Enhancing Virtual Reality Experiences With Unity 2022

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Enhancing Virtual Reality Experiences With Unity 2022
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Author : Steven Antonio Christian
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-11-10
Enhancing Virtual Reality Experiences With Unity 2022 written by Steven Antonio Christian and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-10 with Computers categories.
Unlock your creativity with this part-color guide to VR projects in Unity, crafting immersive games, refining VR experiences, and leading XR development Key Features Understand the fundamentals and build a solid foundation in XR development Develop technical skills for building VR experiences in Unity, including assets, GameObjects, scripts, and components Create engaging and innovative virtual reality projects using the Unity game engine Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionVirtual reality (VR) has emerged as one of the most transformative mediums of the 21st century, finding applications in various industries, including gaming, entertainment, and education. Enhancing Virtual Reality Experiences with Unity 2022 takes you into the fascinating realm of VR, where creativity meets cutting-edge technology to bring tangible real-world applications to life. This immersive exploration not only equips you with the essential skills needed to craft captivating VR environments using Unity's powerful game engine but also offers a deeper understanding of the philosophy behind creating truly immersive experiences. Throughout the book, you’ll work with practical VR scene creation, interactive design, spatial audio, and C# programming and prepare to apply these skills to real-world projects spanning art galleries, interactive playgrounds, and beyond. To ensure your VR creations reach their full potential, the book also includes valuable tips on optimization, guaranteeing maximum immersion and impact for your VR adventures. By the end of this book, you’ll have a solid understanding of VR’s versatility and how you can leverage the Unity game engine to create groundbreaking projects.What you will learn Harness the power of the Unity game engine to explore VR Understand VR and how to integrate Unity into the general workflow Build and test a variety of VR experiences for headsets, computers, and mobile devices Integrate traditional game and animation tools into VR experiences Explore worldbuilding techniques to create expansive VR environments Integrate optimization techniques to improve the performance of your VR experiences Who this book is for This book is for individuals who are familiar with the Unity game engine and want to explore virtual reality. If you’re a game developer, VR developer, or creator with Unity experience, this is your guide to learning the essential principles and techniques for VR development in Unity 2022. A basic understanding of the Unity user interface, navigation, and C# will help you make the most of the book.
Creating Immersive Learning Experiences Through Virtual Reality Vr
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Author : Mazhar Hussain, Shaik
language : en
Publisher: IGI Global
Release Date : 2024-09-16
Creating Immersive Learning Experiences Through Virtual Reality Vr written by Mazhar Hussain, Shaik and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-16 with Education categories.
In the evolving educational environment, the search for engaging and effective learning experiences has led to the research and implementation of the latest technologies. Among them, virtual reality (VR) stands out as a transformative tool that promises to redefine the transmission and absorption of information. Bringing VR to education is not just a technical innovation, but a pedagogical revolution. It represents a shift from passive learning to active learning, where students are not only observers but participants in their educational journey. Creating Immersive Learning Experiences Through Virtual Reality (VR) provides a comprehensive and up-to-date overview of the application of VR technologies in education, highlighting the gaps in current literature, future research goals, and facilitating interdisciplinary collaboration among technologists, educators, and policymakers to better address the complex challenges of the effective adoption of these technologies. This book provides case studies, evidence-based knowledge and practical guidance regarding ethical concerns, theoretical foundations, practical applications, and pedagogical strategies.
Virtual And Augmented Reality Technology Enhanced Learning
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Author : Yiyu Cai
language : en
Publisher: Springer Nature
Release Date : 2025-06-16
Virtual And Augmented Reality Technology Enhanced Learning written by Yiyu Cai and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-06-16 with Computers categories.
This book consists of chapters that present the state-of-the-art research and applications of Virtual & Augmented Reality Technology-enhanced Learning (VARTeL). The chapters of the book present a multi-facet view on different approaches to deal with challenges that surround the uptake of educational applications of mixed reality, simulations, and serious games in various practices. The different approaches highlight challenges and potential solutions and provide future directions for mixed reality, simulation, and serious games research, for the design of learning material and for implementation. By doing so, the book is a useful resource for both students and scholars interested in research in this field, for designers of learning material, and for practitioners that want to embrace mixed reality, simulation, and/or serious games in their education.
Technology And Entrepreneurship Education
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Author : Denis Hyams-Ssekasi
language : en
Publisher: Springer Nature
Release Date : 2022-03-17
Technology And Entrepreneurship Education written by Denis Hyams-Ssekasi and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-03-17 with Business & Economics categories.
This contemporary book offers valuable insights on digital technology and entrepreneurship education, highlighting the importance of adopting creative digital approaches to learning and teaching. It raises the questions as to whether the current approaches utilised to convey entrepreneurial knowledge are adequate enough when preparing graduates for prospective careers. The book directly addresses the need for effective practices in teaching and reinforces the rising interest and resilience in entrepreneurship. Comprising a number of distinct chapters that illuminate digitally assisted teaching methods that are used in practice to champion student engagement when learning enterprise and entrepreneurship. The contemporary practices allude to the notion that the adoption of simulations and game-based learning increases student’ comprehension, helps in retention of knowledge, and is an excellent way to introduce new content. With the substantial challenges caused by the global pandemic this book is a vital resource at a time when blended learning is the new norm and mode of instruction in Higher Education. It is ideal for researchers, instructors and students with a keen interest in game-based approaches, as it encourages application and outlook towards entrepreneurship education.
Augmented And Virtual Reality In Industry 5 0
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Author : Richa Goel
language : en
Publisher: Walter de Gruyter GmbH & Co KG
Release Date : 2023-06-19
Augmented And Virtual Reality In Industry 5 0 written by Richa Goel and has been published by Walter de Gruyter GmbH & Co KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-06-19 with Computers categories.
This edited volume collects a series of studies concerning the most recent developments in the industrial applications of augmented and virtual reality. Each chapter outlines the most recent advancements in the theory and applications of augmented and virtual reality to different sectors of technology, industry and society. The book thus contributes to a study of the interaction between humans and machines in Industry 5.0.
Everyday Virtual And Augmented Reality
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Author : Adalberto Simeone
language : en
Publisher: Springer Nature
Release Date : 2023-02-18
Everyday Virtual And Augmented Reality written by Adalberto Simeone and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-02-18 with Computers categories.
This edited book introduces readers to the area of “Everyday Virtual and Augmented Reality”. With Virtual and Augmented Reality technologies, becoming more pervasive in our homes and workplaces, new use cases and scenarios emerge together with new challenges that need to be addressed. These challenges encompass the design and implementation of appropriate VR/AR applications for ordinary environments that were not built with the explicit intention of supporting VR systems. The everyday/domestic environments present a range of issues that are usually not present in the physical locations purposed for VR and AR use in academic or professional environments, such as constrained spaces, presence of obstacles, absence of instrumentation, social and organizational restrictions etc. To address the above challenges, we collect the latest work from the Virtual Reality and Augmented Reality research community, by combining the presentation of general definitions and characterization of the field, of interaction concepts and techniques, of a variety of use cases and areas. The constellation of different environment examples (from education, sport to consumer and marketing), from across the globe and platforms, provide a comprehensive discussion on scientific and engineering methods, which enable the development of VR/AR systems in everyday context.
Emerging Pedagogical Practices In Physical And Sports Education
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Author : Lobo, Joseph
language : en
Publisher: IGI Global
Release Date : 2025-08-06
Emerging Pedagogical Practices In Physical And Sports Education written by Lobo, Joseph and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-08-06 with Education categories.
Innovative approaches in physical and sports education play a crucial role in promoting holistic student development, physical literacy, and lifelong wellness. As education systems evolve, there is an increasing need to integrate technology, cultural responsiveness, and interdisciplinary methods to meet diverse learner needs. These emerging pedagogical practices foster more inclusive, engaging, and adaptive learning environments that can better support physical health and social-emotional growth. By equipping educators with evidence-based strategies, this area of study contributes to building healthier, more active, and resilient communities. Emerging Pedagogical Practices in Physical and Sports Education explores the innovative pedagogical strategies in physical education. This book designs inclusive and engaging curricula that address global challenges, such as physical inactivity and mental well-being. Covering topics such as education, sports education, and pedagogical practices, this book is an excellent resource for academicians, educators, policymakers, graduate students, and more.
Exploring The Impact Of Extended Reality Xr Technologies On Promoting Environmental Sustainability
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Author : Shashi Kant Gupta
language : en
Publisher: Springer Nature
Release Date : 2025-06-11
Exploring The Impact Of Extended Reality Xr Technologies On Promoting Environmental Sustainability written by Shashi Kant Gupta and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-06-11 with Computers categories.
This book offers a groundbreaking exploration of how Extended Reality (XR) technologies can drive environmental sustainability. By integrating virtual, augmented, and mixed realities, it provides innovative solutions to enhance understanding and inspire action on environmental issues. The text is meticulously curated to cover the multifaceted applications of XR, from revolutionizing environmental practices with deep learning to leveraging quantum computing for sustainable solutions. It highlights the synergy between XR and artificial intelligence in optimizing supply chains and enhancing data analytics. Aimed at researchers, practitioners, and policymakers, this resource underscores the critical role of XR in environmental advocacy, emphasizing its potential in effective communication and behavior change. The book also delves into immersive education, fostering a culture of environmental stewardship through experiential learning. Ultimately, it calls for interdisciplinary collaboration to address pressing environmental challenges, envisioning a future where XR technologies are pivotal in safeguarding our planet.
Technological Innovations In The Food Service Industry
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Author : Garg, Anshul
language : en
Publisher: IGI Global
Release Date : 2024-12-02
Technological Innovations In The Food Service Industry written by Garg, Anshul and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-12-02 with Business & Economics categories.
The rapidly evolving food service industry relies significantly on the synergy between technology and business strategies. Technological advances have fundamentally reshaped consumer perceptions of the food industry, impacting every stage, from production and distribution to final consumption. Moreover, these advancements have revolutionized the food service sector, introducing innovations such as digital ordering, self-service technologies, and voice-assisted customer service. These developments, affecting both customer-facing and behind-the-scenes operations, call for a comprehensive examination of both academic and practical viewpoints. Technological Innovations in the Food Service Industry explores the dynamic intersection of technology and the food service industry, delving into how cutting-edge innovations are revolutionizing every aspect of dining experiences, operational efficiency, and customer engagement. It provides valuable insights into the latest trends, tools, and strategies driving the industry forward. Covering topics such as customer intention, grocery delivery, and sustainability, this book is an excellent resource for researchers, academicians, policymakers, business leaders, investors, entrepreneurs, and more.
Trust And Inclusion In Ai Mediated Education
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Author : Dora Kourkoulou
language : en
Publisher: Springer Nature
Release Date : 2024-09-27
Trust And Inclusion In Ai Mediated Education written by Dora Kourkoulou and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-27 with Education categories.
Trust and Inclusion in AI-Mediated Education: Where Human Learning Meets Learning Machines is a resource for researchers and practitioners in a field where the mainstreaming of AI technologies, and their increased capacities for deception, have produced confusion and fear. Identifying theoretical frameworks and practices in teaching with and training trustworthy and inclusive AI technology sheds light on the new challenges and opportunities for learning machines and their intersections with human learning. The book looks into the history of developing AI technology and algorithms. It offers theoretical models for best practices, interpretation, and evaluation, taking into account especially the needs of contemporary learners and their advanced literacies in cyber-social environments. The book presents in-depth analyses of recent and ongoing applications of state-of-the-art AI technologies in learning environments and classrooms assessments, ending with an interview with George Ritzer on McDonaldization and Artificial Intelligence.