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Learning Through Simulations


Learning Through Simulations
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Download Learning Through Simulations PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Learning Through Simulations book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page



Games And Simulations In Online Learning Research And Development Frameworks


Games And Simulations In Online Learning Research And Development Frameworks
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Author : Gibson, David
language : en
Publisher: IGI Global
Release Date : 2006-09-30

Games And Simulations In Online Learning Research And Development Frameworks written by Gibson, David and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-09-30 with Education categories.


"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games and simulations can evolve to become robust teaching resources"--Provided by publisher.



Simulations And The Future Of Learning


Simulations And The Future Of Learning
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Author : Clark Aldrich
language : en
Publisher: John Wiley & Sons
Release Date : 2003-10-27

Simulations And The Future Of Learning written by Clark Aldrich and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-10-27 with Business & Economics categories.


Simulations and the Future of Learning offers trainers and educators the information and perspective they need to understand, design, build, and deploy computer simulations for this generation. Looking back on his recent first-hand experience as lead designer for an advanced leadership development simulation, author Clark Aldrich has created a detailed case study of the creation and deployment of an e-learning simulation that had the development cycle of a modern computer game. With this book Aldrich, a leader in the e-learning field, has created an intriguing roadmap for the future of learning while taking us along on an entertaining rollercoaster ride of trial and error, success and failure. Simulations and the Future of Learning outlines the design principles and critical decisions around any simulation's components— the interface, the physics and animation systems, the artificial intelligence, and sets and figures. Using this accessible resource, readers will learn how to create and evaluate successful simulations that have the following characteristics: authentic and relevant scenarios; applied pressure situations that tap user's emotion and force them to act; a sense of unrestricted options; and replayability.



Learning Through Simulations


Learning Through Simulations
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Author : M. Laura Angelini
language : en
Publisher: Springer Nature
Release Date : 2021-01-15

Learning Through Simulations written by M. Laura Angelini and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-15 with Education categories.


This book is written for teacher educators who are looking for strategies to teach a foreign or second language in a more meaningful way whilst applying active methodologies to develop critical thinking skills. The book is designed to guide the readers through a series of simulations that provide challenging learning opportunities, similar to the ones experienced in real life, whereby each simulation is designed to support participants’ language and critical thinking skills and their abilities as future teachers. The book first introduces the concept of simulations in education. Then it provides examples of fully developed simulations and instructions for their implementation, a template for the readers to create their own simulations, as well as suggestions for peer classroom observation and professional development. Finally, three case studies exploring student learning through simulations are presented. This book is a useful teaching resource for teacher instructors, English as a Second Language/English as a Foreign Language students, secondary school teachers and for language institutions.



Engaging Learning


Engaging Learning
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Author : Clark N. Quinn
language : en
Publisher: John Wiley & Sons
Release Date : 2005-05-31

Engaging Learning written by Clark N. Quinn and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-05-31 with Business & Economics categories.


Learning is at its best when it is goal-oriented, contextual, interesting, challenging, and interactive. These same winning characteristics also define the best computer games, which suggests that the most effective learning experiences are also engaging. Learning can and should be hard fun! The challenge is to get in touch with what it takes to design learning experiences that will excite your audience. Engaging Learning offers a much-needed guide for training professionals who want to create learning programs that are both effective and engaging. Clark N. Quinn Learning, a system designer, presents a unique framework for systematically aligning the key elements of learning and engagement with a proven design process for e-learning games. This nuts-and-bolts guide, which is both research-based and grounded in experience, offers the tools needed to transform learning experiences from humdrum to fun.



Learning Online With Games Simulations And Virtual Worlds


Learning Online With Games Simulations And Virtual Worlds
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Author : Clark Aldrich
language : en
Publisher: Jossey-Bass
Release Date : 2009-10-02

Learning Online With Games Simulations And Virtual Worlds written by Clark Aldrich and has been published by Jossey-Bass this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-10-02 with Education categories.


Higher education institutions are increasingly delivering content online, but the content is often not sufficiently engaging. Learning Online with Games, Simulations, and Virtual Worlds provides a simple and practical guide to identifying when and what kind of games, simulations, and virtual environments should be used, how to get them, how to deploy them, and how to measure their effectiveness. Using frameworks, tips, case studies, real examples, and resources, this cutting-edge tool will help faculty members and instructional designers comfortably use games, simulations, and virtual environments to enhance learning.



Clinical Simulation


Clinical Simulation
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Author : Gilles Chiniara
language : en
Publisher: Academic Press
Release Date : 2019-08-21

Clinical Simulation written by Gilles Chiniara and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-08-21 with Science categories.


Clinical Simulation: Education, Operations and Engineering, Second Edition, offers readers a restructured, comprehensive and updated approach to learn about simulation practices and techniques in a clinical setting. Featuring new and revised chapters from the industry's top researchers and educators, this release gives readers the most updated data through modern pedagogy. This new edition has been restructured to highlight five major components of simulation education, including simulation scenarios as tools, student learning, faculty teaching, necessary subject matter, and the learning environment. With clear and efficient organization throughout the book, users will find this to be an ideal text for students and professionals alike. - Edited by a leading educator, consultant and practitioner in the clinical simulation field - Redesigned structure emphasizes the five components of simulation pedagogy - Contains over 30 new chapters that feature the most up-to-date industry information and practices



Learning Science Through Computer Games And Simulations


Learning Science Through Computer Games And Simulations
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Author : National Research Council
language : en
Publisher: National Academies Press
Release Date : 2011-04-12

Learning Science Through Computer Games And Simulations written by National Research Council and has been published by National Academies Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-12 with Education categories.


At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven quality of current science education. Although young children come to school with innate curiosity and intuitive ideas about the world around them, science classes rarely tap this potential. Many experts have called for a new approach to science education, based on recent and ongoing research on teaching and learning. In this approach, simulations and games could play a significant role by addressing many goals and mechanisms for learning science: the motivation to learn science, conceptual understanding, science process skills, understanding of the nature of science, scientific discourse and argumentation, and identification with science and science learning. To explore this potential, Learning Science: Computer Games, Simulations, and Education, reviews the available research on learning science through interaction with digital simulations and games. It considers the potential of digital games and simulations to contribute to learning science in schools, in informal out-of-school settings, and everyday life. The book also identifies the areas in which more research and research-based development is needed to fully capitalize on this potential. Learning Science will guide academic researchers; developers, publishers, and entrepreneurs from the digital simulation and gaming community; and education practitioners and policy makers toward the formation of research and development partnerships that will facilitate rich intellectual collaboration. Industry, government agencies and foundations will play a significant role through start-up and ongoing support to ensure that digital games and simulations will not only excite and entertain, but also motivate and educate.



Practical Simulations For Machine Learning


Practical Simulations For Machine Learning
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Author : Paris Buttfield-Addison
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2022-06-07

Practical Simulations For Machine Learning written by Paris Buttfield-Addison and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-07 with Computers categories.


Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models.That's just the beginning. With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential. You'll learn how to: Design an approach for solving ML and AI problems using simulations with the Unity engine Use a game engine to synthesize images for use as training data Create simulation environments designed for training deep reinforcement learning and imitation learning models Use and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimization Train a variety of ML models using different approaches Enable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits



The Learning Portfolio


The Learning Portfolio
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Author : John Zubizarreta
language : en
Publisher: John Wiley & Sons
Release Date : 2009-03-16

The Learning Portfolio written by John Zubizarreta and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-03-16 with Education categories.


The learning portfolio is a powerful complement to traditional measures of student achievement and a widely diverse method of recording intellectual growth. This second edition of this important book offers new samples of print and electronic learning portfolios. An academic understanding of and rationale for learning portfolios and practical information that can be customized. Offers a review of the value of reflective practice in student learning and how learning portfolios support assessment and collaboration. Includes revised sample assignment sheets, guidelines, criteria, evaluation rubrics, and other material for developing print and electronic portfolios.



Digital Simulations For Improving Education Learning Through Artificial Teaching Environments


Digital Simulations For Improving Education Learning Through Artificial Teaching Environments
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Author : Gibson, David
language : en
Publisher: IGI Global
Release Date : 2009-04-30

Digital Simulations For Improving Education Learning Through Artificial Teaching Environments written by Gibson, David and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-04-30 with Business & Economics categories.


Contains research and current trends used in digital simulations of teaching, surveying the uses of games and simulations in teacher education.