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Games Without Frontiers


Games Without Frontiers
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Games Without Frontiers


Games Without Frontiers
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Author : Joe Kennedy
language : en
Publisher: Watkins Media Limited
Release Date : 2016-08-16

Games Without Frontiers written by Joe Kennedy and has been published by Watkins Media Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-08-16 with Sports & Recreation categories.


Is soccer inherently political? What does soccer actually mean today? Games Without Frontiers seeks force us to think about what we mean when we say 'soccer'. Along the way, it skewers media cliches about footballers and fans, considers the sport's implications for radical politics and aesthetics, and situates the 'working-man's game' in relation to twenty-first century discussions of political authenticity. Written half as a travelogue, this book seeks to protect football from some of its would-be saviors without ever losing sight of what it means to have a fan's investment in the game.



Games Without Frontiers


Games Without Frontiers
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Author : John Williams
language : en
Publisher: Routledge
Release Date : 2017-09-29

Games Without Frontiers written by John Williams and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-29 with Sports & Recreation categories.


What is the historical appeal of football? How diverse are its players, supporters and institutions throughout the world? What are its various traditions and how are these affected by pressures to modernize?? In what ways does the game help to reinforce or overcome social differences and prejudices? How can we understand football’s subcultures, especially football hooligan ones? The 1994 World Cup Finals in the United States have again demonstrated the conflicts which exist around football over its international future. The multi-media age beckons new audiences for top-level matches, but worries remain that the historical and cultural appeal of football itself may be the real loser. The global game? has a breadth of skills, playing techniques, supporting styles and ruling bodies. These are all subject to local and national traditions of team play and fan display. Modern commercial influences and international cultural links through players and fan styles, are accommodated within the game to an increasing extent. Yet, football’s ability to differentiate remains: at local, regional, national and even continental levels. In some cases the game’s traditions ensure that these differences are becoming as oppositional today as is modern football hooliganism. But, the overall picture is one of a game without frontiers - rich in historical and cultural detail, pluralistic in its traditions and identities. This volume brings together essays by leading academics and researchers writing on world football. Their studies draw on interdisciplinary researches in England, Scotland, France, Italy, Germany, Austria, Argentina and Australia. The book will be of interest to students of sports science, cultural studies and social science and to all those who simply enjoy football as the world's greatest sporting passion.



Games Without Frontiers


Games Without Frontiers
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Author : Heather Wardle
language : en
Publisher: Springer Nature
Release Date : 2021-07-16

Games Without Frontiers written by Heather Wardle and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-16 with Social Science categories.


This open access book focuses on how and why digital games and gambling are increasingly intertwined and asks “does this matter?” Looking at how “loot boxes” became the poster child for the convergence of gambling and gaming, Wardle traces how we got here. She argues that the intersection between gambling and gaming cultures has a long lineage, one that can be traced back throughout the 20th century but also incorporates more recent trends like the poker boom of the 1990s, the development of social media gambling products and the development of skin betting markets. Underpinned by changing technology, which facilitated new ways to bet, trade and play, the intersection between gaming and gambling cultures and products has accelerated within the last decade – and shows little signs of stopping. Wardle explores what this means for our understanding of risk, how gaming and gambling entities use each other for commercial advantage, and crucially explores what young people think of this, before making recommendations for action.



Games Without Frontiers


Games Without Frontiers
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Author :
language : en
Publisher:
Release Date : 1981

Games Without Frontiers written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1981 with Interdisciplinary approach to knowledge categories.




Computer Games As A Sociocultural Phenomenon


Computer Games As A Sociocultural Phenomenon
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Author : Andreas Jahn-Sudmann
language : en
Publisher: Palgrave MacMillan
Release Date : 2008-01-17

Computer Games As A Sociocultural Phenomenon written by Andreas Jahn-Sudmann and has been published by Palgrave MacMillan this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-01-17 with Games & Activities categories.


In the course of their increasing sociocultural importance, the academic interest in computer games has been growing considerably in the last years. This profound anthology comprehensibly introduces latest approaches in the central fields of game studies and provides an extensive survey of the contemporary game culture. Internationally renowned media and literature scholars, social scientists, game designers, and artists explore the cultural potential of computer games and present new concepts of researching sociocultural, industrial, and aesthetic aspects of digital entertainment.



Child Loving


Child Loving
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Author : James R. Kincaid
language : en
Publisher: Psychology Press
Release Date : 1994

Child Loving written by James R. Kincaid and has been published by Psychology Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with Literary Criticism categories.


The question "What is a child?" is at the heart of the world the Victorians made. In Child-Loving, James Kincaid writes a fresh chapter in the history of the Victorian era. Dealing with one of the most intimate and troubling notions of the modern period - how the Victorians (and we, their descendants) - imagine children within the continuum of human sexuality, Kincaid's work compels us to consider just how we love the children we love. Throughout the nineteenth century, the child developed as a symbol of purity, innocence, asexuality - the angelic child perhaps not wholly real. Yet the child could also be a figure of fantasy, obsession, suppressed desires. Think of Lewis Carroll's Alice (or, a few years later, James Barrie's Peter Pan). The image of the child as both pure and strangely erotic is part of the mythology of Victorian culture. And so, Kincaid argues, the Victorians viewed children in ways that seem to us now complex and perhaps bizarre. But do we fare much better today? Contemporary society sees children at risk, in need of protection from pedophiles. Yet as our culture recoils from the horror of child molestation, we offer children's bodies as spectacle in the media and advertising, giving children the erotic attention we wish to deny. Built on a decade of research into literary, medical, cultural, and legal materials, Child-Loving traces for the first time the growth of our conceptions of the body, the child, and sexuality, and the stories we tell about them.



Games Without Frontiers


Games Without Frontiers
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Author : Pip Wilson
language : en
Publisher: Zondervan Publishing Company
Release Date : 1988-01-01

Games Without Frontiers written by Pip Wilson and has been published by Zondervan Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988-01-01 with Youth categories.




Thirdway


Thirdway
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Author :
language : en
Publisher:
Release Date : 1989-02

Thirdway written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1989-02 with categories.


Monthly current affairs magazine from a Christian perspective with a focus on politics, society, economics and culture.



Unboxed


Unboxed
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Author : Gordon Calleja
language : en
Publisher: MIT Press
Release Date : 2022-10-04

Unboxed written by Gordon Calleja and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-10-04 with Games & Activities categories.


A board game designer offers an in-depth exploration of board game design and experience! Features insights from 32 leading professionals, including the designers behind Magic: The Gathering, 7 Wonders, Shut Up & Sit Down, and more. Gordon Calleja examines key aspects of board game experience—the nature of play, attention, rules, sociality, imagination, narrative, materiality, and immersion—to offer a theory of board game experience and a model for understanding game involvement that is relevant to the analysis, criticism, and design of board games. Drawing on interviews with 32 leading board game designers and critics, Calleja—himself a board game designer—provides the set of conceptual tools that board game design has thus far lacked. After considering different conceptions of play, Calleja discusses the nature and role of attention and goes on to outline the key forms of involvement that make up the board game playing experience. In subsequent chapters, Calleja explores each of these forms of involvement, considering both the experience itself and the design considerations that bring it into being. Calleja brings this analysis together in a chapter that maps how these forms of involvement come together in the moment of gameplay, and how their combination shapes the flow of player affect. By tracing the processes by which players experience these moments of rule-mediated, imagination-fueled sociality, Calleja helps us understand the richness of the gameplay experience packed into the humble board game box.



Computer Games And Immersive Entertainment


Computer Games And Immersive Entertainment
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Author : Chrissie Scelsi
language : en
Publisher:
Release Date : 2020-04

Computer Games And Immersive Entertainment written by Chrissie Scelsi and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04 with Games & Activities categories.


The intersection between intellectual property law and video games and immersive entertainment is exciting, fast-paced, and complex, as technology evolves at breakneck speed and often outpaces established case law. This one-of-kind handbook covers the intellectual property issues that game developers routinely wrestle with and need legal counsel about, from end-user license agreements to the scope and limitations of copyright protection to approaches for simulating reality without conflicting with existing trademark and brand rights of real-world companies, and more. Each chapter covers important IP issues involved with computer games and immersive entertainment, including end-user license agreements, copyrights, patents, trademarks, trade secrets, rights of publicity, and international considerations.