[PDF] Hands On Augmented Reality Development With Meta Spark Studio - eBooks Review

Hands On Augmented Reality Development With Meta Spark Studio


Hands On Augmented Reality Development With Meta Spark Studio
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Hands On Augmented Reality Development With Meta Spark Studio


Hands On Augmented Reality Development With Meta Spark Studio
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Author : Jaleh Afshar
language : en
Publisher: Apress
Release Date : 2023-07-04

Hands On Augmented Reality Development With Meta Spark Studio written by Jaleh Afshar and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-07-04 with Computers categories.


Build augmented reality effects using Spark AR focusing on practical, project-based learning. With access to this technology being available in nearly every smartphone, the world of AR is expanding every day. Now is a great time to tell your creative story through this new medium. We will begin by learning the fundamentals of augmented reality, become familiar with key terminology, and discover the use cases this technology is most effective for. Using that foundational knowledge, we will learn how to make selfie effects, create virtual objects in the real world, and build games that respond to facial expressions and physical inputs.On completing the book, you will learn to ship effects publicly, to market their effects, and to create effects which are inclusive to their audience and have real user value. You Will • Create a face-tracking and object-tracking project in Spark AR• Understand how to customize assets and parameters • Create demo videos and icons to represent their AR effects• Learn to package the effects for publishing officially to social media channels Who Is This Book ForThis book is ideal for students, educators, creatives, small-business owners, or anyone else interested in creating immersive AR experiences for social networking platforms such as Instagram and Facebook. No coding or design experience is required.



Hands On Augmented Reality Development With Meta Spark Studio


Hands On Augmented Reality Development With Meta Spark Studio
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Author : Jaleh Afshar
language : en
Publisher:
Release Date : 2023

Hands On Augmented Reality Development With Meta Spark Studio written by Jaleh Afshar and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023 with categories.


Explore Meta Spark Studio, a program used for augmented reality (AR) effect creation and deployment across multiple social media channels. This beginner's guide to AR development focuses on practical, project-based learning - no prior coding or design experience is required. You will start by learning the fundamentals of AR as a whole and become familiar with key terminology and core concepts, building a baseline understanding of the technology overall. Using that foundational knowledge, you'll embark on step-by-step tutorials and get hands-on with building AR effects. Projects include selfie effects that react to facial expressions and target tracking effects that respond to images detected in the real-world environment. You'll also learn how to create an entire AR game, including animations and scoring. Along the way, you'll learn techniques for how to customize each one of these projects to fit your own unique vision. Additionally, you'll become familiar with the ways to publish and share these creations with others. With access to this technology being available in nearly every smartphone, the world of AR is expanding every day. Now is a great time to tell your creative story through this new medium. You will: • Create a face tracking project that reacts to facial expressions • Build a target tracking project that responds to images in the real world • Develop a complete AR game with animations and scoring • Customize project templates with alternative assets and parameters • Understand how to package these effects for official publishing through social media platforms.



Augmented Reality


Augmented Reality
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Author : Osslan Osiris Vergara Villegas
language : en
Publisher: CRC Press
Release Date : 2024-06-03

Augmented Reality written by Osslan Osiris Vergara Villegas and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-03 with Computers categories.


This book focuses on augmented reality (AR) technology, which uses the real environment to superimpose virtual elements. Therefore, the reader can create applications that simulate scenarios that can be dangerous or expensive to generate in the real world. AR has proven helpful in education, marketing, and industrial scenarios. AR technology improves the user experience of various disciplines, incorporating virtual information that maximizes the experience and adds knowledge. This book intends students, researchers, and developers to have the possibility of finding the foundations on which AR technology rests. Our book intends that students, researchers, and developers: (i) learn the basics of AR; (ii) understand the technologies that support AR; (iii) know about AR applications that have been a watershed; (iv) gain an understanding of the critical elements needed to implement an AR application; (v) acquire skill in the step-by-step development of an AR application; (vi) learn how to use the instruments to evaluate an AR application; (vii) understand how to present the information about study cases; and (viii) gain knowledge about AR challenges and trends.



The Ai Metaverse Revolution


The Ai Metaverse Revolution
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Author : Jeetesh Kumar
language : en
Publisher: Emerald Group Publishing
Release Date : 2025-05-12

The Ai Metaverse Revolution written by Jeetesh Kumar and has been published by Emerald Group Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-05-12 with Business & Economics categories.


This work offers readers a roadmap for navigating this technological revolution, positioning AI and the Metaverse as essential components of future-proof business strategy.



Building Ar Apps With Arcore And Arkit


Building Ar Apps With Arcore And Arkit
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Author : Vedala Venkata Satyadev
language : en
Publisher: Orange Education Pvt Ltd
Release Date : 2025-04-12

Building Ar Apps With Arcore And Arkit written by Vedala Venkata Satyadev and has been published by Orange Education Pvt Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-04-12 with Computers categories.


TAGLINE Build Immersive AR Apps with ARCore and ARKit KEY FEATURES ● Detailed step-by-step instructions on ARCore and ARKit environments, tools, and workflows. ● Hands-on projects like an AR furniture app and an AR game to apply your knowledge. ● Learn key AR features such as spatial tracking, environment understanding, and user interaction. DESCRIPTION Augmented Reality (AR) is revolutionizing how we interact with digital content, and mastering ARCore and ARKit can give you a competitive edge in this rapidly growing field. Building AR Apps with ARCore and ARKit takes you on a structured journey, starting with the fundamentals of AR technology and progressing to building real-world applications. You'll begin by understanding the core principles of AR and setting up your development environment. From there, you’ll dive into ARCore and ARKit, learning how to harness their capabilities to create interactive and immersive experiences. Step by step, you’ll build your first AR applications, implementing crucial features such as spatial tracking, surface detection, and real-world interaction. As you advance, you’ll work on practical projects like an AR furniture app and an AR game, reinforcing your knowledge with hands-on experience. By the end of this book, you won’t just understand AR—you’ll be equipped to build and deploy powerful AR applications with confidence. Whether you're a developer looking to expand your skill set or an innovator eager to push the boundaries of digital experiences, this book provides the expertise you need. Don’t get left behind—start building the future of AR today! WHAT WILL YOU LEARN ● Develop AR apps with ARCore and ARKit from scratch. ● Implement spatial tracking, occlusion, and real-world object interaction. ● Create interactive AR experiences with face tracking and gestures. ● Optimize AR app performance for Android and iOS devices. ● Leverage Generative AI to automate and enhance AR development. WHO IS THIS BOOK FOR? This book is tailored for software developers looking to expand their skills and build immersive AR applications. Tech enthusiasts eager to explore AR development will gain hands-on experience with practical techniques. Students and learners studying programming or mobile development can use this book to create interactive AR apps with ARCore and ARKit. A basic understanding of C# or Swift and experience with Android or iOS development is recommended. No prior AR experience is required. TABLE OF CONTENTS 1. Understanding Augmented Reality 2. Setting Up Your Development Environment 3. Getting Started with ARCore 4. Building Your First ARCore App 5. Advanced ARCore Features 6. Getting Started with ARKit 7. Building Your First ARKit App 8. Advanced ARKit Features 9. Building an AR Furniture App 10. Developing an AR Game Index



Xr Development With Unity


Xr Development With Unity
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Author : Anna Braun
language : en
Publisher: Packt Publishing Ltd
Release Date : 2023-11-30

Xr Development With Unity written by Anna Braun and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-30 with Computers categories.


Create VR, AR, and MR experiences with the help of step-by-step tutorials on VR and AR simulators, interactivity, sound and visual effects, along with advanced XR techniques such as multiplayer integration Key Features Create impressive XR projects without the need to own expensive VR headsets Explore Unity XR features and techniques such as hand-tracking and plane detection using the XR Interaction Toolkit and AR Foundation Bring your XR projects to life with step-by-step explanations along with practical examples Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionThe drastic surge in the demand for XR development has led to an imminent need for comprehensive resources, learning material, and overall know-how in this area. This one-stop resource will ensure that professionals venturing into XR development can access all XR-related techniques to build appealing XR applications, without relying on Google every step of the way. This book is your guide to developing XR applications with Unity 2021.3 or later versions, helping you to create VR, AR, and MR experiences of increasing complexity. The chapters cover the entire XR application development process from setting up an interactive XR scene using the XR Interaction Toolkit or AR Foundation, adding physics, animations, continuous movement, teleportation, sound effects, and visual effects, to testing and deploying to VR headsets, simulators, smartphones, and tablets. Additionally, this XR book takes you on a journey from the basics of Unity and C# to advanced techniques such as building multiplayer applications and incorporating hand- and gaze-tracking capabilities. By the end of this book, you'll be fully equipped to create cutting-edge XR projects for engaging individual, academic, and industrial use cases that captivate your audience.What you will learn Get started with Unity by building your own 3D project Explore the XR Interaction Toolkit and AR Foundation, as well as test XR applications on your PC Find out how to deploy XR projects on different platforms Build interactive XR apps with increasing degrees of complexity by leveraging C# scripting Create a fully immersive VR drum scene by using Unity's audio and particle systems Add advanced XR techniques such as hand-tracking, gaze-tracking, and multiplayer capabilities to your XR apps Who this book is for This book is for students, developers, researchers, and professionals with a background in computer science. Business analysts, PMs, and other management professionals and executives will also benefit from this book. If you have basic knowledge of programming and are looking to gain expertise in creating virtual reality and augmented reality applications in Unity, then this book is for you. While having experience as a VR game player with basic programming knowledge can enhance your understanding of the content, it is not a prerequisite.



Augmented Reality Development With Unity


Augmented Reality Development With Unity
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Author : Indika Wijesooriya
language : en
Publisher:
Release Date : 2024-07-19

Augmented Reality Development With Unity written by Indika Wijesooriya and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-07-19 with Computers categories.


In the rapidly evolving world of immersive technologies, augmented reality (AR) has emerged as a pivotal force, transforming industries from education and healthcare to manufacturing and entertainment. This book provides a comprehensive guide forenthusiasts and professionals looking to explore AR development and applications. Key topics include AR fundamentals and applications, 3D visualization, mathematics, placement of virtual objects in physical spaces, using Unity 3D and Vuforia, creating marker-based and marker-less AR apps, industry standard SDKs and more. Companion files with code samples and color figures are available for downloading. FEATURES: Includes step-by-step tutorials with detailed instructions for developing AR applications, from basic concepts to advanced implementations Features practical examples and real-world projects, using cases to illustrate the application of AR technology Explores best practices for AR design and performance optimization to ensure smooth and immersive user experiences Download companion files with code samples and color figures



Building Ar Apps With Arcore And Arkit Master Augmented Reality App Development With Arcore And Arkit For Immersive And Interactive Ar Experiences


Building Ar Apps With Arcore And Arkit Master Augmented Reality App Development With Arcore And Arkit For Immersive And Interactive Ar Experiences
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Author : Vedala Venkata
language : en
Publisher: Orange Education Pvt Limited
Release Date : 2025-04-12

Building Ar Apps With Arcore And Arkit Master Augmented Reality App Development With Arcore And Arkit For Immersive And Interactive Ar Experiences written by Vedala Venkata and has been published by Orange Education Pvt Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-04-12 with Computers categories.


Build Immersive AR Apps with ARCore and ARKit Key Features● Detailed step-by-step instructions on ARCore and ARKit environments, tools, and workflows.● Hands-on projects like an AR furniture app and an AR game to apply your knowledge.● Learn key AR features such as spatial tracking, environment understanding, and user interaction. Book DescriptionAugmented Reality (AR) is revolutionizing how we interact with digital content, and mastering ARCore and ARKit can give you a competitive edge in this rapidly growing field. Building AR Apps with ARCore and ARKit takes you on a structured journey, starting with the fundamentals of AR technology and progressing to building real-world applications. You'll begin by understanding the core principles of AR and setting up your development environment. From there, you’ll dive into ARCore and ARKit, learning how to harness their capabilities to create interactive and immersive experiences. Step by step, you’ll build your first AR applications, implementing crucial features such as spatial tracking, surface detection, and real-world interaction. As you advance, you’ll work on practical projects like an AR furniture app and an AR game, reinforcing your knowledge with hands-on experience. By the end of this book, you won’t just understand AR—you’ll be equipped to build and deploy powerful AR applications with confidence. Whether you're a developer looking to expand your skill set or an innovator eager to push the boundaries of digital experiences, this book provides the expertise you need. Don’t get left behind—start building the future of AR today! What you will learn● Develop AR apps with ARCore and ARKit from scratch.● Implement spatial tracking, occlusion, and real-world object interaction.● Create interactive AR experiences with face tracking and gestures.● Optimize AR app performance for Android and iOS devices.● Leverage Generative AI to automate and enhance AR development.



Augmented Reality For The Industrial Enterprise


Augmented Reality For The Industrial Enterprise
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Author : Leah Hunter
language : en
Publisher:
Release Date : 2017

Augmented Reality For The Industrial Enterprise written by Leah Hunter and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Augmented reality categories.




Enterprise Augmented Reality Projects


Enterprise Augmented Reality Projects
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Author : Jorge R. López Benito
language : en
Publisher:
Release Date : 2019-12-20

Enterprise Augmented Reality Projects written by Jorge R. López Benito and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-12-20 with Computers categories.


Design end-to-end AR solutions for domains such as marketing, retail, manufacturing, tourism, automation, and training Key Features Use leading AR development frameworks such as ARCore, ARKit, and Vuforia across key industries Identify the market potential of AR for designing visual solutions in different business sectors Build multi-platform AR projects for various platforms such as Unity, iOS, and Android Book Description Augmented reality (AR) is expanding its scope from just being used in mobile and game applications to enterprise. Different industries are using AR to enhance assembly line visualization, guide operators performing difficult tasks, attract more customers, and even improve training techniques. In this book, you'll gain comprehensive insights into different aspects of developing AR-based apps for six different enterprise sectors, focusing on market needs and choosing the most suitable tool in each case. You'll delve into the basics of Unity and get familiar with Unity assets, materials, and resources, which will help you build a strong foundation for working on the different AR projects covered in the book. You'll build real-world projects for various industries such as marketing, retail, and automation in a step-by-step manner. This will give you hands-on experience in developing your own industrial AR apps. While building the projects, you'll explore various AR frameworks used in the enterprise environment such as Vuforia, EasyAR, ARCore, and ARKit, and understand how they can be used by themselves or integrated into the Unity 3D engine to create AR markers, 3D models, and components of an AR app. By the end of this book, you'll be well versed in using different commercial AR frameworks as well as Unity for building robust AR projects. What you will learn Understand the basics of Unity application development and C# scripting Learn how to use Android Studio along with ARCore and Sceneform to build AR prototypes for Android devices Enable AR experiences on the web with ARCore and WebAR Explore emerging AR authoring tools such as Augmented Class! for education Understand the differences and similarities between handheld and head-mounted display (HMD) environments and how to build an app for each target Become well versed in using Xcode with ARKit and SceneKit to develop AR portals for iOS devices Who this book is for This book is for anyone interested in emerging and interactive technologies or looking to build AR applications for any domain. Although, no prior augmented reality experience is required, having some skills in object-oriented programming (OOP) will be helpful.