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Eye Tracking In Interaction


Eye Tracking In Interaction
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Eye Tracking In Interaction


Eye Tracking In Interaction
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Author : Geert Brône
language : en
Publisher: John Benjamins Publishing Company
Release Date : 2018-11-13

Eye Tracking In Interaction written by Geert Brône and has been published by John Benjamins Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-13 with Language Arts & Disciplines categories.


This volume presents a state-of-the-art of current research on the role of eye gaze in different types of interaction, including human-human and human-computer interaction. Approaching the phenomenon from different disciplinary and methodological angles, the chapters in the volume are united through a shared technological approach, viz. the use of eye-tracking technology for measuring speakers’ and hearers’ eye gaze patterns while engaged in interaction. Envisioned as an ‘innovating reader’, the volume addresses key questions of interdisciplinary relevance (e.g. to what extent can the analysis of fine-grained eye gaze data, obtained with eye-tracking technology, inform conversation analysis, and vice versa?), positioning (e.g. what is the semiotic status of eye gaze in relation to linguistic signaling?), and methodology (e.g. can we strike a balance between experimental control and authenticity in setting up dialogue settings with eye-tracking technology?). The exploration of these and other questions contributes to the demarcation of a burgeoning research program.



Gaze Interaction And Applications Of Eye Tracking Advances In Assistive Technologies


Gaze Interaction And Applications Of Eye Tracking Advances In Assistive Technologies
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Author : Majaranta, Päivi
language : en
Publisher: IGI Global
Release Date : 2011-10-31

Gaze Interaction And Applications Of Eye Tracking Advances In Assistive Technologies written by Majaranta, Päivi and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-10-31 with Computers categories.


Recent advances in eye tracking technology will allow for a proliferation of new applications. Improvements in interactive methods using eye movement and gaze control could result in faster and more efficient human computer interfaces, benefitting users with and without disabilities. Gaze Interaction and Applications of Eye Tracking: Advances in Assistive Technologies focuses on interactive communication and control tools based on gaze tracking, including eye typing, computer control, and gaming, with special attention to assistive technologies. For researchers and practitioners interested in the applied use of gaze tracking, the book offers instructions for building a basic eye tracker from off-the-shelf components, gives practical hints on building interactive applications, presents smooth and efficient interaction techniques, and summarizes the results of effective research on cutting edge gaze interaction applications.



Eye Tracking And Visualization


Eye Tracking And Visualization
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Author : Michael Burch
language : en
Publisher: Springer
Release Date : 2017-01-20

Eye Tracking And Visualization written by Michael Burch and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-01-20 with Mathematics categories.


This book discusses research, methods, and recent developments in the interdisciplinary field that spans research in visualization, eye tracking, human-computer interaction, and psychology. It presents extended versions of papers from the First Workshop on Eye Tracking and Visualization (ETVIS), which was organized as a workshop of the IEEE VIS Conference 2015. Topics include visualization and visual analytics of eye-tracking data, metrics and cognitive models, eye-tracking experiments in the context of visualization interfaces, and eye tracking in 3D and immersive environments. The extended ETVIS papers are complemented by a chapter offering an overview of visualization approaches for analyzing eye-tracking data and a chapter that discusses electrooculography (EOG) as an alternative of acquiring information about eye movements. Covering scientific visualization, information visualization, and visual analytics, this book is a valuable resource for eye-tracking researchers within the visualization community.



Eye Tracking And Visual Analytics


Eye Tracking And Visual Analytics
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Author : Michael Burch
language : en
Publisher: CRC Press
Release Date : 2022-09-01

Eye Tracking And Visual Analytics written by Michael Burch and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-09-01 with Computers categories.


Visualization and visual analytics are powerful concepts for exploring data from various application domains. The endless number of possible parameters and the many ways to combine visual variables as well as algorithms and interaction techniques create lots of possibilities for building such techniques and tools. The major goal of those tools is to include the human users with their tasks at hand, their hypotheses, and research questions to provide ways to find solutions to their problems or at least to hint them in a certain direction to come closer to a problem solution. However, due to the sheer number of design variations, it is unclear which technique is suitable for those tasks at hand, requiring some kind of user evaluation to figure out how the human users perform while solving their tasks. The technology of eye tracking has existed for a long time; however, it has only recently been applied to visualization and visual analytics as a means to provide insights to the users’ visual attention behavior. This generates another kind of dataset that has a spatio-temporal nature and hence demands for advanced data science and visual analytics concepts to find insights into the recorded eye movement data, either as a post process or even in real-time. This book describes aspects from the interdisciplinary field of visual analytics, but also discusses more general approaches from the field of visualization as well as algorithms and data handling. A major part of the book covers research on those aspects under the light and perspective of eye tracking, building synergy effects between both fields – eye tracking and visual analytics – in both directions, i.e. eye tracking applied to visual analytics and visual analytics applied to eye tracking data. Technical topics discussed in the book include: • Visualization; • Visual Analytics; • User Evaluation; • Eye Tracking; • Eye Tracking Data Analytics; Eye Tracking and Visual Analytics includes more than 500 references from the fields of visualization, visual analytics, user evaluation, eye tracking, and data science, all fields which have their roots in computer science. Eye Tracking and Visual Analytics is written for researchers in both academia and industry, particularly newcomers starting their PhD, but also for PostDocs and professionals with a longer research history in one or more of the covered research fields. Moreover, it can be used to get an overview about one or more of the involved fields and to understand the interface and synergy effects between all of those fields. The book might even be used for teaching lectures in the fields of information visualization, visual analytics, and/or eye tracking.



Eye Gaze Interaction For A Mobile Text Application A New Interface Concept


Eye Gaze Interaction For A Mobile Text Application A New Interface Concept
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Author : Thomas Mayer
language : en
Publisher:
Release Date : 2019-08-13

Eye Gaze Interaction For A Mobile Text Application A New Interface Concept written by Thomas Mayer and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-13 with categories.


Bachelor Thesis from the year 2019 in the subject Computer Science - Applied, grade: 1,0, LMU Munich, language: English, abstract: A common element of a user interface for initiating an action is the button that is traditionally touched or clicked. A new concept is introduced in this work that extends the standard functionality of a button with advanced gaze-based functions, the GazeButton. It acts as an universal interface for gaze-based UI interactions during a classic touch interaction. It is easy to join with existing UIs and unobtrusively complementary because it keeps the users' freedom to choose between classic and gaze-based interaction. In addition it is uncomplicated, because all new functions are locally bound to it, and, despite being just a small UI-Element, it is usable for interactions throughout the display and even beyond because of its gaze component. The GazeButton is demonstrated using a text editing application on a multitouch tablet computer. For example, a word can be selected by looking at it and tapping the GazeButton avoiding strenuous physical movement. For such examples, concrete systematic designs are presented that combine visual and manual user input whereafter the gaze based text selection is compared with the classic touch based one in a user study.



Gazing At Games


Gazing At Games
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Author : Veronica Sundstedt
language : en
Publisher: Springer Nature
Release Date : 2022-05-31

Gazing At Games written by Veronica Sundstedt and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-31 with Mathematics categories.


Eye tracking is a process that identifies a specific point in both space and time that is being looked at by the observer. This information can also be used in real-time to control applications using the eyes. Recent innovations in the video game industry include alternative input modalities to provide an enhanced, more immersive user experience. In particular, eye gaze control has recently been explored as an input modality in video games. This book is an introduction for those interested in using eye tracking to control or analyze video games and virtual environments. Key concepts are illustrated through three case studies in which gaze control and voice recognition have been used in combination to control virtual characters and applications. The lessons learned in the case studies are presented and issues relating to incorporating eye tracking in interactive applications are discussed. The reader will be given an introduction to human visual attention, eye movements and eye tracking technologies. Previous work in the field of studying fixation behavior in games and using eye tracking for video game interaction will also be presented. The final chapter discusses ideas for how this field can be developed further to create richer interaction for characters and crowds in virtual environments. Alternative means of interaction in video games are especially important for disabled users for whom traditional techniques, such as mouse and keyboard, may be far from ideal. This book is also relevant for those wishing to use gaze control in applications other than games. Table of Contents: Introduction / The Human Visual System / Eye Tracking / Eye Tracking in Video Games / Gaze and Voice Controlled Video Games: Case Study I and II / Gaze and Voice Controlled Drawing: Case Study III / Conclusion



Eye Tracking Methodology


Eye Tracking Methodology
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Author : Andrew Duchowski
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-09-14

Eye Tracking Methodology written by Andrew Duchowski and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-09-14 with Computers categories.


Despite the availability of cheap, fast, accurate and usable eye trackers, there is little information available on how to develop, implement and use these systems. This 2nd edition of the successful guide contains significant additional material on the topic and aims to fill that gap in the market by providing an accessible and comprehensive introduction. Additional key features of the 2nd edition include: Technical description of new (state-of-the-art) eye tracking technology; a complete whole new section describing experimental methodology including experimental design, empirical guidelines, and five case studies; and survey material regarding recent research publications.



Writing For Interaction


Writing For Interaction
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Author : Linda Newman Lior
language : en
Publisher: Newnes
Release Date : 2013-02-26

Writing For Interaction written by Linda Newman Lior and has been published by Newnes this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-02-26 with Computers categories.


Writing for Interaction focuses on the art of creating the information experience as it appears within software and web applications, specifically in the form of user interface text. It also provides strategies for ensuring a consistent, positive information experience across a variety of delivery mechanisms, such as online help and social media. Throughout this book, you'll learn simple techniques for writing consistent text with the right tone, how to select content delivery mechanisms, and how straightforward, clear layouts help your customer interact with your application. Divided into five sections, the book completely covers the information experience design process from beginning to end. You'll cover everything from understanding your users and their needs, to creating personas, designing the IX strategy, creating your information, and evaluating the resulting information experience. This is your one-stop reference for information experience! - Illuminates writing principles and practices for use in interactive design - Includes examples, checklists, and sample processes, highlighting practical approaches to designing the information experience - Provides the complete picture: understanding customer needs, creating personas, and writing the text appearing within the user interface



Eye Tracking Methodology


Eye Tracking Methodology
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Author : Andrew T. Duchowski
language : en
Publisher: Springer
Release Date : 2017-05-24

Eye Tracking Methodology written by Andrew T. Duchowski and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-24 with Computers categories.


This book focuses on video-based, corneal-reflection eye trackers – the most widely available and affordable type of system, and takes a look at a number of interesting and challenging applications in human factors, collaborative systems, virtual reality, marketing and advertising. The third edition has been extensively revised and extended, and includes new chapters on calibration accuracy, precision and correction; advanced eye movement analysis; binocular eye movement analysis; practical gaze analytics; design; GIS. Opening with useful background information, including an introduction to the human visual system and key issues in visual perception and eye movement, the author then surveys eye-tracking devices and provides a detailed introduction to the technical requirements necessary for installing a system and developing an application program.



Human Computer Interaction Interact 2009


Human Computer Interaction Interact 2009
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Author : Tom Gross
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-08-06

Human Computer Interaction Interact 2009 written by Tom Gross and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-08-06 with Computers categories.


INTERACT 2009 was the 12th of a series of INTERACT international c- ferences supported by the IFIP Technical Committee 13 on Human–Computer Interaction. This year,INTERACT washeld in Uppsala (Sweden), organizedby the Swedish Interdisciplinary Interest Group for Human–Computer Interaction (STIMDI) in cooperation with the Department of Information Technology at Uppsala University. Like its predecessors, INTERACT 2009 highlighted, both to the academic and to the industrial world, the importance of the human–computer interaction (HCI) area and its most recent breakthroughs on current applications. Both - perienced HCI researchers and professionals, as well as newcomers to the HCI ?eld, interested in designing or evaluating interactive software, developing new interaction technologies, or investigating overarching theories of HCI, found in INTERACT 2009 a great forum for communication with people of similar int- ests, to encourage collaboration and to learn. INTERACT 2009 had Research and Practice as its special theme. The r- son we selected this theme is that the research within the ?eld has drifted away from the practicalapplicability of its results and that the HCI practice has come to disregard the knowledge and development within the academic community.