The Essential Guide To Flex 3


The Essential Guide To Flex 3
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The Essential Guide To Flex 3


The Essential Guide To Flex 3
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Author : Charles Brown
language : en
Publisher: Apress
Release Date : 2008-08-28

The Essential Guide To Flex 3 written by Charles Brown and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-08-28 with Computers categories.


Keep ahead of the game and get up to speed with Flex 3, Flex Builder 3, and ActionScript 3.0, with this comprehensive guide. Expert Flash trainer Charles Brown first takes you through the basics of installation and the Flex Builder environment. He then teaches you all the essentials of MXML and ActionScript 3.0, such as containers, states, and events, before moving on to more advanced topics like interfacing Flex with ColdFusion and .NET, creating Flex components with Flash, and much more. No matter what level you were to start with, by the end of the book you'll be creating powerful Flex applications.



The Essential Guide To Flex 2 With Actionscript 3 0


The Essential Guide To Flex 2 With Actionscript 3 0
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Author : Charles Brown
language : en
Publisher: Apress
Release Date : 2007-05-10

The Essential Guide To Flex 2 With Actionscript 3 0 written by Charles Brown and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-05-10 with Computers categories.


This is a comprehensive tutorial and reference guide to ActionScript 3, Flex, and Flexbuilder 2 that teaches readers everything they need to know about these new technologies, from the very beginning, right through advanced topics. Readers will need general web development experience, and ideally have Flash and ActionScripting experience, although this isn't essential. This book is one of the first to offer thorough coverage of these new technologies. The author, Charles E. Brown, is an acknowledged expert in Flash development and training. His in-depth knowledge of application development and effective teaching methods is evident on every page of this essential handbook.



The Essential Guide To Open Source Flash Development


The Essential Guide To Open Source Flash Development
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Author : John Grden
language : en
Publisher: Apress
Release Date : 2008-09-02

The Essential Guide To Open Source Flash Development written by John Grden and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-09-02 with Computers categories.


Explore the world of open source Flash and discover which tools are available. Learn how to identify which tool you need and how to best fit it into your workflow. Step-by-step walk-throughs guide you through development with the most popular open source Flash tools. Written by the project leads and open source Flash aficionados. The Essential Guide to Open Source Flash Development is a practical development guide to creating Flash applications with open source Flash tools and workflows. You will walk away with an understanding of what tools will best suit your current situation, making your development easier and more productive, and with the knowledge of how to install and set up some of the best tools available, including the following: Papervision3D: to create 3D in Flash Red5: to stream video over the internet SWX: to build data-driven mashups and mobile apps Fuse: to make ActionScript animation a cinch Go: to build your own animation tools in ActionScript 3.0 haXe: to create Flash files and more AMFPHP: to communicate between Flash and php Open source Flash has been a revolution for Flash and has made a major impact on how people build Flash content. The open source tools available expand on Flash's existing tool set, enabling you to perform such tasks as easily create full 3D in Flash or hook up to an open source video-streaming server. Many of these useful tools are powerful yet lack documentation. this book explains in step-by-step detail how to use the most popular open source Flash tools. If you want to expand your Flash tool set and explore the open source Flash community, then this book is for you. If you already use some open source Flash tools, then you will find this book a useful documentation resource as well as an eye-opener to the other tools that are available.



The Essential Guide To Flash Games


The Essential Guide To Flash Games
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Author : Jeff Fulton
language : en
Publisher: Apress
Release Date : 2010-04-28

The Essential Guide To Flash Games written by Jeff Fulton and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-28 with Computers categories.


The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games. The book is divided into specific game genre projects, covering everything from old classics such as a Missile Command-style game, to hot new genres such as retro evolved. The chapters build in complexity through the book, and new tools are introduced along the way that can be reused for other games. The game projects covered start simple and increase in complexity as more and more tools are added to your tool chest. Ten full game projects are discussed in detail. Each solves a very different game development problem and builds on the knowledge gained from the previous project. Many advanced game development techniques are covered, including particle systems, advanced controls, artificial intelligence, blitting, scrolling, and more.



The Essential Guide To Flash Cs4 Air Development


The Essential Guide To Flash Cs4 Air Development
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Author : Marco Casario
language : en
Publisher: Apress
Release Date : 2009-01-23

The Essential Guide To Flash Cs4 Air Development written by Marco Casario and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-01-23 with Computers categories.


We all know what a great tool Flash is for creating dynamic, engaging web content, and Adobe's CS4 release just makes it even better. Among the newer features is the ability to take all the power of Flash for the Web and put in on the desktop using AIR. AIR capability is built right into the Flash CS4 integrated development environment, which means you can start writing desktop applications right away. This book not only covers the essentials of using Flash with AIR (and AIR with Flash), but also shows you how to extend application functionality in new ways. Once you've got Flash on the desktop, you're no longer constrained by the limitations of running inside a web browser. You'll have access to the local desktop file system, and AIR adds SQLite functionality for native database support. And just as Flash animations have a consistent look and feel across browsers, AIR allows you to create applications that work consistently across operating systems—Mac OS X, Windows, and Linux. For any Flash developer who wants to go from the Web to the desktop (and who doesn't?), this book is required reading. It not only tells you how to do it, but is full of practical, easy-to-follow examples that will have you building desktop AIR applications with Flash in no time. Expanding your existing Flash skills with the Essential Guide to Flash CS4 AIR Development will make you an even more potent and indispensable force on any development team!



Flex 3 Cookbook


Flex 3 Cookbook
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Author : Joshua Noble
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2008-05-13

Flex 3 Cookbook written by Joshua Noble and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-05-13 with Computers categories.


The best way to showcase a powerful new technology is to demonstrate its real-world results, and that's exactly what this new Cookbook does with Adobe Flex 3. Wide ranging and highly practical, Flex 3 Cookbook contains more than 300 proven recipes for developing interactive Rich Internet Applications and Web 2.0 sites. You'll find everything from Flex basics, to solutions for working with visual components and data access, to tips on application development, unit testing, and using Adobe AIR. You also get ideas from the development community. Through its Flex Cookbook website (www.adobe.com/devnet/), Adobe invited Flex developers to post their own solutions for working with this technology, and from hundreds of posts, the authors chose the best and most useful solutions to supplement Flex 3 Cookbook. Each recipe inside provides a solution to a common problem, explains how and why it works, and offers sample code that you can put to use immediately. Topics include: Containers and dialogues Working with Text Data driven components DataGrid and Advanced DataGrid ItemRenderers and Editors Images, bitmaps, videos, and sounds CSS, styling, and skinning States and effects Working with Collections, arrays, and DataProviders Using DataBinding Validation, formatting, and regular expressions Using Charts and data visualization Services and Data Access Using RSLs and Modules Working with Adobe AIR Whether you're a committed Flex developer or still evaluating the technology, you'll discover how to get quick results with Flex 3 using the recipes in this Cookbook. It's an ideal way to jumpstart your next web application.



Beginning Google Web Toolkit


Beginning Google Web Toolkit
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Author : Bram Smeets
language : en
Publisher: Apress
Release Date : 2008-10-21

Beginning Google Web Toolkit written by Bram Smeets and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-10-21 with Computers categories.


The open source, lightweight Google Web Toolkit (GWT) is a framework that allows Java developers to build rich Internet applications (RIAs), more recently called Ajax applications, in Java. Typically, writing these applications requires a lot of JavaScript development. However, Java and JavaScript are very distinctively different languages (although the name suggests otherwise), therefore requiring a different development process. In Beginning Google Web Toolkit: From Novice to Professional, you'll learn to build rich, user–friendly web applications using a popular Java–based Ajax web framework, the Google Web Toolkit. The authors will guide you through the complete development of a GWT front-end application with a no–nonsense, down–to–earth approach. You'll start with the first steps of working with GWT and learn to understand the concepts and consequences of building this kind of application. During the course of the book, all the key aspects of GWT are tackled pragmatically, as you're using them to build a real–world sample application. Unlike many other books, the inner workings of GWT and other unnecessary details are shelved, so you can focus on the stuff that really matters when developing GWT applications.



Flex 3 A Beginner S Guide


Flex 3 A Beginner S Guide
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Author : Michele E. Davis
language : en
Publisher: Mcgraw-hill
Release Date : 2008-03-21

Flex 3 A Beginner S Guide written by Michele E. Davis and has been published by Mcgraw-hill this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-03-21 with Computers categories.


Essential Skills--Made Easy! Learn to program with Flex 3, the powerful tool for building multimedia-rich, interactive Flash applications for the Web. Flex 3: A Beginner's Guide is an easy-to-follow, fast-paced tutorial that allows you to fully grasp the fundamentals, including MXML, ActionScript, Flex Builder, states, transitions, and behaviors. You'll learn how to customize your applications with styles, skins, and themes; access remote data using the XML HTTP Service Request; profile and debug your applications; and manage media assets. Designed for Easy Learning Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter Ask the Experts--Q&A sections filled with bonus information and helpful tips Try This--Short, hands-on exercises to practice your skills Notes--Bonus information related to the topic being covered Tips--Helpful reminders or alternate ways of doing things Cautions--Errors and pitfalls to avoid Annotated Syntax--Example code with commentary that describes the programming techniques being illustrated



The Essential Guide To Game Audio


The Essential Guide To Game Audio
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Author : Steve Horowitz
language : en
Publisher: CRC Press
Release Date : 2014-03-05

The Essential Guide To Game Audio written by Steve Horowitz and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-05 with Computers categories.


The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can make a career in this industry. Each chapter gives you the background and context you will need to understand the unique workflow associated with interactive media. The practical, easy to understand interactive examples provide hands-on experience applying the concepts in real world situations.



A Guide S Guide To Fly Fishing Mistakes


A Guide S Guide To Fly Fishing Mistakes
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Author : Sara Low
language : en
Publisher: Simon and Schuster
Release Date : 2013-04-29

A Guide S Guide To Fly Fishing Mistakes written by Sara Low and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-29 with Sports & Recreation categories.


A licensed fishing guide’s observations on the common mistakes made by anglers, A Guide’s Guide to Fly-Fishing Mistakes provides practical tips on how to improve fly-fishing techniques and break bad habits. Licensed fishing guide and instructor Sara Low offers remedies to freshwater anglers on topics that include correctly approaching fish, improving fly selection, proper presentation, consistent and accurate casting, efficient hooking and landing of fish, as well as pointers for fishing spring, summer, fall, and winter. Although written for anglers with experience, the notes will be just as helpful to anglers who have not had time to develop bad habits. Low elaborates on how to fix the mistakes many experienced fly-fishers make. Supplementing her methods are tales that illustrate different mistakes made on the water with her suggested correction for each mistake. Taking these suggestions to heart will provide you with that “ah-ha!” moment you’ve been waiting for. As a guide, Low sees the same mistakes being made over and over again. Now you can see them too with this must-have resource. More fish, bigger fish, better fish—whatever the goal, the experienced and novice angler will find meaningful advice for greater fishing success.