[PDF] Gaming Disability - eBooks Review

Gaming Disability


Gaming Disability
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Gaming Disability


Gaming Disability
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Author : Katie Ellis
language : en
Publisher: Taylor & Francis
Release Date : 2022-12-30

Gaming Disability written by Katie Ellis and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-12-30 with Games & Activities categories.


This book explores the opportunities and challenges people with disabilities experience in the context of digital games from the perspective of three related areas: representation, access and inclusion, and community. Drawing on key concerns in disability media studies, the book brings together scholars from disability studies and game studies, alongside game developers, educators, and disability rights activists, to reflect upon the increasing visibility of disabled characters in digital games. Chapters explore the contemporary gaming environment as it relates to disability on platforms such as Twitch, Minecraft, and Tingyou, while also addressing future possibilities and pitfalls for people with disabilities within gaming given the rise of virtual reality applications, and augmented games such as Pokémon Go. The book asks how game developers can attempt to represent diverse abilities, taking games such as BlindSide and Overwatch as examples. A significant collection for scholars and students interested in the critical analysis of digital games, this volume will be of interest across several disciplines including game studies, game design and development, internet, visual, cultural, communication and media studies, as well as disability studies.



Disability And Video Games


Disability And Video Games
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Author : Markus Spöhrer
language : en
Publisher: Springer Nature
Release Date : 2023-12-18

Disability And Video Games written by Markus Spöhrer and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-18 with Social Science categories.


This collection intends to fill a long overdue research gap on the praxeological aspects of the relationships between disabilities, accessibility, and digital gaming. It will focus on the question of how Game Studies can profit from a Disability Studies perspective of en-/disabling gaming and issues of disability, (in)accessibility and ableism, and vice versa. Instead of departing from the medical model of disability that informs a wide range of publications on “disabled” gaming and that preconceives users as either “able-bodied,” “normal” or as “disabled,” “deficit,” or “unable to play,” our central premise is that dis/ability is not an essential characteristic of the playing subject. We rather intend to analyze the complex infrastructures of playing, i.e., the complex interplay of heterogeneous human and non-human actors, that are en- or disabling.



Ability Machines


Ability Machines
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Author : Sky LaRell Anderson
language : en
Publisher: Indiana University Press
Release Date : 2024-07-02

Ability Machines written by Sky LaRell Anderson and has been published by Indiana University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-07-02 with Computers categories.


Video games are both physically and cognitively demanding--so what does that mean for those with a disability or mental illness? Though they may seem at odds, Ability Machines illuminates just how vital video games are to understanding our bodies and abilities. In Ability Machines, Sky LaRell Anderson shows us how video games can help us imagine what our abilities mean and how they engage us physically, behaviorally, and cognitively to envision our agency beyond limitations. On the surface, this can mean games provide power fantasies; more profoundly, games can fundamentally reshape cultural and personal understandings of mental health, illness, disability, and accessibility. Video games are indeed ability machines that produce a reimagined state of agency. Featuring a comparative analysis of key video game titles, including Metal Gear Solid V, Wolfenstein II, Celeste, Devil May Cry 5, Hellblade: Senua's Sacrifice, Hades, Nier: Automata, and more, Ability Machines tackles larger questions of ability and how our bodies relate to interactive media.



Representation Of Disability In Children S Video Games


Representation Of Disability In Children S Video Games
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Author : Krystina Madej
language : en
Publisher: Taylor & Francis
Release Date : 2024-01-10

Representation Of Disability In Children S Video Games written by Krystina Madej and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-01-10 with Social Science categories.


Representation of Disability in Children’s Video Games looks at how children’s engagement with characters and stories in video games helps create the perception of disability they have as teens and adults. Drawing on child development theory supported by neuroscience, the book shows how the scaffold of information, the schema, adults have of disability is first created at a very young age as they interact through game play with characters with disabilities. Positing that early video game play experiences should provide exposure to narrative schemas that add understanding and help create meaning about the disability represented, the book presents how such representation in children’s video games maps against cognitive development, and the psychomotor and cognitive needs and abilities of children ages 3 to 12. Close reading of over 40 PEGI 3 and PEGI 7 (ESRB E, 10+) games and analysis of games as diverse as Backyard Baseball and Sly Cooper helped define broad categories of representation: representation can be cosmetic, providing exposure but not gameplay utility; it can be incidental, used as a device that provides purpose for the narrative; or it can more authentically represent the disability as integral to the character and their life. The book provides readers with an overview of contemporary games that betters their understanding of how children’s games present disability and how children create their perceptions through interaction with characters and stories. This book will be of interest to academics and students of game studies, in particular topics such as behavioural science, ethics, and HCI, as well as sociology, communications, and digital media.



Representation Of Disability In Children S Video Games


Representation Of Disability In Children S Video Games
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Author : KRYSTINA. MADEJ
language : en
Publisher: Routledge
Release Date : 2024-01-27

Representation Of Disability In Children S Video Games written by KRYSTINA. MADEJ and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-01-27 with categories.


Representation of Disability in Children's Video Games looks at how children's engagement with characters and stories in video games helps create the perception of disability they have as teens and adults. Drawing on child development theory supported by neuroscience, the book shows how the scaffold of information, the schema, adults have of disability is first created at a very young age as they interact through game play with characters with disabilities. Positing that early video game play experiences should provide exposure to narrative schemas that add understanding and help create meaning about the disability represented, the book presents how such representation in children's video games maps against cognitive development, and the psychomotor and cognitive needs and abilities of children ages 3 to 12. Close reading of over 40 PEGI 3 and PEGI 7 (ESRB E, 10+) games and analysis of games as diverse as Backyard Baseball and Sly Cooper helped define broad categories of representation: representation can be cosmetic, providing exposure but not gameplay utility; it can be incidental, used as a device that provides purpose for the narrative; or it can more authentically represent the disability as integral to the character and their life. The book provides readers with an overview of contemporary games that betters their understanding of how children's games present disability and how children create their perceptions through interaction with characters and stories. This book will be of interest to academics and students of game studies, in particular topics such as behavioural science, ethics, and HCI, as well as sociology, communications, and digital media.



The Accessible Games Book


The Accessible Games Book
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Author : Katie Marl
language : en
Publisher: Jessica Kingsley Publishers
Release Date : 1999

The Accessible Games Book written by Katie Marl and has been published by Jessica Kingsley Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Sports & Recreation categories.


This book contains games for mixed groups including people with auditory or visual impairments, those in wheelchairs, and those with multiple disabilities. The games can also be used as a means of improving disability awareness among the non-disabled, and have been used successfully with groups of people of all abilities and ages.



The Paralympic Games Explained


The Paralympic Games Explained
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Author : Ian Brittain
language : en
Publisher: Routledge
Release Date : 2009-09-11

The Paralympic Games Explained written by Ian Brittain and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-09-11 with Social Science categories.


An introduction to the Paralympic phenomenon which explores various key aspects and issues, from the history and development of the Paralympic movement to the economic and social impact of the contemporary Games. It is suitable for those interested in disability sport, sporting mega-events, the politics of sport, or disability in society.



Interdisciplinary Approaches To Disability


Interdisciplinary Approaches To Disability
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Author : Katie Ellis
language : en
Publisher: Routledge
Release Date : 2018-12-12

Interdisciplinary Approaches To Disability written by Katie Ellis and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-12 with Social Science categories.


How can a deep engagement with disability studies change our understanding of sociology, literary studies, gender studies, aesthetics, bioethics, social work, law, education, or history? Interdisciplinary Approaches to Disability (the companion volume to Manifestos for the Future of Critical Disability Studies) identifies both the practical and theoretical implications of such an interdisciplinary dialogue and challenges people in disability studies as well as other disciplinary fields to critically reflect on their professional praxis in terms of theory, practice, and methods. Topics covered include interdisciplinary outlooks ranging from media studies, games studies, education, performance, history and curation through to theology and immunology. Perspectives are drawn from different regions from the European Union to the Global South with chapters that draw on a range of different national backgrounds. Our contributors who write as either disabled people or allies do not proceed from a singular approach to disability, often reflecting different or even opposing positions. The collection features contributions from both established and new voices in international disability studies outlining their own visions for the future of the field. Interdisciplinary Approaches to Disability will be of interest to all scholars and students working within the fields of disability studies, cultural studies, sociology, law history and education. The concerns raised here are further in Manifestos for the Future of Critical Disability Studies.



Socialization Games For Persons With Disabilities


Socialization Games For Persons With Disabilities
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Author : Nevalyn Nevil
language : en
Publisher: Charles C. Thomas Publisher
Release Date : 1997

Socialization Games For Persons With Disabilities written by Nevalyn Nevil and has been published by Charles C. Thomas Publisher this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Educational games categories.


A framework of the socialization game approach (a method to encourage positive social behavior with disabled persons) detailing the techniques needed to successfully implement the games in a variety of vocational, rehabilitation, and educational settings. The guide introduces the approach with an overview and rationale for using socialization games, outlines specific consideration of group formation, details group leadership and goals, describes three types of programs designed to focus on basic social skill development, work adjustment and conflict resolution, and includes a game assessment that analyzes the 100 socialization games outlined at the back of the text. Paper edition (unseen), $32.95. Annotation copyrighted by Book News, Inc., Portland, OR



Games For People With Sensory Impairments


Games For People With Sensory Impairments
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Author : Lauren J. Lieberman
language : en
Publisher: Human Kinetics Publishers
Release Date : 1996

Games For People With Sensory Impairments written by Lauren J. Lieberman and has been published by Human Kinetics Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Education categories.


"This practical new reference provides teachers and recreation specialists with 70 ready-to-use games that people with sensory impairments - both visual and hearing - can play. Games for People With Sensory Impairments makes it easy to select and modify games and activities for players of all ages and ability levels." "Fifteen of the country's best practitioners have submitted their most successful group activities for this how-to guide. Using photos from actual physical education classes, the authors show how to evaluate and adapt these games and activities to any group. The book is designed for people who work with students or adults who are visually impaired, deaf, deaf-blind, or visually impaired with other disabilities. But the activities are also appropriate for people without disabilities. Plus a handy "Game Finder" helps you speedily locate and select appropriate games." "Written by two authorities in the field of adapted physical education, Games for People With Sensory Impairments shows you how to apply proven techniques to help people of all ages reach their full potential for fun and fitness."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved