Geometric Tools For Computer Graphics

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Geometric Tools For Computer Graphics
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Author : Philip Schneider
language : en
Publisher: Elsevier
Release Date : 2002-10-10
Geometric Tools For Computer Graphics written by Philip Schneider and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-10-10 with Computers categories.
Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental problems that you'd rather not solve over and over again, including building primitives, distance calculation, approximation, containment, decomposition, intersection determination, separation, and more. If you have a mathematics degree, this book will save you time and trouble. If you don't, it will help you achieve things you may feel are out of your reach. Inside, each problem is clearly stated and diagrammed, and the fully detailed solutions are presented in easy-to-understand pseudocode. You also get the mathematics and geometry background needed to make optimal use of the solutions, as well as an abundance of reference material contained in a series of appendices. Features - Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors. - Covers problems relevant for both 2D and 3D graphics programming. - Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you. - Provides the math and geometry background you need to understand the solutions and put them to work. - Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode. - Resources associated with the book are available at the companion Web site www.mkp.com/gtcg.* Filled with robust, thoroughly tested solutions that will save you time and help you avoid costly errors.* Covers problems relevant for both 2D and 3D graphics programming.* Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you.* Provides the math and geometry background you need to understand the solutions and put them to work.* Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode.* Resources associated with the book are available at the companion Web site www.mkp.com/gtcg.
Geometry For Computer Graphics
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Author : John Vince
language : en
Publisher: Springer
Release Date : 2006-01-16
Geometry For Computer Graphics written by John Vince and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-01-16 with Computers categories.
A complete overview of the geometry associated with computer graphics that provides everything a reader needs to understand the topic. Includes a summary hundreds of formulae used to solve 2D and 3D geometric problems; worked examples; proofs; mathematical strategies for solving geometric problems; a glossary of terms used in geometry.
A Sampler Of Useful Computational Tools For Applied Geometry Computer Graphics And Image Processing
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Author : Daniel Cohen-Or
language : en
Publisher: CRC Press
Release Date : 2015-05-21
A Sampler Of Useful Computational Tools For Applied Geometry Computer Graphics And Image Processing written by Daniel Cohen-Or and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-21 with Computers categories.
A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing shows how to use a collection of mathematical techniques to solve important problems in applied mathematics and computer science areas. The book discusses fundamental tools in analytical geometry and linear algebra. It covers a wide range of topics
The Geometry Toolbox For Graphics And Modeling
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Author : Gerald Farin
language : en
Publisher: CRC Press
Release Date : 2017-07-12
The Geometry Toolbox For Graphics And Modeling written by Gerald Farin and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-07-12 with Computers categories.
The Geometry Toolbox takes a novel and particularly visual approach to teaching the basic concepts of two- and three-dimensional geometry. It explains the geometry essential for today's computer modeling, computer graphics, and animation systems. While the basic theory is completely covered, the emphasis of the book is not on abstract proofs but rather on examples and algorithms. The Geometry Toolbox is the ideal text for professionals who want to get acquainted with the latest geometric tools. The chapters on basic curves and surfaces form an ideal stepping stone into the world of graphics and modeling. It is also a unique textbook for a modern introduction to linear algebra and matrix theory.
Mathematical Tools In Computer Graphics With C Implementations
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Author : Alexandre Hardy
language : en
Publisher: World Scientific
Release Date : 2008
Mathematical Tools In Computer Graphics With C Implementations written by Alexandre Hardy and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.
Presents introductory and advanced topics in the field of computer graphics with mathematical descriptions and derivations. This book offers a balance of theory, applications, and code, and derives the underlying numerical methods and algorithms. It contains the classes in C# necessary for computer graphics, and offers an explanation of the code.
Geometric Algebra For Computer Graphics
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Author : John Vince
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-02-10
Geometric Algebra For Computer Graphics written by John Vince and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-02-10 with Computers categories.
Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer graphics community and is providing exciting new ways of solving 3D geometric problems. The author tackles this complex subject with inimitable style, and provides an accessible and very readable introduction. The book is filled with lots of clear examples and is very well illustrated. Introductory chapters look at algebraic axioms, vector algebra and geometric conventions and the book closes with a chapter on how the algebra is applied to computer graphics.
Computer Graphics And Geometric Modelling
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Author : Max K. Agoston
language : en
Publisher: Springer Science & Business Media
Release Date : 2005-01-04
Computer Graphics And Geometric Modelling written by Max K. Agoston and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-01-04 with Computers categories.
Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modeling, this two-volume work covers implementation and theory in a thorough and systematic fashion. It covers the computer graphics part of the field of geometric modeling and includes all the standard computer graphics topics. The CD-ROM features two companion programs.
Geometric Tools For Computer Graphics By Philip J Schneider And David H Eberly
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Author : Philip J. Schneider
language : en
Publisher:
Release Date : 2002
Geometric Tools For Computer Graphics By Philip J Schneider And David H Eberly written by Philip J. Schneider and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computer graphics categories.
Computer Graphics
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Author : Alexey Boreskov
language : en
Publisher: CRC Press
Release Date : 2013-10-25
Computer Graphics written by Alexey Boreskov and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-25 with Computers categories.
Complete Coverage of the Current Practice of Computer Graphics Computer Graphics: From Pixels to Programmable Graphics Hardware explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with OpenGL and real-time graphics. It gives students a firm foundation in today’s high-performance graphics. Up-to-Date Techniques, Algorithms, and API The book includes mathematical background on vectors and matrices as well as quaternions, splines, curves, and surfaces. It presents geometrical algorithms in 2D and 3D for spatial data structures using large data sets. Although the book is mainly based on OpenGL 3.3, it also covers tessellation in OpenGL 4.0, contains an overview of OpenGL ES 2.0, and discusses the new WebGL, which allows students to use OpenGL with shaders directly in their browser. In addition, the authors describe a variety of special effects, including procedural modeling and texturing, fractals, and non-photorealistic rendering. They also explain the fundamentals of the dominant language (OpenCL) and platform (CUDA) of GPGPUs. Web Resource On the book’s CRC Press web page, students can download many ready-to-use examples of C++ code demonstrating various effects. C++ wrappers for basic OpenGL entities, such as textures and programs, are also provided. In-Depth Guidance on a Programmable Graphics Pipeline Requiring only basic knowledge of analytic geometry, linear algebra, and C++, this text guides students through the OpenGL pipeline. Using one consistent example, it leads them step by step from simple rendering to animation to lighting and bumpmapping.