[PDF] Getting Started With The Photon - eBooks Review

Getting Started With The Photon


Getting Started With The Photon
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Getting Started With The Photon


Getting Started With The Photon
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Author : Simon Monk
language : en
Publisher: Maker Media, Inc.
Release Date : 2015-05-14

Getting Started With The Photon written by Simon Monk and has been published by Maker Media, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-14 with Computers categories.


The Photon is an open source, inexpensive, programmable, WiFi-enabled module for building connected projects and prototypes. Powered by an ARM Cortex-M3 microcontroller and a Broadcom WiFi chip, the Photon is just as happy plugged into a hobbyist's breadboard as it is into a product rolling off of an assembly line. While the Photon--and its accompanying cloud platform--is designed as a ready-to-go foundation for product developers and manufacturers, it's great for Maker projects, as you'll see in this book. You'll learn how to get started with the free development tools, deploy your sketches over WiFi, and build electronic projects that take advantage of the Photon's processing power, cloud platform, and input/output pins. What's more, the Photon is backward-compatible with its predecessor, the Spark Core.



Getting Started In Quantum Optics


Getting Started In Quantum Optics
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Author : Ray LaPierre
language : en
Publisher: Springer Nature
Release Date : 2022-11-14

Getting Started In Quantum Optics written by Ray LaPierre and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-11-14 with Science categories.


This book, based on classroom-tested lecture notes, provides a self-contained one semester undergraduate course on quantum optics, accessible to students (and other readers) who have completed an introductory quantum mechanics course and are familiar with Dirac notation and the concept of entanglement. The book covers canonical quantization, the harmonic oscillator, vacuum fluctuations, Fock states, the single photon state, quantum optical treatment of the beam splitter and the interferometer, multimode quantized light, and coherent and incoherent states. Metrology is a particular area of emphasis, with the book culminating in a treatment of squeezed light and its use in the laser interferometer gravitational-wave observatory (LIGO). The Heisenberg limit is described, along with NOON states and their application in super-sensitivity, super-resolution and quantum lithography. Applications of entanglement and coincidence measurements are described including ghost imaging, quantum illumination, absolute photodetector calibration, and interaction-free measurement. With quantum optics playing a central role in the so-called “second quantum revolution,” this book, equipped with plenty of exercises and worked examples, will leave students well prepared to enter graduate study or industry.



Programming The Photon Getting Started With The Internet Of Things


Programming The Photon Getting Started With The Internet Of Things
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Author : Christopher Rush
language : en
Publisher: McGraw Hill Professional
Release Date : 2016-04-08

Programming The Photon Getting Started With The Internet Of Things written by Christopher Rush and has been published by McGraw Hill Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-08 with Technology & Engineering categories.


Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Explore the Internet of Things and build useful, functioning Photon projects Quickly learn to construct your own electronics devices and control them over the Internet with help from this DIY guide. Programming the Photon: Getting Started with the Internet of Things features clear explanations and step-by-step examples that use inexpensive, easy-to-find components. Discover how to connect to Wi-Fi networks, attach hardware to I/O ports, write custom programs, and work from the cloud. You will learn how to troubleshoot and tweak your Photon creations—even interface with social media sites! · Set up your Photon board and connect to the Particle cloud · Start constructing and programming custom IoT projects · Learn the syntax of both the C and Arduino languages · Incorporate switches, sensors, and other input devices · Control hardware through the Photon’s outputs · Control your creations through the Internet · Add functions with Particle shields and add-on boards · Link real-time data to your board via the IFTTT Web Service · Integrate with websites—Facebook, Twitter, Gmail, and more!



Getting Started In Radio Astronomy


Getting Started In Radio Astronomy
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Author : Steven Arnold
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-09-24

Getting Started In Radio Astronomy written by Steven Arnold and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09-24 with Science categories.


Radio astronomy is a mystery to the majority of amateur astronomers, yet it is the best subject to turn to when desirous of an expanded knowledge of the sky. This guide intends to instruct complete newcomers to radio astronomy, and provides help for the first steps on the road towards the study of this fascinating subject. In addition to a history of the science behind the pursuit, directions are included for four easy-to-build projects, based around long-term NASA and Stanford Solar Center projects. The first three projects constitute self-contained units available as kits, so there is no need to hunt around for parts. The fourth – more advanced – project encourages readers to do their own research and track down items. Getting Started in Radio Astronomy provides an overall introduction to listening in on the radio spectrum. With details of equipment that really works, a list of suppliers, lists of online help forums, and written by someone who has actually built and operated the tools described, this book contains everything the newcomer to radio astronomy needs to get going.



Build Your Own Metaverse With Unity


Build Your Own Metaverse With Unity
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Author : David Cantón Nadales
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-09-15

Build Your Own Metaverse With Unity written by David Cantón Nadales and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-15 with Computers categories.


Unlock the power of creating your own multiplayer virtual world and explore infinite possibilities by following practical examples on building, designing, and implementing various features in this part-color guide Key Features Create your own Metaverse from scratch with detailed and practical instructions Use Firebase tools to create a distinctive and feature-rich virtual world Compile and distribute the finished project to various platforms Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionBuild Your Own Metaverse with Unity is a practical guide for developers with step-by-step explanations, practical examples, and screenshots to guide them through essential concepts. You’ll start by learning how to install Unity and create a character that can move around the virtual world. Next, you’ll learn how to integrate multiplayer functionality, user identification, and registration in your game universe. You’ll explore how to create interactive characters dealing with different attributes of the virtual world, including acquiring homes and decorating them with various features. Additionally, you’ll understand how to use Firebase tools to make your Metaverse unique. By following the expert advice, you’ll be able to create a feature rich Metaverse where players can interact with NPCs, acquire homes, and interact with other players online. Finally, you’ll discover how to compile and distribute the finished project to various platforms, while acquiring with necessary skills and knowledge to create a unique and groundbreaking Metaverse. By the end of this book, you’ll be well-equipped to create a Metaverse with infinite possibilities.What you will learn Master Photon SDK to construct a universe with multiplayer capabilities Familiarize yourself with the benefits of Firebase services when working with Unity3D Store data and settings in a cloud-based database Acquire the skills to create NFTs using Unity3D and C# Explore dynamic object generation from cloud data and manage game character mechanics Incorporate Oculus quest 2 into your Metaverse Allow gamers to register or log in through Firebase authentication for safe gameplay Who this book is for This book is perfect for beginners as well as seasoned game developers alike. With its help, you’ll learn valuable skills in idea planning, construction, compilation, and distribution, ensuring a holistic understanding of metaverse development.



Make Action


Make Action
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Author : Simon Monk
language : en
Publisher: Maker Media, Inc.
Release Date : 2016-02-04

Make Action written by Simon Monk and has been published by Maker Media, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-02-04 with Technology & Engineering categories.


Beginning with the basics and moving gradually to greater challenges, this book takes you step-by-step through experiments and projects that show you how to make your Arduino or Raspberry Pi create and control movement, light, and sound. In other words: action! The Arduino is a simple microcontroller with an easy-to-learn programming environment, while the Raspberry Pi is a tiny Linux-based computer. This book clearly explains the differences between the Arduino and Raspberry Pi, when to use them, and to which purposes each are best suited. Using these widely available and inexpensive platforms, you'll learn to control LEDs, motors of various types, solenoids, AC (alternating current) devices, heaters, coolers, displays, and sound. You'll even discover how to monitor and control these devices over the Internet. Working with solderless breadboards, you'll get up and running quickly, learning how to make projects that are as fun as they are informative. In Make: Action, you'll learn to: Build a can crusher using a linear actuator with your Arduino Have an Arduino water your plants Build a personal traffic signal using LEDs Make a random balloon popper with Arduino Cool down your beverages with a thermostatic drink cooler you build yourself Understand and use the PID control algorithm Use Raspberry Pi to create a puppet dance party that moves to your tweets!



A Photon Diagnosis


A Photon Diagnosis
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Author : Dr. Michael König
language : en
Publisher: BoD – Books on Demand
Release Date : 2014-08-01

A Photon Diagnosis written by Dr. Michael König and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-01 with Science categories.


Spirituality can be proven – high-tech computers and modern quantum physics make it possible. Michael König has done much research on the laws of biological processes for over 30 years. In the beginning it was his assumption that electrical charges and the fields caused by them influence our being. König reports about the discovery of the Kirlian effect, the luminous phenomena of structures in a high-voltage, high-frequency field as well as the application in geology, agriculture and medicine. From his findings he developed the Photon-Diagnosis with which the health and state of consciousness of a person can be measured electromagnetically, both quantitatively and qualitatively. By applying this in the field of medicine, it allows for a detailed complimentary medical diagnosis.



Advances In Biophotonics


Advances In Biophotonics
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Author : B.C. Wilson
language : en
Publisher: IOS Press
Release Date : 2005-11-15

Advances In Biophotonics written by B.C. Wilson and has been published by IOS Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-11-15 with Science categories.


The field of biophotonics is rapidly emerging in both academia and industry. It is the convergence of photonics and life sciences. Photonics - the science and technology of light generation, manipulation and measurement - has itself seen a remarkable expansion in the past 20 years, both in research and in commercialization, particularly in telecommunications. The life sciences have an increasing need for new technologies to which photonics can make significant contributions. As biology and medicine move into the post-genomics era, it is increasingly important to have highly sensitive tools for probing cells, tissues and whole organism structure and functions. Through photonic technologies optical fibers and sensitive imaging detectors, these measurements can often be done in a non- or minimally-invasive way, which is tremendously valuable for clinical and remote-sensing applications. In clinical medicine the ability to probe and image tissues is leading to a wide range of novel diagnostic methods; examples of these techniques are given in this book. Finally, the new field of nanotechnology is now penetrating into biophotonics. Examples include the use of nanoparticles such as metal nanospheres or rods and quantum dots for enhanced cell and tissue imaging and local light energy absorption. As will be evident, this volume is not intended as a comprehensive text on biophotonics. Rather, it presents ‘snapshots’ of some of the most exciting developments, from a perspective of photonic technologies, and life-sciences applications.



Make Volume 87


Make Volume 87
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Author : Dale Dougherty
language : en
Publisher: Maker Media, Inc.
Release Date : 2023-10-31

Make Volume 87 written by Dale Dougherty and has been published by Maker Media, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-31 with Computers categories.


Boards are back and more powerful than ever! With fresh offerings from Arduino and Raspberry Pi and powerhouse boards like DFRobot's LattePanda Sigma and Nvidia's Jetson Orin Nano, it�¢â?¬â?¢s easier than ever to put epic computing power for your next project in the palm of your hand. In this issue of Make: we track new trends in microcontrollers and single board computers, and show you the ones we're most excited about. And if you still can't find the right board for you, we show you how to design and manufacture your own custom chips for cheap! Next, use machine learning and Particle to automagically unmute your mic when someone says "You're muted!" Then, use a Waveshare RP2040 board to build a mini oscilloscope for your workbench for about $25. Annual Boards Guide: Meet the hottest new boards, and compare specs for 80+ microcontrollers and single board computers in our annual comparison guide. Plus, 31 projects: Craft an illuminated, animated, tessellated tote bag using LED pebble lights and 3D-printed fabric Build an optical transmitter for covert communication Sew a soft touch panel matrix for wearable electronics Super-size classic wooden Froebel blocks for a fun playground experience Harvest disposable vape batteries and give e-waste a 2nd life Build a metal detector circuit, 3D print a Kirby fume extractor, or laser-cut an emoji fortune teller And much more!



Vr Developer Gems


Vr Developer Gems
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Author : William R. Sherman
language : en
Publisher: CRC Press
Release Date : 2019-06-07

Vr Developer Gems written by William R. Sherman and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-06-07 with Computers categories.


This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project. Reading the book from cover to cover is not the expected use case, but being familiar with the territory from the Introduction and then jumping to the needed explanations is how the book will mostly be used. Each chapter (other than Introduction) will contain between 5 to 10 "tips", each of which is a self-contained explanation with implementation detail generally demonstrated as pseudo code, or in cases where it makes sense, actual code. Key Features Sections written by veteran virtual reality researchers and developers Usable code snipits that readers can put to immediate use in their own projects. Tips of value both to readers entering the field as well as those looking for solutions that expand their repertoire.