Introduction To C Programming And Graphics


Introduction To C Programming And Graphics
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Introduction To C Programming And Graphics


Introduction To C Programming And Graphics
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Author : Constantine Pozrikidis
language : en
Publisher: Springer Science & Business Media
Release Date : 2007-06-06

Introduction To C Programming And Graphics written by Constantine Pozrikidis and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-06-06 with Computers categories.


This book offers a venue for rapidly learning the language of C++ by concisely revealing its grammar, syntax and main features, and by explaining the key ideas behind object oriented programming (OOP) with emphasis on scientific computing. The book reviews elemental concepts of computers and computing, describes the primary features of C++, illustrates the use of pointers and user-defined functions, analyzes the construction of classes, and discusses graphics programming based on VOGLE and OpenGL. In short, the book is a basic, concise introduction to C++ programming for everyone from students to scientists and engineers seeking a quick grasp of key topics.



Introduction To Windows And Graphics Programming With Visual C Net


Introduction To Windows And Graphics Programming With Visual C Net
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Author : Roger Mayne
language : en
Publisher: World Scientific
Release Date : 2005

Introduction To Windows And Graphics Programming With Visual C Net written by Roger Mayne and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


This book provides an accessible approach to the study of Windows programming with Visual C++. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others who would like to understand Windows programming and use its inherent graphic capabilities. While the book is aimed at a technical audience, the mathematical content is modest and it should be readable by most people interested in C++ programming. It introduces readers to Windows programming in a natural way, making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization.Over fifty example projects are included on a companion CD. These example projects are used in the book's tutorial format initially by introducing Visual C++ programming and important C++ concepts. Then coverage of Windows programming begins with fundamental graphics operations including interactive drawing with mouse inputs. This is followed by program interaction through Windows tools for creating drop down menus, toolbar buttons, dialog windows, file input/output, output to printers, etc. Basic animation concepts are presented, using classes to develop, manipulate and display geometric shapes. Graphs are plotted as objects and the process of creating color contour plots is discussed.After using this book and following its collection of example programs, readers should be well prepared to write interactive programs which integrate Windows functionality and graphics with their own C++ programming. The step-by-step structure of each example in the book is described thoroughly and only standard Microsoft resources for graphics are required. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The project folders on the CD include complete program code for all examples. Files are also provided that contain classes and functions for handling geometric objects and graphs and which may be easily adapted for a wide variety of application programs.



Introduction To Windows And Graphics Programming With Visual C


Introduction To Windows And Graphics Programming With Visual C
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Author : Roger Mayne
language : en
Publisher: World Scientific Publishing Company
Release Date : 2015-06-11

Introduction To Windows And Graphics Programming With Visual C written by Roger Mayne and has been published by World Scientific Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-11 with Computers categories.


Introduction to Windows® and Graphics Programming with Visual C++® (2nd Edition) provides an accessible approach to the study of Windows programming. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others interested in Windows programming and its convenient graphics capabilities. While the book is aimed at a technical audience, its mathematical content is modest and should be readable by most people with an interest in C++ programming. Readers are introduced to Windows programming in a natural way; making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization. Visual C++ is part of Microsoft's Visual Studio and provides full support of program development at all stages — from design to debugging. This second edition brings the original book up to date reflecting the evolution of Visual C++ and the Windows environment since the first edition. All example projects, figures and text in the book have been revised and coverage of touch screen developments has been added. Two new chapters on touch screen programming are based on programming strategies developed throughout the book. New examples demonstrate touch screen operations and consider programming for a tablet environment. More than seventy example projects are provided in the book's Companion Media Pack. The structure and coding for each example project are described thoroughly in a step-by-step fashion. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The media pack files include complete program code for all projects as well as files with classes and functions for handling geometric objects and graphs. The graphics examples require only standard Microsoft resources and may be easily adapted for a wide variety of application programs. The Companion Media Pack can be readily updated as Visual C++ continues to evolve. For example, the first update of the media pack was made after the release of a new version of Visual C++. It provides a full set of example projects developed with the new version as an addition to the book's original examples. Continuing updates of the media pack are planned as appropriate.



An Introduction To Object Oriented Programming In C


An Introduction To Object Oriented Programming In C
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Author : Graham M. Seed
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

An Introduction To Object Oriented Programming In C written by Graham M. Seed and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


Why Another Book on c++ and why Programming and Graphics? Anyone who has browsed through the 'Computing' section of a bookshop (assuming it has one) will not need much convincing that there are a lot of C++ books out there. So why add yet another to the shelf! This book attempts to introduce you to the C++ language via computer graphics because the object-oriented programming features of C++ naturally lend themselves to graphics. Thus, this book is based around a central theme: computer graphics and the development of 'real' object-oriented tools for graphical modelling. This approach is adopted (as opposed to learning by small, unrelated, often hypothetical, examples) because I didn't want to introduce C++ as a collection oflanguage features. While introducing the syntax and features of C++, it is just as important to demonstrate simultaneously the reason for such features and when to apply them - in otherwords,language and design are given equal priority. Also, a key objective in writing this book is to present you with a comprehensive introductory text on programming in the C++ language.



Graphics Programming In C


Graphics Programming In C
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Author : Mark Walmsley
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Graphics Programming In C written by Mark Walmsley and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


A quick and clear introduction to graphics programming under Windows 98 without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and many illustrative coding examples in C++ are provided. The main topics include: message-based programming; window management; working with C++ objects; Windows 98 GDI; pens, brushes, bitmaps and palettes; sprite animation; wire-frame and polygon-fill images; assembly language programming; 3D vector geometry; perspective projections; hidden pixel removal; colour shading and texture mapping; virtual world simulation.



Object Oriented Graphics Programming In C


Object Oriented Graphics Programming In C
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Author : Roger T. Stevens
language : en
Publisher: Academic Press
Release Date : 2014-05-10

Object Oriented Graphics Programming In C written by Roger T. Stevens and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-10 with Computers categories.


Object-Oriented Graphics Programming in C++ provides programmers with the information needed to produce realistic pictures on a PC monitor screen. The book is comprised of 20 chapters that discuss the aspects of graphics programming in C++. The book starts with a short introduction discussing the purpose of the book. It also includes the basic concepts of programming in C++ and the basic hardware requirement. Subsequent chapters cover related topics in C++ programming such as the various display modes; displaying TGA files, and the vector class. The text also tackles subjects on the processing of objects; how the ray tracing process works; how to put the program together and compile and run it; and animation. Computer programmers will find the book very useful.



Introduction To Windows And Graphics Programming With Visual C


Introduction To Windows And Graphics Programming With Visual C
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Author : Roger Mayne
language : en
Publisher:
Release Date : 2015

Introduction To Windows And Graphics Programming With Visual C written by Roger Mayne and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with categories.




From Pixels To Animation


From Pixels To Animation
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Author : James Alan Farrell
language : en
Publisher: Academic Press
Release Date : 2014-05-10

From Pixels To Animation written by James Alan Farrell and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-10 with Computers categories.


From Pixels to Animation: An Introduction to Graphics Programming deals with the C programming language, particularly for the Borland C and Microsoft C languages. The book reviews the basics of graphics programming, including graphics hardware, graphs, charts, changing colors, 3D graphics, high level functions provided by Borland and Microsoft C. The text also explains low-level graphics, getting around the limitations of standard, graphics libraries, SVGA programming, and creating graphics functions. Advanced topics include linear transformations, ray tracing, and fractals. The book explains in detail the aspect ratio of pixels (length of the pixel dot divided by its width), pixel colors, line styles, and the functions to create the graphic. The text also describes the presentation of a three-dimensional object by using perspective, shading, and texturing. Between the operating system, which carries out the instruction of the program, and the hardware, which displays the output of the program, is the Basic Input/Output Services (BIOS). The BIOS is a set of routine instruction inside the different parts or hardware devices in the computer. The book explains programing animation effects by utilizing routines provided by Microsoft or Borland. The text also notes that a programmer can create good animation effects by directly addressing the graphics adapter, bypassing the BIOS or the high-level routines created by Microsoft or Borland. The book is suitable for beginning programmers, computer science, operators, animators, and artists involved with computer aided designs.



Learn Professional Programming Skill In C Programming Language


Learn Professional Programming Skill In C Programming Language
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Author : Adalat Khan
language : en
Publisher: Xlibris Corporation
Release Date : 2013-08-08

Learn Professional Programming Skill In C Programming Language written by Adalat Khan and has been published by Xlibris Corporation this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-08-08 with Computers categories.


LEARN PROFESSIONAL PROGRAMMING SKILL IN C++ PROGRAMMING LANGUAGE This Book covered the Topics: �� Introduction, History, and Evolution of C++ Programming Language �� The Basic Flow Control Statements in C++ Programming Language �� The Object Oriented Programming in C++ Programming Language �� The Basic Requirements, Variables, Constants, Operators, Arrays, Structures, and Unions �� The Procedures (Functions) and Procedural Programming �� The study of Header Files and Library Functions �� The File Handling in C++ programming Language �� Graphics Programming using the Borland Graphics Interface (BGI) �� System Programming �� Terminate and Stay Resident Programming �� The Number System and Number System Conversion �� The Errors and Exceptions Handling �� The Standard Template Library �� The Win32 Console Applications in Visual C++.NET �� The Win32 Projects in Visual C++.NET �� Advanced Graphics Programming using the GDI �� Advanced Graphics and Games Programming in Visual C++.NET using the OpenGL Graphics Library �� Programming of Applied Mathematics



Graphics Programming In C


Graphics Programming In C
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Author : Roger T. Stevens
language : en
Publisher:
Release Date : 1990

Graphics Programming In C written by Roger T. Stevens and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with C (Computer program language) categories.