Essential Facebook Development

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Essential Facebook Development
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Author : John J. Maver
language : en
Publisher: Addison-Wesley Professional
Release Date : 2009-11-12
Essential Facebook Development written by John J. Maver and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-11-12 with Computers categories.
With more than 250 million active users, Facebook is the world’s #1 social networking platform. But developing successful Facebook applications presents unique challenges, both technical and nontechnical. Now, two of the world’s most experienced Facebook developers show you exactly how to meet those challenges. Essential Facebook Development offers insider guidance and up-to-the-minute best practices for the entire application lifecycle: design, coding, testing, distribution, post-launch monitoring, metrics, and even application marketing. Using extensive real-world examples, John Maver and Cappy Popp reveal why some Facebook applications succeed brilliantly while others fail. Next, they walk through building a complete application using every major component of the Facebook platform. Maver and Popp thoroughly cover Facebook’s most important new features, including Facebook Connect, and provide extensive information available nowhere else–from measuring application success to monetization. Coverage includes Thorough introductions to Facebook’s current architecture, integration points, and development technologies Discussion of successful Facebook applications–and what makes them successful What every developer must know about Facebook’s Terms of Service Creating an effective application infrastructure Creating canvas pages with FBML and IFrames Adding support for profiles, application tabs, and messaging Incorporating JavaScript into Facebook applications with FBJS Integrating Facebook into external sites with Facebook Connect and the Facebook JavaScript Client Library Debugging techniques for Facebook applications Spreading, monitoring, and tuning applications
Essential Facebook Development
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Author : Maver
language : en
Publisher:
Release Date : 2009
Essential Facebook Development written by Maver and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with categories.
Iphone Ios 6 Development Essentials
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2012-10-10
Iphone Ios 6 Development Essentials written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-10 with Computers categories.
Fbml Essentials
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Author : Jesse Stay
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2008-07-22
Fbml Essentials written by Jesse Stay and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-22 with Computers categories.
Do you have an idea for a Facebook application? With FBML Essentials, you'll learn how to build it quickly using the Facebook Markup Language (FBML) and other easy-to-use tools in the site's framework. If you can develop a website with HTML, writing a Facebook application with the help of this book will be a breeze. Of course, Facebook is not just another website. Any applications you write for it will have a potential audience of 16 million dedicated users. It's not just another social networking site, either. Under the surface, Facebook is pretty sophisticated, with a development toolkit that includes it's own modified version of HTML -- FBML -- to customize the look and feel of your Facebook applications. With FBML Essentials, you not only learn how to get started with this toolkit, you also get a complete reference on every FBML tag Facebook has ever written, with examples of how each tag works and advice on the best ways to use these tags in your code. This book includes: A walkthrough of a sample Facebook application Design rules for using images, CSS, JavaScript, and forms Specific chapters on tags -- authorization tags, logic tags, user/group tags, profile-specific tags, and more Messaging and alerts using FBML Creating forms with FBML Facebook navigation Notifications and requests Dynamic FBML attributes, including MockAJAX How to test your FBML code A chapter on FBJS, Facebook's version of JavaScript If you want to try your hand at writing a Facebook application, you have a willing audience, an easy-to-use toolkit, and the perfect guide to get you started. FBML Essentials will help you take your idea from conception to working application in no time.
Essentials Of Application Development On Ibm Cloud
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Author : Ahmed Azraq
language : en
Publisher: IBM Redbooks
Release Date : 2017-12-11
Essentials Of Application Development On Ibm Cloud written by Ahmed Azraq and has been published by IBM Redbooks this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-11 with Computers categories.
This IBM® Redbooks® publication is designed to teach university students and app developers the foundation skills that are required to develop, test, and deploy cloud-based applications on IBM Cloud. It shows the latest features of IBM Cloud for developing cloud applications, enhancing applications by using managed services, and the use of DevOps services to manage applications. This book is used as presentations guide for the IBM Skills Academy track Cloud Application Developer and as preparation material for the IBM professional certification exam IBM Certified Application Developer - Cloud Platform. The primary target audience for this course is university students in undergraduate computer science and computer engineer programs with no previous experience working in cloud environments. However, anyone new to cloud computing or IBM Cloud can also benefit from this course.
Marmalade Sdk Mobile Game Development Essentials
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Author : Sean Scaplehorn
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-11-15
Marmalade Sdk Mobile Game Development Essentials written by Sean Scaplehorn and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-15 with Computers categories.
A practical tutorial that's easy to follow with lots of tips, examples and diagrams, including a full game project that grows with each chapter, This book targets Professional and Indie game developers who want to develop games quickly and easily to run across a huge range of smartphones and tablets. You are expected to have some experience writing games using C++ on other platforms. Its aim is to show how to take your existing skills and apply them to writing games for mobile devices (including iOS and Android) by explaining the use of the Marmalade SDK, Familiarity with games and 3D graphics programming would be helpful. No knowledge of specific mobile SDKs such as iOS or Android is required.
Ios 7 App Development Essentials
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2013-09-27
Ios 7 App Development Essentials written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-27 with Computers categories.
Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 7 and programming in Objective-C is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, event reminders, App Store hosted in-app purchase content, collection views and much more. New features of iOS 7 are also covered, including Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. Fully updated for iOS 7 and Xcode 5, the aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 7. Assuming you are ready to download the iOS 7 SDK and Xcode, have an Intel-based Mac and some ideas for some apps to develop, you are ready to get started.
Jquery Game Development Essentials
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Author : Selim Arsever
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-04-25
Jquery Game Development Essentials written by Selim Arsever and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-25 with Computers categories.
Written as a concise yet practical guide with an explicit focus on utilizing jQuery for game development, you'll learn how to create stunning games that look great without the hassle of learning about a complex game engine in the process.Knowledge of JavaScript and jQuery as well as basic experience with frontend development is all you need to start making games in a matter of hours with this essential guide. Whilst also suitable for those who simply want to start making games with jQuery, it's specifically targeted at web developers that want to experiment with and utilize their existing skills.
Ios 9 App Development Essentials
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Author : Neil Smyth
language : en
Publisher: eBookFrenzy
Release Date : 2015-10-22
Ios 9 App Development Essentials written by Neil Smyth and has been published by eBookFrenzy this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-22 with categories.
iOS 9 App Development Essentials is latest edition of this popular book series and has now been fully updated for the iOS 9 SDK, Xcode 7 and the Swift 2 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 9 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. Additional features of iOS development using Xcode 7 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication. The key new features of iOS 9 and Xcode 7 are also covered in detail, including new error handling in Swift 2, designing Stack View based user interfaces, multiple storyboard support, iPad multitasking, map flyover support, 3D Touch and Picture-in-Picture media playback. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 9. Assuming you are ready to download the iOS 9 SDK and Xcode 7, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started.
Wikitude Development Essentials
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Author : Richard Johnson
language : en
Publisher: HiTeX Press
Release Date : 2025-06-17
Wikitude Development Essentials written by Richard Johnson and has been published by HiTeX Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-06-17 with Computers categories.
"Wikitude Development Essentials" "Wikitude Development Essentials" is an indispensable guide for professionals and enthusiasts seeking to master the art of augmented reality (AR) application development with the Wikitude SDK. Through a meticulously structured progression, the book opens with an in-depth exploration of Wikitude’s architectural foundations, covering crucial topics such as SDK layers, data flow, object management, and memory optimization. Readers are equipped to navigate the intricate landscape of cross-platform integration, plugin extensibility, performance considerations, and concurrency—a comprehensive orientation essential for robust AR solutions. The book delves deeply into the technological core of AR, illuminating advanced tracking concepts including sensor fusion, SLAM, image and object recognition, instant environment mapping, and geo-location-based AR. Each section unpacks complex principles—such as effective error correction, algorithmic optimizations for scaling, and stabilization techniques—enabling developers to create reliable, high-performing, and context-aware AR experiences. Further chapters explore the rendering pipeline and 3D content integration, detailing best practices for GPU utilization, 3D model workflows, lighting, shaders, animation, and interactive elements to deliver visually compelling and responsive applications. Beyond technical implementation, "Wikitude Development Essentials" provides expert coverage of security, privacy, and performance optimization strategies tailored for the AR domain. Comprehensive chapters walk readers through secure data management, regulatory compliance, and cutting-edge authentication practices, as well as tested methodologies for profiling, scalability, multi-user collaboration, and failure recovery. Additional guidance on automated testing, CI/CD pipelines, and post-deployment maintenance ensures that developers are well-prepared to evolve their AR applications in response to ever-changing devices, platforms, and industry trends, culminating in visionary perspectives on the future of spatial computing, AI integration, and wearable technologies.