Dive Into Ios6

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Dive Into Ios6
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Author : Paul J. Deitel
language : en
Publisher: Prentice Hall
Release Date : 2012-10-01
Dive Into Ios6 written by Paul J. Deitel and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-01 with Computers categories.
The programmer’s quick-start guide to iOS app development using iOS SDK 6, Cocoa Touch®, Xcode® 4.5 and the latest Objective-C® version and idioms! Dive into iOS 6 programming with this brief introduction for new iOS developers! This five-chapter e-book gets you started developing great iPhone and iPad apps quickly and publishing them on Apple’s App Store. It’s ideal for people familiar with object-oriented programming in Java, C++, C# or Objective-C (an Objective-C background is not required). The three programming chapters include a simple visual programming app and two code-based apps presented using the Deitels’ signature app-driven approach—each technology is discussed in the context of a fully developed iOS app, complete with syntax coloring, code walkthroughs and sample outputs. Topics covered in this e-book include: iOS® App Development • iOS 6, Xcode 4.5, Interface Builder, Objective-C, Cocoa Touch®, iOS Simulator • Storyboarding, Segues, Auto Layout, Accessibility, Internationalization • Application Templates, Universal Apps • Social Framework, iCloud Key-Value Storage, Automatic Reference Counting (ARC), Collections, iOS Defaults System • GUI, Views, View Controllers, Outlets, Actions, Event Handling Fully Developed Apps • Welcome, Tip Calculator, Favorite Twitter® Searches App Business Issues • iOS Developer Program, App Store, Submitting Apps, iTunes Connect • What Makes a Great App • Monetization, Pricing (Free vs. Fee), In-App Purchase, , Selling Virtual Goods • Marketing, iAd Network, Advertising
Programming Ios 6
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Author : Matt Neuburg
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2013
Programming Ios 6 written by Matt Neuburg and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computers categories.
Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion--ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills. Learn about features introduced with iOS 6, including Objective-C language advances, autosynthesis, autolayout, new view controller rotation rules, unwind segues, state restoration, styled text, and collection views. Learn Objective-C language details and object-oriented programming concepts Understand the anatomy of an Xcode project and all the stages of its lifecycle Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture Learn how views and layers are managed, drawn, composited, and animated Become familiar with view controllers and their relationships, along with nib and storyboard management Fully explore all basic interface objects such as scroll views, table views, and controls Delve into Cocoa frameworks for sound, video, sensors, maps, and other features Touch on advanced topics such as threading and networking
Ios 6 Programming Pushing The Limits
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Author : Rob Napier
language : en
Publisher: John Wiley & Sons
Release Date : 2012-11-20
Ios 6 Programming Pushing The Limits written by Rob Napier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-20 with Technology & Engineering categories.
Learn to build extraordinary apps for iPhone, iPad, and iPod touch iOS is the hottest development platform around, and iOS 6 adds a new and deeper dimension to explore. This guide offers serious information for serious programmers who know the basics and are ready to dive into the advanced features of iOS. You'll learn to create killer apps for the iPad, iPhone, and iPod touch, including how to maximize performance and make more money from your apps with in-app purchases. Topics covered include security, multitasking, running on multiple platforms, blocks and functional programming, advanced text layout, and much more. App development for iPhones and iPads is a lucrative and exciting venture; books on this topic are steady bestsellers This advanced guide helps experienced developers take full advantage of the latest platform upgrade, iOS 6 Provides in-depth background on maximizing your apps with Apple's iPhone SDK 6.0, including the major new APIs and building applications for the new iPad Covers keeping control of multitasking, increasing income with in-app purchases, key value observing with Cocoa, running on multiple platforms, advanced text layout, building a Core foundation, and more iOS 6 Programming: Pushing the Limits gives experienced mobile developers a wealth of knowledge for creating outstanding iPhone and iPad apps on the latest platform.
The Core Ios 6 Developer S Cookbook
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Author : Erica Sadun
language : en
Publisher: Addison-Wesley
Release Date : 2012-11-30
The Core Ios 6 Developer S Cookbook written by Erica Sadun and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-30 with Computers categories.
The Core iOS 6 Developer’s Cookbook brings together reliable, proven solutions for the heart of day-to-day iOS 6 development. World-renowned iOS programming expert Erica Sadun covers all the classes you’ll need to create successful iOS 6 mobile apps with standard APIs and interface elements and take full advantage of iOS 6 graphics, touches, and views. As in her previous bestselling iOS books, Sadun translates today’s development best practices into working code, distilling key concepts into concise recipes that are easy to understand and transfer into your own projects. This isn’t just cut-and-paste; using her examples, Sadun fully explains both the “how” and “why” of effective iOS 6 development. All code has been fully revised and extensively tested to reflect the latest iOS 6 features and the newest iPhone, iPad, and iPod touch capabilities. Throughout, every chapter groups related tasks together, so you can jump straight to your solution, without having to identify the right class or framework first. Coverage includes Supporting direct user input through multitouch and gestures, including custom gesture recognizers Building, customizing, and using iOS 6 controls Alerting users via popup dialogs, progress bars, local notifications, popovers, audio pings, and other techniques Assembling views and animation, organizing view hierarchies, and understanding how views work together Using iOS 6’s breakthrough autolayout constraints system to simplify support for multiple screen geometries controlling keyboards, making onscreen elements “text aware,” and efficiently scanning and formatting text Using view controllers to organize your users’ workspaces Managing photos, videos, email, text messages, and iOS 6-enhanced social media updates Implementing VoiceOver accessibility to reach even more users Organizing apps simply and intuitively with tables and adding flexibility with iOS 6’s brand new collection views Getting started with Core Data managed data stores Leveraging iOS 6’s powerful networking and web services support
Ios 6 Application Development For Dummies
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Author : Neal Goldstein
language : en
Publisher: John Wiley & Sons
Release Date : 2013-01-10
Ios 6 Application Development For Dummies written by Neal Goldstein and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-10 with Computers categories.
Create incredible apps for the iPhone and iPad using the latest features of iOS 6 You could be the one who creates the next super app - one that is universal, works for both the iPhone and iPad, and is a top seller. It's a great goal, and the road starts here, with this energizing guide. Whether you're a budding programming hobbyist or a serious developer looking to hit it big, the information in this book is what you need. Learn how to join Apple's developer program, understand key differences between iPad and iPhone apps, download the latest SDK, create great user experiences, and build your very own app from the ground up. You'll gain the valuable hands-on experience you need to take your development skills to the next level by walking through the development process step-by-step and creating two applications. Shows programming hobbyists and programming pros how to develop a universal app for the iPhone and iPad in iOS 6 Explains the process of creating interfaces for each target device and how to merge your designs to create a killer universal app Walks you through the development of two applications, side by side Covers nib files, views, view controllers, interface objects, gesture recognizers, and much more iOS 6 Application Development For Dummies is your guide to bringing all your app ambitions to life!
Producing Ios 6 Apps
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Author : UnknownCom Inc.
language : en
Publisher: UnknownCom Inc.
Release Date : 2012
Producing Ios 6 Apps written by UnknownCom Inc. and has been published by UnknownCom Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.
Effectively several books bundled into one, written by the entire team of a long-standing app development company, Producing iOS 6 Apps: The Ultimate Roadmap for Both Non-Programmers and Existing Developers makes every effort to provide most anyone with the understanding, recommended tools, and easy to follow step-by-step examples, to learn how to take your app idea from the start to Apple's iTunes App Store. Originally generated from an existing app company's internal and highly-confidential training guide, containing closely guarded app business secrets teaching new employees the business of app design, development lifecycles and methodology. Updated contributions are from the entire staff; development as well as considerable contributions from marketing, management, and even the legal dept. Due to its very nature, this book contains many commonplace and relevant topics to today's app-related business issues, such as the latest "legal landmines" to avoid, modern app design, the latest in code development, and even avoiding programming altogether for app development - all specific to iOS and the App Store. This fully updated, multi-section book spans many chapters covering the relevant topics, including but not limited to the following: The latest software updates: Apple iOS 6 SDK, Xcode 4.5, and many other third-party development alternatives - some of which require simple scripting or no coding at all! The latest hardware updates: Apple iPhone 5, New iPad (3rd gen), and iPod touch (5th gen). Performing market research and analysis for a successful app with a solid business plan, specific to the App Store. Monetizing apps using Ad Networks and Aggregators, such as: Apple's iAd, Google's Admob, and Millennial Media, Jumptap, Smaato, Greystripe, AdWhirl, and MobClix. Authoring apps in both Apple's Xcode 4.5, iOS 6, and Objective-C for iPhone, iPod touch, iPad, as well as Third-Party tools for app creation such as Unity 3D, ShiVa3D, PhoneGap, MonoTouch, Marmalade, Adobe Flash Professional, Adobe Flash Builder (Formerly Flex Builder), Cocos2D, Corona SDK, GameSalad, Titanium Studio, and MoSync - complete with walkthroughs on how to build an app from scratch with optional app-making environments! Learn how to create an app once, and have it simultaneously work on iPhone's iOS, Android, and more! Includes a BONUS detailed Objective-C jumpstart guide, written by our development staff! It provides existing programmers who are familiar with C++, Java, C#, or other languages, with relevant topics such as: designing views, interfaces, images, controls, objects, classes, user input and touch gestures, important frameworks, managing memory, dealing with data types, databases, storage, and more - complete with free example sourcecode! A monster of a book with exceptional value, containing over 500 pages, spanning 40 chapters, split into 6 sections, with 6 appendices! Over 10 pages of detailed ToC, including all of the above, plus: Apple iOS developer program and App Store account creation walkthroughs, cross-platform app development for iOS, Android, Blackberry and many more, app promotion and monetization techniques, pre/post-upload marketing, and suggestions on avoiding "real-life" App Store GOTCHAS to help save time, money, and effort! This "Tome of Knowledge" is a combined effort from an existing iOS development company's entire team who has been in the App Store trenches for years. In effect, it contains hard-learned experiences and previously detailed "secret" app production information, evolved into this complete guide and reference to all things required to deliver apps through the App Store as quickly, painlessly, and profitably, as possible. Both Paperback and eBook editions are available.
More Ios 6 Development
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Author : David Mark
language : en
Publisher: Apress
Release Date : 2013-04-03
More Ios 6 Development written by David Mark and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-03 with Computers categories.
Interested in iPhone and iPad apps development? Want to learn more? Whether you’re a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 6 Development, we have the perfect book for you. More iOS 6 Development: Further Explorations of the iOS SDK digs deeper into Apple’s latest iOS 6 SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they can—covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps. If you are going to write a professional iPhone or iPad app, you’ll want to get your arms around Core Data, and there’s no better place to do so than in the pages of this book. The book continues right where Beginning iOS 6 Development leaves off, with a series of chapters devoted to Core Data, the standard for Apple persistence. Dave, Alex, Kevin and Jeff carefully step through each Core Data concept and show techniques and tips specifically for writing larger apps—offering a breadth of coverage you won't find anywhere else. The Core Data coverage alone is worth the price of admission. But there's so much more! More iOS 6 Development covers a variety of networking mechanisms, from GameKit’s relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web. Dave, Alex, Kevin, and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications. The enhanced multitasking, threading, memory management and more are important. Apps are getting moreand more complex, including sophisticated game apps that offer virtual or augmented reality experiences and new mapping views that take advantage of sensors and other APIs in the newest iOS 6 SDK. Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, there’s something for everyone in More iOS 6 Development.
Ios 6 Programming Cookbook
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Author : Vandad Nahavandipoor
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2012-12-12
Ios 6 Programming Cookbook written by Vandad Nahavandipoor and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-12 with Computers categories.
Overcome the vexing issues you’ll inevitably confront when creating apps for the iPhone, iPad, or iPod touch. By making use of new and revised recipes in this updated cookbook, you’ll quickly learn the steps necessary to write complete iOS apps—including ways to store and protect data, enhance and animate graphics, manage files and folders, and take advantage of Passbook. Thoroughly updated for iOS 6 SDK, this cookbook shows you how to use hundreds of techniques to solve problems that developers of all levels commonly face. Each recipe includes sample code you can use right away. Use Pass Kit to deliver digitally-signed passes such as loyalty cards Define the layout of UI elements with Cocoa Auto Layout Develop location-aware apps Get working examples for implementing gesture recognizers Use new Objective-C Runtime features Play audio and video files and access the iPod library Retrieve contacts and groups from the Address Book Determine camera availability and access the Photo Library Create multitasking-aware apps Use Event Kit to manage calendars, dates, and events Apply the accelerometer and gyroscope Enhance your app with the iCloud service
Beginning Ios 6 Development
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Author : David Mark
language : en
Publisher: Apress
Release Date : 2013-05-30
Beginning Ios 6 Development written by David Mark and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-30 with Computers categories.
The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 6-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 6 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 6 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to yourapplications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 6 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style
Ios 6 Recipes
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Author : Shawn Grimes
language : en
Publisher: Apress
Release Date : 2012-12-28
Ios 6 Recipes written by Shawn Grimes and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-28 with Computers categories.
iOS 6 Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on iPad, iPhone, and other iOS 6 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently. The recipes included in this book are wide in scope, and have been geared toward the professional developer. You'll find clear and concise code samples accompanying each recipe, and will be presented with cutting-edge solutions that bring forth the best that the iOS 6 SDK has to offer. The recipes include: Working with Autolayout to build flexible user interfaces that adapts to different screen sizes Building applications that incorporate multimedia Building location-aware apps Understanding best practices for application design and development You'll find iOS 6 Recipes: A Problem-Solution Approach to be an indispensable reference for all of your iOS development.