How To Solve It By Computer


How To Solve It By Computer
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How To Solve It By Computer


How To Solve It By Computer
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Author : Dromey
language : en
Publisher: Pearson Education India
Release Date : 2008

How To Solve It By Computer written by Dromey and has been published by Pearson Education India this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computer programmes categories.




How To Solve It By Computer


How To Solve It By Computer
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Author : R. G. Dromey
language : en
Publisher: Prentice Hall
Release Date : 1982

How To Solve It By Computer written by R. G. Dromey and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 1982 with Business & Economics categories.




Challenge And Thrill Of Pre College Mathematics


Challenge And Thrill Of Pre College Mathematics
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Author : V Krishnamurthy
language : en
Publisher: New Age International
Release Date : 2007

Challenge And Thrill Of Pre College Mathematics written by V Krishnamurthy and has been published by New Age International this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Mathematics categories.


Challenge And Thrill Of Pre-College Mathematics Is An Unusual Enrichment Text For Mathematics Of Classes 9, 10, 11 And 12 For Use By Students And Teachers Who Are Not Content With The Average Level That Routine Text Dare Not Transcend In View Of Their Mass Clientele. It Covers Geometry, Algebra And Trigonometry Plus A Little Of Combinatorics. Number Theory And Probability. It Is Written Specifically For The Top Half Whose Ambition Is To Excel And Rise To The Peak Without Finding The Journey A Forced Uphill Task.The Undercurrent Of The Book Is To Motivate The Student To Enjoy The Pleasures Of A Mathematical Pursuit And Of Problem Solving. More Than 300 Worked Out Problems (Several Of Them From National And International Olympiads) Share With The Student The Strategy, The Excitement, Motivation, Modeling, Manipulation, Abstraction, Notation And Ingenuity That Together Make Mathematics. This Would Be The Starting Point For The Student, Of A Life-Long Friendship With A Sound Mathematical Way Of Thinking.There Are Two Reasons Why The Book Should Be In The Hands Of Every School Or College Student, (Whether He Belongs To A Mathematics Stream Or Not) One, If He Likes Mathematics And, Two, If He Does Not Like Mathematics- The Former, So That The Cramped Robot-Type Treatment In The Classroom Does Not Make Him Into The Latter; And The Latter So That By The Time He Is Halfway Through The Book, He Will Invite Himself Into The Former.



How To Solve It


How To Solve It
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Author : G. Polya
language : en
Publisher: Princeton University Press
Release Date : 2014-10-26

How To Solve It written by G. Polya and has been published by Princeton University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-26 with Mathematics categories.


The bestselling book that has helped millions of readers solve any problem A must-have guide by eminent mathematician G. Polya, How to Solve It shows anyone in any field how to think straight. In lucid and appealing prose, Polya reveals how the mathematical method of demonstrating a proof or finding an unknown can help you attack any problem that can be reasoned out—from building a bridge to winning a game of anagrams. How to Solve It includes a heuristic dictionary with dozens of entries on how to make problems more manageable—from analogy and induction to the heuristic method of starting with a goal and working backward to something you already know. This disarmingly elementary book explains how to harness curiosity in the classroom, bring the inventive faculties of students into play, and experience the triumph of discovery. But it’s not just for the classroom. Generations of readers from all walks of life have relished Polya’s brilliantly deft instructions on stripping away irrelevancies and going straight to the heart of a problem.



How To Solve It Modern Heuristics


How To Solve It Modern Heuristics
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Author : Zbigniew Michalewicz
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-03-14

How To Solve It Modern Heuristics written by Zbigniew Michalewicz and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-14 with Computers categories.


No pleasure lasts long unless there is variety in it. Publilius Syrus, Moral Sayings We've been very fortunate to receive fantastic feedback from our readers during the last four years, since the first edition of How to Solve It: Modern Heuristics was published in 1999. It's heartening to know that so many people appreciated the book and, even more importantly, were using the book to help them solve their problems. One professor, who published a review of the book, said that his students had given the best course reviews he'd seen in 15 years when using our text. There can be hardly any better praise, except to add that one of the book reviews published in a SIAM journal received the best review award as well. We greatly appreciate your kind words and personal comments that you sent, including the few cases where you found some typographical or other errors. Thank you all for this wonderful support.



Computer Based Problem Solving Process


Computer Based Problem Solving Process
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Author : Teodor Rus
language : en
Publisher: World Scientific
Release Date : 2015-03-19

Computer Based Problem Solving Process written by Teodor Rus and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-19 with Computers categories.


The author looks at the issues of how computing are used and taught, with a focus on embedding computers within problem solving process by making computer language part of natural language of the domain instead of embedding problem domain in the computer by programming. The book builds on previous editions of system software and software systems, concepts and methodology and develops a framework for software creation that supports domain-oriented problem solving process adapting Polya's four steps methodology for mathematical problem solving: Formalize the problem;Develop an algorithm to solve the problem;Perform the algorithm on the data characterizing the problem;Validate the solution. to the computer use for problem solving in any domain, including computer programming. Contents:Systems Methodology:Introduction to System SoftwareFormal SystemsAd Hoc SystemsCommon Systems in Software DevelopmentComputer Architecture and Functionality:Hardware SystemFunctional Behavior of Hardware ComponentsAlgorithmic Expression of a Hardware SystemUsing Computers to Solve ProblemsSoftware Tools Supporting Program Execution:Computer Process Manipulation by ProgramsMemory Management SystemI/O Device Management SystemComputation Activity and Its Management ToolsSoftware Tools Supporting Program Development:Problem Solving by Software ToolsWeb-Based Problem Solving ProcessSoftware Tool Development IllustrationSoftware Tools for Correct Program DevelopmentComputer Operation by Problem Solving Process:Using First Computers to Solve ProblemsBatch Operating SystemProblem of ProtectionTiming Program ExecutionEfficiency of Batch Operating SystemsConvenience of the BOSReal-Time Systems Readership: Student, general public and professional. Key Features:This is one of the few books in the market that promote programming as a problem solving process following Polya for mathematical problem solvingThis book consolidates the concepts of system methodology, computer architecture, system tools program execution into workflow of the four steps Polya problem solving processThis book insists to hold the hands of readers to walk through the internal working of a computer system from problem deposition to hardware state transitions, a view that has been lost in most computer science curricula currently taught in universities and collegesKeywords:Software Engineering;Programming Methodology;Computer Engineering



Classic Computer Science Problems In Java


Classic Computer Science Problems In Java
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Author : David Kopec
language : en
Publisher: Simon and Schuster
Release Date : 2020-12-21

Classic Computer Science Problems In Java written by David Kopec and has been published by Simon and Schuster this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-21 with Computers categories.


Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz



What Can Be Computed


What Can Be Computed
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Author : John MacCormick
language : en
Publisher: Princeton University Press
Release Date : 2018-05-01

What Can Be Computed written by John MacCormick and has been published by Princeton University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-01 with Computers categories.


An accessible and rigorous textbook for introducing undergraduates to computer science theory What Can Be Computed? is a uniquely accessible yet rigorous introduction to the most profound ideas at the heart of computer science. Crafted specifically for undergraduates who are studying the subject for the first time, and requiring minimal prerequisites, the book focuses on the essential fundamentals of computer science theory and features a practical approach that uses real computer programs (Python and Java) and encourages active experimentation. It is also ideal for self-study and reference. The book covers the standard topics in the theory of computation, including Turing machines and finite automata, universal computation, nondeterminism, Turing and Karp reductions, undecidability, time-complexity classes such as P and NP, and NP-completeness, including the Cook-Levin Theorem. But the book also provides a broader view of computer science and its historical development, with discussions of Turing's original 1936 computing machines, the connections between undecidability and Gödel's incompleteness theorem, and Karp's famous set of twenty-one NP-complete problems. Throughout, the book recasts traditional computer science concepts by considering how computer programs are used to solve real problems. Standard theorems are stated and proven with full mathematical rigor, but motivation and understanding are enhanced by considering concrete implementations. The book's examples and other content allow readers to view demonstrations of—and to experiment with—a wide selection of the topics it covers. The result is an ideal text for an introduction to the theory of computation. An accessible and rigorous introduction to the essential fundamentals of computer science theory, written specifically for undergraduates taking introduction to the theory of computation Features a practical, interactive approach using real computer programs (Python in the text, with forthcoming Java alternatives online) to enhance motivation and understanding Gives equal emphasis to computability and complexity Includes special topics that demonstrate the profound nature of key ideas in the theory of computation Lecture slides and Python programs are available at whatcanbecomputed.com



How To Solve It Modern Heuristics


How To Solve It Modern Heuristics
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Author : Zbigniew Michalewicz
language : en
Publisher: Springer Science & Business Media
Release Date : 2004-09-21

How To Solve It Modern Heuristics written by Zbigniew Michalewicz and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-09-21 with Computers categories.


No pleasure lasts long unless there is variety in it. Publilius Syrus, Moral Sayings We've been very fortunate to receive fantastic feedback from our readers during the last four years, since the first edition of How to Solve It: Modern Heuristics was published in 1999. It's heartening to know that so many people appreciated the book and, even more importantly, were using the book to help them solve their problems. One professor, who published a review of the book, said that his students had given the best course reviews he'd seen in 15 years when using our text. There can be hardly any better praise, except to add that one of the book reviews published in a SIAM journal received the best review award as well. We greatly appreciate your kind words and personal comments that you sent, including the few cases where you found some typographical or other errors. Thank you all for this wonderful support.



Ht Think Like A Computer Scien


Ht Think Like A Computer Scien
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Author : Jeffrey Elkner
language : en
Publisher: Samurai Media Limited
Release Date : 2016-10-04

Ht Think Like A Computer Scien written by Jeffrey Elkner and has been published by Samurai Media Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-10-04 with Computers categories.


The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.