date : 2017-02-16
Designing User Interfaces For An Aging Population written by Jeff Johnson and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-16 with Computers categories.
Designing User Interfaces for an Aging Population: Towards Universal Design presents age-friendly design guidelines that are well-established, agreed-upon, research-based, actionable, and applicable across a variety of modern technology platforms. The book offers guidance for product engineers, designers, or students who want to produce technological products and online services that can be easily and successfully used by older adults and other populations. It presents typical age-related characteristics, addressing vision and visual design, hand-eye coordination and ergonomics, hearing and sound, speech and comprehension, navigation, focus, cognition, attention, learning, memory, content and writing, attitude and affect, and general accessibility. The authors explore characteristics of aging via realistic personas which demonstrate the impact of design decisions on actual users over age 55. - Presents the characteristics of older adults that can hinder use of technology - Provides guidelines for designing technology that can be used by older adults and younger people - Review real-world examples of designs that implement the guidelines and the designs that violate them
Designing For User Engagement
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Author : Alistair Sutcliffe
language : en
Publisher: Morgan & Claypool Publishers
Release Date : 2010
Designing For User Engagement written by Alistair Sutcliffe and has been published by Morgan & Claypool Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Computers categories.
This book explores the design process for user experience and engagement, which expands the traditional concept of usability and utility in design to include aesthetics, fun and excitement. User experience has evolved as a new area of Human Computer Interaction research, motivated by non-work oriented applications such as games, education and emerging interactive Web 2.0. The chapter starts by examining the phenomena of user engagement and experience and setting them in the perspective of cognitive psychology, in particular motivation, emotion and mood. The perspective of aesthetics is expanded towards interaction and engagement to propose design treatments, metaphors, and interactive techniques which can promote user interest, excitement and satisfying experiences. This is followed by reviewing the design process and design treatments which can promote aesthetic perception and engaging interaction. The final part of the chapter provides design guidelines and principles drawn from the interaction and graphical design literature which are cross-referenced to issues in the design process. Examples of designs and design treatments are given to illustrate principles and advice, accompanied by critical reflection. Table of Contents: Introduction / Psychology of User Engagement / UE Design Process / Design Principles and Guidelines / Perspectives and Conclusions
Adaptive User Interfaces
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Author : Dermot Browne
language : en
Publisher: Elsevier
Release Date : 2016-03-05
Adaptive User Interfaces written by Dermot Browne and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-05 with Computers categories.
This book describes techniques for designing and building adaptive user interfaces developed in the large AID project undertaken by the contributors. - Describes one of the few large-scale adaptive interface projects in the world - Outlines the principles of adaptivity in human-computer interaction
User Interface Design
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Author : Larry E. Wood
language : en
Publisher: CRC Press
Release Date : 2018-05-04
User Interface Design written by Larry E. Wood and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-04 with Computers categories.
Although numerous sources document aspects of user-centered design, there are few references that consider how a designer transforms the information gathered about users and their work into an effective user interface design. This book explains just how designers bridge that gap. A group of leading experts in GUI design describe their methods in the context of specific design projects, and while the projects, processes, and methods vary considerably, the common theme is building a bridge between user requirements and user interface design.
Computer Aided Design Of User Interfaces
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Author : J. Vanderdonckt
language : en
Publisher: Presses universitaires de Namur
Release Date : 1996
Computer Aided Design Of User Interfaces written by J. Vanderdonckt and has been published by Presses universitaires de Namur this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computers categories.
Cet ouvrage collectif rassemble les recherches les plus récentes dans le domaine des interfaces homme-machine. Il fournit des conseils pratiques d'utilisation des différentes techniques CADUI afin de développer efficacement des interfaces utilisateur d'applications interactives.
Computer Aided Design Of User Interfaces Iii
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Author : Christophe Kolski
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Computer Aided Design Of User Interfaces Iii written by Christophe Kolski and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
Advances in electronics, communications, and the fast growth of the Internet have made the use of a wide variety of computing devices an every day occurrence. These computing devices have different interaction styles, input/output techniques, modalities, characteristics, and contexts of use. Furthermore, users expect to access their data and run the same application from any of these devices. Two of the problems we encountered in our own work [2] in building VIs for different platforms were the different layout features and screen sizes associated with each platform and device. Dan Ol sen [13], Peter Johnson [9], and Stephen Brewster, et al. [4] all talk about problems in interaction due to the diversity of interactive platforms, devices, network services and applications. They also talk about the problems associ ated with the small screen size of hand-held devices. In comparison to desk top computers, hand-held devices will always suffer from a lack of screen real estate, so new metaphors of interaction have to be devised for such de vices. It is difficult to develop a multi-platform user interface (VI) without duplicating development effort. Developers now face the daunting task to build UIs that must work across multiple devices. There have been some ap proaches towards solving this problem of multi-platform VI development in cluding XWeb [14]. Building "plastic interfaces" [5,20] is one such method in which the VIs are designed to "withstand variations of context of use while preserving usability".