Fantasy Freaks And Gaming Geeks

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Fantasy Freaks And Gaming Geeks
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Author : Ethan Gilsdorf
language : en
Publisher: Rowman & Littlefield
Release Date : 2010-09-01
Fantasy Freaks And Gaming Geeks written by Ethan Gilsdorf and has been published by Rowman & Littlefield this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-09-01 with Social Science categories.
An amazing journey through the thriving worlds of fantasy and gaming What could one man find if he embarked on a journey through fantasy world after fantasy world? In an enthralling blend of travelogue, pop culture analysis, and memoir, forty-year-old former D&D addict Ethan Gilsdorf crisscrosses America, the world, and other worlds—from Boston to New Zealand, and Planet Earth to the realm of Aggramar. “For anyone who has ever spent time within imaginary realms, the book will speak volumes. For those who have not, it will educate and enlighten.” —Wired.com “Gandalf’s got nothing on Ethan Gilsdorf, except for maybe the monster white beard. In his new book, Fantasy Freaks and Gaming Geeks, Gilsdorf . . . offers an epic quest for reality within a realm of magic.” —Boston Globe “Imagine this: Lord of the Rings meets Jack Kerouac’s On the Road.” —National Public Radio’s “Around and About” “What does it mean to be a geek? . . . Fantasy Freaks andGaming Geeks tackles that question with strength and dexterity. . . . part personal odyssey, part medieval mid-life crisis, and part wide-ranging survey of all things freaky and geeky . . . playful . . . funny and poignant. . . . It’s a fun ride and it poses a question that goes to the very heart of fantasy, namely: What does the urge to become someone else tell us about ourselves?” —Huffington Post
Fantasy Freaks And Gaming Geeks
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Author : Ethan Gilsdorf
language : en
Publisher: Rowman & Littlefield
Release Date : 2009-09
Fantasy Freaks And Gaming Geeks written by Ethan Gilsdorf and has been published by Rowman & Littlefield this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-09 with Social Science categories.
Fantasy. Science fiction. Role-playing games. People around the globe turn away from the “real” world to inhabit others. Movie fan-freaks design costumes and collect Lord of the Rings action figures. Some attend comic book conventions and Renaissance fairs, others play live-action role-playing games (LARPs). The online game World of Warcraft (WoW) has lured twelve million users worldwide. Even old-school role-playing games such as Dungeons & Dragons (D&D) are still wildly popular. What could one man find if he embarked on a journey through fantasy world after fantasy world? In an enthralling blend of travelogue, pop culture analysis, and memoir, forty- year-old former D&D addict Ethan Gilsdorf crisscrosses America, the world, and other worlds—from Boston to New Zealand, and Planet Earth to the realm of Aggramar. On a quest that begins in his own geeky teenage past and ends in our online gaming future, he asks gaming and fantasy geeks how they balance their escapist urges with the kingdom of adulthood. He speaks to grown men who build hobbit holes, and to grown women who play massively multiplayer online games. He seeks out those who dream of elves, long swords, and heroic deeds, and mentally inhabit faraway magical lands. What lures them—old, young, male, female, able-bodied, and disabled—into fantasy worlds, and for what reasons, whether healthy, unhealthy, or in between? Our noble hero battles online goblins, trolls, and sorcerers for weeks on end. He travels to pilgrimage sites: Tolkien’s hometown, movie locations, and castles. He hangs out with Harry Potter tribute bands. He LARPs. He goes to fan conventions and gaming tournaments. He camps with medieval re-enactors—12,000 of them. He becomes Ethor, Ethorian, and Ethor-An3. He sews his own tunic. He even plays D&D. What he discovers is funny, poignant, and enlightening.
Leaving Mundania
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Author : Lizzie Stark
language : en
Publisher: Chicago Review Press
Release Date : 2012-05-01
Leaving Mundania written by Lizzie Stark and has been published by Chicago Review Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05-01 with Games & Activities categories.
Exposing a subculture only beginning to enter the imagination of mainstream America, this is the story of live action role-playing (LARP) games. A hybrid of games—such as Dungeons & Dragons, historical reenactment, fandom, and good old-fashioned pretend—LARP games are thriving and this book explores its multifaceted culture and related phenomenon, including the Society for Creative Anachronism, a medieval reenactment group that boasts more than 32,000 members. The history of LARP is detailed and is shown to have arisen from the pageantry of Tudor England and is currently being used as a training tool for the U.S. military. Along the way, the author duels foes with foam-padded weapons, lets the great elder god Cthulhu destroy her parents' beach house, and endures an existential awakening in the high-art LARP scene of Scandinavia.
Geek Love
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Author : Katherine Dunn
language : en
Publisher: Vintage
Release Date : 2011-05-25
Geek Love written by Katherine Dunn and has been published by Vintage this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-25 with Fiction categories.
National Book Award Finalist • Here is the unforgettable story of the Binewskis, a circus-geek family whose matriarch and patriarch have bred their own exhibit of human oddities—with the help of amphetamines, arsenic, and radioisotopes. One of The Atlantic’s Great American Novels of the Past 100 Years Their offspring include Arturo the Aquaboy, who has flippers for limbs and a megalomaniac ambition worthy of Genghis Khan . . . Iphy and Elly, the lissome Siamese twins . . . albino hunchback Oly, and the outwardly normal Chick, whose mysterious gifts make him the family’s most precious—and dangerous—asset. As the Binewskis take their act across the backwaters of the U.S., inspiring fanatical devotion and murderous revulsion; as its members conduct their own Machiavellian version of sibling rivalry, Geek Love throws its sulfurous light on our notions of the freakish and the normal, the beautiful and the ugly, the holy and the obscene. Family values will never be the same.
Medieval Robots
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Author : E. R. Truitt
language : en
Publisher: University of Pennsylvania Press
Release Date : 2015-06-11
Medieval Robots written by E. R. Truitt and has been published by University of Pennsylvania Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-11 with Computers categories.
Medieval robots took such forms as talking statues, mechanical animals, or silent metal guardians; some served to entertain or instruct while others performed surveillance or discipline. Medieval Robots explores the forgotten history of real and imagined machines that captivated Europe from the ninth through the fourteenth centuries.
Literary Swordsmen And Sorcerers
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Author : L. Sprague deCamp
language : en
Publisher: Hachette UK
Release Date : 2014-06-30
Literary Swordsmen And Sorcerers written by L. Sprague deCamp and has been published by Hachette UK this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-30 with Fiction categories.
Stories contained in this book: The Swords of Faerie Jack of all Arts: William Morris Two Men in One: Lord Dunsany Eldritch Yankee Gentleman: H. P. Lovecraft Superman in a Bowler: E. R. Eddison The Miscast Barbarian: Robert E. Howard Parallel Worlds: Fletcher Pratt Sierran Shaman: Clark Ashton Smith Merlin in Tweeds: J. R. R. Tolkien The Architect of Camelot: T. H. White Conan's Compeers
Dangerous Games
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Author : Joseph Laycock
language : en
Publisher: Univ of California Press
Release Date : 2015-02-12
Dangerous Games written by Joseph Laycock and has been published by Univ of California Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-12 with Religion categories.
The 1980s saw the peak of a moral panic over fantasy role-playing games such as Dungeons and Dragons. A coalition of moral entrepreneurs that included representatives from the Christian Right, the field of psychology, and law enforcement claimed that these games were not only psychologically dangerous but an occult religion masquerading as a game. Dangerous Games explores both the history and the sociological significance of this panic. Fantasy role-playing games do share several functions in common with religion. However, religionÑas a socially constructed world of shared meaningÑcan also be compared to a fantasy role-playing game. In fact, the claims of the moral entrepreneurs, in which they presented themselves as heroes battling a dark conspiracy, often resembled the very games of imagination they condemned as evil. By attacking the imagination, they preserved the taken-for-granted status of their own socially constructed reality. Interpreted in this way, the panic over fantasy-role playing games yields new insights about how humans play and together construct and maintain meaningful worlds. LaycockÕs clear and accessible writing ensures that Dangerous Games will be required reading for those with an interest in religion, popular culture, and social behavior, both in the classroom and beyond.
Freaks Geeks And Strange Girls
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Author : Randy Johnson
language : en
Publisher: Last Gasp
Release Date : 2004
Freaks Geeks And Strange Girls written by Randy Johnson and has been published by Last Gasp this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Art categories.
This is a colourful history of the carnival sideshow and its distinctive banner art. With one hundred colour photographs, the book lovingly surveys this now vanished icon of early rural America, counterpointing classic freak show art with contemporary interpretations. Fifty archival black-and-white photos of sideshows provide a historical context for the banner illustrations.
Strictly Fantasy
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Author : Gerald Nachtwey
language : en
Publisher: McFarland
Release Date : 2021-05-07
Strictly Fantasy written by Gerald Nachtwey and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05-07 with Games & Activities categories.
Role-playing games seemed to appear of nowhere in the early 1970s and have been a quiet but steady presence in American culture ever since. This new look at the hobby searches for the historical origins of role-playing games deep in the imaginative worlds of Western culture. It looks at the earliest fantasy stories from the nineteenth and twentieth centuries, at the fans--both readers and writers--who wanted to bring them to life, at the Midwestern landscape and the middle-class households that were the hobby's birthplace, and at the struggle to find meaning and identity amidst cultural conflicts that drove many people into these communities of play. This book also addresses race, religion, gender, fandom, and the place these games have within American capitalism. All the paths of this journey are connected by the very quality that has made fantasy role-playing so powerful: it binds the limitless imagination into a "strict" framework of rules. Far from being an accidental offshoot of marginalized fan communities, role-playing games' ability to hold contradictions in dynamic, creative tension made them a necessary and central product of the twentieth century.
Masters Of Doom
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Author : David Kushner
language : en
Publisher: Random House
Release Date : 2003-04-24
Masters Of Doom written by David Kushner and has been published by Random House this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-04-24 with Biography & Autobiography categories.
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams