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Intermediate Roblox Programming


Intermediate Roblox Programming
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Coding Roblox Games Made Easy


Coding Roblox Games Made Easy
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Author : Zander Brumbaugh
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-01-08

Coding Roblox Games Made Easy written by Zander Brumbaugh and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-08 with Computers categories.


Get up and running with Roblox development with the help of renowned game creator and best-selling author, Zander Brumbaugh for working with Roblox components and Lua programming Key Features Discover solutions to common problems faced while creating games on Roblox Explore tips, tricks, and best practices and learn advanced Roblox coding techniques to create games Understand how to program in the Roblox Lua language, add engaging effects, add a variety of functionalities, and much more Book DescriptionRoblox is a global virtual platform like no other for both playing and creating games. With well over 150 million monthly active users, Roblox hosts all genres of games that can be played by other members of the community using the Lua programming language. Not only can you create games for free, but you can also earn considerable sums of money if from the success of your games, and become part of the vast and supportive developer circle that provides excellent opportunities for networking in a tight-knit community. With this practical book, you'll get hands-on experience working on the Roblox platform. You'll start with an overview of Roblox development and then understand how to use Roblox Studio. As you progress, you'll gradually learn everything you need from how to program in Roblox Lua to creating Obby and Battle Royale games. Finally, you'll delve into the logistics of game production, focusing on optimizing the performance of your game by implementing impressive mechanics, monetization, and marketing practices. By the end of this Roblox book, you'll be able to lead or work with a team to bring your gaming world to life, and extend that experience to players around the world.What you will learn Get started with Roblox development and explore aspects such as choosing a developer type Understand how to use Roblox Studio and other free resources Create your first game with the Roblox Lua programming language Become well-versed with the three Ms - Mechanics, Monetization, and Marketing Develop real-world games such as Battle Royale and Obby Discover expert tips for collaborating effectively and managing project workloads Who this book is for This Roblox guide is for anyone interested in learning how to develop games on the Roblox platform. If you're already familiar with Roblox and looking for tips, tricks, and Roblox and Lua best practices for efficient development, you'll find this book helpful. The book requires no prior knowledge of game development.



Basic Roblox Lua Programming


Basic Roblox Lua Programming
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Author :
language : en
Publisher: Brandon LaRouche
Release Date :

Basic Roblox Lua Programming written by and has been published by Brandon LaRouche this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.




Intermediate Roblox Programming


Intermediate Roblox Programming
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Author : Brandon John LaRouche
language : en
Publisher:
Release Date : 2013-04

Intermediate Roblox Programming written by Brandon John LaRouche and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04 with Lua (Computer program language) categories.


If you are coming into this book with no prior ROBLOX Lua knowledge, then you might find the book a little difficult. The whole point of the book is to teach ROBLOX Lua at an intermediate level. Intermediate means that it is in between basic and advanced. Every chapter in this book flows in some way or another. Tutorials have a corresponding explanation chapter. An explanation chapter will discuss the point of a tutorial and explain the topics that were covered. By the time you have completed this book you should be quite fluent with ROBLOX Lua. You should not expect to know the advanced topics and parts of ROBLOX Lua, but you should be familiar with a lot of the language. With your knowledge of the language you should now be able to make games that can start to compete and earn their way up on the ROBLOX gaming charts.



Coding With Roblox Lua In 24 Hours


Coding With Roblox Lua In 24 Hours
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Author : Official Roblox Books(Pearson)
language : en
Publisher: Sams Publishing
Release Date : 2021-12-07

Coding With Roblox Lua In 24 Hours written by Official Roblox Books(Pearson) and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-07 with Computers categories.


In just 24 lessons of one hour or less, Coding with Roblox Lua in 24 Hours: The Official Roblox Guide helps you learn all the skills and techniques you'll need to code your own Roblox experiences. Perfect for beginners, each short and easy lesson builds upon everything that's come before, helping you quickly master the essentials of Lua programming. Step-by-step instructions walk you through common questions, issues, and tasks; Q&As, Quizzes, and Exercises build and test your knowledge; “Did You Know?” tips offer insider advice and shortcuts; and “Watch Out!” alerts help you avoid pitfalls. Learn how to... * Code with properties, variables, functions, if/then statements, and loops * Organize information using arrays and dictionaries * Work with events to make things move, explode, count down, and do whatever you can imagine * Keep your code manageable with abstractions and object-oriented programming * Store data permanently to create leaderboards, inventories, and custom currency * Use raycasting to allow visitors to place their own objects, such as furniture and props, within your world



A Beginner S Guide To Roblox Programming


A Beginner S Guide To Roblox Programming
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Author : Matthew Doan
language : en
Publisher:
Release Date : 2018-09-08

A Beginner S Guide To Roblox Programming written by Matthew Doan and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-08 with categories.


Do you play Roblox? Ever wonder where all those games on the Games page come from? They all come from one place - Roblox Studio. You can develop your own Roblox game, too! This book is a great place to learn how to program awesome games in Roblox Studio. It will teach you how to code using the Lua language.



Advanced R


Advanced R
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Author : Hadley Wickham
language : en
Publisher: CRC Press
Release Date : 2015-09-15

Advanced R written by Hadley Wickham and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-15 with Mathematics categories.


An Essential Reference for Intermediate and Advanced R Programmers Advanced R presents useful tools and techniques for attacking many types of R programming problems, helping you avoid mistakes and dead ends. With more than ten years of experience programming in R, the author illustrates the elegance, beauty, and flexibility at the heart of R. The book develops the necessary skills to produce quality code that can be used in a variety of circumstances. You will learn: The fundamentals of R, including standard data types and functions Functional programming as a useful framework for solving wide classes of problems The positives and negatives of metaprogramming How to write fast, memory-efficient code This book not only helps current R users become R programmers but also shows existing programmers what’s special about R. Intermediate R programmers can dive deeper into R and learn new strategies for solving diverse problems while programmers from other languages can learn the details of R and understand why R works the way it does.



Mastering Unity Scripting


Mastering Unity Scripting
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Author : Alan Thorn
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-01-29

Mastering Unity Scripting written by Alan Thorn and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-29 with Computers categories.


Mastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow.



Gamemaker Programming By Example


Gamemaker Programming By Example
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Author : Brian Christian
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-12-28

Gamemaker Programming By Example written by Brian Christian and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-28 with Computers categories.


Master the development of 2D games by learning to use the powerful GameMaker Language and tools provided by the GameMaker: Studio workspace and engine! About This Book Rapidly develop games using the powerful yet easy easy-to to-use GameMaker: Studio engine Comprehensive: This is a comprehensive guide to help you learn and implement GameMaker's features. Go through step-by-step tutorials to design and develop unique games Who This Book Is For If you have at least some basic programming experience of JavaScript or any other C-like languages, then this book will be great for you. No experience beyond that is assumed. If you have no game development experience and are looking for a hobby, are an experienced game developer looking to master some advanced features, or fit anywhere in that spectrum, then you will find GameMaker: Studio and this book to be very useful in helping you create exciting games. What You Will Learn Understand the GameMaker: Studio interface and tools to quickly create the various assets used in your games Translate some of the GameMaker: Studio drag and drop functions to the GameMaker language Create games with random elements for exciting gameplay Use the basic GameMaker file I/O and encryption systems Utilize the GameMaker networking functions to create multiplayer games Give AI routines to your enemies to make challenging gameplay Create particle systems to give your game exciting graphics Understand the various debugging techniques available in GameMaker: Studio In Detail This book is excellent resource for developers with any level of experience of GameMaker. At the start, we'll provide an overview of the basic use of GameMaker: Studio, and show you how to set up a basic game where you handle input and collisions in a top-down perspective game. We continue on to showcase its more advanced features via six different example projects. The first example game demonstrates platforming with file I/O, followed by animation, views, and multiplayer networking. The next game illustrates AI and particle systems, while the final one will get you started with the built-in Box2D physics engine. By the end of this book, you have mastered lots of powerful techniques that can be utilized in various 2D games. Style and approach A This step-by-step guide that follows and with details ons different topics throughout the creation of various examples.



Advanced Php Programming


Advanced Php Programming
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Author : George Schlossnagle
language : en
Publisher: Pearson Education
Release Date : 2004

Advanced Php Programming written by George Schlossnagle and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


PHP has exploded in popularity, and is now starting to make inroads into large-scale business-critical Web systems. Schlossnagle provides a definitive guide to developing PHP applications for performance, stability and extensibility.