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Frontiers Of Human Centered Computing Online Communities And Virtual Environments


Frontiers Of Human Centered Computing Online Communities And Virtual Environments
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Frontiers Of Human Centered Computing Online Communities And Virtual Environments


Frontiers Of Human Centered Computing Online Communities And Virtual Environments
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Author : Rae Earnshaw
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Frontiers Of Human Centered Computing Online Communities And Virtual Environments written by Rae Earnshaw and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Rae Earnshawand John A. Vince --_. . _----- 1 Introduction The USPresident's Information Technology Advisory Committee (PITAC)recently advised the US Senate of the strategic importance of investing in IT for the 21st century, particularlyin the areas of software,human-computer interaction, scalable information infrastructure, high-end computing and socioeconomic issues [1]. Research frontiers ofhuman-computer interaction include the desire that interac tion be more centered around human needs and capabilities, and that the human environment be considered in virtual environments and in other contextual infor mation-processing activities. The overall goal is to make users more effective in their information or communication tasks by reducing learning times, speeding performance, lowering error rates, facilitating retention and increasing subjective satisfaction. Improved designs can dramatically increase effectiveness for users, who range from novices to experts and who have diverse cultures with varying educational backgrounds. Their lives could be made more satisfying, their work safer, their learning easier and their health better.



Frontiers Of Human Centered Computing Online Communities And Virtual Environments


Frontiers Of Human Centered Computing Online Communities And Virtual Environments
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Author : Rae Earnshaw
language : en
Publisher: Springer Science & Business Media
Release Date : 2001-02-26

Frontiers Of Human Centered Computing Online Communities And Virtual Environments written by Rae Earnshaw and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-02-26 with Computers categories.


This volume presents the results of a joint National Science Foundation and European Commission Workshop which was set up to identify the future key strategic research directions in the areas of human-centred interaction, online communities and virtual environments.



The Automated Self


The Automated Self
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Author : Edmundo Balsemão Pires
language : en
Publisher: Bloomsbury Publishing PLC
Release Date : 2024-12-17

The Automated Self written by Edmundo Balsemão Pires and has been published by Bloomsbury Publishing PLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-12-17 with Philosophy categories.


The Automated Self explores meta-theoretical issues in the philosophy of artificial intelligence, combining it with themes from philosophy of science and technology, media and communication studies, and ethics. Balsemão-Pires provides an integrated view of contemporary problems of AI including the theoretical premises and discussions on the meaning, functioning and social uses of cognitive machines, the recent ethical and legal challenges on privacy, interpretability, and data ownership, passing through a careful discussion of the media embedment of the new technologies, and the uses of algorithms in the production and consumption of art.



Universal Access Theoretical Perspectives Practice And Experience


Universal Access Theoretical Perspectives Practice And Experience
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Author : Noelle Carbonell
language : en
Publisher: Springer Science & Business Media
Release Date : 2003-02-25

Universal Access Theoretical Perspectives Practice And Experience written by Noelle Carbonell and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-02-25 with Business & Economics categories.


This book constitutes the thoroughly refereed post-proceedings of the 7th ERCIM Workshop on User Interfaces for All, held in Paris, France, in October 2002. The 40 revised full papers presented were carefully reviewed and selected during two rounds of refereeing and revision. The papers are organized in topical sections on user interfaces for all: accessibility issues, user interfaces for all: design and assessment, towards an information society for all, novel interaction paradigms: new modalities and dialogue style, novel interaction paradigms: accessibility issues, and mobile computing: design and evaluation.



Emerging Social Computing Techniques


Emerging Social Computing Techniques
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Author : Matthew N. O. Sadiku
language : en
Publisher: AuthorHouse
Release Date : 2022-07-26

Emerging Social Computing Techniques written by Matthew N. O. Sadiku and has been published by AuthorHouse this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-07-26 with Education categories.


We are in the era of computing. Computing is experiencing its most exciting moments in history, permeating nearly all areas of human activities. Computing is any activity that involves using computers. It includes designing and building hardware and software systems for a wide range of purposes. It has resulted in deep changes in infrastructures and development practices of computing. It is a critically important, integral component of modern life. Advancement in technology has led to several computing schemes such as cloud computing, grid computing, green computing, DNA computing, soft computing, organic computing, etc. This book covers the most important 70 computing techniques. It is divided into three volumes to cover all the topics. This is the third volume and it has 21 chapters. The book is a friendly introduction to various computing techniques. The presentation is clear, succinct, and informal, without proofs or rigorous definitions. The book provides researchers, students, and professionals a comprehensive introduction, applications, benefits, and challenges for each computing technology.



Research And Development In Digital Media


Research And Development In Digital Media
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Author : Rae Earnshaw
language : en
Publisher: Springer
Release Date : 2018-01-30

Research And Development In Digital Media written by Rae Earnshaw and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-30 with Computers categories.


This book presents an overview of the technical underpinnings in the field of digital media. This includes theory, imaging, big data, interaction, and the research and development that is needed in order to make digital media interfaces more natural and easy to use. Grant funding sources for R & D are detailed and current priority areas are summarized. Developments in the relevant commercial areas are also reviewed. This is Professor Earnshaw’s fifth book in the series on digital media and its applications and creative uses. These books explain the significance and importance of digital media and how it has developed and advanced.They also explore the impact digital media is having on a range of domains including art and design, the creative industries, visual analytics, big data, and digital humanities.The convergence of IT, telecommunications and media is bringing about a revolution in the way information is being collected, stored, accessed and distributed. Digital media is expected to play an increasing role in these processes. State of the art digital technologies are increasingly utilized in order to deliver to the user requirements and also to be effective and efficient in this delivery, given the increasing demands by users and other third parties involved in the content creation and service delivery pipeline. Research and Development in Digital Media will be invaluable for readers that want a summary of the technical research and development aspects of digital media, how such work is being funded, and the kind of changes in digital media provision that may result.



Virtual Reality And Augmented Reality


Virtual Reality And Augmented Reality
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Author : Bruno Arnaldi
language : en
Publisher: John Wiley & Sons
Release Date : 2018-05-08

Virtual Reality And Augmented Reality written by Bruno Arnaldi and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-08 with Computers categories.


Virtual and Augmented Reality have existed for a long time but were stuck to the research world or to some large manufacturing companies. With the appearance of low-cost devices, it is expected a number of new applications, including for the general audience. This book aims at making a statement about those novelties as well as distinguishing them from the complexes challenges they raise by proposing real use cases, replacing those recent evolutions through the VR/AR dynamic and by providing some perspective for the years to come.



Intelligent Adaptation And Personalization Techniques In Computer Supported Collaborative Learning


Intelligent Adaptation And Personalization Techniques In Computer Supported Collaborative Learning
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Author : Thanasis Daradoumis
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-03-14

Intelligent Adaptation And Personalization Techniques In Computer Supported Collaborative Learning written by Thanasis Daradoumis and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-03-14 with Computers categories.


Adaptation and personalization have been extensively studied in CSCL research community aiming to design intelligent systems that adaptively support eLearning processes and collaboration. Yet, with the fast development in Internet technologies, especially with the emergence of new data technologies and the mobile technologies, new opportunities and perspectives are opened for advanced adaptive and personalized systems. Adaptation and personalization are posing new research and development challenges to nowadays CSCL systems. In particular, adaptation should be focused in a multi-dimensional way (cognitive, technological, context-aware and personal). Moreover, it should address the particularities of both individual learners and group collaboration. As a consequence, the aim of this book is twofold. On the one hand, it discusses the latest advances and findings in the area of intelligent adaptive and personalized learning systems. On the other hand it analyzes the new implementation perspectives for intelligent adaptive learning and collaborative systems that are brought by the advances in scripting languages, IMS LD, educational modeling languages and learning activity management systems. Given the variety of learning needs as well as the existence of different technological solutions, the book exemplifies the methodologies and best practices through several case studies and adaptive real-world collaborative learning scenarios, which show the advancement in the field of analysis, design and implementation of intelligent adaptive and personalized systems.



Agent Culture


Agent Culture
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Author : Sabine Payr
language : en
Publisher: CRC Press
Release Date : 2004-06-11

Agent Culture written by Sabine Payr and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-06-11 with Technology & Engineering categories.


This volume began with a workshop of the Austrian Research Institute for Artificial Intelligence held in 2001. Concerned with embodied agents as cultural objects and subjects, the book is divided into three parts. It begins by drawing attention to the cultural embeddedness of technology in general and agent design in particular, as a reminder that there cannot be an agent without culture. The section concludes that agent systems not only can be used to establish a shared understanding, but can also promote the diversity of understanding and identity. Part II consists of chapters dealing with design concepts and reflections on cross-cultural believability. It suggests how an agent's behavior may be adapted to the cultural context of application while maintaining consistency and describes an approach based on the OCC model--which is widely known and used in the embodied agents research community. Next, the section suggests that Affect Control Theory--an empirically-based, mathematically-elaborated perspective on microsociology--can be incorporated into agents in order to give them a capacity for normative role behaviors and emotional displays. Subsequent chapters pass on from more general considerations to the design and implementation of cross-cultural characters and present virtual character design from the perspective of the artist and the practitioner in stressing that corporate culture and audience culture(s) both guide the design choices, but the resulting culturally adapted agent is "handcrafted." It ends with a chapter that reports cross-cultural user studies made in the UK, Austria, and Croatia. Part III discusses the potential of agents as mediators in intercultural communication. It includes an overview of the ways in which embodied agents are and could be used to coach the acquisition of intercultural communication skills, followed by a chapter that suggests agents could be used to intentionally mold intercultural communication. The last chapter addresses the need for a shared sense of community in large-scale collaboration systems for multi-national organizations that transcends any one cultural orientation and that is truly multicultural.



Art Design And Technology Collaboration And Implementation


Art Design And Technology Collaboration And Implementation
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Author : Rae Earnshaw
language : en
Publisher: Springer
Release Date : 2017-05-30

Art Design And Technology Collaboration And Implementation written by Rae Earnshaw and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-30 with Computers categories.


This book examines how digital technology is being used to assist the artists and designers. The computer is able to store data and reproduce designs, thus facilitating the speed-up of the iterative process towards a final design which meets the objectives of the designer and the requirements of the user. Collaborative design enables the sharing of information across digital networks to produce designed objects in virtual spaces. Augmented and virtual reality techniques can be used to preview designs before they are finalized and implemented. Art and design have shaped the values, social structures, communications, and the culture of communities and civilisations. The direct involvement of artists and designers with their creative works has left a legacy enabling subsequent generations to understand more about their skills, their motivations, and their relationship to the wider world, and to see it from a variety of perspectives. This in turn causes the viewers of their works to reflect upon their meaning for today and the lasting value and implications of what has been created. Art installations are harnessing modern technology to process information and to display it. Such environments have also proved useful in engaging users and visitors with real-time images and interactive art.