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Marmalade Sdk Mobile Game Development Essentials


Marmalade Sdk Mobile Game Development Essentials
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Marmalade Sdk Mobile Game Development Essentials


Marmalade Sdk Mobile Game Development Essentials
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Author : Sean Scaplehorn
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-11-15

Marmalade Sdk Mobile Game Development Essentials written by Sean Scaplehorn and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-15 with Computers categories.


A practical tutorial that's easy to follow with lots of tips, examples and diagrams, including a full game project that grows with each chapter, This book targets Professional and Indie game developers who want to develop games quickly and easily to run across a huge range of smartphones and tablets. You are expected to have some experience writing games using C++ on other platforms. Its aim is to show how to take your existing skills and apply them to writing games for mobile devices (including iOS and Android) by explaining the use of the Marmalade SDK, Familiarity with games and 3D graphics programming would be helpful. No knowledge of specific mobile SDKs such as iOS or Android is required.



Introduction To Information Retrieval


Introduction To Information Retrieval
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Author : Christopher D. Manning
language : en
Publisher: Cambridge University Press
Release Date : 2008-07-07

Introduction To Information Retrieval written by Christopher D. Manning and has been published by Cambridge University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-07 with Computers categories.


Class-tested and coherent, this textbook teaches classical and web information retrieval, including web search and the related areas of text classification and text clustering from basic concepts. It gives an up-to-date treatment of all aspects of the design and implementation of systems for gathering, indexing, and searching documents; methods for evaluating systems; and an introduction to the use of machine learning methods on text collections. All the important ideas are explained using examples and figures, making it perfect for introductory courses in information retrieval for advanced undergraduates and graduate students in computer science. Based on feedback from extensive classroom experience, the book has been carefully structured in order to make teaching more natural and effective. Slides and additional exercises (with solutions for lecturers) are also available through the book's supporting website to help course instructors prepare their lectures.



Killer Game Programming In Java


Killer Game Programming In Java
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Author : Andrew Davison
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2005-05-20

Killer Game Programming In Java written by Andrew Davison and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-05-20 with Computers categories.


Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.



Digital Transformation In Financial Services


Digital Transformation In Financial Services
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Author : Claudio Scardovi
language : en
Publisher: Springer
Release Date : 2018-08-15

Digital Transformation In Financial Services written by Claudio Scardovi and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-15 with Business & Economics categories.


This book analyzes the set of forces driving the global financial system toward a period of radical transformation and explores the transformational challenges that lie ahead for global and regional or local banks and other financial intermediaries. It is explained how these challenges derive from the newly emerging post-crisis structure of the market and from shadow and digital players across all banking operations. Detailed attention is focused on the impacts of digitalization on the main functions of the financial system, and particularly the banking sector. The author elaborates how an alternative model of banking will enable banks to predict, understand, navigate, and change the external ecosystem in which they compete. The five critical components of this model are data and information mastering; effective use of applied analytics; interconnectivity and “junction playing”; development of new business solutions; and trust and credibility assurance. The analysis is supported by a number of informative case studies. The book will be of interest especially to top and middle managers and employees of banks and financial institutions but also to FinTech players and their advisers and others.



Java The Complete Reference Tenth Edition


Java The Complete Reference Tenth Edition
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Author : Herbert Schildt
language : en
Publisher: McGraw Hill Professional
Release Date : 2017-10-06

Java The Complete Reference Tenth Edition written by Herbert Schildt and has been published by McGraw Hill Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-06 with Computers categories.


The Definitive Java Programming Guide Supplement for key JDK 10 new features available from book's Downloads & Resources page at OraclePressBooks.com. Fully updated for Java SE 9, Java: The Complete Reference, Tenth Edition explains how to develop, compile, debug, and run Java programs. Bestselling programming author Herb Schildt covers the entire Java language, including its syntax, keywords, and fundamental programming principles. You'll also find information on key portions of the Java API library, such as I/O, the Collections Framework, the stream library, and the concurrency utilities. Swing, JavaFX, JavaBeans, and servlets are examined and numerous examples demonstrate Java in action. Of course, the new module system added by Java SE 9 is discussed in detail. This Oracle Press resource also offers an introduction to JShell, Java’s new interactive programming tool. Coverage includes: •Data types, variables, arrays, and operators •Control statements •Classes, objects, and methods •Method overloading and overriding •Inheritance •Interfaces and packages •Exception handling •Multithreaded programming •Enumerations, autoboxing, and annotations •The I/O classes •Generics •Lambda expressions •Modules •String handling •The Collections Framework •Networking •Event handling •AWT •Swing and JavaFX •The Concurrent API •The Stream API •Regular expressions •JavaBeans •Servlets •Much, much more Code examples in the book are available for download at www.OraclePressBooks.com. TAG: For a complete list of Oracle Press titles, visit www.OraclePressBooks.com.



Bad Bug Book


Bad Bug Book
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Author : Mark Walderhaug
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2014-01-14

Bad Bug Book written by Mark Walderhaug and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-14 with Medical categories.


The Bad Bug Book 2nd Edition, released in 2012, provides current information about the major known agents that cause foodborne illness.Each chapter in this book is about a pathogen—a bacterium, virus, or parasite—or a natural toxin that can contaminate food and cause illness. The book contains scientific and technical information about the major pathogens that cause these kinds of illnesses.A separate “consumer box” in each chapter provides non-technical information, in everyday language. The boxes describe plainly what can make you sick and, more important, how to prevent it.The information provided in this handbook is abbreviated and general in nature, and is intended for practical use. It is not intended to be a comprehensive scientific or clinical reference.The Bad Bug Book is published by the Center for Food Safety and Applied Nutrition (CFSAN) of the Food and Drug Administration (FDA), U.S. Department of Health and Human Services.



Corona Sdk Mobile Game Development Beginner S Guide Second Edition


Corona Sdk Mobile Game Development Beginner S Guide Second Edition
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Author : Michelle M. Fernandez
language : en
Publisher:
Release Date : 2015-03-31

Corona Sdk Mobile Game Development Beginner S Guide Second Edition written by Michelle M. Fernandez and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-31 with Computers categories.


This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.



Game Development Essentials


Game Development Essentials
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Author : Kimberly Unger
language : en
Publisher: Delmar
Release Date : 2012

Game Development Essentials written by Kimberly Unger and has been published by Delmar this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Cell phones categories.


Explore a comprehensive examination of the art and technology of one of the fastest-growing segments of the game industry with GAME DEVELOPMENT ESSENTIALS: MOBILE GAME DEVELOPMENT, International Edition. This ground breaking text walks students through the overall process of designing videogames and applications for mobile and handheld hardware. Through coverage of team building, production, QA and a look at the black box of the publication process both for independent and publisher backed studios; students learn the entire development process from initial concept to game design. Utilizing real-life examples, interviews and advice from developers already well established in the mobile industry, MOBILE GAME DEVELOPMENT serves as the 'how to' guide for students looking to break into the mobile game development industry.



Mobile Game Design Essentials


Mobile Game Design Essentials
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Author : Dr. Claudio Scolastici
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-11-21

Mobile Game Design Essentials written by Dr. Claudio Scolastici and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-21 with Computers categories.


A step-by-step guide.This book is for all game developers, designers, and hobbyists who want to create assets for mobile games



Beginning Android Games Development


Beginning Android Games Development
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Author : Ted Hagos
language : en
Publisher: Apress
Release Date : 2020-09-11

Beginning Android Games Development written by Ted Hagos and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-11 with Computers categories.


Do you have an awesome idea for the next break-through mobile gaming title? This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android. You will learn the basics needed to join the ranks of successful Android game app developers. the book starts with game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES. And you will learn about publishing and marketing your games to monetize your creation. What You Will Learn Gain knowledge on the fundamentals of game programming in the context of Android Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For Those with basic knowledge of Java who want to write games on the Android platform, and experienced game developers who want to know about the pitfalls and peculiarities of the platform