Game Maker Course Notes On Java J2se And J2me Volume One


Game Maker Course Notes On Java J2se And J2me Volume One
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Game Maker Course Notes On Java J2se And J2me Volume One


Game Maker Course Notes On Java J2se And J2me Volume One
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Author : Hobbypress
language : en
Publisher: CreateSpace
Release Date : 2010-10-31

Game Maker Course Notes On Java J2se And J2me Volume One written by Hobbypress and has been published by CreateSpace this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-10-31 with Computers categories.


Java had revolutionized the world of game creation, by providing cross platform compatibility for producing games without writing compiler specific codes and scripts. J2SE and J2ME are the SDKs behind Java game development (the former is for desktop computers while the latter is for handheld devices). The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating Java games through coding. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a Java based game project. We also tell exactly what can and cannot be done with the existing Java SDKs, and the kind of performance drawback that can be foreseen when the codes are not written properly. So, are you ready for the challenge?



J2me Game Programming


J2me Game Programming
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Author : Martin J. Wells
language : en
Publisher: Cengage Learning
Release Date : 2004

J2me Game Programming written by Martin J. Wells and has been published by Cengage Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computer games categories.


Annotation J2ME Game Programming takes the reader from the birth of the game idea, through the hours of fun programming it, and then finally through the quest of getting the new game published. The main project in the book is the creation of the reader & rsquo;s own J2ME game, including assessment of the game & rsquo;s lifecycle, how to handle resources, various methods of drawing to the screen, optimizing memory usage, handling the users input, and even sharing high-scores online! The business models of the J2ME market are very independent-friendly, which is attractive to many programmers who are looking for the knowledge they need to make a few bucks on their own games. When working on a limited platform it is important to squeeze as much as possible out of those precious bytes -- in this book readers will find the tools and source code they need to get the most out of the constrained resources and successfully create their own game.



Java Gently


Java Gently
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Author : Judith Mary Bishop
language : en
Publisher: Pearson Education
Release Date : 2001

Java Gently written by Judith Mary Bishop and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.


The third edition of Java Gently by Judith Bishop continues the successful approach that made earlier versions popular and has added improvements which will maintain its place as a worldwide bestseller. Java Gently teaches the reader how to program and how to do it in the best possible style in Java. In the process, it details the fundamental structures of the Java 2 language and most of its core libraries and utilities. The book covers object-orientation, software design, structured programming, graphical user interfacing, event-driven programming, networking, and an introduction to data structures. Java Gently gets students started on meaningful input/output in an object-oriented way without hiding basic concepts. Applets, multimedia, graphics, and networking are introduced as students encounter and can handle classes, objects, instantiation, and inheritance. The textbook's excellent pedagogy reinforces understanding and demonstrates good programming practice. The three kinds of diagrams include model, form, and algorithm diagrams. The fully worked examples have been carefully chosen to illustrate recently introduced concepts and solve real-world problems in a user-friendly manner. End of chapter multiple choice quizzes and problems allow students to test their comprehension of the material. Features - NEW! Updated for Java 2 including an introduction to the Swing set - NEW! Model diagrams easier to draw and brought into line with UML-based notation - NEW! Expanded form diagrams include a semantics section and are collected at the end of the book as a useful reference - NEW! A Web site containing quizzes, examples, FAQs, a discussion board and emailcontact with the author and the Java Gently team can be found at www.booksites.net Java Gently is intended for first time programmers as well as those fascinated by the possibilities of Java and the Internet. Judith Bishop is Professor of Computer Science at the University of Pretoria, and has a wealth of experience teaching programming to undergraduates. She is the author of nine other textbooks. She serves on IFIP and IEEE committees concerned with the technical programming issues and the worldwide promotion of computing.



Beginning J2me


Beginning J2me
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Author : Sing Li
language : en
Publisher: Apress
Release Date : 2008-11-01

Beginning J2me written by Sing Li and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-11-01 with Computers categories.


* J2ME or Wireless Java development platform is a topic of interest, and is still a hot topic for shows like JavaOne. * Empowered by info on GUI graphics, sound, and music; enables a beginning wireless Java developer to build games for cell phone and other wireless devices. * Easy-to-read style with lots of practical, hands-on code examples.



Killer Game Programming In Java


Killer Game Programming In Java
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Author : Andrew Davison
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2005-05-20

Killer Game Programming In Java written by Andrew Davison and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-05-20 with Computers categories.


Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.



Java Network Programming


Java Network Programming
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Author : Elliotte Rusty Harold
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2000

Java Network Programming written by Elliotte Rusty Harold and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.


A guide to developing network programs covers networking fundamentals as well as TCP and UDP sockets, multicasting protocol, content handlers, servlets, I/O, parsing, Java Mail API, and Java Secure Sockets Extension.



Mobile Phone Programming


Mobile Phone Programming
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Author : Frank H. P. Fitzek
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-06-25

Mobile Phone Programming written by Frank H. P. Fitzek and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-06-25 with Technology & Engineering categories.


This book provides a solid overview of mobile phone programming for readers in both academia and industry. Coverage includes all commercial realizations of the Symbian, Windows Mobile and Linux platforms. The text introduces each programming language (JAVA, Python, C/C++) and offers a set of development environments "step by step," to help familiarize developers with limitations, pitfalls, and challenges.



Developing Games In Java


Developing Games In Java
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Author : David Brackeen
language : en
Publisher: New Riders
Release Date : 2004

Developing Games In Java written by David Brackeen and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Companion web site available.



Mastering Enterprise Javabeans


Mastering Enterprise Javabeans
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Author : Ed Roman
language : en
Publisher: John Wiley & Sons
Release Date : 2004-12-22

Mastering Enterprise Javabeans written by Ed Roman and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-12-22 with Computers categories.


Includes more than 30 percent revised material and five new chapters, covering the new 2.1 features such as EJB Timer Service and JMS as well as the latest open source Java solutions The book was developed as part of TheServerSide.com online EJB community, ensuring a built-in audience Demonstrates how to build an EJB system, program with EJB, adopt best practices, and harness advanced EJB concepts and techniques, including transactions, persistence, clustering, integration, and performance optimization Offers practical guidance on when not to use EJB and how to use simpler, less costly open source technologies in place of or in conjunction with EJB



Core Java


Core Java
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Author : Gary Cornell
language : en
Publisher: Prentice Hall
Release Date : 1996

Core Java written by Gary Cornell and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computers categories.


With this book/CD package, experienced programmers will get to the heart of Java quickly and easily--from the fundamentals to advanced tips and tricks of the experts. The book is perfect for C/C++ programmers who want to add Java to their skill set, Visual Basic programmers who want to learn Java to broaden their marketability, and COBOL programmers who want to "retool" by learning Java.