Developments In Current Game Based Learning Design And Deployment

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Developments In Current Game Based Learning Design And Deployment
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Author : Felicia, Patrick
language : en
Publisher: IGI Global
Release Date : 2012-07-31
Developments In Current Game Based Learning Design And Deployment written by Felicia, Patrick and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-07-31 with Education categories.
Educational gaming is becoming more popular at universities, in the military, and in private business. Multidisciplinary research which explores the cognitive and psychological aspects that underpin successful educational video games is therefore necessary to ensure proper curriculum design and positive learning outcomes. Developments in Current Game-Based Learning Design and Deployment highlights the latest research from professionals and researchers working in the fields of educational games development, e-learning, multimedia, educational psychology, and information technology. It promotes an in-depth understanding of the multiple factors and challenges inherent to the design and integration of game-based Learning environments.
Cases On The Societal Effects Of Persuasive Games
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Author : Ruggiero, Dana
language : en
Publisher: IGI Global
Release Date : 2014-06-30
Cases On The Societal Effects Of Persuasive Games written by Ruggiero, Dana and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-30 with Technology & Engineering categories.
"This book investigates the connection between multimedia technologies and game-based learning for an improved understanding of the impact and effectiveness of serious games in modern societies, offering examples from the fields of education, business, healthcare, and more"--Provided by publisher.
Mobile Learning And Stem
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Author : Helen Crompton
language : en
Publisher: Routledge
Release Date : 2015-12-07
Mobile Learning And Stem written by Helen Crompton and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-07 with Education categories.
In recent years, there has been a renewed focus on STEM education in the United States, fueled by evidence that young learners’ competencies in science, technology, engineering, and mathematics are falling behind those of their global peers. Scholars and practitioners are beginning to utilize the new pedagogical opportunities offered by mobile learning to improve the successes of teachers and K-12 students across STEM subjects. Mobile Learning and STEM: Case Studies in Practice is a comprehensive collection of case studies that explore mobile learning’s support of STEM subjects and that utilize mobile technology to facilitate unique and effective K-12 teaching and learning experiences. In addition to its focus on STEM achievement for researchers, this volume is a resource for teachers working to implement mobile learning initiatives into their classrooms. Mobile Learning and STEM also includes research that is applicable to classrooms in nations around the world, where few students from underrepresented racial and socioeconomic backgrounds are entering into STEM jobs. Concluding with a summary of its research and its implications to future scholarship and practice, this book is a springboard for practitioners, specialists, higher education instructors, and researchers who want to establish better practices in schools and raise student achievement in STEM subjects.
Gamification For Human Factors Integration Social Education And Psychological Issues
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Author : Bishop, Jonathan
language : en
Publisher: IGI Global
Release Date : 2014-01-31
Gamification For Human Factors Integration Social Education And Psychological Issues written by Bishop, Jonathan and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-31 with Technology & Engineering categories.
With the popularity and ease-of-access to internet technologies, especially social networking, a number of human-centered issues has developed including internet addiction and cyber bullying. In an effort to encourage positive behavior, it is believed that applying gaming principles to non-gaming environments through gamification can assist in improving human interaction online. Gamification for Human Factors Integration: Social, Educational, and Psychological Issues presents information and best practices for promoting positive behavior online through gamification applications in social, educational, and psychological contexts. Through up-to-date research and practical applications, educators, academicians, information technology professionals, and psychologists will gain valuable insight into human-internet interaction and a possible solution for improving the relationship between society and technology.
Supporting Multiculturalism And Gender Diversity In University Settings
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Author : Zhou, Molly Y.
language : en
Publisher: IGI Global
Release Date : 2015-03-31
Supporting Multiculturalism And Gender Diversity In University Settings written by Zhou, Molly Y. and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-31 with Education categories.
Despite modern technology and the focus on international business striving to make the world a smaller place, many organizations still struggle with the need for diversity and multiculturalism. This issue is also present in academia, as women of color and those previously perceived to be in the ethnic minority continue the journey to become the educators and leaders that universities need. Supporting Multiculturalism and Gender Diversity in University Settings examines the experiences of some of these female leaders and what they learned in their rise through education and academia. Highlighting stories of feminism, race, and what it means to use these life lessons in the classroom, this book is a valuable resource for higher education administrators, policymakers, and women professionals everywhere.
Techniques And Principles In Three Dimensional Imaging An Introductory Approach
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Author : Richardson, Martin
language : en
Publisher: IGI Global
Release Date : 2013-12-31
Techniques And Principles In Three Dimensional Imaging An Introductory Approach written by Richardson, Martin and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-31 with Technology & Engineering categories.
"This book provides the reader with a concrete understanding of basic principles and pitfalls for 3-D capturing, highlighting stereoscopic imaging systems including holography"--
Research Anthology On Developments In Gamification And Game Based Learning
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Author : Management Association, Information Resources
language : en
Publisher: IGI Global
Release Date : 2021-11-26
Research Anthology On Developments In Gamification And Game Based Learning written by Management Association, Information Resources and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11-26 with Education categories.
Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.
Design And Implementation Of Educational Games Theoretical And Practical Perspectives
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Author : Zemliansky, Pavel
language : en
Publisher: IGI Global
Release Date : 2010-04-30
Design And Implementation Of Educational Games Theoretical And Practical Perspectives written by Zemliansky, Pavel and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-30 with Medical categories.
"This book will give readers a solid understanding of issues in educational game design and deployment in the classroom"--Provided by publisher.
Visual Approaches To Instructional Design Development And Deployment
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Author : Hai-Jew, Shalin
language : en
Publisher: IGI Global
Release Date : 2020-07-03
Visual Approaches To Instructional Design Development And Deployment written by Hai-Jew, Shalin and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-07-03 with Education categories.
Educational practices have seen a wide array of technological advancements in recent years. As learning methods making the transition to online and virtual settings, instructors are required to develop teaching plans that conform to the new era of e-learning. Designing, developing, and deploying these new instructional plans remain a challenge for educators due to a lack of research and knowledge in graphic design techniques. Visual Approaches to Instructional Design, Development, and Deployment is a collection of innovative research on visual-forward approaches to instructional design and applications of visual planning methods in creating effective learning environments. This book focuses on the advancement of online learning techniques using visual design technologies. While highlighting topics including image curation, visual planning, and textual thinking, this book is ideal for instructional designers, researchers, practitioners, instructors, developers, administrators, graphic artists, academicians, and students seeking current research on advancements in instructional design through the use of visual thinking strategies.
Acumenous Game Based Learning In Simulation Games
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Author : Souad Slyman
language : en
Publisher: Taylor & Francis
Release Date : 2024-12-23
Acumenous Game Based Learning In Simulation Games written by Souad Slyman and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-12-23 with Education categories.
Drawing on a comprehensive theoretical foundation encompassing socio-constructivism, social learning, and motivation, this book offers a new theoretical contribution and sheds light on the transformative power of acumenous game-based learning to reengage learners with Mathematics and Statistics Education. Foregrounding six years of research into simulation games, and exploring inquisitional and acumenous theory, the book ultimately explores the power of science and game-based technologies, applying theoretical knowledge to practice in order to reframe negative connotations associated with mathematical and statistical learning. The chapters explore maths anxiety and resilience, as well as understanding dyscalculia and its ramifications, introducing a novel theoretical framework that will redefine traditional teaching paradigms. Ultimately exploring the powerful potential of simulation games as motivational and pedagogical tools to redress the complex societal problem of negative emotions toward Mathematics and Statistics Education, readers will gain invaluable insights into unlocking new learning opportunities, paving the way for a future where mathematics and statistics become accessible, engaging, and empowering for all. This book is of benefit to postgraduate students, scholars, and academics in the fields of educational technology, mathematics education, and teaching and learning in higher education more broadly.