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Go A Kidd S Guide To Graphic Design


Go A Kidd S Guide To Graphic Design
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Go A Kidd S Guide To Graphic Design


Go A Kidd S Guide To Graphic Design
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Author : Chip Kidd
language : en
Publisher: Workman Publishing
Release Date : 2013-10-08

Go A Kidd S Guide To Graphic Design written by Chip Kidd and has been published by Workman Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-08 with Design categories.


“An excellent introduction to graphic design through [the author’s] own excellent work. Anyone interested in the subject, including most practitioners, will find it delightful.”—Milton Glaser Kids love to express themselves, and are designers by nature—whether making posters for school, deciding what to hang in their rooms, or creating personalized notebook covers. Go, by the award-winning graphic designer Chip Kidd, is a stunning introduction to the ways in which a designer communicates his or her ideas to the world. It’s written and designed just for those curious kids, not to mention their savvy parents, who want to learn the secret of how to make things dynamic and interesting. Chip Kidd is “the closest thing to a rock star” in the design world (USA Today), and in Go he explains not just the elements of design, including form, line, color, scale, typography, and more, but most important, how to use those elements in creative ways. Like putting the word “go” on a stop sign, Go is all about shaking things up—and kids will love its playful spirit and belief that the world looks better when you look at it differently. He writes about scale: When a picture looks good small, don’t stop there—see how it looks when it’s really small. Or really big. He explains the difference between vertical lines and horizontal lines. The effect of cropping a picture to make it beautiful—or, cropping it even more to make it mysterious and compelling. How different colors signify different moods. The art of typography, including serifs and sans serifs, kerning and leading. The book ends with ten projects, including an invitation to share your designs at GoTheBook.com.



The Graphic Designer S Guide To Creative Marketing


The Graphic Designer S Guide To Creative Marketing
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Author : Linda Cooper Bowen
language : en
Publisher: John Wiley & Sons
Release Date : 1999-03-08

The Graphic Designer S Guide To Creative Marketing written by Linda Cooper Bowen and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999-03-08 with Architecture categories.


You know you've got the talent, now let them know it-your complete guide to finding, winning, and keeping good clients Written by a graphic designer and successful marketing consultant, this book is the most complete guide available to marketing your services, with clear, practical, step-by-step instructions on every aspect of graphic design marketing, including: * Developing and implementing a marketing plan * Researching prospective clients * Creating effective marketing materials * Cold calling and follow-ups * Effective communication * Dressing for success * Resumes, cover letters, and portfolios * Proposals, bids, and contracts * Keeping good clients-account management Also included are sample business forms, contracts, proposals, letters, and checklists, along with stunning full-color examples of successful self-promotion campaigns for every budget. Throughout the book, there are fascinating and instructive interviews with clients as well as graphic designers from across the country who share what they've learned about marketing and managing graphic design services.



The Graphic Designer S Electronic Media Manual


The Graphic Designer S Electronic Media Manual
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Author : Jason Tselentis
language : en
Publisher:
Release Date : 2012-05

The Graphic Designer S Electronic Media Manual written by Jason Tselentis and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05 with Art categories.


This comprehensive resource for graphic designers will help you merge traditional print design skills with new technology to create imaginative, informative, and useful online experiences for clients and ultimately the end users. The Graphic Designer’s Electronic-Media Manual focuses on reigning in the specific skills and tools necessary for creating design projects for the web and beyond. You'll also find a rich collection of sound design examples for the web from studios around the world. Unlike other books on web and electronic media, this book is not a technical manual, but a visual resource packed with real-world examples of design for the web.



The Fundamentals Of Creative Design


The Fundamentals Of Creative Design
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Author : Gavin Ambrose
language : en
Publisher: A&C Black
Release Date : 2011-08-31

The Fundamentals Of Creative Design written by Gavin Ambrose and has been published by A&C Black this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-31 with Design categories.


Introduces students to the various aspects of the graphic design. This title provides a fresh introduction to the key elements of the discipline and looks at the following topics: design thinking, format, layout, grids, typography, colour, image and print and finish.



Guide To Graphic Design


Guide To Graphic Design
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Author : Scott W. Santoro
language : en
Publisher: Pearson
Release Date : 2013-01-02

Guide To Graphic Design written by Scott W. Santoro and has been published by Pearson this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-02 with Commercial art categories.


Learn to Conceptualize, Create, and Communicate in Graphic Design. An exciting first edition, Guide to Graphic Design helps readers learn the mechanisms used to convey information, integrate ideas into full concepts, but most importantly, to think like a graphic designer. Scott W. Santoro focuses on the principle that design is a layered and evolving profession. The text highlights step-by-step design processes and illustrates how to build good work habits. Creations from top design firms and design school programs are presented in each chapter engaging readers through the book. Designers have contributed short essays on their work style, their studio habits, and their inspirations. Each designer, showing a passion for design and communication, offers a new perspective and approach to possible working methods. MyArtsLab is an integral part of the Santoro program. Key learning applications include, Closer Look tours, 12 Designer Profile videos and Writing About Art. This text is available in a variety of formats - digital and print. Pearson offers its titles on the devices students love through Pearson's MyLab products, CourseSmart, Amazon, and more. To learn more about our programs, pricing options and customization, click the Choices tab. A better teaching and learning experience This program will provide a better teaching and learning experience-for you and your students. Here's how: Personalize Learning - MyArtsLab is an online homework, tutorial, and assessment program. It helps students prepare for class and instructor gauge individual and class performance. Improve Critical Thinking - Exercises throughout the text help readers to make decisions and understanding the connection between an idea and its execution. Engage Students - Each chapter presents quick, in-class exercises and longer, more involved projects. Support Instructors - Instructor recourses are available in one convenient location. Figures, videos and teacher support materials create a dynamic, engaging course.



Only What S Necessary


Only What S Necessary
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Author : Chip Kidd
language : en
Publisher: Abrams
Release Date : 2025-04-22

Only What S Necessary written by Chip Kidd and has been published by Abrams this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-04-22 with Comics & Graphic Novels categories.


The Eisner Award–nominated tribute to Peanuts creator Charles M. Schulz ​Reproducing the best of the Peanuts newspaper strip, all shot from the original art by award-winning photographer Geoff Spear, Only What’s Necessary also features exclusive, rare, and unpublished original art and developmental work—much of which has never been seen before. Charles M. Schulz (1922–2000) believed that the key to cartooning was to take out the extraneous details and leave in only what’s necessary. For 50 years, from October 2, 1950, to February 13, 2000, Schulz wrote and illustrated Peanuts, the single most popular and influential comic strip in the world. In all, 17,897 strips were published, making it “arguably the longest story ever told by one human being,” according to Robert Thompson, professor of popular culture at Syracuse University. For Only What’s Necessary: Charles M. Schulz and the Art of Peanuts, renowned designer Chip Kidd was granted unprecedented access to the extraordinary archives of the Charles M. Schulz Museum and Research Center in Santa Rosa, California.



Go A Kidd S Guide To Graphic Design


Go A Kidd S Guide To Graphic Design
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Author : Chip Kidd
language : en
Publisher: Workman Publishing
Release Date : 2022-06-07

Go A Kidd S Guide To Graphic Design written by Chip Kidd and has been published by Workman Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-07 with Juvenile Nonfiction categories.


Now in paperback: Chip Kidd's introduction to graphic design for kids.



Graphic Design Play Book


Graphic Design Play Book
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Author : Sophie Cure
language : en
Publisher: Laurence King Publishing
Release Date : 2019-06-25

Graphic Design Play Book written by Sophie Cure and has been published by Laurence King Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-06-25 with Design categories.


'Truly something that's just a beautiful, slick, and very enjoyable little publication' – CreativeBoom "Graphic Design Play Book features a variety of puzzles and challenges, providing a fun and interactive way for young visual thinkers to engage with the world of graphic design" – Eye Understand how graphic design works and develop your visual sensibility through puzzles and activities! An entertaining and highly original introduction to graphic design, the Graphic Design Play Book uses puzzles and visual challenges to demonstrate how typography, signage, logo design, posters and branding work. Through a series of games and activities, including spot the difference, matching games, drawing and dot–to–dot, readers are introduced to graphic art concepts and techniques in an engaging and interactive way. Further explanation and information is provided by solution pages and a glossary, and a loose–leaf section contains stickers, die–cut templates, and coloured paper to help readers complete the activities. Illustrated with typefaces, poster design and pictograms by distinguished designers including Otl Aicher, Pierre Di Sciullo, Otto Neurath and Gerd Arntz, the book will be enjoyed both by graphic designers, and anyone interested in finding out more about visual communication. An excerpt from the book: How many ways are there of saying 'hello'? Probably a zillion. And there are surely just as many ways of writing it. In CAPITALS, and with an exclamation mark ! Or with a question mark ? Or maybe both ?! As a tiny black word in the middle of a white page; or with large, multi–coloured, dancing letters ; maybe with a simple shape or an image. Being interested in graphic design means looking at and understanding the world around us. And being aware of the multitude of signs that shape our daily life day after day and freight it with meaning – whether it's a stop sign, a cornflakes packet, a psychedelic album cover, a seductive headline on the cover of a magazine, the more subtle typography of a page in a novel, a flashing pharmacy sign or the credits of a sci–fi film. Thinking about this plethora of signs was what led us to conceive this introduction to graphic design as a collection of beacons and benchmarks – as a toolbox for exploring and learning in a simple and intuitive way through play, alone or with others, whether you're a child or an adult. These are experiments, a series of suggestions, with no right or wrong answers. The four sections of this book – typography, posters, signs, identity – are all invitations to dive in, explore and let your eyes and your hands take you on a voyage of discovery! – Sophie Cure and Aurélien Farina



Designing Streets For Kids


Designing Streets For Kids
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Author : National Association of City Transportation Officials
language : en
Publisher:
Release Date : 2019-12-12

Designing Streets For Kids written by National Association of City Transportation Officials and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-12 with Streets categories.


Building on the success of their Global Street Design Guide, the National Association of City Transportation Officials (NACTO)-Global Designing Cities Initiative (GDCI) Streets for Kids program has developed child-focused design guidance to inspire leaders, inform practitioners, and empower communities around the world to consider their city from the eyes of a child. The guidance in Designing Streets for Kids captures international best practices, strategies, programs, and policies that cities around the world have used to design streets and public spaces that are safe and appealing to children from their earliest days. The guidance also highlights tactics for engaging children in the design process, an often-overlooked approach that can dramatically transform how streets are designed and used.



Using The Schoolwide Enrichment Model With Technology


Using The Schoolwide Enrichment Model With Technology
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Author : Angela M. Housand
language : en
Publisher: Routledge
Release Date : 2021-10-10

Using The Schoolwide Enrichment Model With Technology written by Angela M. Housand and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-10-10 with Education categories.


Using the Schoolwide Enrichment Model With Technology is an extension of a talent development model implemented in more than 2,500 schools across the U.S. and widely used internationally. More than 40 years of research and development have documented the effectiveness of the SEM approach to promoting higher level thinking skills and creative productivity. This solution-oriented book, unlike other books focused on using technology in the classroom, recognizes that digital technologies are changing and evolving at lightning speeds. Our effective skills for using technology transcend time by focusing on how to find and use digital resources and tools rather than listing the resources that already exist. Focusing on the skills that support critical thinking and problem solving, decision making, and communication, the authors seamlessly merge technology to launch students toward independent productivity. This accessible and highly practical guide is rich with examples that will change the way you think about education while providing hands-on “how-to” guidance for creating a culture of excellence and innovation in your school and classroom.