Java 3d Api Jump Start

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Java 3d Api Jump Start
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Author : Aaron E. Walsh
language : en
Publisher: Prentice Hall PTR
Release Date : 2002
Java 3d Api Jump Start written by Aaron E. Walsh and has been published by Prentice Hall PTR this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
Explains how to use Java to create to create three-dimensional graphics applications.
Interactive Web Based Virtual Reality With Java 3d
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Author : Ko, Chi Chung
language : en
Publisher: IGI Global
Release Date : 2008-07-31
Interactive Web Based Virtual Reality With Java 3d written by Ko, Chi Chung and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-31 with Computers categories.
"This book provides both advanced and novice programmers with comprehensive, detailed coverage of all of the important issues in Java 3D"--Provided by publisher.
Pro Java 6 3d Game Development
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Author : Andrew Davison
language : en
Publisher: Apress
Release Date : 2008-01-01
Pro Java 6 3d Game Development written by Andrew Davison and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-01-01 with Computers categories.
Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare hands! Java gaming expert Andrew Davison will show you how to develop and program 3D games in Java technology on a PC, with an emphasis on the construction of 3D landscapes. It's assumed you have a reasonable knowledge of Java—the sort of thing picked up in a first Java course at school. Topics are split into three sections: Java 3D API, non-standard input devices for game playing, and JOGL. Java 3D is a high-level 3D graphics API, and JOGL is a lower-level Java wrapper around the popular OpenGL graphics API. You'll look at three non-standard input devices: the webcam, the game pad, and the P5 data glove. Along the way, you'll utilize several other games-related libraries including: JInput, JOAL, JMF, and Odejava. Learn all the latest Java SE 6 features relevant to gaming, including: splash screens, JavaScript scripting as well as the desktop and system tray interfaces. Unique coverage of Java game development using both the Java 3D API and Java for OpenGL, as well as invaluable experience from a recognized Java gaming guru, will provide you with a distinct advantage after reading this book.
Java 3d Api Specifications
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Author :
language : en
Publisher:
Release Date : 1997
Java 3d Api Specifications written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Java (Computer program language) categories.
Killer Game Programming In Java
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Author : Andrew Davison
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2005-05-20
Killer Game Programming In Java written by Andrew Davison and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-05-20 with Computers categories.
Offering coverage of key topics in Java 3D, this text is a practical introduction to the latest Java graphics and game programming technologies and techniques.
Mpeg 4 Jump Start
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Author : Aaron E. Walsh
language : en
Publisher:
Release Date : 2002
Mpeg 4 Jump Start written by Aaron E. Walsh and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
PLEASE PROVIDE COURSE INFORMATION PLEASE PROVIDE
Introduction To Computer Graphics
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Author : Frank Klawonn
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-01-18
Introduction To Computer Graphics written by Frank Klawonn and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-18 with Computers categories.
This book is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics, and enabling the reader to immediately implement these concepts in Java 2D and/or 3D with only elementary knowledge of the programming language. Features: provides an ideal, self-contained introduction to computer graphics, with theory and practice presented in integrated combination; presents a practical guide to basic computer graphics programming using Java 2D and 3D; includes new and expanded content on the integration of text in 3D, particle systems, billboard behaviours, dynamic surfaces, the concept of level of detail, and the use of functions of two variables for surface modelling; contains many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises; supplies useful supplementary material, including additional exercises, solutions, and program examples, at an associated website.
The Java 3d Api Specification
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Author : Henry A. Sowizral
language : en
Publisher: Addison Wesley Publishing Company
Release Date : 1998
The Java 3d Api Specification written by Henry A. Sowizral and has been published by Addison Wesley Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computers categories.
With the Java 3D API, all the benefits of Java as a programming language have been brought into the graphics world. Michael Deering and Henry Sowizral of Sun Microsystems show readers how to use the Java 3D API to construct complex virtual worlds and use such concepts as 3D spatial sound and 3D graphics applications.
The Design Of Sites
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Author : van Duyne (Douglas K.)
language : en
Publisher: Addison-Wesley Professional
Release Date : 2003
The Design Of Sites written by van Duyne (Douglas K.) and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.
Creating a Web site is easy. Creating a well-crafted Web site that provides a winning experience for your audience and enhances your profitability is another matter. It takes research, skill, experience, and careful thought to build a site that maximizes retention and repeat visits.
Augmented Reality
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Author : Soha Maad
language : en
Publisher: BoD – Books on Demand
Release Date : 2010-01-01
Augmented Reality written by Soha Maad and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-01-01 with Computers categories.
Virtual Reality (VR) and Augmented Reality (AR) tools and techniques supply virtual environments that have key characteristics in common with our physical environment. Viewing and interacting with 3D objects is closer to reality than abstract mathematical and 2D approaches. Augmented Reality (AR) technology, a more expansive form of VR is emerging as a cutting-edge technology that integrates images of virtual objects into a real world. In that respect Virtual and Augmented reality can potentially serve two objectives: reflecting realism through a closer correspondence with real experience, and extending the power of computer-based technology to better reflect abstract experience. With the growing amount of digital data that can be stored and accessed there is a rising need to harness this data and transform it into an engine capable of developing our view and perception of the world and of boosting the economic activity across domain verticals. Graphs, pie charts and spreadsheet are not anymore the unique medium to convey the world. Advanced interactive patterns of visualization and representations are emerging as a viable alternative with the latest advances in emerging technologies such as AR and VR. And the potential and rewards are tremendous. This book discusses the opportunities and challenges facing the development of this technology.