Game Creation For Teens


Game Creation For Teens
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Game Creation For Teens


Game Creation For Teens
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Author : Jason Darby
language : en
Publisher: Cengage Learning
Release Date : 2008-02-21

Game Creation For Teens written by Jason Darby and has been published by Cengage Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-02-21 with Computers categories.


Get ready to make fun and exciting computer games, no programming required! Game Creation for Teens shows teens and other beginners how to make their very own awesome games using the Games Factory 2, a simple drag-and-drop game creation system. By the end of the book, you'll have made three amazing sample games and have the skills and information you need to make more games on your own. You'll start by exploring the different game genres and learning how to organize and develop your own game ideas before you begin creating. Then you'll learn about game creation fundamentals such as graphics settings, methods, and features, as well as how to use and record music and sound in games. Once you have the basics down, the book will introduce you to the Games Factory 2, including how to install it, important program terminology, and a walk-through of the important editors and screens you will use next when you create the three sample games in the book. Creating the games will help you explore and test out the functionality of the Games Factory 2 and build your skill set with the program. You'll finish up by learning how to add objects, pictures, and animation to your games to make them more interesting and dynamic, and even how to test and debug your games. Game Creation for Teens provides you with the information and techniques you need to make your game ideas a reality! Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.



Creating Adventure Games For Teens


Creating Adventure Games For Teens
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Author : Jason Darby
language : en
Publisher: Muska/Lipman
Release Date : 2013

Creating Adventure Games For Teens written by Jason Darby and has been published by Muska/Lipman this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computer adventure games categories.


If you're ready to learn all about making your own adventure games, CREATING ADVENTURE GAMES FOR TEENS is ready to show you how--and no prior programming skills are required! After being introduced to the history and principles of adventure game creation, learning what makes a good game, you'll immediately put your new knowledge into practice by making adventure games for the PC and web platforms. Using the latest version of Multimedia Fusion, the user-friendly drag-and-drop game and application creation program, CREATING ADVENTURE GAMES FOR TEENS will also teach you how to make text and graphic adventures, point and click graphic adventures games and the hugely popular hidden object adventure games--whether you're an experienced programmer or are just getting started this book will teach you all you need to know about adventure games. The book also includes instructions on how to make your own editors so you can quickly program your own your own games. With this book's easy, step-by-step instructions, you'll be on your way to creating great adventure games in no time.



Psp Game Creation For Teens


Psp Game Creation For Teens
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Author : Michael Duggan
language : en
Publisher: Muska/Lipman
Release Date : 2011

Psp Game Creation For Teens written by Michael Duggan and has been published by Muska/Lipman this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Computer games categories.


"This book is about designing computer art and games"--p. xi.



Game Programming For Teens


Game Programming For Teens
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Author : Maneesh Sethi
language : en
Publisher: Course Technology Ptr
Release Date : 2008

Game Programming For Teens written by Maneesh Sethi and has been published by Course Technology Ptr this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.


Utilizes a hands-on approach to the fundamental principles and techniques of game programming, covering such topics as graphics, BlitzMax, audio, and special effects as it takes readers step-by-step through the process of creating a simple game.



Making A Gamesalad For Teens


Making A Gamesalad For Teens
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Author : Michael Duggan
language : en
Publisher:
Release Date : 2013

Making A Gamesalad For Teens written by Michael Duggan and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with categories.


GameSalad is the fastest, easiest way to get started building games for Macs, PCs, iOS smart devices, and the Web. If you're a gamer who's ready to start building your own games, MAKING A GAMESALAD FOR TEENS is the book for you. In simple, step-by-step lessons, author Michael Duggan will show you how to build fun, engaging games from the ground up with GameSalad and share them with your friends via social networking. GameSalad, a free, web-based program, is easy enough for complete beginners to understand and use, but the skills it helps you build can provide a foundation for more advanced game-creation skills. No coding or programming skills are required. Pick up MAKING A GAMESALAD FOR TEENS and get started creating your own games today.



Understanding Kids Play And Interactive Design


Understanding Kids Play And Interactive Design
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Author : Mark Schlichting
language : en
Publisher: CRC Press
Release Date : 2019-09-23

Understanding Kids Play And Interactive Design written by Mark Schlichting and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-09-23 with Computers categories.


This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children’s interactive media and game designers. Key Features Provides practical detailing of how children's developmental needs and capabilities translate to specific design elements of a piece of media Serves as an invaluable reference for anyone who is designing interactive games for children (or adults) Detailed discussions of how children learn and how they play Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds



Designing Games For Children


Designing Games For Children
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Author : Carla Fisher
language : en
Publisher: CRC Press
Release Date : 2014-12-03

Designing Games For Children written by Carla Fisher and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-03 with Games & Activities categories.


When making games for kids, it’s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. Designing Games for Children, helps you understand these developmental needs of children and how to effectively apply them to games. Whether you’re a seasoned game designer, a children's media professional, or an instructor teaching the next generation of game designers, Designing Games for Children is the first book dedicated to service the specific needs of children's game designers. This is a hands-on manual of child psychology as it relates to game design and the common challenges designers face. Designing Games for Children is the definitive, comprehensive guide to making great games for kids, featuring: Guidelines and recommendations divided by the most common target audiences – babies and toddlers (0-2), preschoolers (3-5), early elementary students (6-8), and tweens (9-12). Approachable and actionable breakdown of child developmental psychology, including cognitive, physical, social, and emotional development, as it applies to game design Game design insights and guidelines for all aspects of game production, from ideation to marketing



Game Art For Teens


Game Art For Teens
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Author : Les Pardew
language : en
Publisher: Course Technology
Release Date : 2004

Game Art For Teens written by Les Pardew and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Games & Activities categories.


A guide to creating art for computer games includes a variety of projects with examples to create realistic settings, buildings, rooms, corridors, and characters.



Game Programming For Teens


Game Programming For Teens
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Author : Maneesh Sethi
language : en
Publisher: Premier Press
Release Date : 2005

Game Programming For Teens written by Maneesh Sethi and has been published by Premier Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


Utilizes a hands-on approach to the fundamental principles and techniques of game programming, covering such topics as graphics, Blitz Basic Language, audio, and special effects as it takes readers step-by-step through the process of creating a simple game.



Kodu For Kids


Kodu For Kids
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Author : James Floyd Kelly
language : en
Publisher: Que Publishing
Release Date : 2013-04-24

Kodu For Kids written by James Floyd Kelly and has been published by Que Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-24 with Computers categories.


DESIGN, BUILD, CREATE, AND SHARE YOUR GAME WITH THE WORLD! Ever wanted to create your own video game? With Microsoft’s Kodu, you can. It’s fun! And while you’re having fun, you’ll learn incredible problem-solving, programming, and game design skills as well. Kodu is a simple visual language that’s just for games, and you’ll be amazed at just how much you can do with it. Yes, you! It’s perfect for people who’ve never programmed before—whether they’re 8, 18, or 80. Kodu for Kids teaches you all you need to know to create great Kodu games that you can share with the world! Don’t just read it! See it! New online videos show you what to do! INCLUDES FOUR START-TO-FINISH EXAMPLE GAMES: 1-Player Shooter 2-Player Competition Mission Quest Side-Scroller Experience DO IT ALL—EVERY STEP! Learn how games really work Master Kodu’s easy tools, controls, and programming Imagine your quest and plan your game Script a great story Create your characters and make them move and talk Invent and build new worlds Design weapons, targets, and objects Build enemies and make them fight Add amazing sound, music, and special effects Set up multiple players, levels, and points Discover expert tips and tricks for better games Make everything work together Share your games with players all over the world