Mobile Game Design Essentials

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Mobile Game Design Essentials
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Author : Dr. Claudio Scolastici
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-11-21
Mobile Game Design Essentials written by Dr. Claudio Scolastici and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-21 with Computers categories.
A step-by-step guide.This book is for all game developers, designers, and hobbyists who want to create assets for mobile games
Marmalade Sdk Mobile Game Development Essentials
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Author : Sean Scaplehorn
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-11-15
Marmalade Sdk Mobile Game Development Essentials written by Sean Scaplehorn and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-15 with Computers categories.
A practical tutorial that's easy to follow with lots of tips, examples and diagrams, including a full game project that grows with each chapter, This book targets Professional and Indie game developers who want to develop games quickly and easily to run across a huge range of smartphones and tablets. You are expected to have some experience writing games using C++ on other platforms. Its aim is to show how to take your existing skills and apply them to writing games for mobile devices (including iOS and Android) by explaining the use of the Marmalade SDK, Familiarity with games and 3D graphics programming would be helpful. No knowledge of specific mobile SDKs such as iOS or Android is required.
Game Design Essentials
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Author : Briar Lee Mitchell
language : en
Publisher: John Wiley & Sons
Release Date : 2012-03-05
Game Design Essentials written by Briar Lee Mitchell and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-05 with Computers categories.
An easy-to-follow primer on the fundamentals of digital game design The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry. With this guide to the basics, you'll get in on the game of digital game design while you learn the skills required for storyboarding, character creation, environment creation, level design, programming, and testing. Teaches basic skill sets in the context of current systems, genres, and game-play styles Demonstrates how to design for different sectors within gaming including console, PC, handheld, and mobile Explores low-poly modeling for game play Addresses character and prop animation, lighting and rendering, and environment design Discusses the path from concept to product, including pre- and post-production Includes real-world scenarios and interviews with key studio and industry professionals With Game Design Essentials, you'll benefit from a general-but-thorough overview of the core art and technology fundamentals of digital game design for the 21st century.
Game Design Essentials
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Author : Virversity Online Courses
language : en
Publisher: eBookIt.com
Release Date : 2025-03-28
Game Design Essentials written by Virversity Online Courses and has been published by eBookIt.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-03-28 with Games & Activities categories.
Embark on a journey into the exciting world of game design with our comprehensive course, Game Design Essentials. This course offers you the tools and knowledge to understand the intricacies of game design, empowering you to create immersive and engaging experiences for players. By the end, you will have the skills to develop your own game design projects and a portfolio to showcase your talent. Master The Fundamentals Of Game Design Understand core game design principles and elements Enhance player engagement with effective techniques Develop intricate game mechanics and balanced systems Create captivating game environments and narratives Strategically manage game development processes and economics Compile a professional game design portfolio with a final project Comprehensive Course on Game Design Fundamentals and Advanced Techniques The course begins with fundamental lessons on understanding game design principles and breaking down the essential elements of a game. You'll explore how these core concepts impact the player's experience and engagement, ensuring that your designs captivate and motivate players effectively. Through in-depth study and exploration, you'll master creating game mechanics, learning to develop the rules and systems that define gameplay, and balancing games to offer both fairness and challenge. As you progress, you'll delve into the creation of immersive and interactive game environments and learn the importance of storytelling to enhance the player's journey. Our lessons cover key aspects of game art, aesthetics, and level design, ensuring you can craft visually appealing and coherent player experiences. You'll also receive guidance on user interface and experience design, which are crucial for intuitive player interaction. Understanding the business side of game design is essential, and you'll obtain insights into monetization, game economics, and project management to align your creative vision with viable business models. The course culminates in a capstone project where you conceptualize and develop a game design prototype, applying everything you've learned. Throughout, you'll partake in prototyping and playtesting to refine your ideas through iterative testing, preparing your concepts for real-world application. Upon completion of Game Design Essentials, you will transform into a skilled game designer with the ability to influence player experiences imaginatively and technically. Equipped with a portfolio that showcases your unique game design vision, you'll be ready to enter the dynamic field of game development with confidence.
Mobile Game Design Essentials
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Author : Claudio Scolastici
language : en
Publisher:
Release Date : 2013
Mobile Game Design Essentials written by Claudio Scolastici and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computer games categories.
A step-by-step guide. This book is for all game developers, designers, and hobbyists who want to create assets for mobile games.
Game Development Essentials An Introduction 4th Edition
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Author : Jeannie Novak
language : en
Publisher: NOVY PUBLISHING
Release Date : 2022-02-22
Game Development Essentials An Introduction 4th Edition written by Jeannie Novak and has been published by NOVY PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-02-22 with Games & Activities categories.
The fourth edition of Game Development Essentials: An Introduction takes readers on a fascinating journey through the game development process and the industry itself. This thoroughly updated, highly anticipated new edition includes 12 chapters divided into three parts: The chapters in Part I explore game development history, platforms, genres, and player stats. Part II delves into content creation and concepts behind story and character development, gameplay, level design, interface design, and audio. Finally, Part III focuses on team roles, production, management, and marketing. All the current industry trends and technologies are covered-including: next-generation platforms PlayStation 5 and Xbox Series X/S; usability and accessibility; virtual, mixed, and augmented reality; and development tools and techniques. Game Development Essentials: An Introduction is the starting point for anyone who's interested in learning everything there is to know about the thriving, fast-moving game industry. • High-impact game screenshots, photos, diagrams, and illustrations. • Revealing case studies, profiles, quotes, and tips contributed by industry experts. • Insightful objectives, exercises, notes, and sidebars that help readers hone their critical thinking skills.
Digital Design Essentials
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Author : Rajesh Lal
language : en
Publisher:
Release Date : 2013-06
Digital Design Essentials written by Rajesh Lal and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06 with Art categories.
Through hundreds of photographs, this dynamic guide demonstrates how to expertly apply design principles in a variety of devices, desktops, web pages, mobile and other touchscreen devices.
Python Game Programming By Example
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Author : Alejandro Rodas de Paz
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-09-28
Python Game Programming By Example written by Alejandro Rodas de Paz and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-28 with Computers categories.
A pragmatic guide for developing your own games with Python About This Book Strengthen your fundamentals of game programming with Python language Seven hands-on games to create 2D and 3D games rapidly from scratch Illustrative guide to explore the different GUI libraries for building your games Who This Book Is For If you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer. What You Will Learn Take advantage of Python's clean syntax to build games quickly Discover distinct frameworks for developing graphical applications Implement non-player characters (NPCs) with autonomous and seemingly intelligent behaviors Design and code some popular games like Pong and tower defense Compose maps and levels for your sprite-based games in an easy manner Modularize and apply object-oriented principles during the design of your games Exploit libraries like Chimpunk2D, cocos2d, and Tkinter Create natural user interfaces (NUIs), using a camera and computer vision algorithms to interpret the player's real-world actions In Detail With a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose grammatical syntax is not predominantly based on C. Python is also very easy to code and is also highly flexible, which is exactly what is required for game development. The user-friendliness of this language allows beginners to code games without too much effort or training. Python also works with very little code and in most cases uses the “use cases” approach, reserving lengthy explicit coding for outliers and exceptions, making game development an achievable feat. Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with several well-known Python packages, as well as a comprehensive explanation about the theory and design of each game. It will teach readers about the techniques of game design and coding of some popular games like Pong and tower defense. Thereafter, it will allow readers to add levels of complexities to make the games more fun and realistic using 3D. At the end of the book, you will have added several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your tool belt, as well as a handful of recipes and algorithms for developing games with Python. Style and approach This book is an example-based guide that will teach you to build games using Python. This book follows a step-by-step approach as it is aimed at beginners who would like to get started with basic game development. By the end of this book you will be competent game developers with good knowledge of programming in Python.
Educational Game Design Fundamentals
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Author : George Kalmpourtzis
language : en
Publisher: CRC Press
Release Date : 2018-07-11
Educational Game Design Fundamentals written by George Kalmpourtzis and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-11 with Computers categories.
Can we learn through play? Can we really play while learning? Of course! But how?! We all learn and educate others in our own unique ways. Successful educational games adapt to the particular learning needs of their players and facilitate the learning objectives of their designers. Educational Game Design Fundamentals embarks on a journey to explore the necessary aspects to create games that are both fun and help players learn. This book examines the art of educational game design through various perspectives and presents real examples that will help readers make more informed decisions when creating their own games. In this way, readers can have a better idea of how to prepare for and organize the design of their educational games, as well as evaluate their ideas through several prisms, such as feasibility or learning and intrinsic values. Everybody can become education game designers, no matter what their technical, artistic or pedagogic backgrounds. This book refers to educators and designers of all sorts: from kindergarten to lifelong learning, from corporate training to museum curators and from tabletop or video game designers to theme park creators!
Narrative Tactics For Mobile And Social Games
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Author : Toiya Kristen Finley
language : en
Publisher: CRC Press
Release Date : 2018-07-24
Narrative Tactics For Mobile And Social Games written by Toiya Kristen Finley and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-07-24 with Computers categories.
Despite its significant growth over the past five years, the mobile and social videogame industry is still maturing at a rapid rate. Due to various storage and visual and sound asset restrictions, mobile and social gaming must have innovative storytelling techniques. Narrative Tactics grants readers practical advice for improving narrative design and game writing for mobile and social games, and helps them rise to the challenge of mobile game storytelling. The first half of the book covers general storytelling techniques, including worldbuilding, character design, dialogue, and quests. In the second half, leading experts in the field explore various genres and types of mobile and social games, including educational games, licensed IP, games for specific demographics, branding games, and free to play (F2P). Key Features The only book dedicated to narrative design and game writing in social and mobile games, an explosive market overtaking the console gaming market. Provides tips for narrative design and writing tailored specifically for mobile and social game markets. Guides readers along with conclusions that include questions to help the reader in narrative design and/or writing. Explores real games to illustrate theory and best practices with analyses of game case studies per chapter, covering indie, social/mobile, and AAA games. Includes checklists to help readers critique their own narrative design/writing.