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Foundation Flex For Developers


Foundation Flex For Developers
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Foundation Flex For Developers


Foundation Flex For Developers
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Author : Sas Jacobs
language : en
Publisher: Apress
Release Date : 2008-03-02

Foundation Flex For Developers written by Sas Jacobs and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-03-02 with Computers categories.


Flex is a very powerful and versatile technology for creating web application front-ends. But what every good web application needs is a robust data source, be it XML, or a database. Flex is very adaptable in terms of connecting to data sources, and that is the main focus of this book. In Foundation Flex for Developers, author Sas Jacobs assumes that you've got the basics of Flex down already, and explores in detail how to create professional data-centric Flex 2 and Flex 3 applications. In the first half of the book, she starts off with a brief exploration of Flex and ActionScript 3.0, before looking at application essentials in detail—creating custom components, user and web browser interactions, binding, formatting, and validating data, debugging, and more. In the second half of the book, the focus is on connecting Flex to data sources, and covers XML, LiveCycle Data Services, PHP, ASP.NET, and ColdFusion in detail, via a series of step-by-step case studies. Covers Flex application basics Covers connecting Flex 2 and Flex 3 to a variety of Data Sources Includes several complete case studies



Foundation Flex For Developers


Foundation Flex For Developers
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Author : Sas Jacobs
language : en
Publisher: Apress
Release Date : 2008-11-01

Foundation Flex For Developers written by Sas Jacobs and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-11-01 with Computers categories.


In Foundation Flex for Developers, Sas Jacobs explores in detail how to create professional data-centric Flex 2 and Flex 3 applications. In the first half of the book, she starts off with a brief exploration of Flex and ActionScript 3.0, before looking at application essentials in detail, including creating custom components, user and web browser interactions, binding, formatting and validating data, debugging, and more. The second half of the book focuses on connecting Flex to data sources and covers XML, Flex Data Services, PHP, ASP.NET, and ColdFusion in detail, via a series of step-by-step case studies.



The Essential Guide To Flash Cs4 Air Development


The Essential Guide To Flash Cs4 Air Development
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Author : Marco Casario
language : en
Publisher: Apress
Release Date : 2009-01-23

The Essential Guide To Flash Cs4 Air Development written by Marco Casario and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-01-23 with Computers categories.


We all know what a great tool Flash is for creating dynamic, engaging web content, and Adobe's CS4 release just makes it even better. Among the newer features is the ability to take all the power of Flash for the Web and put in on the desktop using AIR. AIR capability is built right into the Flash CS4 integrated development environment, which means you can start writing desktop applications right away. This book not only covers the essentials of using Flash with AIR (and AIR with Flash), but also shows you how to extend application functionality in new ways. Once you've got Flash on the desktop, you're no longer constrained by the limitations of running inside a web browser. You'll have access to the local desktop file system, and AIR adds SQLite functionality for native database support. And just as Flash animations have a consistent look and feel across browsers, AIR allows you to create applications that work consistently across operating systems—Mac OS X, Windows, and Linux. For any Flash developer who wants to go from the Web to the desktop (and who doesn't?), this book is required reading. It not only tells you how to do it, but is full of practical, easy-to-follow examples that will have you building desktop AIR applications with Flash in no time. Expanding your existing Flash skills with the Essential Guide to Flash CS4 AIR Development will make you an even more potent and indispensable force on any development team!



The Essential Guide To Flex 3


The Essential Guide To Flex 3
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Author : Charles Brown
language : en
Publisher: Apress
Release Date : 2008-08-28

The Essential Guide To Flex 3 written by Charles Brown and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-08-28 with Computers categories.


Flex 3 is the next generation of a technology that revolutionized web applications. It is the next evolutionary step of Flash, which has grown from a web animation medium to a powerful enterprise web design and development platform. With nearly 98% of all web browsers, and a growing number of mobile devices, running Flash Player, a knowledge of Flex is indispensible for any serious web developer. This book will show you how to create powerful rich Internet applications using Flex 3. After learning how to install and becoming familiar with the basics of the Flex Builder 3 software, you will explore in-depth how the Flash scripting language, ActionScript 3.0, interacts with Flex's powerful XML-like design language: MXML. You'll learn how to construct your applications using layout and navigation containers, and how to move between various states using transitions. There is coverage of how best to plan your applications and use the Model-View-Controller pattern to keep various aspects of development separated and ease creation of potentially complicated projects. Rich Internet applications rely on data, and this book shows how to bring data from various sources into your Flex application and check its integrity, and how best to display and interact with it. Going farther, applications built for the Flash platform can now exist and function beyond the traditional confines of the web browser. Adobe AIR allows you to take your applications to the desktop, and this book shows how to reapply your Flex skills to take advantage of this new environment. The Essential Guide to Flex 3 takes you through all the powerful features of Flex using a series of stand-alone, practical exercises. The skills acquired throughout the book are then brought together in the form of a full-featured case study application showcasing essential techniques that can easily be applied to your own Flex applications.



Foundation Flex For Developers


Foundation Flex For Developers
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Author : Sas Jacobs
language : en
Publisher:
Release Date : 2008

Foundation Flex For Developers written by Sas Jacobs and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with ActionScript (Computer program language) categories.


Provides information on building internet applications using Flex Builder 3 along with ActionScript 3.0.



Alfresco Developer Guide


Alfresco Developer Guide
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Author : Jeff Potts
language : en
Publisher: Packt Publishing Ltd
Release Date : 2008-10-31

Alfresco Developer Guide written by Jeff Potts and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-10-31 with Computers categories.


Customizing Alfresco with actions, web scripts, web forms, workflows, and more



Flex 3 Bible


Flex 3 Bible
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Author : David Gassner
language : en
Publisher: John Wiley & Sons
Release Date : 2009-04-29

Flex 3 Bible written by David Gassner and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-04-29 with Computers categories.


Flex your development muscles with this hefty guide Write programs using familiar workflows, deliver rich applications for Web or desktop, and integrate with a variety of application servers using ColdFusion, PHP, and others-all with the new Flex Builder 3 toolkit and the comprehensive tutorials in this packed reference. You'll learn the basics of Flex 3, then quickly start using MXML, ActionScript, CSS, and other tools to create applications that can run on any browser or operating system. Install and learn how to use Flex Builder 3 Explore MXML, ActionScript 3, and the anatomy of a Flex application Lay out Flex controls and containers, and use Cascading Style Sheets (CSS) to create look and feel Incorporate Advanced List controls, Flex charting components, and data entry forms Integrate your Flex applications with a variety of application servers Create cross-operating system desktop applications with Adobe Integrated Runtime (AIR) Companion Web Site Visit www.wiley.com/go/flex3 to access code files for the projects in the book.



Advanced Flex Application Development


Advanced Flex Application Development
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Author : Chris Charlton
language : en
Publisher: Apress
Release Date : 2008-08-05

Advanced Flex Application Development written by Chris Charlton and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-08-05 with Computers categories.


Many Flex books cover the basics—this book does something different, and goes far further. The authors, leading Flash platform developers at Almer/Blank, working with Adobe User Group communities, are the creators of the Rich Media Exchange (RMX), a social media network for Adobe developers. In covering just how the RMX was built, this book contains all the knowledge you need to build similar large-scale rich Internet applications with Adobe Flex. From the inception of the idea through to deployment, the authors show the techniques needed to plan and build advanced applications. You'll learn how to use forms, styles, validators, video, sound analysis, and framework caching, ensuring you make the most of the features introduced in Flex 3. Powerful applications require solid back ends. This book shows how to hook up a Flex application to PHP back-end systems such as Drupal and OpenAds. You'll learn how various parts of the RMX were built, including the blogs, event calendar, jobs board, and advertising system—elements that come together to really showcase the power of Flex. The RMX is built by Adobe developers for Adobe developers—a rewarding community relationship that guarantees results. The same spirit is carried into this book, with the authors wanting and helping to take you to the next level of Flash application development.



Advanced Game Design With Flash


Advanced Game Design With Flash
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Author : Rex van der Spuy
language : en
Publisher: Apress
Release Date : 2010-12-28

Advanced Game Design With Flash written by Rex van der Spuy and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-28 with Computers categories.


Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. You’ll increase your ActionScript knowledge and your game design skills while creating some excellent example games. You’ll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels. Each chapter highlights a new advanced technique illustrated by practical examples. Examples of games are given in a variety of genres, all of which take an object-oriented programming approach. Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data.



Foundation Iphone App Development


Foundation Iphone App Development
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Author : Nick Kuh
language : en
Publisher: Apress
Release Date : 2012-12-30

Foundation Iphone App Development written by Nick Kuh and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-30 with Computers categories.


Taking a hands-on learning approach, Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK quickly enables existing programmers to become familiar and comfortable coding Objective-C using Xcode 4.5, Storyboarding and the iOS 6 SDK to create apps for the iPhone. Nick Kuh, an experienced, Apple award-winning developer, will teach readers how to build an iOS 6 iPhone app from start to finish in 5 days. During a 5-day process you will learn how to build a professional, custom-designed, object-oriented iPhone App. You’ll start with a PhotoShop PSD design and an app idea. Then, throughout the remainder of the book, Nick will guide you through each stage of building the app. But it’s you who will build the app. You will learn how to think like an app developer, how to turn an idea into a beautiful iPhone app. In addition to the code and programming practices introduced, the book includes numerous tips, tricks and lessons learned to help new iPhone App developers succeed on the App Store: SEO, in-app marketing approaches and how to win more 5 star reviews. The 5-day learning process is divided into the following key stages: Day 1 begins with the initial planning, paper prototyping and Photoshop design phases of an app idea. You’ll learn how to provision your iOS apps for deployment to your iPhone. By the end of your first day you’ll get to learn on the job, creating an Object-Oriented Black Jack Game that implements the Model View Controller paradigm in Objective C. Day 2 is all about Storyboarding: creating and connecting all of the user interface views of our app. Day 3 begins with table views and data population. By the end of the third day you’ll be knee-deep in Core Data: building a data model and creating an editable, persistent data storage solution for your app. By Day 4 you’ll be learning how to communicate withFacebook using Apple’s new Social framework introduced in iOS 6. Day 5 kicks off with code and methods to add in-app social network marketing to your app. With your completed app you’ll then learn how to submit an App to Apple alongside numerous tips and tricks to improve your chances of success and visibility in this unique marketplace. From start to finish, this book inherits Nick’s tried and tested methods to build beautiful native iPhone Apps efficiently. After reading and using this book, you’ll come away with a core iOS development process and coding concepts that can be re-used and applied to your own iPhone app projects. Moreover, you’ll gain an understanding of how to architect your own apps, write reusable code and implement best practices for faster productivity and maybe even make some money, too.