Foundation Actionscript 3 0 Image Effects


Foundation Actionscript 3 0 Image Effects
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Foundation Actionscript 3 0 Image Effects


Foundation Actionscript 3 0 Image Effects
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Author : Gerald YardFace
language : en
Publisher: Apress
Release Date : 2009-07-25

Foundation Actionscript 3 0 Image Effects written by Gerald YardFace and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-25 with Computers categories.


Foundation ActionScript 3.0 Image Effects discusses the ins and outs of graphical manipulation through code of all the different elements available in a Flash project, from vectors to bitmaps to videos, from animated text effects to dynamic video filters. Flash 8 introduced a vast array of image features, such as blend modes and filters as well as ActionScript's powerful BitmapData object, and this book covers all those effects in their CS4 form, as well as the graphical options that are available, such as the Pixel Bender Toolkit. It also details the many possible effects that can be achieved and the associated practical applications, with a focus on strong object-oriented programming methodologies to make the code more modular and reusable across projects. Gives detailed information on all of the image manipulation abilities of Flash CS4 Covers complex technology, such as the Pixel Bender Toolkit There is no other book like it, covering the same topics in as much depth



Foundation Actionscript 3


Foundation Actionscript 3
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Author : Paul Milbourne
language : en
Publisher: Apress
Release Date : 2014-12-02

Foundation Actionscript 3 written by Paul Milbourne and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-02 with Computers categories.


ActionScript 3 is a full-fledged programming language, with complete object-oriented capabilities, event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are just starting out on the road to computer programming and animation or an experienced developer who wants to learn a new language, you’ll find all you need to know in Foundation ActionScript 3. Starting with the fundamentals, you’ll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you’ve learned and introduce some additional advanced techniques. You’ll gain a solid understanding of the exciting world of ActionScript 3 and see how everything fits together, so you’ll be able to build your own professional applications. The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quickly. With this book as your guide, you’ll be creating killer Flash applications before you know it.



Foundation Actionscript 3 0 Animation


Foundation Actionscript 3 0 Animation
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Author : Keith Peters
language : en
Publisher: Apress
Release Date : 2007-05-25

Foundation Actionscript 3 0 Animation written by Keith Peters and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-05-25 with Computers categories.


This is the first definitive and authoritative book available on ActionScript 3 animation techniques. ActionScript animation is a very popular discipline for Flash developers to learn. The essential skill set has been learned by many Flash developers through the first edition of this book. This has now been updated to ActionScript 3, Adobe's new and improved scripting language. All of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3's new features, including the display list and new event architecture. The code can be used with the Flash 9 IDE, Flex Builder 2, or the free Flex 2 SDK.



Physics For Flash Games Animation And Simulations


Physics For Flash Games Animation And Simulations
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Author : Adrian Dobre
language : en
Publisher: Apress
Release Date : 2012-01-31

Physics For Flash Games Animation And Simulations written by Adrian Dobre and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-31 with Computers categories.


Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations. Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically realistic simulations (as opposed to animations that look roughly right) Packed full of practical examples of how physics can be applied to your own games and applications Addresses the diverse needs of game developers, animators, artists, and e-learning developers The book assumes a basic knowledge of ActionScript and Flash. However, no previous knowledge of physics is required—only some very basic math skills. The authors present everything from basic principles to advanced concepts, so you'll be able to follow the logic and easily adapt the principles to your own applications. The book builds on your physics knowledge, enabling you to create not only visual effects, but also more complex models and simulations.



Foundation Game Design With Actionscript 3 0


Foundation Game Design With Actionscript 3 0
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Author : Rex van der Spuy
language : en
Publisher: Apress
Release Date : 2012-03-28

Foundation Game Design With Actionscript 3 0 written by Rex van der Spuy and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-28 with Computers categories.


In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use. We’ve all sneaked the odd five minutes here or there playing the latest Flash game that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with ActionScript 3.0 is to take you, even if you’ve minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies—to the point where you'll have the skills to independently design any conceivable 2D game using Flash and ActionScript. Foundation Game Design with ActionScript 3.0 is a non-technical one-stop shop for all the most important skills and techniques a beginning game designer needs to build games with Flash from scratch. Whether you're creating quick blasts of viral amusement, or more in-depth action or adventure titles, this is the book for you. Focused and friendly introduction to designing games with Flash and ActionScript Detailed case studies of Flash games Essential techniques for building games, with each chapter gently building on the skills of preceding chapters Modern best practices and new content on ActionScript 3.0 Also covers asset creation in Photoshop and Illustrator



Foundation Actionscript For Macromedia Flash Mx


Foundation Actionscript For Macromedia Flash Mx
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Author : Ben Renow-Clarke
language : en
Publisher: Apress
Release Date : 2013-11-11

Foundation Actionscript For Macromedia Flash Mx written by Ben Renow-Clarke and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-11-11 with Computers categories.


With the release of Flash MX, scripting in Flash moved from being a desirable asset to an essential skill in the world of web design. ActionScript is, quite simply, the center of power in Flash, and it's no surprise that most of the advances in Flash MX are script-centric. Flash is a design tool, and ActionScript can easily scare designers. This book is for anyone who has ever looked in awe at a cutting-edge Flash site, then taken a look at some code, and run in the other direction. Learning ActionScript with friends of ED will not turn you into a boring programmer, it will turn you into someone who finally has the power to achieve what they want with their web design. This book will take you from knowing nothing about ActionScript to a firm knowledge that will allow you to exercise a previously unimaginable amount of power over your flash movies. It does this with fully-0worked examples throughout, and a case study that will leave you with a cutting-edge Flash site by the end of the book. The book assumes no previous knowledge of code or ActionScript, but does assume that you know the basics of the Flash interface, and have maybe created some basic timeline-based movies with tweens and so on. (If you're totally new to Flash, then you might want to take a look at friends of ED's acclaimed Foundation Flash MX, or at the more visually-oriented Flash MX Express.) This is no simple re-write of the first edition of iFoundation ActionScript



Foundation Actionscript For Flash Mx 2004


Foundation Actionscript For Flash Mx 2004
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Author : Sham Bhangal
language : en
Publisher: Apress
Release Date : 2005-04-22

Foundation Actionscript For Flash Mx 2004 written by Sham Bhangal and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-04-22 with Computers categories.


* Practically orientated, and assumes no previous knowledge of coding, making sure that the reader can actually use ActionScript to build a working website via real and detailed examples and case studies. * Previous best seller—successful writing style and tone from an author that has proved to be popular with readers of previous editions. In fact, this is the middle book in an integrated three-book Flash series from Beginner to Advanced, all written/co-written by the same author (Foundation Flash, Foundation ActionScript, and the Designer’s ActionScript Reference) – no other publisher provides this sort of unbroken coverage from a single voice. * Covers both Flash MX 2004 and Flash MX Professional 2004.



Foundation Flash Cs3 Video


Foundation Flash Cs3 Video
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Author : Adam Thomas
language : en
Publisher: Apress
Release Date : 2008-07-09

Foundation Flash Cs3 Video written by Adam Thomas and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-09 with Computers categories.


Flash is one of the most popular ways in recent years to create interactive video content for the Web. With the new release, Flash CS3, it is set to increase in popularity even more, with more exciting features for developers to use in their applications. This book is an update to the critically-acclaimed Foundation Flash 8 Video, with many new examples added, and code updated to ActionScript 3.0. It provides developers with an essential, accessible guide to getting the most out of their Flash CS3 video applications.



Foundation Actionscript For Flash 8


Foundation Actionscript For Flash 8
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Author : Kristian Besley
language : en
Publisher: Apress
Release Date : 2006-12-06

Foundation Actionscript For Flash 8 written by Kristian Besley and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-12-06 with Computers categories.


Supports Flash 8, due later this year; will be a huge market Provides professional best practices—strong emphasis on planning, documentation, and adhering to strict and clean coding from the outset Teaches you to create dynamic, reusable rich-client web applications and services



Digital Foundations


Digital Foundations
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Author : xtine burrough
language : en
Publisher: Peachpit Press
Release Date : 2008-12-11

Digital Foundations written by xtine burrough and has been published by Peachpit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-12-11 with categories.


Fuses design fundamentals and software training into one cohesive book! The only book to teach Bauhaus design principles alongside basic digital tools of Adobe's Creative Suite, including the recently released Adobe CS4 Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design trade schools. Lessons are timed to be used in 50-minute class sessions. Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software. Consequently, the design software training exercise is often a lost opportunity for visual learning. Digital Foundations reinvigorates software training by integrating Bauhaus design exercises into tutorials fusing design fundamentals and core Adobe Creative Suite methodologies. The result is a cohesive learning experience. Design topics and principles include: Composition; Symmetry and Asymmetry; Gestalt; Appropriation; The Bauhaus Basic Course Approach; Color Theory; The Grid; Scale, Hierarchy and Collage; Tonal Range; Elements of Motion. Digital Foundations is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA, the professional association for design.