Java Programming For High School Students


Java Programming For High School Students
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Java Programming For High School Students


Java Programming For High School Students
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Author : Mark Heidenry
language : en
Publisher:
Release Date : 2009-06

Java Programming For High School Students written by Mark Heidenry and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06 with Computers categories.


A Java programming language tutorial for high school students introduces fundamental concepts and applications.



Beginning Java For High School Students Jdk6 Edition


Beginning Java For High School Students Jdk6 Edition
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Author : Philip Conrod
language : en
Publisher:
Release Date : 2010-10

Beginning Java For High School Students Jdk6 Edition written by Philip Conrod and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-10 with Computers categories.


BEGINNING JAVA FOR HIGH SCHOOL STUDENTS is a self-study or instructor led tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to build a Java application. Students learn about project design, object-oriented programming, console applications, graphics applications and many elements of the Java language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. These projects include a number guessing game, a card game, an allowance calculator, a state capitals game, Tic-Tac-Toe, a simple drawing program, and several non-violent video games. We have also included several college prep bonus projects including a loan calculator, portfolio manager, and a checkbook balancer to get you ready for college. BEGINNING JAVA FOR HIGH SCHOOL STUDENTS is presented using a combination of over 450 pages of course notes and actual Java examples. No programming experience is necessary, but familiarity with doing common tasks using a computer operating system (simple editing, file maintenance, understanding directory structures, working on the Internet) is expected. This course requires XP, Vista, or Windows 7. To complete this Java tutorial, you need to have a copy of the free Java Development Kit (JDK6) installed on your computer. This tutorial also uses the free version of JCreator as the IDE (Integrated Development Environment) for building and testing the Java applications.



Teach Yourself Java For Macintosh In 21 Days


Teach Yourself Java For Macintosh In 21 Days
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Author : Laura Lemay
language : en
Publisher: Hayden
Release Date : 1996-01-01

Teach Yourself Java For Macintosh In 21 Days written by Laura Lemay and has been published by Hayden this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996-01-01 with Computers categories.


Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).



Java Programming For Beginners Quick Start Guide


Java Programming For Beginners Quick Start Guide
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Author : Ray Yao
language : en
Publisher:
Release Date : 2020-12-06

Java Programming For Beginners Quick Start Guide written by Ray Yao and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-06 with categories.


About This Book This is a programming textbook from the remote east. It received neither much applause nor many flowers. Sometimes, an excellent textbook may be unknown to any people on this side of the globe, while it is very hot and popular on that side of the globe instead! Actually, this textbook has successfully cultivated millions of programming beginners, high school and college computer students in the far away east. For people here, this textbook is full of exotic and strange style. However, it is wise for you to learn multicultural skills from different angles. Namely, standing another standpoint to study this textbook, you will not only have the outstanding ability of the people in here, but also the smart wisdom of the people in there; Finally you are bound to become a great engineer in the IT field! Absolutely for Beginners "JAVA Programming & Exercises" is a textbook for high school and college students; it covers all essential JAVA language knowledge. You can learn complete primary skills of JAVA programming fast and easily. The textbook includes many practical examples for beginners and includes exercises for the college final exam, the engineer certification exam, and the job interview exam. Note: This textbook is only suitable for the JAVA programming beginners, high school and college students; it is not for the experienced JAVA programmers. Table of Contents Chapter 1 Start JAVA Chapter 2 Statements Chapter 3 Array & Math Chapter 4 String Processing Chapter 5 Method, Class & Object Chapter 6 Inheritance & Modifiers Chapter 7 Abstract & Interface Chapter 8 Exception & I/O JAVA Q & A Questions Answers Click the Buy button now! Start coding today!



Learn To Program With Minecraft


Learn To Program With Minecraft
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Author : Craig Richardson
language : en
Publisher: No Starch Press
Release Date : 2015-12-01

Learn To Program With Minecraft written by Craig Richardson and has been published by No Starch Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-01 with Computers categories.


You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that: –Take you on an automated teleportation tour around your Minecraft world –Build massive monuments, pyramids, forests, and more in a snap! –Make secret passageways that open when you activate a hidden switch –Create a spooky ghost town that vanishes and reappears elsewhere –Show exactly where to dig for rare blocks –Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move –Make mischief with dastardly lava traps and watery curses that cause huge floods Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over! Requires: Windows 7 or later; OS X 10.10 or later; or a Raspberry Pi. Uses Python 3



Beginning Java


Beginning Java
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Author : Philip Conrod
language : en
Publisher:
Release Date : 2013-09

Beginning Java written by Philip Conrod and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09 with Computers categories.


BEGINNING JAVA is a self-study or instructor led tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to build a Java application. Students learn about project design, object-oriented programming, console applications, graphics applications and many elements of the Java language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. These projects include a number guessing game, a card game, an allowance calculator, a state capitals game, Tic-Tac-Toe, a simple drawing program, and several non-violent video games. We have also included several college prep bonus projects including a loan calculator, portfolio manager, and a checkbook balancing application to get you ready for college. BEGINNING JAVA is presented using a combination of over 400 pages of FULL-COLOR course notes and actual Java examples. No programming experience is necessary, but familiarity with doing common tasks using a computer operating system (simple editing, file maintenance, understanding directory structures, working on the Internet) is expected. This course requires XP, Vista, or Windows 7. To complete this Java tutorial, you need to have a copy of the free Java 7 Development Kit installed on your computer. This tutorial also uses JCreator as the IDE (Integrated Development Environment) for building and testing the Java applications. The Java source code and all needed multimedia files are available for download from the publisher's website (www.KidwareSoftware.com) after book registration. Reviews: Beginning Java is one of THE BEST step by step instruction guides to learning Java. I was a C programmer and bought this book to teach myself Java. It was money well spent as I have kept it on my desk as a Reference guide." - Sherine Grant, IT Specialist "My 14 year old son used the Beginning Java for High School Students course in the past semester, and we found it to be time and money well spent. He has gained great exposure to basic Java concepts and capabilities over the past 3 months. We will definitely use products from your company again in the future!" - Kirk Rasbury, Forney, TX "Having used Kidware Software tutorials for the past decade, I have to say that I could not have achieved the level of success which is now applied in the variety of many programming environments which are currently of considerable interest to kids! I thank Kidware Software and its authors for continuing to stand for what is right in the teaching methodologies which work with kids - even today's kids where competition for their attention is now so much an issue." - Alan Payne, Computer Science Teacher, T.A. Blakelock High School



Learning Java Programming In Clara S World


Learning Java Programming In Clara S World
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Author : Anton Bogdanovych
language : en
Publisher: Springer Nature
Release Date : 2021-06-07

Learning Java Programming In Clara S World written by Anton Bogdanovych and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-06-07 with Computers categories.


This book introduces the key concepts of Java programming through the eyes of a small ladybug called Clara. Clara is a fun and extremely obedient insect, whose journey starts with limited skills. Readers learn programming by making Clara move around and manipulate objects in her world. As the book progresses, Clara becomes more intelligent and acquires new skills and (together with readers) learns by tackling some of the world’s greatest challenges. The book explains programming concepts through real-world problems such as launching rockets into space, automatically patching potholes, developing a vacuum cleaner robot, simulating projectile motion, dynamically avoiding obstacles, delivering mail, etc. Every chapter of the book starts by presenting a challenge and then continues to explain new programming concepts with the focus on tackling this challenge. Focusing the new material explanation on these challenges helps to remind the readers of how this material is connected with the problems that they may encounter in the real world and makes it easier to relate to. You can explore all programming challenges presented in this book on the Clara’s World website. Every programming problem covered in the book has a corresponding link to a problem template (for those readers willing to attempt the problem themselves), the link to the solution of this problem and a video recording of us solving this problem step-by-step. In addition, at the end of each chapter there is a link to fun exercises that readers are recommended to complete.



Advances In Web Based Learning Icwl 2010


Advances In Web Based Learning Icwl 2010
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Author : Xiangfeng Luo
language : en
Publisher: Springer
Release Date : 2010-11-27

Advances In Web Based Learning Icwl 2010 written by Xiangfeng Luo and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-11-27 with Education categories.


This book constitutes the refereed proceedings of the 9th International Conference on Web-Based Learning, ICWL 2010, held in Shanghai, China, in December 2010. The 36 revised full papers and 8 short papers presented were carefully reviewed and selected from 192 submissions. They deal with topics such as e-learning platforms and tools, technology enhanced learning, web-based learning for oriental languages, mobile/situated e-learning, learning resource deployment, organization and management, design, model and framework of e-learning systems, e-learning metadata and standards, collaborative learning and game-based learning, as well as practice and experience sharing and pedagogical Issues.



Higher Education Student Academic Performance Analysis And Prediction Using Machine Learning With Python Gui


Higher Education Student Academic Performance Analysis And Prediction Using Machine Learning With Python Gui
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Author : Vivian Siahaan
language : en
Publisher: BALIGE PUBLISHING
Release Date : 2022-04-24

Higher Education Student Academic Performance Analysis And Prediction Using Machine Learning With Python Gui written by Vivian Siahaan and has been published by BALIGE PUBLISHING this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-04-24 with Computers categories.


The dataset used in this project was collected from the Faculty of Engineering and Faculty of Educational Sciences students in 2019. The purpose is to predict students' end-of-term performances using ML techniques. Attribute information in the dataset are as follows: Student ID; Student Age (1: 18-21, 2: 22-25, 3: above 26); Sex (1: female, 2: male); Graduated high-school type: (1: private, 2: state, 3: other); Scholarship type: (1: None, 2: 25%, 3: 50%, 4: 75%, 5: Full); Additional work: (1: Yes, 2: No); Regular artistic or sports activity: (1: Yes, 2: No); Do you have a partner: (1: Yes, 2: No); Total salary if available (1: USD 135-200, 2: USD 201-270, 3: USD 271-340, 4: USD 341-410, 5: above 410); Transportation to the university: (1: Bus, 2: Private car/taxi, 3: bicycle, 4: Other); Accommodation type in Cyprus: (1: rental, 2: dormitory, 3: with family, 4: Other); Mother's education: (1: primary school, 2: secondary school, 3: high school, 4: university, 5: MSc., 6: Ph.D.); Father's education: (1: primary school, 2: secondary school, 3: high school, 4: university, 5: MSc., 6: Ph.D.); Number of sisters/brothers (if available): (1: 1, 2:, 2, 3: 3, 4: 4, 5: 5 or above); Parental status: (1: married, 2: divorced, 3: died - one of them or both); Mother's occupation: (1: retired, 2: housewife, 3: government officer, 4: private sector employee, 5: self-employment, 6: other); Father's occupation: (1: retired, 2: government officer, 3: private sector employee, 4: self-employment, 5: other); Weekly study hours: (1: None, 2: <5 hours, 3: 6-10 hours, 4: 11-20 hours, 5: more than 20 hours); Reading frequency (non-scientific books/journals): (1: None, 2: Sometimes, 3: Often); Reading frequency (scientific books/journals): (1: None, 2: Sometimes, 3: Often); Attendance to the seminars/conferences related to the department: (1: Yes, 2: No); Impact of your projects/activities on your success: (1: positive, 2: negative, 3: neutral); Attendance to classes (1: always, 2: sometimes, 3: never); Preparation to midterm exams 1: (1: alone, 2: with friends, 3: not applicable); Preparation to midterm exams 2: (1: closest date to the exam, 2: regularly during the semester, 3: never); Taking notes in classes: (1: never, 2: sometimes, 3: always); Listening in classes: (1: never, 2: sometimes, 3: always); Discussion improves my interest and success in the course: (1: never, 2: sometimes, 3: always); Flip-classroom: (1: not useful, 2: useful, 3: not applicable); Cumulative grade point average in the last semester (/4.00): (1: <2.00, 2: 2.00-2.49, 3: 2.50-2.99, 4: 3.00-3.49, 5: above 3.49); Expected Cumulative grade point average in the graduation (/4.00): (1: <2.00, 2: 2.00-2.49, 3: 2.50-2.99, 4: 3.00-3.49, 5: above 3.49); Course ID; and OUTPUT: Grade (0: Fail, 1: DD, 2: DC, 3: CC, 4: CB, 5: BB, 6: BA, 7: AA). The models used in this project are K-Nearest Neighbor, Random Forest, Naive Bayes, Logistic Regression, Decision Tree, Support Vector Machine, Adaboost, LGBM classifier, Gradient Boosting, and XGB classifier. Three feature scaling used in machine learning are raw, minmax scaler, and standard scaler. Finally, you will develop a GUI using PyQt5 to plot cross validation score, predicted values versus true values, confusion matrix, learning curve, decision boundaries, performance of the model, scalability of the model, training loss, and training accuracy.



Introduction To Programming In Java An Interdisciplinary Approach


Introduction To Programming In Java An Interdisciplinary Approach
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Author : Robert Sedgewick
language : en
Publisher:
Release Date : 2013-07-31

Introduction To Programming In Java An Interdisciplinary Approach written by Robert Sedgewick and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-07-31 with Computer programming categories.


By emphasizing the application of computer programming not only in success stories in the software industry but also in familiar scenarios in physical and biological science, engineering, and applied mathematics, Introduction to Programming in Java takes an interdisciplinary approach to teaching programming with the Java(TM) programming language. Interesting applications in these fields foster a foundation of computer science concepts and programming skills that students can use in later courses while demonstrating that computation is an integral part of the modern world. Ten years in development, this book thoroughly covers the field and is ideal for traditional introductory programming courses. It can also be used as a supplement or a main text for courses that integrate programming with mathematics, science, or engineering.