Designing For The Ipad


Designing For The Ipad
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Designing For The Ipad


Designing For The Ipad
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Author : Chris Stevens
language : en
Publisher: John Wiley & Sons
Release Date : 2011-01-04

Designing For The Ipad written by Chris Stevens and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-01-04 with Computers categories.


Get in the game of developing successful apps for the iPad Designing for the iPad presents unique challenges for developers and requires an entirely different mindset of elements to consider when creating apps. Written by a highly successful iPad software developer, this book teaches you how to think about the creation process differently when designing iPad apps and escorts you through the process of building applications that have the best chance for success. You'll learn how to take advantage of the iPad's exciting new features and tackle an array of new design challenges so that you can make your app look spectacular, work intuitively, and sell, sell, sell! Bestselling iPad app developer Chris Stevens shares insight and tips for creating a unique and sellable iPad app Walks you through sketching out an app, refining ideas, prototyping designs, organizing a collaborative project, and more Highlights new code frameworks and discusses interface design choices Offers insider advice on using the latest coding options to make your app a surefire success Details iPad design philosophies, the difference between industrial and retail apps, and ways to design for multiple screen orientations Designing for the iPad escorts you through the steps of developing apps for the iPad, from pencil sketch all the way through to the iPad App Store.



Iphone And Ipad Web Design For Dummies


Iphone And Ipad Web Design For Dummies
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Author : Janine Warner
language : en
Publisher: John Wiley & Sons
Release Date : 2011-06-24

Iphone And Ipad Web Design For Dummies written by Janine Warner and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-06-24 with Computers categories.


A full-color guide to designing cutting-edge web sites for the iPhone, iPad, and iPod touch! Apple’s touchscreen devices have created worldwide techno-lust, conjuring a record-breaking market out of thin air. iPads, iPhones, and iPods are so in demand that they outsell every other device in their categories. If your website is not designed to take advantage of the extraordinary new capabilities of these popular devices, then you will miss out on an increasingly important part of your audience. With all the focus on the App Store (thanks to the ubiquitous “There’s an App for that...” ad campaign), you could be forgiven for overlooking the fact that the single most popular app on the iPhone and iPad is Safari. That’s right. The humble web browser that comes installed on every iOS device, ready to surf at the flick of a finger. This is where iPhone & iPad Web Design For Dummies comes in. Based on real-world experience, this guide (written in a language that real human beings can read) shows you how to use HTML5, CSS3, and jQuery to produce interactive websites that will delight your users and keep them coming back for more. You'll discover how to plan the perfect mobile web experience, create interactivity and multimedia, test and optimize your creations, and publish and market your final design with iPhone & iPad Web Design For Dummies!



The Best Book On Designing Iphone Ipad Apps


The Best Book On Designing Iphone Ipad Apps
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Author : Michael Miller
language : en
Publisher: Hyperink Inc
Release Date : 2012-01-13

The Best Book On Designing Iphone Ipad Apps written by Michael Miller and has been published by Hyperink Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-13 with Computers categories.


For iPhone and iPad users, mobile applications are an active part of daily life: they help us get half-priced cocktails at the neighborhood bar, find a nearby pet supply store, and keep us up to date on the score of the home team. They're being poked at and scrolled through as were rush through subway cars, cruise the grocery store, or need to pass the time while waiting for an always-tardy friend. Users who are often on the go use apps with specific objectives in mind, and are bounded by certain temporal and physical constraints. The Best Book on Designing iPhone and iPad Apps walks experienced and beginning designers through the most important areas to consider when designing an Apple application. It delves into and uncovers how to identify and design for the iOS user's specific expectations and needs. The eBook highlights successful design elements, breaks down iOS device real estate and features, and discusses how designers and developers can stay at the forefront of innovation in a quickly and consistently evolving app-centered world. CHAPTER OUTLINE Letter From The Expert + Dear Hopeful App Developer, Introduction + An ever-expanding application library Chapter 1: What’s An App? + From Here To There: Chapter 1 Roadmap Chapter 2: What’s Apple Got To Do With It? + From Here To There: Chapter 2 Roadmap Chapter 3: Identifying Your Target Audience And Constructing Your Brand + From Here To There: Chapter 3 Roadmap + Who’s who? Determining your target demographic Chapter 4: Your App Canvas—Breaking Down iPhone And iPad Real Estate + From Here To There: Chapter 4 Roadmap Chapter 5: Application Real Estate + From Here To There: Chapter 5 Roadmap Chapter 6: Design Time + From Here To There: Chapter 6 Roadmap Chapter 7: Successful Apps + Top 10 Favorite Apps Chapter 8: Marketing Your App + From Here To There: Chapter 8 Roadmap Conclusion + Top 10 Pieces Of Advice ABOUT THE AUTHOR Michael Miller is a Software Quality Consultant specializing in the development of software for iOS devices. He has been involved in the development of numerous iPhone and iPad apps in both the retail and education markets, including some well known apps representing the mobile presence of Fortune 500 companies. Michael started his career in the business management software market, but became intrigued with the mobile market when he purchased his first iPod Touch in 2007. When he's not developing and testing, he likes trying new cuisines, traveling, and training his young dog Sawyer. As a child, he wanted to be an astronaut, a dream he hopes to still accomplish one day with the advent of space tourism.



The Web Designer S Guide To Ios Apps


The Web Designer S Guide To Ios Apps
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Author : Kristofer Layon
language : en
Publisher: Pearson Education
Release Date : 2010-12-02

The Web Designer S Guide To Ios Apps written by Kristofer Layon and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-02 with Computers categories.


If you are a designer who knows HTML, CSS, and JavaScript, you can easily learn how to make native iPhone, iPod touch, and iPad apps—and distribute them worldwide via the App Store. When combined with an Objective-C framework, web standards can be used to format and style content for iOS, using native controls and behaviors for an authentic Apple user experience. The Web Designer’s Guide to iOS Apps shows how to create apps using NimbleKit, the Objective-C framework featured on the Apple Development Tools web site. With it you’ll learn how to: Download and install the free software for creating iOS apps Use Xcode to manage project assets, test apps, and package binary files Implement standard iOS elements and behaviors for familiar Apple mobile user experiences Enhance your app designs with HTML5 and CSS3 Build a foundation for designing web apps that can be delivered to other smartphones and mobile devices



Ios Wow Factor


Ios Wow Factor
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Author : Timothy Wood
language : en
Publisher: Apress
Release Date : 2012-01-11

Ios Wow Factor written by Timothy Wood and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-11 with Computers categories.


With the millions of apps in the crowded Apple iTunes App Store, it can be difficult to get your apps noticed. How can you make your app stand out from the crowd and get it the reviews it deserves? iOS Wow Factor shows you how to get noticed! It explains how to go beyond the basics and where to "break the rules" to give your users a "wow" experience! You'll learn to use standard controls, as well as to create non-standard controls and high-impact custom interactions to realize truly compelling app designs. Get grounded in Apple's Human Interface Guidelines (HIG) so that you can appreciate all its wisdom. From that excellent foundation, move beyond the HIG and learn how to ensure that all your apps have that "wow" factor. Learn all about user experience (UX) design techniques, with and beyond Apple's HIG, and how to move your apps out of mundane design and into innovative user experiences. Examine the characteristics and constraints of the iOS platform and how to leverage its strengths to maximum effect in your apps. iOS Wow Factor explains what makes a successful mobile app design, and how to apply those principles of success to your own apps. Once you get the iOS Wow Factor into your apps, you can watch your app adoption rate increase and gain the traction it needs to succeed and earn a profit in the Apple iTunes App Store. Find out everything you'll need to "wow" your future customers!



Designing For Iphone


Designing For Iphone
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Author :
language : de
Publisher: Smashing Magazine
Release Date : 2012

Designing For Iphone written by and has been published by Smashing Magazine this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with categories.


Designing For iPhone With almost half of the smartphone market share, the iPhone is a concrete confirmation that its worth it to be a vanguardist in technology. Designers that have familiarity with the Apple iOS are one step ahead in designing mobile interfaces. If you want do discover trends and special requirements that iPhone applications ask for, this eBook "Designing For iPhone" is a must. TABLE OF CONTENTS - How to Create Your First iPhone Application - Web Development For The iPhone And iPad: Getting Started - iPhone App Design Trends - iPhone App Designs Reviewed: Critique Board and Lessons Learned - iPhone Apps Design Mistakes: Over Blown Visuals - iPhone Apps Design Mistakes: Disregard Of Context - Setting Up Photoshop For Web, App and iPhone Development - Designing For iPhone 4 Retina Display: Techniques And Workflow - Showcase of Designs Optimized for iPhone



Learning Ios Design


Learning Ios Design
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Author : William Van Hecke
language : en
Publisher: Addison-Wesley
Release Date : 2013-05-25

Learning Ios Design written by William Van Hecke and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-25 with Computers categories.


“This book contains everything you need to know to create awesome, life-altering applications. . . . I pride myself on knowing a lot about design, but when reading this book, I probably didn’t encounter a single page that didn’t offer at least one interesting idea, new concept, or clever design technique. It’s also written in a way that prevents you from putting it down. . . . You’re in for a treat.” –From the Foreword by LUKAS MATHIS, author of ignorethecode.net Transform Your Ideas into Intuitive, Delightful iOS Apps! As an app developer, you know design is important. But where do you start? Learning iOS Design will help you think systematically about the art and science of design, and consistently design apps that users will appreciate–and love. Pioneering Omni Group user experience expert William Van Hecke first explains what design really means, and why effective app design matters so much. Next, using a sample concept, he walks through transforming a vague idea into a fleshed-out design, moving from outlines to sketches, wireframes to mockups, prototypes to finished apps. Building on universal design principles, he offers practical advice for thinking carefully, critically, and cleverly about your own projects, and provides exercises to guide you step-by-step through planning your own app’s design. An accompanying website (learningiosdesign.com) provides professional-grade sketches, wireframes, and mockups you can study and play with to inspire your own new project. Coverage includes Planning and making sense of your app idea Exploring potential approaches, styles, and strategies Creating more forgiving, helpful, and effective interactions Managing the constraints of the iOS platform (or any platform) Crafting interfaces that are graceful, gracious, and consistently enjoyable to use Balancing concerns such as “focus versus versatility” and “friction versus guidance” Understanding why all designs are compromises–and how to find the best path for your own app Register your book at informit.com/register to gain access to a supplemental chapter in which Bill Van Hecke discusses the design changes made in iOS 7.



1 1 Scale Ux Design Sketchbook Ipad Pro


1 1 Scale Ux Design Sketchbook Ipad Pro
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Author : Subcosm
language : en
Publisher:
Release Date : 2017-03-10

1 1 Scale Ux Design Sketchbook Ipad Pro written by Subcosm and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-10 with categories.


For detailed product PHOTOS, see subcosm.com The world's most successful apps get their start when a designer puts pencil to paper. 1:1 Scale UX Design Sketchbooks bring ease and accuracy to the critical early stages of mobile design. Right-hand pages feature a 1:1 scale (actual size) 9.7" iPad Pro template. The left-hand pages are lined for notes. To facilitate spacing and alignment, a subtle dot grid is applied to the screen area. Carefully designed just for this sketchbook, the grid's primary pattern is bisected by a lighter, more dense secondary pattern for more detailed work. The grid system splits the screen area evenly into rows (50 primary, 100 secondary) and columns (38, 76). Center marks are provided along the screen borders and at dead center. 1:1 scale (actual size) 9.7" iPad Pro templates Dot grid with two levels of detail Facing pages lined for notes 96 iOS app icon templates at actual home screen size 150 numbered pages 8.5" x 11" Also available for iPhone 7 Plus, Apple Watch and Universal iOS.



Idea To Iphone


Idea To Iphone
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Author : Carla White
language : en
Publisher: John Wiley & Sons
Release Date : 2013-03-29

Idea To Iphone written by Carla White and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-29 with Computers categories.


Learn to build apps from scratch without any programming experience! Do you have a great idea for an app but have no idea where to begin? Then this is the book for you. Even if you have no programming experience, this easy-to-follow, step-by-step guide teaches you exactly what you need to know to bring your app idea to life without a lot of cash or coding. Packed with tips and tricks to get you started, this book shows you - start to finish - how to take your idea and turn it into a fully working, functional app. Walks you through getting started, designing your app, and developing your idea Helps you launch your app and then promote it Reassures you that no programming experience is needed in order to create a fully functional app Idea to iPhone is an easy-to-read book that shows you how to get your idea from your head to the iTunes store!



Pro Ios Web Design And Development


Pro Ios Web Design And Development
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Author : Andrea Picchi
language : en
Publisher:
Release Date : 2011

Pro Ios Web Design And Development written by Andrea Picchi and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Mobile apps categories.


With Pro iOS Web Design and Development, you'll design websites and develop web applications for iPhone and iPad using web standards deployed with Apple's Safari browser. Utilizing the very latest web and mobile technologies and releases, this book shows every web professional how to use HTML5 to do the heavy lifting, CSS3 to create the look and feel, and JavaScript to add program logic to their mobile sites and Web applications. In addition, you'll learn how to address the specific features made available through Apple's iOS, especially with regard to designing Web-based touch-screen interfaces. Pro iOS Web Design and Development will help you deliver rich mobile user experiences without compromise by optimizing your sites for WebKit and Safari, the de facto standard for the iPhone, iPad, and iPod touch. What you'll learn Design an optimal website for the iPhone, iPad, and iPod touch. Use web standards to develop professional sites on Apple's key platforms and see why this is important for Web developers and designers. Take advantage of Apple's multi-touch screen technology in your Web apps, maximizing user experience and accessibility. Carry out usability testing for mobile websites and Web apps. Define an agile project flow optimized for mobile development. Use a cognitive approach to UI design using the laws of perception, color psychology theory, and the concepts behind positive and negative space. Who this book is for Web designers who are interested in mobile Web design and/or mobile Web development; desktop developers who are interested in mobile Web application development; or any Web professional who wants to learn how to design and develop for the iPhone, iPad, and iPod touch.