[PDF] Essential Renderman - eBooks Review

Essential Renderman


Essential Renderman
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Essential Renderman


Essential Renderman
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Author : Ian Stephenson
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-06-26

Essential Renderman written by Ian Stephenson and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-06-26 with Computers categories.


This text is a practical introduction to producing images using a RenderMan renderer, enabling the novice user to get the most from RenderMan. By developing an understanding of how scenes are described, animators and technical directors of all abilities can gain access to the power of RenderMan.



Essential Renderman Fast


Essential Renderman Fast
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Author : Ian Stephenson
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-04-17

Essential Renderman Fast written by Ian Stephenson and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-17 with Computers categories.


RenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects and images in recent animated films (such as Final Fantasy, Monsters, Inc., Stuart Little, Pearl Harbour and Dinosaur). RenderMan is widely available and, with the demand for higher quality images, is now used by computer-based artists at all levels of the graphics industry. Essential RenderMan fast is a practical introduction to producing images using a RenderMan renderer, and getting the most from RenderMan. You will gain access to the power of RenderMan, which has previously only been available to the elite of the Computer Graphics community! With plenty of illustrations and hands-on examples, Ian Stephenson: gives an overview of RenderMan.- explains how scenes are described.- illustrates (among other things) how to create surfaces; colour; lighting; shadows; and depth of field, using RIB and the C API.- introduces the techniques involved in creating and applying textures and shading. Additional material is available from the Essential series website: http://www.essential-series.com



Essential Xhtml Fast


Essential Xhtml Fast
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Author : John Cowell
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Essential Xhtml Fast written by John Cowell and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


XHTML is a flexible XML-based markup language for designing Web sites. In January 2000, the W3C announced that it was supporting the development of XHTML as a replacement to HTML. HTML will continue to be around for a while, but if you want to develop Web sites for the future you need to switch to XHTML. Designers who make the change find that they can develop faster, better sites using XHTML. Most Web sites are interactive, responding to the viewer. To do this you need to use a scripting language - JavaScript is the most popular scripting language and interfaces easily with XHTML. To develop powerful interactive Web sites you need to understand these technologies and how they work together. Essential XHTML fast gives you everything you need to develop great Web sites in XHTML, including an introduction to scripting with JavaScript so that you can create dynamic interactive Web pages. There are many step-by-step examples, which you can download from the series Web site. It covers key aspects such as: - The relationship between XML and XHTML - Cascading Style sheets for formatting layout - Using text, images and image maps as links - Creating and using tables - The new standard for frames - Interactive XHTML forms - The JavaScript language - Incorporating JavaScript into XHTML pages - Handling events in JavaScript The source code for the examples in this book is available at the Essential series web site http://www.essential-series.com.



Essential Cg Lighting Techniques


Essential Cg Lighting Techniques
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Author : Darren Brooker
language : en
Publisher: CRC Press
Release Date : 2012-11-12

Essential Cg Lighting Techniques written by Darren Brooker and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-12 with Art categories.


Illustrated in color throughout, this comprehensive text not only looks at the technical and theoretical aspects of becoming skilled at using the light tools available in 3D software, but also provides invaluable tutorials so you can explore these techniques in-depth. Lighting is a core CG skill that makes or breaks a 3D environment. Providing all you need to master this vital aspect of CG, this comprehensive guide looks at the key concepts that can be applied in any 3D package. Every ounce of theory is backed up with practical tutorials, using the free demo version of 3ds max supplied on the accompanying CD-ROM. The tutorials deal with the fundamentals of lighting and as such are easily transferable to any other major 3D software package. The free CD also includes all the files needed to complete the tutorials step-by-step, as well as demo versions of Dark Tree Textures, Deep Paint 3D and Cinelook, acclaimed applications that every lighting artist should be aware of. If you are new to CG lighting, are thinking of specializing in this area, or want to brush up on your existing lighting skills, then this book will provide you with a one-stop master class so you too can achieve professional looking results.



Essential Asp Nettm Fast


Essential Asp Nettm Fast
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Author : Simon Stobart
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Essential Asp Nettm Fast written by Simon Stobart and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


How to create dynamic web environments using the ASP .NET framework! The ASP .NET framework enables the development of dynamic web pages, which can interface to various database systems. Using the Visual Basic .NET language you will be able to begin to create your own web systems with ease. This quick and practical introduction explains: how to setup an ASP.NET development environment, and where to find the various software components.- the syntax and features of the language.- web-based user interaction using ASP .NET forms.- pre-defined ASP .NET objects.- how ASP .NET can interface with databases. Clearly written, this book provides you with all the essential information you need to create your own dynamic web environments using ASP .NET. Additional material is available from the Essential series web site: http://www.essential-series.com



Essential C Fast


Essential C Fast
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Author : Ian Chivers
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Essential C Fast written by Ian Chivers and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


A quick and practical introduction to the C# programming language. The text includes complete programing examples that highlight the core features of this language. In this book you will learn about: Using C# with a traditional compile run cycle, using C# within the Developer Studio environment, different data types supported in C#, control structures and input and output (i/o) in C#, key features of C# and their relationship to C, C++, Java and other programming languages.



Essential Computer Animation Fast


Essential Computer Animation Fast
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Author : John Vince
language : en
Publisher: Springer Science & Business Media
Release Date : 2000-03-08

Essential Computer Animation Fast written by John Vince and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-03-08 with Computers categories.


For those who want to learn more about computer animation without being swamped with complex mathematics, this is the book to read! Beginning with the relationship between animation, the human visual system, and computers, Essential Computer Animation fast takes readers through a broad exploration of the subject. Readers will learn all about computer animation techniques; computer animation hardware; animation software, such as Softimage, Maya, 3D-Studio, MAX, and Lightwave; post-production techniques; and animation applications.



Essential Director 8 5 Fast


Essential Director 8 5 Fast
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Author : Fiaz Hussain
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Essential Director 8 5 Fast written by Fiaz Hussain and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Macromedia Director 8.5 provides an exciting environment for composing interactive, attractive and media rich movies suitable for the web. Starting with an introduction to the development environment, Fiaz Hussain presents a quick and effective guide to the powerful components that make up Macromedia Director 8.5. Using a hands-on approach, with plenty of illustrations, Essential Director 8.5 fast: - Introduces the panels, windows and tools required for producing attractive and informative movies - Explains the role of casts and sprites in making appealing movies - Shows various ways of designing, developing and publishing animations - Demonstrates how different media types can be integrated to create lively movies - Illustrates the use of behaviours to add interactivity and dynamism in movies - Provides a quick guide to producing Shockwave movies suitable for web delivery Essential Director 8.5 fast gives an easy explanation of the basic tools needed to create dazzling entertainment, interactive product demonstrations and learning applications suitable for corporate web sites. Examples used in the book can be found in the accompanying Essential series web site http://www.essential-series.com



Rendering For Beginners


Rendering For Beginners
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Author : Saty Raghavachary
language : en
Publisher: Taylor & Francis
Release Date : 2005

Rendering For Beginners written by Saty Raghavachary and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


Finally, a non-technical introduction to Pixar's RenderMan written for artists!



Game Development Tool Essentials


Game Development Tool Essentials
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Author : Paula Berinstein
language : en
Publisher: Apress
Release Date : 2014-06-14

Game Development Tool Essentials written by Paula Berinstein and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-14 with Computers categories.


Game Development Tool Essentials provides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time pressure, developers often have to settle for inefficient, ad hoc, messy pipelines. This unique book will break you out of that cycle. The practical, expert insights contained within will enable you to work faster and more efficiently, so you can spend more time making cool things. Game Development Tool Essentials pools the knowledge and experience of working developers over four critical aspects of the game tools pipeline: asset and data management, geometry and models, Web tools, and programming. Within those sections, you will learn cutting-edge techniques on essential subjects such as COLLADA rendering, exporting and workflow; asset management and compiler architecture; and moving tools to the cloud. If you’re a game developer, you need Game Development Tool Essentials. Covers readily available tools and tools developers can build themselves. Presents 96 code samples, 81 illustrations, and end-of-chapter references. Special chapter on moving tools to the cloud.