Interactive Realism

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Interactive Realism
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Author : Daniel Mark Downes
language : en
Publisher: McGill-Queen's Press - MQUP
Release Date : 2005
Interactive Realism written by Daniel Mark Downes and has been published by McGill-Queen's Press - MQUP this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.
Interactive realism is a new and original theory of the Net that explains cyberspace as a social phenomenon. Mark Poster, author of The Second Media Age and The Mode of Information: Poststructuralism and Social Context
Affective Interactive And Cognitive Methods For E Learning Design Creating An Optimal Education Experience
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Author : Tzanavari, Aimilia
language : en
Publisher: IGI Global
Release Date : 2010-01-31
Affective Interactive And Cognitive Methods For E Learning Design Creating An Optimal Education Experience written by Tzanavari, Aimilia and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-01-31 with Computers categories.
"This book focuses on the study and application of human computer interaction principles in the design of online education"--Provided by publisher.
Embracing Scientific Realism
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Author : Seungbae Park
language : en
Publisher: Springer Nature
Release Date : 2021-12-02
Embracing Scientific Realism written by Seungbae Park and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-02 with Science categories.
This book provides philosophers of science with new theoretical resources for making their own contributions to the scientific realism debate. Readers will encounter old and new arguments for and against scientific realism. They will also be given useful tips for how to provide influential formulations of scientific realism and antirealism. Finally, they will see how scientific realism relates to scientific progress, scientific understanding, mathematical realism, and scientific practice.
The Handbook On Socially Interactive Agents
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Author : Birgit Lugrin
language : en
Publisher: Morgan & Claypool
Release Date : 2021-09-17
The Handbook On Socially Interactive Agents written by Birgit Lugrin and has been published by Morgan & Claypool this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-17 with Computers categories.
The Handbook on Socially Interactive Agents provides a comprehensive overview of the research fields of Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics. Socially Interactive Agents (SIAs), whether virtually or physically embodied, are autonomous agents that are able to perceive an environment including people or other agents, reason, decide how to interact, and express attitudes such as emotions, engagement, or empathy. They are capable of interacting with people and one another in a socially intelligent manner using multimodal communicative behaviors, with the goal to support humans in various domains. Written by international experts in their respective fields, the book summarizes research in the many important research communities pertinent for SIAs, while discussing current challenges and future directions. The handbook provides easy access to modeling and studying SIAs for researchers and students, and aims at further bridging the gap between the research communities involved. In two volumes, the book clearly structures the vast body of research. The first volume starts by introducing what is involved in SIAs research, in particular research methodologies and ethical implications of developing SIAs. It further examines research on appearance and behavior, focusing on multimodality. Finally, social cognition for SIAs is investigated using different theoretical models and phenomena such as theory of mind or pro-sociality. The second volume starts with perspectives on interaction, examined from different angles such as interaction in social space, group interaction, or long-term interaction. It also includes an extensive overview summarizing research and systems of human–agent platforms and of some of the major application areas of SIAs such as education, aging support, autism, and games.
Quantum Mechanics Foundation In Dual 4 Dimensional Space Time Space Time Origins Of Quantum Probability
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Author : Zhao Guoqiu
language : en
Publisher: Scientific Research Publishing, Inc. USA
Release Date : 2016-07-27
Quantum Mechanics Foundation In Dual 4 Dimensional Space Time Space Time Origins Of Quantum Probability written by Zhao Guoqiu and has been published by Scientific Research Publishing, Inc. USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-07-27 with Science categories.
This book “Foundation of quantum mechanics in Dual 4-dimension space-time——The spacetime origin of quantum probability,” is a new exploration discussing the physical foundations of quantum mechanics. It contains two parts. One is the interactive realism, the other is the quantum mechanical description of the dual-4 dimensional spacetime. The first one is the philosophical basis of the second. The author thought that the conventional mass-point model is no long proper for the microscopic quantum world. The author used the movement of the rotating matter wave sphere in complex space to deduce the de Broglie matter-wave formula, and pulled the metaphysical hypothesis of the wave function back into the real physical realism. A matte wave is the physical wave, and it has potential applications. The matter wave transfers in the dual-4 dimensional complex space-time, and the complex number enters the cognition domain of space-time intrinsically. The author pointed out that, the state of a moving microscopic object is the combination of its eigen-states from quantum slicing, coherent hence; after quantum measurement, projected into the real 4-dimensional space-time and showing a probability distribution of point particles. Before and after the quantum measurement, the object is not in the same cognition level, nor the same physical space-time, and the Hilbert space is just their common math application space. The quantum measurement induces the transition of the microscopic object in space-time, manifestation, physical model, and theoretical structure, and the quantum probability comes from the space distribution of the field matter sphere, representing the transition from dual-4 complex to real 4-dimensional space-time, and the sphere to the point model. Physical phenomena, phenomenal entity, physical space-time, physical model, and theoretical structure all must consist intrinsically in logic. These are changing with the change of human cognition, embodying the unity of the human being and the nature. Dual-4 dimensional space-time quantum mechanics gives the wave function the physical realism. So, the concepts of the quantum entanglement, quantum communication and quantum teleportation all may be clarified and understood physically. The book is self-consistent with detailed justification, wherein the interactive realism concept is a new innovation.
Identity And Play In Interactive Digital Media
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Author : Sara M. Cole
language : en
Publisher: Taylor & Francis
Release Date : 2017-03-16
Identity And Play In Interactive Digital Media written by Sara M. Cole and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-16 with Computers categories.
This book examines how people are socially, culturally, and personally changing as a result of their reading of, or interaction with, interactive media forms like computer or video games. .
Art Representation And Make Believe
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Author : Sonia Sedivy
language : en
Publisher: Routledge
Release Date : 2021-06-06
Art Representation And Make Believe written by Sonia Sedivy and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-06 with Philosophy categories.
This is the first collection of essays focused on the many-faceted work of Kendall L. Walton. Walton has shaped debate about the arts for the last 50 years. He provides a comprehensive framework for understanding arts in terms of the human capacity of make-believe that shows how different arts – visual, photographic, musical, literary, or poetic – can be explained in terms of complex structures of pretense, perception, imagining, empathy, and emotion. His groundbreaking work has been taken beyond aesthetics to address foundational issues concerning linguistic and scientific representations – for example, about the nature of scientific modelling or to explain how much of what we say is quite different from the literal meanings of our words. Contributions from a diverse group of philosophers probe Walton’s detailed proposals and the themes for research they open. The essays provide an overview of important debates that have Walton’s work at their core. This book will be of interest to scholars and graduate students working on aesthetics across the humanities, as well as those interested in the topic of representation and its intersection with perception, language, science, and metaphysics.
Nonverbal Communication Interaction And Gesture
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Author : Adam Kendon
language : en
Publisher: Walter de Gruyter
Release Date : 2010-10-13
Nonverbal Communication Interaction And Gesture written by Adam Kendon and has been published by Walter de Gruyter this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-10-13 with Language Arts & Disciplines categories.
No detailed description available for "Nonverbal Communication, Interaction, and Gesture".
Optimality In Biological And Artificial Networks
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Author : Daniel S. Levine
language : en
Publisher: Psychology Press
Release Date : 2013-06-17
Optimality In Biological And Artificial Networks written by Daniel S. Levine and has been published by Psychology Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-06-17 with Psychology categories.
This book is the third in a series based on conferences sponsored by the Metroplex Institute for Neural Dynamics, an interdisciplinary organization of neural network professionals in academia and industry. The topics selected are of broad interest to both those interested in designing machines to perform intelligent functions and those interested in studying how these functions are actually performed by living organisms and generate discussion of basic and controversial issues in the study of mind. The topic of optimality was chosen because it has provoked considerable discussion and controversy in many different academic fields. There are several aspects to the issue of optimality. First, is it true that actual behavior and cognitive functions of living animals, including humans, can be considered as optimal in some sense? Second, what is the utility function for biological organisms, if any, and can it be described mathematically? Rather than organize the chapters on a "biological versus artificial" basis or by what stance they took on optimality, it seemed more natural to organize them either by what level of questions they posed or by what intelligent functions they dealt with. The book begins with some general frameworks for discussing optimality, or the lack of it, in biological or artificial systems. The next set of chapters deals with some general mathematical and computational theories that help to clarify what the notion of optimality might entail in specific classes of networks. The final section deals with optimality in the context of many different high-level issues, including exploring one's environment, understanding mental illness, linguistic communication, and social organization. The diversity of topics covered in this book is designed to stimulate interdisciplinary thinking and speculation about deep problems in intelligent system organization.
Virtual Realism
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Author : Michael Heim
language : en
Publisher: Oxford University Press, USA
Release Date : 2000
Virtual Realism written by Michael Heim and has been published by Oxford University Press, USA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
From the simple VR games found in upscale video arcades to the ultimate "immersion"--The CAVE, a surround screen, surround sound system that projects 3-D computer graphics into a ten-foot high cube--virtual reality has introduced what is literally a new dimension of reality to daily life. This book takes a thought-provoking look at the implications of virtual reality for our culture and suggests ways of living with this technology. 20 color illustrations.