Learning By Playing Game Based Education System Design And Development

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Learning By Playing Game Based Education System Design And Development
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Author : Maiga Chang
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-07-20
Learning By Playing Game Based Education System Design And Development written by Maiga Chang and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-07-20 with Education categories.
With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of “Edutainment” has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or AR/VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers, and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks, and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first (Edutainment 2006 in Hangzhou, China), the second (Edutainment 2007 in Hong Kong, China), and the third events (Edutainment 2008 in Nanjing, China), Edutainment 2009 was held August 9–11, 2009 in Banff, Canada. This year, we received 116 submissions from 25 different countries and regions - cluding Austria, Canada, China, Denmark, Finland, France, Germany, Greece, Hong Kong, Italy, Japan, Korea, Malaysia, Mexico, The Netherlands, Norway, Portugal, Singapore, Spain, Sweden, Switzerland, Taiwan, Trinidad and Tobago, UK, and USA.
Ecgbl 2019 13th European Conference On Game Based Learning
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Author : Lars Elbæk
language : en
Publisher: Academic Conferences and publishing limited
Release Date : 2019-10-03
Ecgbl 2019 13th European Conference On Game Based Learning written by Lars Elbæk and has been published by Academic Conferences and publishing limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-10-03 with Education categories.
Ecgbl 2021 15th European Conference On Game Based Learning
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Author : Panagiotis Fotaris
language : en
Publisher: Academic Conferences Limited
Release Date : 2021-09-23
Ecgbl 2021 15th European Conference On Game Based Learning written by Panagiotis Fotaris and has been published by Academic Conferences Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-09-23 with Computers categories.
Disruptions Diversity And Ethics In Marketing
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Author : Sergio Martínez-Puertas
language : en
Publisher: Springer Nature
Release Date : 2024-11-08
Disruptions Diversity And Ethics In Marketing written by Sergio Martínez-Puertas and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-11-08 with Business & Economics categories.
As the marketing landscape continues to evolve, posing fresh challenges for both academics and practitioners, this book explores contemporary marketing issues, trends, challenges, and opportunities. Featuring papers presented at the first annual International Conference on Advanced Marketing Practice (ICOAMP) held in Almería, Spain in 2024, this open access book covers a broad range of topics focused analytics, measurements, and methodologies in marketing, health, medical and beauty decision-making; the impact of digital technologies on marketing management; marketing education; marketing oriented to operational data stores (ODS); non-profit marketing; marketing ethics (CSR) and social media, and digital marketing practices, among others. These topics are centered around three pivotal and interrelated themes: disruptions, diversity, and ethics, which are the cornerstones that drive our collective pursuit of understanding their impact on the world of marketing. It is imperative for modern businesses and marketers alike to grasp the intricacies of these factors and their implications. This book provides valuable contributions for marketing researchers and practitioners as well as managers of businesses in a wide range of industries
Hci In Games
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Author : Xiaowen Fang
language : en
Publisher: Springer Nature
Release Date : 2023-07-08
Hci In Games written by Xiaowen Fang and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-07-08 with Computers categories.
This two-volume set of HCI-Games 2023, constitutes the refereed proceedings of the 5th International Conference on HCI in Games, held as Part of the 24th International Conference, HCI International 2023, which took place in July 2023 in Copenhagen, Denmark. The total of 1578 papers and 396 posters included in the HCII 2023 proceedings volumes was carefully reviewed and selected from 7472 submissions. The HCI in Games 2023 proceedings intends to help, promote and encourage research in this field by providing a forum for interaction and exchanges among researchers, academics, and practitioners in the fields of HCI and games. The Conference addresses HCI principles, methods and tools for better games.
Fuzzy Systems And Data Mining Ix
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Author : Antonio J. Tallón-Ballesteros
language : en
Publisher: IOS Press
Release Date : 2023-12-15
Fuzzy Systems And Data Mining Ix written by Antonio J. Tallón-Ballesteros and has been published by IOS Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-15 with Computers categories.
Fuzzy systems and data mining are indispensible aspects of the digital technology on which we now all depend. Fuzzy logic is intrinsic to applications in the electrical, chemical and engineering industries, and also in the fields of management and environmental issues. Data mining is indispensible in dealing with big data, massive data, and scalable, parallel and distributed algorithms. This book presents the proceedings of FSDM 2023, the 9th International Conference on Fuzzy Systems and Data Mining, held from 10-13 November 2023 as a hybrid event, with some participants attending in Chongqing, China, and others online. The conference focuses on four main areas: fuzzy theory, algorithms and systems; fuzzy application; data mining; and the interdisciplinary field of fuzzy logic and data mining, and provides a forum for experts, researchers, academics and representatives from industry to share the latest advances in the field of fuzzy sets and data mining. This year, topics from two special sessions on granular-ball computing and the application of generative AI, as well as machine learning and neural networks, were also covered. A total of 363 submissions were received, and after careful review by the members of the international program committee, 110 papers were accepted for presentation at the conference and publication here, representing an acceptance rate of just over 30%. Covering a comprehensive range of current research and developments in fuzzy logic and data mining, the book will be of interest to all those working in the field of data science.
Proceedings Of Iac Tlel 2017
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Author : group of authors
language : en
Publisher: Czech Institute of Academic Education z.s.
Release Date : 2017-04-11
Proceedings Of Iac Tlel 2017 written by group of authors and has been published by Czech Institute of Academic Education z.s. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-04-11 with Education categories.
International Academic Conference on Teaching, Learning and E-learning in Budapest, Hungary 2017 (IAC-TLEl 2017), Friday - Saturday, April 14 - 15, 2017
Entertainment For Education Digital Techniques And Systems
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Author : Xiaopeng Zhang
language : en
Publisher: Springer
Release Date : 2010-08-12
Entertainment For Education Digital Techniques And Systems written by Xiaopeng Zhang and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-08-12 with Education categories.
With the technical advancement of digital media and the medium of communication in recent years, there is a widespread interest in digital entertainment. An emerging te- nical research area edutainment, or educational entertainment, has been accepted as education using digital entertainment. Edutainment has been recognized as an eff- tive way of learning using modern digital media tools, like computers, games, mobile phones, televisions, or other virtual reality applications, which emphasizes the use of entertainment with application to the education domain. The Edutainment conference series was established in 2006 and subsequently - ganized as a special event for researchers working in this new interest area of e-learning and digital entertainment. The main purpose of Edutainment conferences is to facilitate the discussion, presentation, and information exchange of the scientific and technological development in the new community. The Edutainment conference series becomes a valuable opportunity for researchers, engineers, and graduate s- dents to communicate at these international annual events. The conference series - cludes plenary invited talks, workshops, tutorials, paper presentation tracks, and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first event, the second (Edutainment 2007 in Hong Kong, China), third (Edutainment 2008 in Nanjing, China), and fourth editions (Edutainment 2009 in Banff, Canada) were organized. Edutainment 2010 was held during August 16–18, 2010 in Changchun, China. Two workshops were jointly org- ized together with Edutainment 2010.
Augmented And Virtual Reality In Social Learning
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Author : Rajendra Kumar
language : en
Publisher: Walter de Gruyter GmbH & Co KG
Release Date : 2023-11-06
Augmented And Virtual Reality In Social Learning written by Rajendra Kumar and has been published by Walter de Gruyter GmbH & Co KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-06 with Computers categories.
This book focuses on the design, development, and analysis of augmented and virtual reality (AR/VR)-based systems, along with the technological impacts and challenges in social learning. Social Learning provides a comprehensive approach to researching methods in the emerging fields of AR/VR. The contributors of this book outline the state-of-the-art implementation of AR/VR for the Internet of Things, Blockchains, Big Data, and 5G within AR/VR systems.
10th European Conference On Games Based Learning
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Author :
language : en
Publisher: Academic Conferences and publishing limited
Release Date :
10th European Conference On Games Based Learning written by and has been published by Academic Conferences and publishing limited this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.