[PDF] Foundation Actionscript 3 - eBooks Review

Foundation Actionscript 3


Foundation Actionscript 3
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Foundation Actionscript 3


Foundation Actionscript 3
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Author : Paul Milbourne
language : en
Publisher: Apress
Release Date : 2014-12-02

Foundation Actionscript 3 written by Paul Milbourne and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-02 with Computers categories.


ActionScript 3 is a full-fledged programming language, with complete object-oriented capabilities, event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are just starting out on the road to computer programming and animation or an experienced developer who wants to learn a new language, you’ll find all you need to know in Foundation ActionScript 3. Starting with the fundamentals, you’ll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you’ve learned and introduce some additional advanced techniques. You’ll gain a solid understanding of the exciting world of ActionScript 3 and see how everything fits together, so you’ll be able to build your own professional applications. The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quickly. With this book as your guide, you’ll be creating killer Flash applications before you know it.



Foundation Actionscript 3 0 Animation


Foundation Actionscript 3 0 Animation
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Author : Keith Peters
language : en
Publisher: Apress
Release Date : 2007-05-25

Foundation Actionscript 3 0 Animation written by Keith Peters and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-05-25 with Computers categories.


Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each new version of Flash, ActionScript, its built-in scripting language, has become more powerful and a little more complex, too. ActionScript, now at version 3.0, has significantly matured as a programming language, bringing power and speed only previously dreamed about to Flash-based animation, going far beyond traditionally used keyframes and tweens. The material inside this book covers everything you need to know to harness the power of ActionScript 3.0. First, all the basics of script-based animation and setting up an ActionScript 3.0 project are covered. An introduction to object-oriented programming follows, with the new syntax, events, and rendering techniques of ActionScript 3.0 explained, giving you the confidence to use the language, whether starting from scratch or moving up from ActionScript 2.0. The book goes on to provide information on all the relevant trigonometry you will need, before moving on to physics concepts such as acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. In no time at all, you'll both understand the concepts of scripted animation and have the ability to create all manner of exciting animations and games.



Advanced Actionscript 3 0 Animation


Advanced Actionscript 3 0 Animation
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Author : Keith Peters
language : en
Publisher: Apress
Release Date : 2009-01-25

Advanced Actionscript 3 0 Animation written by Keith Peters and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-01-25 with Computers categories.


This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It's an anthology of topics that follow from the author's earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in version 10 of Flash Player. This book covers a diverse selection of topics that don't necessarily lead one into the other. You don't need to start with Chapter 1 and read it cover to cover. Just start with any chapter that looks interesting and jump around as you see fit. In this book, you'll find chapters on advanced collision detection, artificial intelligence and steering behaviors, isometric projection, using the camera and microphone for input, 3D, and much, much more. AdvancED ActionScript 3.0 Animation is also more experimental in nature. The techniques shown here might not be the best way to do things, but they should work well and get you started in your own efforts to achieve a perfect implementation. In fact, many of the chapters can be seen as introductions to very complex topics that could fill a whole book by themselves. Many of these subjects have been extensively covered elsewhere, but not necessarily targeted for Flash or ActionScript 3.0. So it took a fair amount of work to pull the data together and get it all working and explain it all clearly in ActionScript. This book will inspire you to find out about subjects that you might not have considered before, acting as a springboard into your own research into the possibilities of ActionScript 3.0.



Actionscript 3 0 Cookbook


Actionscript 3 0 Cookbook
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Author : Joey Lott
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2006-10-11

Actionscript 3 0 Cookbook written by Joey Lott and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-10-11 with Computers categories.


Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ... Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.



Actionscript For Flash Mx


Actionscript For Flash Mx
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Author : Colin Moock
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2003

Actionscript For Flash Mx written by Colin Moock and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


Thoroughly updated to cover the new version of Macromedia Flash - Flash MX - this second edition builds on the strengths of the original book while incorporating changes from this major revision of the software.



Foundation Game Design With Actionscript 3 0


Foundation Game Design With Actionscript 3 0
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Author : Rex van der Spuy
language : en
Publisher: Apress
Release Date : 2012-03-28

Foundation Game Design With Actionscript 3 0 written by Rex van der Spuy and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-28 with Computers categories.


In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use. We’ve all sneaked the odd five minutes here or there playing the latest Flash game that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with ActionScript 3.0 is to take you, even if you’ve minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies—to the point where you'll have the skills to independently design any conceivable 2D game using Flash and ActionScript. Foundation Game Design with ActionScript 3.0 is a non-technical one-stop shop for all the most important skills and techniques a beginning game designer needs to build games with Flash from scratch. Whether you're creating quick blasts of viral amusement, or more in-depth action or adventure titles, this is the book for you. Focused and friendly introduction to designing games with Flash and ActionScript Detailed case studies of Flash games Essential techniques for building games, with each chapter gently building on the skills of preceding chapters Modern best practices and new content on ActionScript 3.0 Also covers asset creation in Photoshop and Illustrator



Foundation Actionscript 3 0 Animation


Foundation Actionscript 3 0 Animation
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Author : Keith Peters
language : en
Publisher: friendsofED
Release Date : 2007

Foundation Actionscript 3 0 Animation written by Keith Peters and has been published by friendsofED this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computers categories.


This is the first definitive and authoritative book available on ActionScript 3 animation techniques. ActionScript animation is a very popular discipline for Flash developers to learn. The essential skill set has been learned by many Flash developers through the first edition of this book. This has now been updated to ActionScript 3, Adobe's new and improved scripting language. All of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3's new features, including the display list and new event architecture. The code can be used with the Flash 9 IDE, Flex Builder 2, or the free Flex 2 SDK.



Foundation Flex For Developers


Foundation Flex For Developers
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Author : Sas Jacobs
language : en
Publisher: Apress
Release Date : 2008-03-02

Foundation Flex For Developers written by Sas Jacobs and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-03-02 with Computers categories.


Flex is a very powerful and versatile technology for creating web application front-ends. But what every good web application needs is a robust data source, be it XML, or a database. Flex is very adaptable in terms of connecting to data sources, and that is the main focus of this book. In Foundation Flex for Developers, author Sas Jacobs assumes that you've got the basics of Flex down already, and explores in detail how to create professional data-centric Flex 2 and Flex 3 applications. In the first half of the book, she starts off with a brief exploration of Flex and ActionScript 3.0, before looking at application essentials in detail—creating custom components, user and web browser interactions, binding, formatting, and validating data, debugging, and more. In the second half of the book, the focus is on connecting Flex to data sources, and covers XML, LiveCycle Data Services, PHP, ASP.NET, and ColdFusion in detail, via a series of step-by-step case studies. Covers Flex application basics Covers connecting Flex 2 and Flex 3 to a variety of Data Sources Includes several complete case studies



Foundation Flash Cs3 For Designers


Foundation Flash Cs3 For Designers
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Author : David Stiller
language : en
Publisher: Apress
Release Date : 2008-05-16

Foundation Flash Cs3 For Designers written by David Stiller and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-05-16 with Computers categories.


Flash is one of the most engaging and innovative, and versatile technologies available—allowing the creation of pretty much anything from simple slideshows, animated banners and icons and cartoons, to rich Internet applications, Interactive videos, and dynamic user interfaces for web sites, kiosks, or DVDs. The possibilities are endless, except that now, it just got better. In 2007, Adobe released Flash CS3, boasting a whole host of new features, including fully customizable workspace, full ActionScript 3.0 support, a PSD importer, a tween-to-code animation converter, and much more. This book is all you'll need to learn Flash CS3 from the ground up, or learn about all these new features, if you already have previous Flash experience. Flash experts Tom Green and David Stiller take you step-by-step through all facets of Flash CS3, with the emphasis firmly on good design techniques that you use in your own projects. You can discover more about this book, download source code, and even view video tutorials at the book's companion site: FoundationFlashCS3.com. Learn Flash design from the ground up, or just get to grips with the new features, with a series of step by step tutorials Provides an easy introduction to ActionScript 3.0 coding, but the focus is mainly kept on design Learn from the experts: written by renowned Flash designers Tom Green and David Stiller



Foundation Actionscript 3 0 For Flash And Flex


Foundation Actionscript 3 0 For Flash And Flex
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Author : Darren Richardson
language : en
Publisher: Apress
Release Date : 2009-11-09

Foundation Actionscript 3 0 For Flash And Flex written by Darren Richardson and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-11-09 with Computers categories.


ActionScript 3.0, the latest version of the Flash Platform's scripting language, offers many new and powerful features. ActionScript is now a full-fledged programming language, with complete object-oriented capabilities, improved event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are a Flash designer wishing to add to your skill set or an experienced ActionScript developer who wants to get up to speed with the latest version, you'll find all you need to know in Foundation ActionScript 3.0 for Flash and Flex. Starting with the fundamentals, you'll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you've learned and introduce some additional advanced techniques. You'll gain a solid understanding of the new and exciting world of ActionScript 3.0 and see how everything fits together to form complete applications, so you'll be able to build your own professional sites. The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quick. With this book as your guide, you'll be creating killer Flash applications before you know it.