Designing Learning


Designing Learning
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Designing Learning


Designing Learning
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Author : Christopher Butcher
language : en
Publisher: Routledge
Release Date : 2019-09-25

Designing Learning written by Christopher Butcher and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-09-25 with Education categories.


Bridging the gap between theory and practice, this fully updated new edition of Designing Learning offers accessible guidance to help those new to teaching in higher education to design and develop a course. With new considerations to the higher education context, this book uses current educational research to support staff in their endeavour to design and develop modules and degree courses of the highest quality. Offering guidance on every stage, from planning to preparing materials and resources, with a focus on the promotion of learning, this book considers: Course design models and shapes, and their impact on learning How the external influences of learning and teaching are translated by different institutions How to match the content of a course to its outcomes Frameworks to enable communication between staff and students about expectations and standards Taking into account the diverse student population when designing a course The place of Virtual Learning Environment (VLE), communication tools and systems for monitoring students' engagement The importance of linking all aspects of the taught curriculum and wider co-/extra-curricular activities to support learning Ways to evaluate and enhance a course and to develop oneself as a teaching professional in HE. Providing advice, illustrative examples and case studies, Designing Learning is a comprehensive guide to designing a high-quality course. This book is a must-read for any academic looking to create or update their course or module.



Real World Instructional Design


Real World Instructional Design
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Author : Katherine Cennamo
language : en
Publisher: Routledge
Release Date : 2018-12-19

Real World Instructional Design written by Katherine Cennamo and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-19 with Education categories.


An ideal textbook for instructional designers in training, Real World Instructional Design emphasizes the collaborative, iterative nature of instructional design. Positing instructional design as a process of simultaneous rather than sequential tasks with learner-centered outcomes, this volume engages with the essential building blocks of systematically designed instruction: learner needs and characteristics, goals and objectives, instructional activities, assessments, and formative evaluations. Key features include a Designer’s Toolkit that includes tips and approaches that practitioners use in their work; vignettes and narrative case studies that illustrate the complexities and iterative nature of instructional design; and forms, templates, and questionnaires to support students in applying the chapter content. With updated examples, this streamlined second edition presents a timeless approach to instructional design.



Designing For The User Experience In Learning Systems


Designing For The User Experience In Learning Systems
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Author : Evangelos Kapros
language : en
Publisher: Springer
Release Date : 2018-09-25

Designing For The User Experience In Learning Systems written by Evangelos Kapros and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-25 with Computers categories.


While the focus of the UX research and design discipline and the Learning Sciences and instructional design disciplines is often similar and almost always tangential, there seems to exist a gap, i.e. a lack of communication between the two fields. Not much has been said about how UX Design can work hand-in-hand with instructional design to advance learning. The goal of this book is to bridge this gap by presenting work that cuts through both fields. To illustrate this gap in more detail, we provide a combined view of UX Research and Design & Educational Technology. While the traditional view has perceived the Learning Experience Design as a field of Instructional Design, we will highlight its connection with UX, an aspect that has become increasingly relevant. Our focus on user experience research and design has a unique emphasis on the human learning experience: we strongly believe that in learning technology the technological part is only mediating the learning experience, and we do not focus on technological advancements per se, as we believe they are not the solution, in themselves, to the problems that education is facing. This book aims to lay out the challenges and opportunities in this field and highlight them through research presented in the various chapters. Thus, it presents a unique opportunity to represent areas of learning technology that go very far beyond the MOOC and the classroom technology. The book provides an outstanding overview and insights in the area and it aims to serve as a significant and valuable source for learning researchers and practitioners. The chapter "User requirements when designing learning e-content: interaction for all" is available open access under a CC BY 4.0 license at link.springer.com



Designing Learning With Embodied Teaching


Designing Learning With Embodied Teaching
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Author : Fei Victor Lim
language : en
Publisher: Routledge
Release Date : 2020-08-27

Designing Learning With Embodied Teaching written by Fei Victor Lim and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-27 with Art categories.


Teaching and learning involve more than just language. The teachers' use of gestures, the classroom spaces they occupy and the movements they make, as well as the tools they use, work together with language as a multimodal ensemble of meanings. Embodied teaching is about applying the understandings from multimodal communication to the classroom. It is about helping teachers recognise that the moves they make and the tools they use in the classroom are part of their pedagogy and contribute to the design of the students’ learning experience. In response to the changing profile and needs of learners in this digital age, pedagogic shifts are required. A shift is the evolving role of teachers from authority of knowledge to designers of learning. This book discusses how, using examples drawn from case studies, teachers can use corporeal resources and (digital) tools to design learning experiences for their students. It advances the argument that the study of the teachers' use of language, gestures, positioning, and movement in the classroom, from a multimodal perspective, can be productive. This book is intended for educational researchers and teacher practitioners, as well as curriculum specialists and policy makers. The central proposition is that as teachers develop a semiotic awareness of how their use of various meaning-making resources express their unique pedagogy they can use these multimodal resources aptly and fluently to design meaningful learning experiences. This book also presents a case for further research in educational semiotics to understand the embodied ways of meaning-making in the pedagogic context.



Designing For Modern Learning


Designing For Modern Learning
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Author : Crystal Kadakia
language : en
Publisher: Association for Talent Development
Release Date : 2020-06-30

Designing For Modern Learning written by Crystal Kadakia and has been published by Association for Talent Development this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-30 with Business & Economics categories.


Meet Learning Needs With New Tools and New Thinking Learning is no longer an activity or luxury that only occurs at specific stages in your life or career. With the digital revolution, learning has become immediate, real-time, and relevant whether you’re young, old, in the workforce, in school, or at home. As a learning and development professional, you’ve likely confronted the digital learning revolution armed with instructional design models from the pre-digital world. But today’s digital universe has a new model to address its wealth of new technologies and a new philosophy of learning experience design: learning cluster design. Designing for Modern Learning: Beyond ADDIE and SAM offers you and your learners a new way to learn. It describes the fundamental shift that has occurred in the nature of L&D’s role as a result of the digital revolution and introduces a new five-step model: the Owens-Kadakia Learning Cluster Design Model (OK-LCD Model), a new five-step model for training design that meets the needs of modern learning. The model’s five steps or actions are an easy-to-follow mnemonic, CLUSTER: Change on-the-job behavior Learn learner-to-learner differences Upgrade existing assets Surround learning with meaningful assets Track transformation of Everyone’s Results. In each chapter, the authors share stories of business leaders, L&D professionals, and learners who have successfully adopted the OK-LCD Model, detailing how they altered organizational mindsets to meet the needs of modern learners and their organizations. Included are how-to features, tools, tips, and real-life “in practice” sections. This is an exciting time to be in L&D. It’s time to join the revolution.



Designing For Learning In An Open World


Designing For Learning In An Open World
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Author : Gráinne Conole
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-09-21

Designing For Learning In An Open World written by Gráinne Conole and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-09-21 with Education categories.


The Internet and associated technologies have been around for almost twenty years. Networked access and computer ownership are now the norm. There is a plethora of technologies that can be used to support learning, offering different ways in which learners can communicate with each other and their tutors, and providing them with access to interactive, multimedia content. However, these generic skills don’t necessarily translate seamlessly to an academic learning context. Appropriation of these technologies for academic purposes requires specific skills, which means that the way in which we design and support learning opportunities needs to provide appropriate support to harness the potential of technologies. More than ever before learners need supportive ‘learning pathways’ to enable them to blend formal educational offerings, with free resources and services. This requires a rethinking of the design process, to enable teachers to take account of a blended learning context.



Design For Learning


Design For Learning
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Author : Jason K. McDonald
language : en
Publisher:
Release Date : 2021

Design For Learning written by Jason K. McDonald and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with Education categories.




Learning Science For Instructional Designers


Learning Science For Instructional Designers
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Author : Clark N. Quinn
language : en
Publisher: Association for Talent Development
Release Date : 2021-04-13

Learning Science For Instructional Designers written by Clark N. Quinn and has been published by Association for Talent Development this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-04-13 with Business & Economics categories.


Ensure Your Instructional Design Stands Up to Learning Science Learning science is a professional imperative for instructional designers. In fact, instructional design is applied learning science. To create effective learning experiences that engage, we need to know how learning works and what facilitates and hinders it. We need to track the underlying research and articulate how our designs reflect what is known. Otherwise, how can we claim to be scrutable in our approaches? Learning Science for Instructional Designers: From Cognition to Application distills the current scope of learning science into an easy-to-read primer. Good instructional design makes learning as simple as possible by removing distractions, minimizing the cognitive load, and chunking necessary information into digestible bits. But our aim must go beyond enabling learners to recite facts to empowering them to make better decisions—decisions about what to do, when, and how. This book prepares you to design learning experiences that ensure retention over time and transfer to the appropriate situations. Gain insights into: Providing spaced practice and reflection Tapping into motivation and challenge to build learner confidence Using performance-support tools, social learning, and humor appropriately Prompts at the end of each chapter will spark your thinking about how to use these concepts and more in your daily work. Written by Clark N. Quinn, author of Millennials, Goldfish & Other Training Misconceptions: Debunking Learning Myths and Superstitions, this book is perfect for anyone who strives for their instruction to stand up to learning science.



Designing Learning Environments For Developing Understanding Of Geometry And Space


Designing Learning Environments For Developing Understanding Of Geometry And Space
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Author : Richard Lehrer
language : en
Publisher: Routledge
Release Date : 1998

Designing Learning Environments For Developing Understanding Of Geometry And Space written by Richard Lehrer and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Education categories.


This volume reflects an appreciation of the interactive roles of subject matter, teacher, student, and technologies in designing classrooms that promote understanding of geometry and space. Although these elements of geometry education are mutually constituted, the book is organized to highlight, first, the editors' vision of a general geometry education; second, the development of student thinking in everyday and classroom contexts; and third, the role of technologies. Rather than looking to high school geometry as the locus--and all too often, the apex--of geometric reasoning, the contributors to this volume suggest that reasoning about space can and should be successfully integrated with other forms of mathematics, starting at the elementary level and continuing through high school. Reintegrating spatial reasoning into the mathematical mainstream--indeed, placing it at the core of K-12 mathematics environments that promote learning with understanding--will mean increased attention to problems in modeling, structure, and design and reinvigoration of traditional topics such as measure, dimension, and form. Further, the editors' position is that the teaching of geometry and spatial visualization in school should not be compressed into a characterization of Greek geometry, but should include attention to contributions to the mathematics of space that developed subsequent to those of the Greeks. This volume is essential reading for those involved in mathematics education at all levels, including university faculty, researchers, and graduate students.



Designing Learning With Embodied Teaching


Designing Learning With Embodied Teaching
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Author : Fei Victor Lim
language : en
Publisher: Routledge Studies in Multimodality
Release Date : 2020-08-28

Designing Learning With Embodied Teaching written by Fei Victor Lim and has been published by Routledge Studies in Multimodality this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-28 with Communication in education categories.


Teaching and learning involve more than just language. The teacher's use of gestures, the classroom spaces she occupies and the movements she makes, as well as the tools she uses, work together with language, as a multimodal ensemble of meanings. Embodied teaching is about applying the understandings from multimodal communication to the classroom. It is about helping teachers recognise that the moves that they make and the tools that they use in the classroom are part of their pedagogy and contribute to the design of the students' learning experience. In response to the changing profile and needs of learners in this digital age, pedagogic shifts are required. A shift is the evolving role of teachers from authority of knowledge to designers of learning. This book discusses, using examples, drawn from case-studies, how teachers can use corporeal resources and (digital) tools to design learning experiences for their students. It advances the argument that the study of the teacher's use of language, gestures, positioning and movement in the classroom from a multimodal perspective can be productive. This book is intended for educational researchers, teacher practitioners as well as curriculum specialists and policy makers. The central proposition is that as teachers develop a semiotic awareness of how the choices made in their use of various meaning-making resources express their unique pedagogy, they can use these multimodal resources with aptness and fluency to design meaningful learning experiences. This book also presents a case for further research in educational semiotics to understand the embodied ways of meaning-making in the pedagogic context.