From Barbie To Mortal Kombat


From Barbie To Mortal Kombat
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From Barbie To Mortal Kombat


From Barbie To Mortal Kombat
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Author : Justine Cassell
language : en
Publisher: MIT Press
Release Date : 2000-02-28

From Barbie To Mortal Kombat written by Justine Cassell and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-02-28 with Social Science categories.


Girls and computer games—and the movement to overcome the stereotyping that dominates the toy aisles. Many parents worry about the influence of video games on their children's lives. The game console may help to prepare children for participation in the digital world, but at the same time it socializes boys into misogyny and excludes girls from all but the most objectified positions. The new "girls' games" movement has addressed these concerns. Although many people associate video games mainly with boys, the girls games' movement has emerged from an unusual alliance between feminist activists (who want to change the "gendering" of digital technology) and industry leaders (who want to create a girls' market for their games). The contributors to From Barbie® to Mortal Kombat explore how assumptions about gender, games, and technology shape the design, development, and marketing of games as industry seeks to build the girl market. They describe and analyze the games currently on the market and propose tactical approaches for avoiding the stereotypes that dominate most toy store aisles. The lively mix of perspectives and voices includes those of media and technology scholars, educators, psychologists, developers of today's leading games, industry insiders, and girl gamers. Contributors Aurora, Dorothy Bennett, Stephanie Bergman, Cornelia Brunner, Mary Bryson, Lee McEnany Caraher, Justine Cassell, Suzanne de Castell, Nikki Douglas, Theresa Duncan, Monica Gesue, Michelle Goulet, Patricia Greenfield, Margaret Honey, Henry Jenkins, Cal Jones, Yasmin Kafai, Heather Kelley, Marsha Kinder, Brenda Laurel, Nancie Martin, Aliza Sherman, Kaveri Subrahmanyam



From Barbie To Mortal Kombat


From Barbie To Mortal Kombat
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Author : Justine Cassell
language : en
Publisher:
Release Date : 2000

From Barbie To Mortal Kombat written by Justine Cassell and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computer games categories.




Beyond Barbie And Mortal Kombat


Beyond Barbie And Mortal Kombat
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Author : Yasmin B. Kafai
language : en
Publisher: MIT Press
Release Date : 2011-02-25

Beyond Barbie And Mortal Kombat written by Yasmin B. Kafai and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-25 with Computers categories.


Girls and women as game players and game designers in the new digital landscape of massively multiplayer online games, “second lives,” “modding,” serious games, and casual games. Ten years after the groundbreaking From Barbie to Mortal Kombat highlighted the ways gender stereotyping and related social and economic issues permeate digital game play, the number of women and girl gamers has risen considerably. Despite this, gender disparities remain in gaming. Women may be warriors in World of Warcraft, but they are also scantily clad “booth babes” whose sex appeal is used to promote games at trade shows. Player-generated content has revolutionized gaming, but few games marketed to girls allow “modding” (game modifications made by players). Gender equity, the contributors to Beyond Barbie and Mortal Kombat argue, requires more than increasing the overall numbers of female players. Beyond Barbie and Mortal Kombat brings together new media theorists, game designers, educators, psychologists, and industry professionals, including some of the contributors to the earlier volume, to look at how gender intersects with the broader contexts of digital games today: gaming, game industry and design, and serious games. The contributors discuss the rise of massively multiplayer online games (MMOs) and the experience of girl and women players in gaming communities; the still male-dominated gaming industry and the need for different perspectives in game design; and gender concerns related to emerging serious games (games meant not only to entertain but also to educate, persuade, or change behavior). In today's game-packed digital landscape, there is an even greater need for games that offer motivating, challenging, and enriching contexts for play to a more diverse population of players. Contributors Cornelia Brunner, Shannon Campe, Justine Cassell, Mia Consalvo, Jill Denner, Mary Flanagan, Janine Fron, Tracy Fullerton, Elisabeth Hayes, Carrie Heeter, Kristin Hughes, Mimi Ito, Henry Jenkins III, Yasmin B. Kafai, Caitlin Kelleher, Brenda Laurel, Nicole Lazzaro, Holin Lin, Jacki Morie, Helen Nissenbaum, Celia Pearce, Caroline Pelletier, Jennifer Y. Sun, T. L. Taylor, Brian Winn, Nick YeeInterviews with Nichol Bradford, Brenda Braithwaite, Megan Gaiser, Sheri Graner Ray, Morgan Romine



Diversifying Barbie And Mortal Kombat Intersectional Perspectives And Inclusive Designs In Gaming


Diversifying Barbie And Mortal Kombat Intersectional Perspectives And Inclusive Designs In Gaming
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Author : Yasmin B. Kafai
language : en
Publisher: Lulu.com
Release Date : 2017-03-21

Diversifying Barbie And Mortal Kombat Intersectional Perspectives And Inclusive Designs In Gaming written by Yasmin B. Kafai and has been published by Lulu.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-21 with Masculinity in popular culture categories.


In Diversifying Barbie and Mortal Kombat, the third edited volume in the series that includes From Barbie to Mortal Kombat and Beyond Barbie and Mortal Kombat, we expand the discussions on gender, race, and sexuality in gaming. We include intersectional perspectives on the experiences of diverse players, non-players and designers and promote inclusive designs for broadening access and participation in gaming, design and development. Contributors from media studies, gender studies, game studies, educational design, learning sciences, computer science, and game development examine who plays, how they play, where and what they play, why they play (or choose not to play), and with whom they play. This volume further explores how we can diversify access, participation and design for more inclusive play and learning.



Beyond Barbie And Mortal Kombat New Perspectives On Gender And Gaming


Beyond Barbie And Mortal Kombat New Perspectives On Gender And Gaming
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Author : Yasmin B. Kafai
language : en
Publisher:
Release Date : 2008

Beyond Barbie And Mortal Kombat New Perspectives On Gender And Gaming written by Yasmin B. Kafai and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with categories.




Rethinking Media Change


Rethinking Media Change
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Author : David Thorburn
language : en
Publisher: MIT Press
Release Date : 2004-09-17

Rethinking Media Change written by David Thorburn and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-09-17 with Computers categories.


The essays in Rethinking Media Change center on a variety of media forms at moments of disruption and cultural transformation. The editors' introduction sketches an aesthetics of media transition—patterns of development and social dispersion that operate across eras, media forms, and cultures. The book includes case studies of such earlier media as the book, the phonograph, early cinema, and television. It also examines contemporary digital forms, exploring their promise and strangeness. A final section probes aspects of visual culture in such environments as the evolving museum, movie spectaculars, and "the virtual window." The contributors reject apocalyptic scenarios of media revolution, demonstrating instead that media transition is always a mix of tradition and innovation, an accretive process in which emerging and established systems interact, shift, and collude with one another.



Confronting The Challenges Of Participatory Culture


Confronting The Challenges Of Participatory Culture
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Author : Henry Jenkins
language : en
Publisher: MIT Press
Release Date : 2009-06-05

Confronting The Challenges Of Participatory Culture written by Henry Jenkins and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-05 with Technology & Engineering categories.


Many teens today who use the Internet are actively involved in participatory cultures—joining online communities (Facebook, message boards, game clans), producing creative work in new forms (digital sampling, modding, fan videomaking, fan fiction), working in teams to complete tasks and develop new knowledge (as in Wikipedia), and shaping the flow of media (as in blogging or podcasting). A growing body of scholarship suggests potential benefits of these activities, including opportunities for peer-to-peer learning, development of skills useful in the modern workplace, and a more empowered conception of citizenship. Some argue that young people pick up these key skills and competencies on their own by interacting with popular culture; but the problems of unequal access, lack of media transparency, and the breakdown of traditional forms of socialization and professional training suggest a role for policy and pedagogical intervention. This report aims to shift the conversation about the "digital divide" from questions about access to technology to questions about access to opportunities for involvement in participatory culture and how to provide all young people with the chance to develop the cultural competencies and social skills needed. Fostering these skills, the authors argue, requires a systemic approach to media education; schools, afterschool programs, and parents all have distinctive roles to play. The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning



Beyond Choices


Beyond Choices
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Author : Miguel Sicart
language : en
Publisher: MIT Press
Release Date : 2013-09-06

Beyond Choices written by Miguel Sicart and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-06 with Games & Activities categories.


How computer games can be designed to create ethically relevant experiences for players. Today's blockbuster video games—and their never-ending sequels, sagas, and reboots—provide plenty of excitement in high-resolution but for the most part fail to engage a player's moral imagination. In Beyond Choices, Miguel Sicart calls for a new generation of video and computer games that are ethically relevant by design. In the 1970s, mainstream films—including The Godfather, Apocalypse Now, Raging Bull, and Taxi Driver—filled theaters but also treated their audiences as thinking beings. Why can't mainstream video games have the same moral and aesthetic impact? Sicart argues that it is time for games to claim their place in the cultural landscape as vehicles for ethical reflection. Sicart looks at games in many manifestations: toys, analog games, computer and video games, interactive fictions, commercial entertainments, and independent releases. Drawing on philosophy, design theory, literary studies, aesthetics, and interviews with game developers, Sicart provides a systematic account of how games can be designed to challenge and enrich our moral lives. After discussing such topics as definition of ethical gameplay and the structure of the game as a designed object, Sicart offers a theory of the design of ethical game play. He also analyzes the ethical aspects of game play in a number of current games, including Spec Ops: The Line, Beautiful Escape: Dungeoneer, Fallout New Vegas, and Anna Anthropy's Dys4Ia. Games are designed to evoke specific emotions; games that engage players ethically, Sicart argues, enable us to explore and express our values through play.



Democracy And New Media


Democracy And New Media
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Author : Henry Jenkins
language : en
Publisher: MIT Press
Release Date : 2004

Democracy And New Media written by Henry Jenkins and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Essays on the promise and dangers of the Internet for democracy.



Marginalized Masculinities


Marginalized Masculinities
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Author : Chris Haywood
language : en
Publisher: Routledge
Release Date : 2017-04-07

Marginalized Masculinities written by Chris Haywood and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-07 with Social Science categories.


Across Europe we are witnessing a series of events that are drawing upon representations of men and masculinity that are rupturing the social fabric of everyday life. For example, media reports of social unrest, misogynous hate crime, religious extremism, drug trafficking and political Far Right mobilization often have been at the centre of the discussion the figure of the apathetic, disenchanted, socially excluded young man. Marginalized Masculinities explores how men in precarious positions in different countries and social contexts understand and experience their masculinities, focusing on men who are viewed as being marginal in a range of fields in society including the family, work, the media and school. By focusing on atypical or marginal masculinities in each subfield, Haywood and Johansson provide an informed understanding of what it means to experience marginalization. Indeed, within this enlightening volume the chapters engage with the issue of whether it is necessary to name ‘a’ dominant masculinity in order to make sense of and understand the nature of marginalized masculinity. This insightful title will be of interest to researchers, undergraduates and postgraduates interested in fields such as Gender Studies, International Studies, Comparative Studies and Men Studies.