[PDF] Learning Iphone Game Development With Cocos2d 3 0 - eBooks Review

Learning Iphone Game Development With Cocos2d 3 0


Learning Iphone Game Development With Cocos2d 3 0
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Learning Iphone Game Development With Cocos2d 3 0


Learning Iphone Game Development With Cocos2d 3 0
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Author : Kirill Muzykov
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-06-25

Learning Iphone Game Development With Cocos2d 3 0 written by Kirill Muzykov and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-25 with Computers categories.


This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game development as an independent game developer or at a game studio, or if you just want to make games as a hobby, then you'll love this book. You should have some basic programming experience with Objective-C and Xcode. To run the code in this book, you will also need an Intel-based Macintosh running OS X Mountain Lion (or later).



Cocos2d X By Example Beginner S Guide Second Edition


Cocos2d X By Example Beginner S Guide Second Edition
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Author : Roger Engelbert
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-03-26

Cocos2d X By Example Beginner S Guide Second Edition written by Roger Engelbert and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-26 with Computers categories.


If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.



Learning Cocos2d X Game Development


Learning Cocos2d X Game Development
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Author : Siddharth Shekar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-09-23

Learning Cocos2d X Game Development written by Siddharth Shekar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-09-23 with Computers categories.


If you are a hobbyist, novice game developer, or programmer who wants to learn about developing games/apps using Cocos2d-x, this book is ideal for you.



Apple Game Frameworks And Technologies


Apple Game Frameworks And Technologies
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Author : Tammy Coron
language : en
Publisher: Pragmatic Bookshelf
Release Date : 2021-05-11

Apple Game Frameworks And Technologies written by Tammy Coron and has been published by Pragmatic Bookshelf this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-05-11 with Computers categories.


Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all. Familiar with Swift but new to game development? No problem. Start with the basics and then layer in the complexity as you work your way through three exciting - and fully playable - games. In the end, you'll know everything you need to go off and create your own video game masterpiece for any Apple platform. Discover the power of Apple Game Frameworks, Xcode, and Swift by building three exciting games: Gloop Drop - a new twist on a classic arcade game, Val's Revenge - a roguelike dungeon crawler, and Hog - a social player vs. player mobile dice game. With Apple Game Frameworks, you can create high-performance, power-efficient games that work across all Apple platforms, including iOS, macOS, tvOS, and watchOS. In this book, you'll discover how to... Design and develop rich 2D gaming experiences using Apple's built-in game frameworks. Harness the power of SpriteKit using Xcode and Swift to create engaging player experiences. Use the visual Scene Editor to build complete scenes. Unleash the power of the Particle Editor to create amazing effects. Use GameplayKit to add advanced features to your games like pathfinding, artificial intelligence, and complex rule systems. Build larger, more complex worlds with tile maps and Xcode's visual Tile Map editor. Bring people together using GameKit and Game Center, Apple's social gaming network. Increase revenue with third-party banner ads and rewarded ads using Google AdMob (tm). Monetize your games with StoreKit and in-app purchases. So, grab your gear and get your game on - it's time to level up your skills. What You Need: macOS Mojave 10.14.6 or newer Xcode 11.3 or newer Basic knowledge of Swift 5.1.4 or newer



Learning Cocos2d Js Game Development


Learning Cocos2d Js Game Development
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Author : Emanuele Feronato
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-01-12

Learning Cocos2d Js Game Development written by Emanuele Feronato and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-12 with Computers categories.


If you are new to game development or have just gotten your teeth into developing games but desire to learn more, then this book is for you. An understanding of the essentials of JavaScript is required.



Learning Html5 Game Programming


Learning Html5 Game Programming
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Author : James L. Williams
language : en
Publisher: Addison-Wesley Professional
Release Date : 2012

Learning Html5 Game Programming written by James L. Williams and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Presents practical instrucion and theory for using the features of HTML5 to create a online gaming applications.



Learning To Program


Learning To Program
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Author : Steven Foote
language : en
Publisher: Addison-Wesley Professional
Release Date : 2014-10-16

Learning To Program written by Steven Foote and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-16 with Computers categories.


Everyone can benefit from basic programming skills–and after you start, you just might want to go a whole lot further. Author Steven Foote taught himself to program, figuring out the best ways to overcome every obstacle. Now a professional web developer, he’ll help you follow in his footsteps. He teaches concepts you can use with any modern programming language, whether you want to program computers, smartphones, tablets, or even robots. Learning to Program will help you build a solid foundation in programming that can prepare you to achieve just about any programming goal. Whether you want to become a professional software programmer, or you want to learn how to more effectively communicate with programmers, or you are just curious about how programming works, this book is a great first step in helping to get you there. Learning to Program will help you get started even if you aren’t sure where to begin. • Learn how to simplify and automate many programming tasks • Handle different types of data in your programs • Use regular expressions to find and work with patterns • Write programs that can decide what to do, and when to do it • Use functions to write clean, well-organized code • Create programs others can easily understand and improve • Test and debug software to make it reliable • Work as part of a programming team • Learn the next steps to take to build a lifetime of programming skills



Sams Teach Yourself Core Data For Mac And Ios In 24 Hours


Sams Teach Yourself Core Data For Mac And Ios In 24 Hours
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Author : Jesse Feiler
language : en
Publisher: Sams Publishing
Release Date : 2012

Sams Teach Yourself Core Data For Mac And Ios In 24 Hours written by Jesse Feiler and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Presents lessons offering step-by-step instructions on using Core Data to build data-driven applications for iOS devices and Mac OS X computers.



Learning Unreal Engine Android Game Development


Learning Unreal Engine Android Game Development
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Author : Nitish Misra
language : en
Publisher:
Release Date : 2015-06-30

Learning Unreal Engine Android Game Development written by Nitish Misra and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-30 with Computers categories.


If you are a game developer, designer, artist, or a beginner in the gaming industry and want to make Android games with Unreal Engine 4 efficiently, this book is ideal for you.



Unity 2d Game Development


Unity 2d Game Development
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Author : Dave Calabrese
language : en
Publisher: Packt Pub Limited
Release Date : 2014-03

Unity 2d Game Development written by Dave Calabrese and has been published by Packt Pub Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03 with Computers categories.


A fun, easytofollow experience that takes you from an empty project in Unity 4.3+ all the way to a finished, functional 2D platformer, while giving you challenges and ideas to take what you learn in this book and expand upon it.This book is ideal for anyone who wants to learn how to build 2D video games or who just wants to expand their knowledge of the Unity game engine. It would be helpful to know how to navigate your way around Unity and some basic C# before getting started with this book; however, if you don't, no worries – we will point you in the right direction!