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Heuristic Analysis Of Large Trees As Generated In The Game Of Go


Heuristic Analysis Of Large Trees As Generated In The Game Of Go
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Heuristic Analysis Of Large Trees As Generated In The Game Of Go


Heuristic Analysis Of Large Trees As Generated In The Game Of Go
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Author : Jonathan Leonard Ryder
language : en
Publisher:
Release Date : 1971

Heuristic Analysis Of Large Trees As Generated In The Game Of Go written by Jonathan Leonard Ryder and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1971 with Algorithms categories.


The Japanese game of Go is of interest both as a problem in mathematical representation and as a game which generates a move tree with an extraordinarily high branching factor (100 to 300 branches per ply). The complexity of Go (and the difficulty of Go for human players) is thought to be considerably greater than that of chess. The constraints of being able to play a complete game and of being able to produce a move with a moderate amount of processing time were placed on the solution. The basic approach used was to find methods for isolating and exploring several sorts of relevant subsections of the global game tree. This process depended heavily on the ability to define and manipulate entitles of Go as recursive functions rather than as patterns of stones. A general machine-accessible theory of Go was developed to provide context for program evaluations. A program for playing Go is now available on the Stanford PDP-10 computer. (Modified author abstract).



Heuristic Analysis Of Large Trees As Generated In The Game Of Go


Heuristic Analysis Of Large Trees As Generated In The Game Of Go
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Author : Jonathan Leonard Ryder
language : en
Publisher:
Release Date : 1987

Heuristic Analysis Of Large Trees As Generated In The Game Of Go written by Jonathan Leonard Ryder and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1987 with Computer games categories.




Ijcai Proceedings 1979


Ijcai Proceedings 1979
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Author : Ijcai
language : en
Publisher: Elsevier
Release Date : 1979

Ijcai Proceedings 1979 written by Ijcai and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 1979 with Computers categories.




Chips Challenging Champions


Chips Challenging Champions
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Author : J. Schaeffer
language : en
Publisher: Gulf Professional Publishing
Release Date : 2002-05

Chips Challenging Champions written by J. Schaeffer and has been published by Gulf Professional Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-05 with Computers categories.


One of the earliest dreams of the fledgling field of artificial intelligence (AI) was to build computer programs that could play games as well as or better than the best human players. Despite early optimism in the field, the challenge proved to be surprisingly difficult. However, the 1990s saw amazing progress. Computers are now better than humans in checkers, Othello and Scrabble; are at least as good as the best humans in backgammon and chess; and are rapidly improving at hex, go, poker, and shogi. This book documents the progress made in computers playing games and puzzles. The book is the definitive source for material of high-performance game-playing programs.



Computers Chess And Cognition


Computers Chess And Cognition
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Author : T. Anthony Marsland
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Computers Chess And Cognition written by T. Anthony Marsland and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Computers, Chess, and Cognition presents an excellent up-to-date description of developments in computer chess, a rapidly advancing area in artificial intelligence research. This book is intended for an upper undergraduate and above level audience in the computer science (artificial intelligence) community. The chapters have been edited to present a uniform terminology and balanced writing style, to make the material understandable to a wider, less specialized audience. The book's primary strengths are the description of the workings of some major chess programs, an excellent review of tree searching methods, discussion of exciting new research ideas, a philosophical discussion of the relationship of computer game playing to artificial intelligence, and the treatment of computer Go as an important new research area. A complete index and extensive bibliography makes the book a valuable reference work. The book includes a special foreword by Ken Thompson, author of the UNIX operating system.



Computers And Games


Computers And Games
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Author : H. Jaap van den Herik
language : en
Publisher: Springer
Release Date : 2006-01-24

Computers And Games written by H. Jaap van den Herik and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-01-24 with Computers categories.


This book constitutes the thoroughly refereed post-proceedings of the 4th International Conference on Computers and Games, CG 2004, held in July 2004. The 21 revised full papers presented together with one keynote article were carefully selected during two rounds of reviewing and improvement from 37 submissions. The papers cover all aspects of artificial intelligence in computer-game playing. Topics addressed include evaluation and learning, search, single-agent search and planning, and computer Go.



Frontiers In Computer Education


Frontiers In Computer Education
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Author : Yuanzhi Wang
language : en
Publisher: CRC Press
Release Date : 2015-07-28

Frontiers In Computer Education written by Yuanzhi Wang and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-28 with Computers categories.


This proceedings volume contains selected papers presented at the 2014 International Conference on Frontiers in Computer Education (ICFCE 2014), which was held December 24-25, 2014, in Wuhan, China. The objective of this conference was to provide a forum for different researchers in different fields, especially Computer Education as well as Information Technology, to exchange their various findings. The papers have been grouped under the following overarching themes: Computer Science, Computer Education, Education and Teaching Reform, and Communication and Intelligent Control.



Challenges For Computational Intelligence


Challenges For Computational Intelligence
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Author : Wlodzislaw Duch
language : en
Publisher: Springer
Release Date : 2007-05-31

Challenges For Computational Intelligence written by Wlodzislaw Duch and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-05-31 with Technology & Engineering categories.


In recent years computational intelligence has been extended by adding many other subdisciplines and this new field requires a series of challenging problems that will give it a sense of direction in order to ensure that research efforts are not wasted. This book written by top experts in computational intelligence provides such clear directions and a much-needed focus on the most important and challenging research issues.



Introduction To Artificial Intelligence


Introduction To Artificial Intelligence
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Author : Philip C. Jackson
language : en
Publisher: Courier Dover Publications
Release Date : 2019-08-14

Introduction To Artificial Intelligence written by Philip C. Jackson and has been published by Courier Dover Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-14 with Computers categories.


Can computers think? Can they use reason to develop their own concepts, solve complex problems, understand our languages? This updated edition of a comprehensive survey includes extensive new text on "Artificial Intelligence in the 21st Century," introducing deep neural networks, conceptual graphs, languages of thought, mental models, metacognition, economic prospects, and research toward human-level AI. Ideal for both lay readers and students of computer science, the original text features abundant illustrations, diagrams, and photographs as well as challenging exercises. Lucid, easy-to-read discussions examine problem-solving methods and representations, game playing, automated understanding of natural languages, heuristic search theory, robot systems, heuristic scene analysis, predicate-calculus theorem proving, automatic programming, and many other topics.



Mental Health Research Institute Staff Publications


Mental Health Research Institute Staff Publications
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Author : University of Michigan. Mental Health Research Institute
language : en
Publisher: UM Libraries
Release Date : 1973

Mental Health Research Institute Staff Publications written by University of Michigan. Mental Health Research Institute and has been published by UM Libraries this book supported file pdf, txt, epub, kindle and other format this book has been release on 1973 with Mental health categories.