Understanding Kids Play And Interactive Design


Understanding Kids Play And Interactive Design
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Understanding Kids Play And Interactive Design


Understanding Kids Play And Interactive Design
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Author : Mark Schlichting
language : en
Publisher:
Release Date : 2016-09-06

Understanding Kids Play And Interactive Design written by Mark Schlichting and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-06 with Computers categories.


Understanding Kids, Play, and Interactive Design is a comprehensive guide that offers magical techniques to creating award-winning titles for kids. Learn the best-kept secrets, from understanding ages and stages and how that applies to design, identifying and using over 30 play patterns, to adding delightful audio, humor, and the magic of surprise.



Understanding Kids Play And Interactive Design


Understanding Kids Play And Interactive Design
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Author : Mark Schlichting
language : en
Publisher: CRC Press
Release Date : 2019-09-12

Understanding Kids Play And Interactive Design written by Mark Schlichting and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-09-12 with Computers categories.


This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children’s interactive media and game designers. Key Features Provides practical detailing of how children's developmental needs and capabilities translate to specific design elements of a piece of media Serves as an invaluable reference for anyone who is designing interactive games for children (or adults) Detailed discussions of how children learn and how they play Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds



Understanding Kids


Understanding Kids
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Author : Mark Schlichting
language : en
Publisher: Elsevier Science & Technology
Release Date : 2011-05-01

Understanding Kids written by Mark Schlichting and has been published by Elsevier Science & Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-01 with categories.


Today's children are typically more techno savvy than adults, and they're expecting more and more sophisticated interactive products. Web 2.0 opens up unprecedented possibilities in the realm of interactive media for children - including virtual worlds, flexible and evolving avatars, social networks, end user programs, mobile applications, educational applications, and internet games. UX designers are the ones who create these products and plenty of literature exists on general UX design, but so little addresses children's design in depth. Decades of research prove that children use and engage with technology differently than adults. Conversely, there is a great deal of academic- and research-based literature on children's design, but it offers little applicable guidance. The market needs a practical book for UX practitioners who are facing the unique design challenges inherent in designing for children (including age considerations, gender, what keeps kids engaged) for the booming Web 2.0 era. Designing Interactive Media for Children - written by a practitioner for practitioners - fills this hole in the market.



Evaluating Children S Interactive Products


Evaluating Children S Interactive Products
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Author : Panos Markopoulos
language : en
Publisher: Elsevier
Release Date : 2008-05-24

Evaluating Children S Interactive Products written by Panos Markopoulos and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-05-24 with Computers categories.


Evaluating Children's Interactive Products directly addresses the need to ensure that interactive products designed for children — whether toys, games, educational products, or websites — are safe, effective, and entertaining. It presents an essential background in child development and child psychology, particularly as they relate to technology; captures best practices for observing and surveying children, training evaluators, and capturing the child user experience using audio and visual technology; and examines ethical and legal issues involved in working with children and offers guidelines for effective risk management. Based on the authors' workshops, conference courses, and own design experience and research, this highly practical book reads like a handbook, while being thoroughly grounded in the latest research. Throughout, the authors illustrate techniques and principles with numerous mini case studies and highlight practical information in tips and exercises and conclude with three in-depth case studies. This book is recommended for usability experts, product developers, and researchers in the field. * Presents an essential background in child development and child psychology, particularly as they relate to technology. * Captures best practices for observing and surveying children, training evaluators, and capturing the child user experience using audio and visual technology. * Examines ethical and legal issues involved in working with children and offers guidelines for effective risk management.



Designing For Kids


Designing For Kids
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Author : Krystina Castella
language : en
Publisher: Routledge
Release Date : 2018-11-08

Designing For Kids written by Krystina Castella and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11-08 with Design categories.


Designers, especially design students, rarely have access to children or their worlds when creating products, images, experiences and environments for them. Therefore, fine distinctions between age transitions and the day-to-day experiences of children are often overlooked. Designing for Kids brings together all a designer needs to know about developmental stages, play patterns, age transitions, playtesting, safety standards, materials and the daily lives of kids, providing a primer on the differences in designing for kids versus designing for adults. Research and interviews with designers, social scientists and industry experts are included, highlighting theories and terms used in the fields of design, developmental psychology, sociology, cultural anthropology and education. This textbook includes more than 150 color images, helpful discussion questions and clearly formatted chapters, making it relevant to a wide range of readers. It is a useful tool for students in industrial design, interaction design, environmental design and graphic design with children as the main audience for their creations.



Interaction Design And Children


Interaction Design And Children
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Author : Juan Pablo Hourcade
language : en
Publisher: Now Publishers Inc
Release Date : 2008

Interaction Design And Children written by Juan Pablo Hourcade and has been published by Now Publishers Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Communication and technology categories.


Interaction Design and Children surveys the research on children's cognitive and motor development, safety issues related to technologies and design methodologies and principles. It also provides an overview of current research trends in the field of interaction design and children and identifies challenges for future research.



Designing Games For Children


Designing Games For Children
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Author : Carla Fisher
language : en
Publisher: CRC Press
Release Date : 2014-12-03

Designing Games For Children written by Carla Fisher and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-03 with Games & Activities categories.


When making games for kids, it’s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. Designing Games for Children, helps you understand these developmental needs of children and how to effectively apply them to games. Whether you’re a seasoned game designer, a children's media professional, or an instructor teaching the next generation of game designers, Designing Games for Children is the first book dedicated to service the specific needs of children's game designers. This is a hands-on manual of child psychology as it relates to game design and the common challenges designers face. Designing Games for Children is the definitive, comprehensive guide to making great games for kids, featuring: Guidelines and recommendations divided by the most common target audiences – babies and toddlers (0-2), preschoolers (3-5), early elementary students (6-8), and tweens (9-12). Approachable and actionable breakdown of child developmental psychology, including cognitive, physical, social, and emotional development, as it applies to game design Game design insights and guidelines for all aspects of game production, from ideation to marketing



Interaction Design And Children


Interaction Design And Children
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Author : Allison Druin
language : en
Publisher:
Release Date : 2005

Interaction Design And Children written by Allison Druin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with categories.




Understanding Industrial Design


Understanding Industrial Design
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Author : Simon King
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2016-01-20

Understanding Industrial Design written by Simon King and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-20 with Computers categories.


With the coming flood of connected products, many UX and interaction designers are looking into hardware design, a discipline largely unfamiliar to them. If you’re among those who want to blend digital and physical design concepts successfully, this practical book helps you explore seven long-standing principles of industrial design. Two present and former design directors at IDEO, the international design and innovation firm, use real-world examples to describe industrial designs that are sensorial, simple, enduring, playful, thoughtful, sustainable, and beautiful. You’ll learn how to approach, frame, and evaluate your designs as they extend beyond the screen and into the physical world. Sensorial: create experiences that fully engage our human senses Simple: design simple products that provide overall clarity in relation to their purpose Enduring: build products that wear well and live on as classics Playful: use playful design to go beyond functionality and create emotional connections Thoughtful: observe people’s struggles and anticipate their needs Sustainable: design products that reduce environmental impact Beautiful: elevate the experience of everyday products through beauty



Rhythm Play And Interaction Design


Rhythm Play And Interaction Design
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Author : Brigid M. Costello
language : en
Publisher: Springer
Release Date : 2018-04-03

Rhythm Play And Interaction Design written by Brigid M. Costello and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-04-03 with Computers categories.


There are rhythms of action and response to all human-computer interactions. As we click, swipe, tap and sway to their beats, these rhythms intersect with the rhythms of our everyday lives. Perhaps they synchronize, perhaps they disrupt each other or maybe they dance together. Whatever their impact our experience of these rhythms will colour our experience of an interaction design. In playful interactive applications, rhythm is especially crucial because of the role it performs in building and maintaining the precarious spirit of play. Play involves movement and this movement has a rhythm that drives the experience. But what is the character of these rhythms of play and how can they be used in the design of interactive applications? These questions are the focus of this book. Drawing on traditions of rhythmic design practice in dance, performance, music and architecture, this book reveals key insights into practical strategies for designing playful rhythmic experience. With playful experiences now being incorporated into almost every type of computer application, interaction design practitioners and researchers need to develop a deeper understanding of the specific character of rhythms within play. Written from a designer's perspective, with interviews from leading creative artists and interaction design practitioners, Rhythm, Play and Interaction Design will help practitioners, researchers and students understand, evaluate and create rhythmic experiences.