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Java In 24 Hours Sams Teach Yourself Covering Java 9


Java In 24 Hours Sams Teach Yourself Covering Java 9
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Sams Teach Yourself Java In 24 Hours


Sams Teach Yourself Java In 24 Hours
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Author : Rogers Cadenhead
language : en
Publisher: Sams Publishing
Release Date : 2017-09-10

Sams Teach Yourself Java In 24 Hours written by Rogers Cadenhead and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-10 with Computers categories.


This expanded and updated edition teaches Java 8 as a first programming language, through short, simple chapters that can be completed in no more than an hour each.



Java In 24 Hours Sams Teach Yourself Covering Java 9


Java In 24 Hours Sams Teach Yourself Covering Java 9
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Author : Rogers Cadenhead
language : en
Publisher: Sams Publishing
Release Date : 2017-09-08

Java In 24 Hours Sams Teach Yourself Covering Java 9 written by Rogers Cadenhead and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-09-08 with Computers categories.


Computer programming with Java is easier than it looks. In just 24 lessons of one hour or less, you can learn to write computer programs in Java. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, an Android app, and even Minecraft mods in Java. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Full-color figures and clear step-by-step instructions visually show you how to program with Java. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to... • Set up your Java programming environment • Write your first working program in just minutes • Control program decisions and behavior • Store and work with information • Build straightforward user interfaces • Create interactive web programs • Use threading to build more responsive programs • Read and write files and XML data • Master best practices for object-oriented programming • Use Java 9’s new HTTP client • Use Java to create an Android app • Expand your skills with closures • Create Minecraft mods with Java Contents at a Glance Part I Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work Part II Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops Part III Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object is Like 12 Making the Most of Existing Objects Part IV Moving into Advanced Topics 13 Storing Objects in Data Structures 14 Handling Errors in a Program 15 Creating a Threaded Program 16 Using Inner Classes and Closures Part V Programming a Graphical User Interface 17 Building a Simple User Interface in Swing 18 Laying Out a User Interface 19 Responding to User Input Part VI Writing Internet Applications 20 Reading and Writing Files 21 Using Java 9's New HTTP Client 22 Creating Java2D Graphics 23 Creating Minecraft Mods with Java 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here Java Resources C This Book's Web Site D Fixing a Problem with the Android Studio Emulator



Sams Teach Yourself Java 2 In 24 Hours


Sams Teach Yourself Java 2 In 24 Hours
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Author : Rogers Cadenhead
language : en
Publisher: Sams Publishing
Release Date : 2002

Sams Teach Yourself Java 2 In 24 Hours written by Rogers Cadenhead and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


Cadenhead presents a step-by-step tutorial that teaches someone with no previous programming experience how to create simple Java programs and applets. It starts out at a lower level than "Sams Teach Yourself Java in 21 Days, " and takes things at a slower pace, focusing on key programming concepts and essential Java basics.



Sams Teach Yourself Beginning Programming In 24 Hours


Sams Teach Yourself Beginning Programming In 24 Hours
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Author : Greg M. Perry
language : en
Publisher: Sams Publishing
Release Date : 2001

Sams Teach Yourself Beginning Programming In 24 Hours written by Greg M. Perry and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.


"Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.



Sams Teach Yourself Android Game Programming In 24 Hours


Sams Teach Yourself Android Game Programming In 24 Hours
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Author : Jonathan Harbour
language : en
Publisher: Sams Publishing
Release Date : 2012-11-15

Sams Teach Yourself Android Game Programming In 24 Hours written by Jonathan Harbour and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-15 with Computers categories.


In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written



Sams Teach Yourself Android Application Development In 24 Hours


Sams Teach Yourself Android Application Development In 24 Hours
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Author : Lauren Darcey
language : en
Publisher: Sams Publishing
Release Date : 2012

Sams Teach Yourself Android Application Development In 24 Hours written by Lauren Darcey and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


"Full color; sample code provided on enclosed CD"--Cover.



Java 6 In 21 Days Sams Teach Yourself


Java 6 In 21 Days Sams Teach Yourself
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Author : Cadenhead
language : en
Publisher: Pearson Education India
Release Date : 2007-02

Java 6 In 21 Days Sams Teach Yourself written by Cadenhead and has been published by Pearson Education India this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-02 with categories.




Java In 21 Days Sams Teach Yourself Covering Java 9


Java In 21 Days Sams Teach Yourself Covering Java 9
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Author : Rogers Cadenhead
language : en
Publisher: Sams Publishing
Release Date : 2018-11

Java In 21 Days Sams Teach Yourself Covering Java 9 written by Rogers Cadenhead and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-11 with Computers categories.


In arenas ranging from enterprise development to Android app programming, Java remains one of the world's most popular programming languages. Sams Teach Yourself Java in 21 Days helps the serious learner gain true mastery over the new Java 9. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Week 1 introduces the basic building blocks of the Java programming language: keywords, operators, class and object definitions, packages, interfaces, exceptions, and threads. Week 2 covers the Swing graphical user interface class libraries and the important classes that support data structures, string handling, dates and times. Week 3 ventures into the hottest areas of Java programming: web services, Java servlets, network programming, database programming and Android development.



Teach Yourself Java For Macintosh In 21 Days


Teach Yourself Java For Macintosh In 21 Days
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Author : Laura Lemay
language : en
Publisher: Hayden
Release Date : 1996-01-01

Teach Yourself Java For Macintosh In 21 Days written by Laura Lemay and has been published by Hayden this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996-01-01 with Computers categories.


Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).



Sams Teach Yourself Shell Programming In 24 Hours


Sams Teach Yourself Shell Programming In 24 Hours
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Author : Sriranga Veeraraghavan
language : en
Publisher: Sams Publishing
Release Date : 2002

Sams Teach Yourself Shell Programming In 24 Hours written by Sriranga Veeraraghavan and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


Learn how to develop powerful and robust shell scripts in order to get the most out of your Unix/Linux system.