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Digital Character Development


Digital Character Development
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Digital Character Development


Digital Character Development
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Author : Rob O'Neill
language : en
Publisher: CRC Press
Release Date : 2015-10-07

Digital Character Development written by Rob O'Neill and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-07 with Computers categories.


Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book presents the theory and practice behind the creation of digital characters for film and games using software-agnostic descriptions that apply to any animation application. It provides insight from a real production environment and the requirements that such an environment imposes. With rich illustrations and visual code examples throughout, this book provides a comprehensive roadmap to character development for both professionals and students.



Digital Character Development


Digital Character Development
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Author : Rob O'Neill (Prof.)
language : en
Publisher:
Release Date : 2008

Digital Character Development written by Rob O'Neill (Prof.) and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computer Animation categories.




Digital Character Development


Digital Character Development
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Author : Rob O'Neill
language : en
Publisher: CRC Press
Release Date : 2008-10-20

Digital Character Development written by Rob O'Neill and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-10-20 with Art categories.


Digital character development consumes a large percentage of the development time of every animated film or video, and is widely viewed as the next major area of advance in computer games. This field now spans the areas of cognition, anatomy, animation, computer graphics, theater, and psychology. While advanced techniques are reported in scholarly journals and academic dissertations, only those that find an implementation in off-the-shelf software (such as Maya) are covered in books. Digital Character Development: Theory and Practice covers the foundational algorithms and research that go into the development of virtual characters. The author, a faculty member of the Pratt Institute and Parsons School of Design, as well as studio technical director of Eyebeam Art and Technology Center in New York, was technical director at PDI/Dreamworks on Shrek 2 and Madagascar and is an independent filmmaker and artist. His new textbook guides both students and professionals who need a thorough understanding of character development in order to make decisions about the creation of their own characters. This text bridges the gap between algorithm and software-agnostic applications. The book will include exercises. The manuscript will be class tested at Pratt Institute, Parsons School of Design, and others.



Digital Character Development


Digital Character Development
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Author : Robert O'Neill
language : en
Publisher: A K Peters/CRC Press
Release Date : 2015-09-22

Digital Character Development written by Robert O'Neill and has been published by A K Peters/CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-22 with Computers categories.


This book provides insight from a real production environment and the requirements such an environment imposes. It covers the theory and practice behind the development of digital characters for film and games using rigging concepts, algorithms, and techniques via software-agnostic descriptions that apply to any animation application. The book presents the anatomical considerations for rigging a character alongside the expectations of an animator, a road map for character development is carefully laid out through rich illustrations and visual code examples.



Digital Character Development 2nd Edition


Digital Character Development 2nd Edition
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Author : Rob O'Neill
language : en
Publisher:
Release Date : 2015

Digital Character Development 2nd Edition written by Rob O'Neill and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Characters and characteristics categories.


Digital characters are a driving force in the entertainment industry today. Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book presents the theory and practice behind the creation of digital characters for.



Digital Animation


Digital Animation
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Author : Andrew Chong
language : en
Publisher: Bloomsbury Publishing
Release Date : 2019-01-10

Digital Animation written by Andrew Chong and has been published by Bloomsbury Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-01-10 with Performing Arts categories.


Basics Animation 02: Digital Animation takes a comprehensive look at the history of the medium, its growth and development over the last 50 years. This book features exciting contributions from innovators and pioneers in the medium as well as present day practitioners in the cinema, game, and television industries.



Basics Animation 02 Digital Animation


Basics Animation 02 Digital Animation
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Author : Andrew Chong
language : en
Publisher: AVA Publishing
Release Date : 2007-12-03

Basics Animation 02 Digital Animation written by Andrew Chong and has been published by AVA Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-12-03 with Art categories.


Looks at the history of the medium, charting its progress by looking at specific examples that document the growth and development of the form over the past fifty years.



Digital Character Creation For Video Games And Collectibles


Digital Character Creation For Video Games And Collectibles
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Author : Samuel King
language : en
Publisher: CRC Press
Release Date : 2023-06-27

Digital Character Creation For Video Games And Collectibles written by Samuel King and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-27 with Art categories.


This book covers the process of creating digital characters for video games as well as for 3D printing and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry. Lastly, it covers creation of figurines for 3D printing and collectibles. Digital Character Creation for Video Games and Collectibles provides a step-by-step walkthrough of creating these assets at an industry level standard. It includes the necessary theory that you need to understand how to be an effective character artist, but primarily focuses on the practical skills needed for creating character assets in the modern games and collectibles industries. This book will be of great interest to all beginners and junior character artists currently working in the gaming or collectible industry and for those looking to enter these industries. There is also relevant content in the highly detailed examples for people currently working in the industry and looking to pick up a few new tips, tricks and knowledge.



Intelligent Human Systems Integration Ihsi 2024 Integrating People And Intelligent Systems


Intelligent Human Systems Integration Ihsi 2024 Integrating People And Intelligent Systems
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Author : Tareq Ahram
language : en
Publisher: AHFE International
Release Date : 2024-02-22

Intelligent Human Systems Integration Ihsi 2024 Integrating People And Intelligent Systems written by Tareq Ahram and has been published by AHFE International this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-02-22 with Education categories.


Intelligent Human Systems Integration 2024 Proceedings of the 7th International Conference on Intelligent Human Systems Integration: Integrating People and Intelligent Systems, Universita? degli Studi di Palermo, Palermo, Italy, February 22- 24, 2024



A History Of Digital Media


A History Of Digital Media
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Author : Gabriele Balbi
language : en
Publisher: Routledge
Release Date : 2018-04-24

A History Of Digital Media written by Gabriele Balbi and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-04-24 with Social Science categories.


From the punch card calculating machine to the personal computer to the iPhone and more, this in-depth text offers a comprehensive introduction to digital media history for students and scholars across media and communication studies, providing an overview of the main turning points in digital media and highlighting the interactions between political, business, technical, social, and cultural elements throughout history. With a global scope and an intermedia focus, this book enables students and scholars alike to deepen their critical understanding of digital communication, adding an understudied historical layer to the examination of digital media and societies. Discussion questions, a timeline, and previously unpublished tables and maps are included to guide readers as they learn to contextualize and critically analyze the digital technologies we use every day.