Introduction To 3d Modeling And Animation


Introduction To 3d Modeling And Animation
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Introduction To 3d Modeling And Animation


Introduction To 3d Modeling And Animation
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Author : Magesh Chandramouli
language : en
Publisher:
Release Date : 2021-11

Introduction To 3d Modeling And Animation written by Magesh Chandramouli and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-11 with Computer animation categories.


Graphics, 3D modeling, and animation are the cornerstones of not only the video game industry, but also the motion picture industry, digital lighting, and many other professions. Each of these subjects (Graphics, 3D modeling, and animation) intertwine with each other and even require a sufficient understanding of mathematics and physics. While other books assume readers know these basics, '3D Modeling & Animation: A Primer' provides the fundamental building blocks in constructing new own worlds of art and 3D design. With over a hundred images, valuable review questions, and coherent instructions, Magesh Chandramouli provides the reader with an essential text in the journey to mastering Graphics and 3D modeling/animation. Animation and modeling are highly stimulating subject areas, and should not watered down by pure theory and erudite equations. Without being too generic and too detailed, the book presents to you the right amount of material to provide a firm grasp of the underlying principles. The author has not explained the concepts in a simple manner, but also presented these simplified concepts in a manner that would be engaging. Key Features: Provides the reader with clear, concise, instructions that help build on the fundamentals of graphics, 3D modeling, and animation With nearly two hundred, vibrant images to help the reader understand the designing process Review questions at the end of each chapter that will help readers hone their understanding of the content Author Bio: Magesh Chandramouli is a Professor of Computer Graphics Technology at Purdue University Northwest. He is currently serving as the Director of Programs of the Engineering Design Graphics Division of the American Society of Engineering Education. He was a Frederick Andrews Fellow at Purdue University, West Lafayette, where he completed his doctoral studies from the Department of Computer Graphics Technology. He received Master of Science degree from the University of Calgary, Master of Engineering from the National University of Singapore, and B.E. from the College of Engineering, Guindy, India. He has received National and International Awards for his scholarly accomplishments and his work has been published and presented in reputed journals and conferences.



Introduction To 3d Graphics And Animation Using Maya


Introduction To 3d Graphics And Animation Using Maya
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Author : Adam Watkins
language : en
Publisher:
Release Date : 2006

Introduction To 3d Graphics And Animation Using Maya written by Adam Watkins and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.


Written for aspiring designers, modelers, animators, texture artist, and those new to 3D graphics, Introduction to 3D Graphics and Animation Using Maya explores the fundamentals of 3D. Using a variety of practical tutorials, you'll learn everything you need to know about the techniques and theory behind modeling, rendering, UV editing and layout, texturing, lighting, animation, and character animation. And you'll learn how to use Maya to put your new 3D knowledge into practice.To be a successful modeler, texture artists, or animator, you need to know when and why you should use certain tools and techniques. To help you achieve this, each chapter starts with a bit of theory, and the tutorials have frequent interludes that help explain the "why" behind what you have just done. These "whys" include some important tips on how to use a tool and explain why you used that particular tool. By using these sections, you'll be able to move beyond just following a 3D recipe, to being able to create your own masterpieces. And at the end of each chapter there are additional practice exercises to challenge you even further.If you want to learn the fundamentals of 3D graphics and find out how to put them into practice using Maya, this is the book for you!



The Art Of Maya


The Art Of Maya
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Author : Autodesk Maya Press
language : en
Publisher: Sybex
Release Date : 2007-04-30

The Art Of Maya written by Autodesk Maya Press and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-04-30 with Computers categories.


This unique, full-color visual exploration of the theory of Maya is rich with diagrams and illustrations that demonstrate the critical concepts of 3D time and space, and helps explain the principles of 3D modeling, animation, dynamics and rendering. The book also includes a series of production notes detailing how skilled Maya artists have worked with the software to create production quality films, games, visualizations, and animations. The accompanying CD-ROM includes Maya Personal Learning Edition.



3d Modeling Animation


3d Modeling Animation
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Author : Magesh Chandramouli
language : en
Publisher: CRC Press
Release Date : 2021-12-30

3d Modeling Animation written by Magesh Chandramouli and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-12-30 with Computers categories.


"If I were still teaching introductory computer graphics, I would not hesitate to use this textbook as it has just the right amount of coverage of the topic for a semester course and is presented in a highly appealing manner to engage the reader." – Gary Bertoline, PhD, Distinguished Professor of Computer Graphics Technology, Purdue University, USA Graphics-based 3D modeling and animation are relevant not only in the motion picture and video game industries, but also in many other disciplines including creative arts, engineering, architecture, education, medicine, etc. Understanding the basics of 3D modeling and animation requires understanding some basic concepts in physics and math. While some books assume the readers’ prior knowledge of these concepts, but 3D Modeling & Animation: A Primer explains these important concepts in a visually engaging manner. This book is not just for university students, but for anyone with an interest in computer graphics modeling and animation. Using a Software-Agnostic approach, this book and focuses on the modeling and animation concepts spanning across multiple software platforms. Employing a balanced approach that is neither too technical nor too artistic, this book instills the need for creativity and visual composition in animation. KEY FEATURES: • Uses a simple, clear, and concise approach to explain the basics of modeling and animation • Two hundred plus vibrant images to easily understand and appreciate complex concepts • Review questions at chapter ends to help readers better review the content AUTHOR: Magesh Chandramouli is a Professor of Computer Graphics Technology at Purdue University Northwest and is a Distinguished Visiting Faculty of Computer Graphics at Feng Chia University, Taiwan. He is currently serving as the Director of Programs of the Engineering Design Graphics Division of the American Society for Engineering Education. He was a Frederick Andrews Fellow at Purdue University, West Lafayette, where he completed his Ph.D. He received Master of Science from the University of Calgary, Canada, Master of Engineering from the National University of Singapore, and B.E. from College of Engineering, Guindy, India. He has received National and International awards for his scholarly accomplishments and has delivered invited lectures in reputed universities and research centers around the world.



Introducing Maya 2011


Introducing Maya 2011
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Author : Dariush Derakhshani
language : en
Publisher: John Wiley & Sons
Release Date : 2010-04-29

Introducing Maya 2011 written by Dariush Derakhshani and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-29 with Computers categories.


A practical, step-by-step guide to Maya 2011 Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.



Introducing Maya 5


Introducing Maya 5
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Author : Dariush Derakhshani
language : en
Publisher: John Wiley & Sons
Release Date : 2006-12-26

Introducing Maya 5 written by Dariush Derakhshani and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-12-26 with Computers categories.


Alias Wavefront's Maya is the premier tool for 3D modeling, animation, and rendering. It is used by such film houses as Industrial, Light & Magic, Pixar, and Disney for creating 3D animation and special effects. This Maya Press title—a cooperative publication between Sybex and Alias Wavefront—is the perfect introduction to 3D and Maya. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.



The Art Of Maya


The Art Of Maya
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Author : Alias Wavefront
language : en
Publisher: Sybex
Release Date : 2002-12-31

The Art Of Maya written by Alias Wavefront and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-12-31 with Computers categories.


Wavefront's Maya is the premier tool for 3D modeling, animation, and rendering, used by top studios to create everything from ads to movies to computer games. This book is an official, heavily illustrated, full-color guide to Maya essentials, straight from the creators of the program.



Exploring 3d Modeling With 3ds Max 8


Exploring 3d Modeling With 3ds Max 8
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Author : Steven Till
language : en
Publisher: Cengage Learning
Release Date : 2006-10

Exploring 3d Modeling With 3ds Max 8 written by Steven Till and has been published by Cengage Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-10 with 3D Studio Max (Computer file) categories.


The book offers a thorough introduction to 3D design, including an overview of the interface and components of Autodesk's® widely used 3ds max software, and the tools and commands that will lead users quickly to proficiency using the latest release.



3d Modeling And Animation


3d Modeling And Animation
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Author : Nikos Sarris
language : en
Publisher: IGI Global
Release Date : 2005-01-01

3d Modeling And Animation written by Nikos Sarris and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-01-01 with Computers categories.


3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.



3d Modeling Animation And Rendering


3d Modeling Animation And Rendering
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Author : Michael E. Mortenson
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2010

3d Modeling Animation And Rendering written by Michael E. Mortenson and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Computer animation categories.


"Presents definitions for over 1200 terms, including terms from many related subjects, such as computer-aided design, cinematography, light, physics, natural behaviors, and atmospheric phenomena. It was written for students, teachers, and professionals, as well as for lay readers who want a broader understanding of the tools and concepts involved."--Backcover.