Frontiers In Software Engineering Education

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Frontiers In Software Engineering Education
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Author : Jean-Michel Bruel
language : en
Publisher: Springer Nature
Release Date : 2020-08-11
Frontiers In Software Engineering Education written by Jean-Michel Bruel and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-11 with Computers categories.
This book constitutes invited papers from the First International Workshop on Frontiers in Software Engineering Education, FISEE 2019, which took place during November 11-13, 2019, at the Château de Villebrumier, France. The 25 papers included in this volume were considerably enhanced after the conference and during two different peer-review phases. The contributions cover a wide range of problems in teaching software engineering and are organized in the following sections: Course experience; lessons learnt; curriculum and course design; competitions and workshops; empirical studies, tools and automation; globalization of education; and learning by doing. The final part "TOOLS Workshop: Artificial and Natural Tools (ANT)" contains submissions presented at a different, but related, workshop run at Innopolis University (Russia) in the context of the TOOLS 2019 conference. FISEE 2019 is part of a series of scientific events held at the new LASER center in Villebrumier near Montauban and Toulouse, France.
Frontiers In Software Engineering Education
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Author : Alfredo Capozucca
language : en
Publisher: Springer
Release Date : 2024-01-08
Frontiers In Software Engineering Education written by Alfredo Capozucca and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-01-08 with Computers categories.
This book constitutes invited papers from the Second International Workshop on Frontiers in Software Engineering Education, FISEE 2023, which took place at the Château de Villebrumier, France, during January 23-25, 2023. The Editorial and the 8 papers included in this volume were considerably enhanced after the conference and during two different peer-review phases. The contributions cover the main topics of the workshop: education in technology and technology for education; new (and fearless) ideas on education; adjustments in teaching during pandemic: experience reports; models for class development; how to design learning objectives and outcomes; labs and practical sessions: how to conduct them; curriculum development; course design; quality course assessment; long-life studies in education; empirical research in SE education; experiences in starting-up new educational systems; blended education. FISEE 2023 is part of a series of scientific events held at the new LASER center in Villebrumier near Montauban and Toulouse, France.
Engineering Education
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Author : John Heywood
language : en
Publisher: John Wiley and Sons
Release Date : 2005-12-12
Engineering Education written by John Heywood and has been published by John Wiley and Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-12-12 with Education categories.
A synthesis of nearly 2,000 articles to help make engineers better educators While a significant body of knowledge has evolved in the field of engineering education over the years, much of the published information has been restricted to scholarly journals and has not found a broad audience. This publication rectifies that situation by reviewing the findings of nearly 2,000 scholarly articles to help engineers become better educators, devise more effective curricula, and be more effective leaders and advocates in curriculum and research development. The author's first objective is to provide an illustrative review of research and development in engineering education since 1960. His second objective is, with the examples given, to encourage the practice of classroom assessment and research, and his third objective is to promote the idea of curriculum leadership. The publication is divided into four main parts: Part I demonstrates how the underpinnings of education—history, philosophy, psychology, sociology—determine the aims and objectives of the curriculum and the curriculum's internal structure, which integrates assessment, content, teaching, and learning Part II focuses on the curriculum itself, considering such key issues as content organization, trends, and change. A chapter on interdisciplinary and integrated study and a chapter on project and problem-based models of curriculum are included Part III examines problem solving, creativity, and design Part IV delves into teaching, assessment, and evaluation, beginning with a chapter on the lecture, cooperative learning, and teamwork The book ends with a brief, insightful forecast of the future of engineering education. Because this is a practical tool and reference for engineers, each chapter is self-contained and may be read independently of the others. Unlike other works in engineering education, which are generally intended for educational researchers, this publication is written not only for researchers in the field of engineering education, but also for all engineers who teach. All readers acquire a host of practical skills and knowledge in the fields of learning, philosophy, sociology, and history as they specifically apply to the process of engineering curriculum improvement and evaluation.
Software Engineering Effective Teaching And Learning Approaches And Practices
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Author : Ellis, Heidi J.C.
language : en
Publisher: IGI Global
Release Date : 2008-10-31
Software Engineering Effective Teaching And Learning Approaches And Practices written by Ellis, Heidi J.C. and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-10-31 with Computers categories.
Over the past decade, software engineering has developed into a highly respected field. Though computing and software engineering education continues to emerge as a prominent interest area of study, few books specifically focus on software engineering education itself. Software Engineering: Effective Teaching and Learning Approaches and Practices presents the latest developments in software engineering education, drawing contributions from over 20 software engineering educators from around the globe. Encompassing areas such as student assessment and learning, innovative teaching methods, and educational technology, this much-needed book greatly enhances libraries with its unique research content.
Overcoming Challenges In Software Engineering Education Delivering Non Technical Knowledge And Skills
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Author : Yu, Liguo
language : en
Publisher: IGI Global
Release Date : 2014-03-31
Overcoming Challenges In Software Engineering Education Delivering Non Technical Knowledge And Skills written by Yu, Liguo and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-31 with Computers categories.
Computer science graduates often find software engineering knowledge and skills are more in demand after they join the industry. However, given the lecture-based curriculum present in academia, it is not an easy undertaking to deliver industry-standard knowledge and skills in a software engineering classroom as such lectures hardly engage or convince students. Overcoming Challenges in Software Engineering Education: Delivering Non-Technical Knowledge and Skills combines recent advances and best practices to improve the curriculum of software engineering education. This book is an essential reference source for researchers and educators seeking to bridge the gap between industry expectations and what academia can provide in software engineering education.
Innovative Trends In Personalized Software Engineering And Information Systems
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Author : C. Troussas
language : en
Publisher: IOS Press
Release Date : 2020-08-04
Innovative Trends In Personalized Software Engineering And Information Systems written by C. Troussas and has been published by IOS Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-08-04 with Computers categories.
This book, Innovative Trends in Personalized Software Engineering and Information Systems – The Case of Intelligent and Adaptive E-learning Systems, studies the development of personalized and knowledge-based systems with the purpose of developing fully-automated adaptive software, mainly focusing on enhancing digital learning. The authors cover several integral phases of software engineering and their application in the effective implementation of sophisticated learning technology systems. Systems development and systems evaluation, tailored to adaptive e-learning, are examined in depth. More specifically, intelligent and knowledge-based techniques, such as artificial neural networks, fuzzy logic, genetic algorithms, pattern recognition, learning analytics and data mining, as well as evaluation frameworks adapted to digital learning software are presented. This publication will be of interest to scientists from various disciplines, including computer science, artificial intelligence, education and psychology, and will help researchers working in computer science and engineering to build intelligent and adaptive learning technology systems by employing personalization techniques while following the basic concepts of software engineering and information systems. It will also serve as a valuable tool for junior and senior scientists, supporting their research activities in the field of personalized and knowledge-based software engineering, and instructors will be able to use the book as a guide to the effective design and development of intelligent systems in education.
Intelligent Sustainable Systems
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Author : Atulya K. Nagar
language : en
Publisher: Springer Nature
Release Date : 2024-03-07
Intelligent Sustainable Systems written by Atulya K. Nagar and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-03-07 with Computers categories.
This book provides insights of World Conference on Smart Trends in Systems, Security and Sustainability (WS4 2023) which is divided into different sections such as Smart IT Infrastructure for Sustainable Society; Smart Management Prospective for Sustainable Society; Smart Secure Systems for Next Generation Technologies; Smart Trends for Computational Graphics and Image Modeling; and Smart Trends for Biomedical and Health Informatics. The proceedings is presented in four volumes. The book is helpful for active researchers and practitioners in the field.
Soft Computing In Data Science
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Author : Bee Wah Yap
language : en
Publisher: Springer
Release Date : 2018-12-10
Soft Computing In Data Science written by Bee Wah Yap and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-10 with Computers categories.
This book constitutes the refereed proceedings of the 4th International Conference on Soft Computing in Data Science, SCDS 2018, held in Bangkok, Thailand, in August 2018. The 30 revised full papers presented were carefully reviewed and selected from 75 submissions. The papers are organized in topical sections on machine and deep learning, image processing, financial and fuzzy mathematics, optimization algorithms, data and text analytics, data visualization.
Advances In Software Engineering Education And E Learning
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Author : Hamid R. Arabnia
language : en
Publisher: Springer Nature
Release Date : 2021-09-09
Advances In Software Engineering Education And E Learning written by Hamid R. Arabnia and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-09 with Technology & Engineering categories.
This book presents the proceedings of four conferences: The 16th International Conference on Frontiers in Education: Computer Science and Computer Engineering + STEM (FECS'20), The 16th International Conference on Foundations of Computer Science (FCS'20), The 18th International Conference on Software Engineering Research and Practice (SERP'20), and The 19th International Conference on e-Learning, e-Business, Enterprise Information Systems, & e-Government (EEE'20). The conferences took place in Las Vegas, NV, USA, July 27-30, 2020 as part of the larger 2020 World Congress in Computer Science, Computer Engineering, & Applied Computing (CSCE'20), which features 20 major tracks. Authors include academics, researchers, professionals, and students. This book contains an open access chapter entitled, "Advances in Software Engineering, Education, and e-Learning". Presents the proceedings of four conferences as part of the 2020 World Congress in Computer Science, Computer Engineering, & Applied Computing (CSCE'20); Includes the tracks Computer Engineering + STEM, Foundations of Computer Science, Software Engineering Research, and e-Learning, e-Business, Enterprise Information Systems, & e-Government; Features papers from FECS'20, FCS'20, SERP'20, EEE'20, including one open access chapter.
Software Engineering Perspectives In Computer Game Development
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Author : Kendra M. L. Cooper
language : en
Publisher: CRC Press
Release Date : 2021-07-05
Software Engineering Perspectives In Computer Game Development written by Kendra M. L. Cooper and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-05 with Computers categories.
Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular culture today. A summary is provided of the latest peer-reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, and journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. As an ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives. Key Features: Includes contributions from leading academic experts in the community Presents a current collection of emerging research at the intersection of games and software engineering Considers the interdisciplinary field from two broad perspectives: software engineering methods for game development and serious games for software engineering education Provides a snapshot of the recent literature (i.e., 2015-2020) on game development from software engineering perspectives