Game Design Secrets


Game Design Secrets
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Game Design


Game Design
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Author : Marc Saltzman
language : en
Publisher: Bradygames
Release Date : 2000

Game Design written by Marc Saltzman and has been published by Bradygames this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.


BradyGames-Game Design: Secrets of the Sages-2nd Edition Features. More information about the console gaming market. How multiplayer gameplay is affecting the industry. More game and design theory, with inspirations and insights from the experts. Updated content on the newest, hottest games.



Game Design Secrets


Game Design Secrets
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Author : Wagner James Au
language : en
Publisher: John Wiley & Sons
Release Date : 2012-09-19

Game Design Secrets written by Wagner James Au and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-09-19 with Computers categories.


Design great Facebook, iOS, and Web games and learn from the experts what makes a game a hit! This invaluable resource shows how to put into action the proven design and marketing techniques from the industry's best game designers, who all started on a small scale. The book walks novice and experienced game designers through the step-by-step process of conceptualizing, designing, launching, and managing a winning game on platforms including Facebook, iOS, and the Web. The book is filled with examples that highlight key design features, explain how to market your game, and illustrate how to turn your design into a money-making venture. Provides an overview of the most popular game platforms and shows how to design games for each Contains the basic principles of game design that will help promote growth and potential to generate revenue Includes interviews with top independent game developers who reveal their success secrets Offers an analysis of future trends that can open (or close) opportunities for game designers Game Design Secrets provides aspiring game designers a process for planning, designing, marketing, and ultimately making money from new games.



Game Creation And Careers


Game Creation And Careers
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Author : Marc Saltzman
language : en
Publisher: New Riders Publishing
Release Date : 2004

Game Creation And Careers written by Marc Saltzman and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Get expert advice on all aspects of game creation from the masters of the games. Saltzman reveals expert advice via interviews with the industry's best-known and most admired game designers like Wil Wright, Peter Molyneux, and Tommy Tallarico, just to name a few. Throughout "Masters of the Game," Marc Saltzman chats with more than 150 of the world's most-connected, top-notch game designers about how to create stellar games and break into the business today. Topics covered include creating games for the new generation platforms such as X-Box, Playstation 2, and GameCube - including online console game design tips and techniques. Massively multiplayer computer games, PDAs, and cell phone game development are also addressed. Saltzman discusses in detail the business side of the game industry, and the pros and cons of working with well-known franchises. Additionally, readers learn how to successfully sell their own shareware via the internet and how to produce PR and marketing on a shoestring. There is also a section on game design schools and courses, plus key conventions, organizations, and publications. Finally, readers find dozens of rare, never-before-seen sketches, storyboards, 3D renders, and documents. This in-depth reference is a "must read" for anyone in the game industry.



Video Game Trivia


Video Game Trivia
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Author : Sean McCollum
language : en
Publisher:
Release Date : 2019

Video Game Trivia written by Sean McCollum and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Video games categories.


"Provides fun and interesting trivia about popular video games"--



Clockwork Game Design


Clockwork Game Design
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Author : Keith Burgun
language : en
Publisher: CRC Press
Release Date : 2015-05-15

Clockwork Game Design written by Keith Burgun and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-15 with Computers categories.


Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design. Clockwork Game Design is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building around fundamental functionality. You can then use this understanding to prescribe a system for building and refining your rulesets. A game can achieve clarity of purpose by starting with a strong core, then removing elements that conflict with that core while adding elements that support it. Filled with examples and exercises detailing how to put the clockwork game design pattern into use, this book is a must-have manual for designing games. A hands-on, practical book that outlines a very specific approach to designing games Develop the mechanics that make your game great, and limit or remove factors that disrupt the core concept Practice designing games through the featured exercises and illustrations



Bioware Stories And Secrets From 25 Years Of Game Development


Bioware Stories And Secrets From 25 Years Of Game Development
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Author : Bioware
language : en
Publisher: Dark Horse Comics
Release Date : 2020-12-15

Bioware Stories And Secrets From 25 Years Of Game Development written by Bioware and has been published by Dark Horse Comics this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-15 with Games & Activities categories.


From the BioWare's isometric role-playing roots to its intense space operas and living worlds, chart the legendary game studio's first 25 years in this massive retrospective. BioWare - Stories and Secrets from 25 Years of Game Development puts you in the room during key moments in BioWare's history, with never-before-seen art and photos anchored by candid stories from developers past and present. See what it took to make games in those wild early days. Pore over details of secret, cancelled projects. Discover the genesis of beloved characters and games. Presented and designed by Dark Horse Books, this tribute to BioWare's legacy is a must-have for any fan of the best stories you can play.



Think Like A Game Designer


Think Like A Game Designer
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Author : Justin Gary
language : en
Publisher: Aviva Publishing
Release Date : 2018-09-09

Think Like A Game Designer written by Justin Gary and has been published by Aviva Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-09 with Business & Economics categories.


Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? With Think Like a Game Designer, you will learn how to overcome mental blocks to great creative work, understand players' emotional reactions and evoke the right ones, brainstorm ideas and then refine them into useable ones, follow the six steps of the core design loop for successfully designing a game, and much more. Whether you want to create video games, board games or just discover how a true creative mind works, this book has answers. -- Adapted from dust jacket.



100 Principles Of Game Design


100 Principles Of Game Design
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Author : DESPAIN
language : en
Publisher: New Riders
Release Date : 2012-12-18

100 Principles Of Game Design written by DESPAIN and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-18 with Computers categories.


Game designers spend their lives solving extraordinary problems and facing mind-bending paradoxes. It’s their job to make a meticulous plan for “spontaneous fun” players will want to experience over and over again. Pressure is heaped on with demands for innovation and blockbuster status. So designers find themselves facing an abyss of problems, pressure, and possibilities, armed only with their brains and an assortment of design principles they picked up over years of experience. For the first time, 100 Principles of Game Design gathers some of the best of these big ideas into one toolkit. Seasoned designers will be glad they don’t have to hold it all in their heads anymore, and beginning design students can use the book to learn the tools of the trade. When the going gets tough, everyone can turn to this book for guidance, inspiration, or just to remind them of what works. Collected from every popular school of thought in game design, these core principles are organized by theme: innovation, creation, balancing, and troubleshooting. • Includes advances from the world’s leading authorities on game design, some explained by the creators themselves • A reference book of finite, individual principles for easy access, providing a jumping off point for further research • Principles originating in fields as diverse as architecture, psychiatry, and economics, but shown here as they apply to game design • Richly designed with illustrations and photos, making each principle easy to understand and memorable • Timeless approach includes feedback loops, game mechanics, prototyping, economies of scale, user-centered design, and much more Professional designers and instructors at one of the world’s leading game design institutions lay out the building blocks of diverse knowledge required to design even the simplest of games.



Inside Electronic Game Design


Inside Electronic Game Design
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Author : Arnie Katz
language : en
Publisher: Prima Lifestyles
Release Date : 1996

Inside Electronic Game Design written by Arnie Katz and has been published by Prima Lifestyles this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computers categories.


Inside Electronic Game Design opens the secret world inhabited by designers of computer, multimedia, and video games. Leading game designers are spotlighted and give insights into the concepts and dynamics of game making. Would-be game designers will learn how to professionally pursue a career in this booming industry.



Cinematic Game Secrets For Creative Directors And Producers


Cinematic Game Secrets For Creative Directors And Producers
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Author : Rich Newman
language : en
Publisher: Taylor & Francis
Release Date : 2013-07-18

Cinematic Game Secrets For Creative Directors And Producers written by Rich Newman and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-18 with Computers categories.


Cinematography for Games covers the space between the game and film industries by pointing out the most relevant cinematic techniques in today's hottest games, and including interviews with the game industry's greatest luminaries (including Will Wright: Sims legend, Harvey Smith, legendary game Deus Ex, Warren Spector creator of one of the original game companies, Origin). The convergence of games and film is a widely discussed and debated topic in the game industry. Many major publishers, along with some high-profile directors (John Woo, James Cameron, Steven Spielberg, Tony Scott) are exploring the middle ground between the industries. This book introduces game producers and directors to the tried and true techniques cinematographers have relied on for years. Game developers learn how to create compelling video games by: developing quality stories and characters; visualizing scenes within the game through the eyes of a cinematographer; using tried and true film industry methods for casting, voice-over, direction, and production. The book will also feature screen shots from some of today's hottest titles that illustrate key cinematic concepts, as well as advice from successful game industry professionals already using these techniques.