Level Up Exploring Gamification S Impact On Research And Innovation

DOWNLOAD
Download Level Up Exploring Gamification S Impact On Research And Innovation PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Level Up Exploring Gamification S Impact On Research And Innovation book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page
Level Up Exploring Gamification S Impact On Research And Innovation
DOWNLOAD
Author : Tibor Guzsvinecz
language : en
Publisher: BoD – Books on Demand
Release Date : 2024-08-21
Level Up Exploring Gamification S Impact On Research And Innovation written by Tibor Guzsvinecz and has been published by BoD – Books on Demand this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-08-21 with Computers categories.
Level Up! Exploring Gamification's Impact on Research and Innovation explores the transformative power of gamification in various fields. This edited book shows how game design elements, when integrated into non-gaming contexts, can revolutionize education, health care, luxury tourism, language learning, and more. Through a series of case studies and research, the book demonstrates the potential of gamification to enhance user engagement, improve knowledge retention, and foster interdisciplinary collaboration. Discover how AI-powered simulations and interactive technologies are creating personalized learning experiences that adapt to individual needs, making education more effective and engaging. Explore the use of gamification in luxury tourism to elevate travel experiences, enhance customer loyalty, and deliver immersive, memorable journeys. Understand the advantages of mobile-assisted language learning applications, which use gamified elements to make language learning more accessible and enjoyable. The book also highlights the role of gamification in health care by showcasing how it can transform medical education by providing interactive and adaptive training environments. Learn about the efforts of the STEAME Teacher Facilitators Academy in promoting project-based learning methodologies that prepare educators to lead innovative, multidisciplinary classrooms. This book is an essential resource for scholars, educators, practitioners, and policymakers who are looking to harness the benefits of gamification. It offers insights and practical strategies for using game mechanics to address complex challenges, drive progress, and create impactful experiences. By embracing the principles of gamification, readers will be equipped to turn challenges into opportunities for growth and success, fostering a more connected, informed, and empowered society. Use this book to level up and unlock the full potential of gamification and innovation in your field!
Addressing Global Challenges Exploring Socio Cultural Dynamics And Sustainable Solutions In A Changing World
DOWNLOAD
Author : Parfait M. Eloundou-Enyegue
language : en
Publisher: Taylor & Francis
Release Date : 2024-07-04
Addressing Global Challenges Exploring Socio Cultural Dynamics And Sustainable Solutions In A Changing World written by Parfait M. Eloundou-Enyegue and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-07-04 with History categories.
The International Symposium on Humanities and Social Sciences: Addressing Global Challenges-Exploring Socio-Cultural Dynamics and Sustainable Solutions in a Changing World (ISHSS 2023) unfolds as a crucial academic undertaking, centred around the overarching theme of intellectual synergy and inquiry. This conference serves as a vibrant forum, facilitating discussions on a wide array of subjects within the realms of humanities and social sciences. The curated collection of proceedings encapsulates an expansive spectrum of subject areas, transcending disciplinary boundaries to encapsulate sociology, anthropology, history, and beyond. The significance of this compilation lies not only in the wealth of knowledge it imparts but also in its potential to resonate with a diverse audience. From academicians to practitioners, the discourse transcends traditional boundaries, offering insights that cater to the intellectual curiosity of a broad audience. The Open Access version of this book, available at www.taylorfrancis.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4.0 license.
Gamification And Design Thinking In Higher Education
DOWNLOAD
Author : Carmen Bueno Muñoz
language : en
Publisher: Taylor & Francis
Release Date : 2023-12-06
Gamification And Design Thinking In Higher Education written by Carmen Bueno Muñoz and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-06 with Education categories.
This book analyzes the use of gamification and design thinking in higher education, examining how both techniques can be combined and used together to promote motivation, engagement, and participation among students. Using two in-depth examples, the authors show that the introduction of a gamified design in a design thinking activity can be a powerful tool to enhance the experiences of students in the teaching-learning process of a subject; motivate participants in a design thinking activity in the university environment; and enhance skills such as creativity, critical thinking and problem-solving, and collaboration, widely demanded in the labor market. Further, they examine how gamification and design thinking in the educational field can enable both the motivation and engagement of students and promote behavioral changes that materialize as a boost in learning outcomes and academic performance. Providing valuable recommendations and insights into the analysis, design and development, and implementation and evaluation of gamified design thinking activities to be carried out in higher education, as well as examining relevant ethical issues, the book will appeal to scholars, researchers, academic faculty, and educators working in the field of higher education, and with interests in educational psychology and theories of learning.
The Digital Transformation Of European Higher Education
DOWNLOAD
Author : Stefania Capogna
language : en
Publisher: Springer Nature
Release Date : 2024-12-23
The Digital Transformation Of European Higher Education written by Stefania Capogna and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-12-23 with Political Science categories.
This volume analyzes e-learning in European higher education, focusing on the technological, ecological, and social challenges of digital transformation. Started pre-pandemic and a result of an ECOLHE project funded by the European Union's Erasmus+ programme, the book discusses the impact of this global crisis, as well as the need for universities to integrate information and communications technology (ICT) in teaching and learning. The book presents multiple national case studies and examines how European universities adopt ICT for Lifelong Learning (LLL), uphold quality standards, and foster teachers' professional growth. It further sheds light on the translation of e-learning ideals into practical realities within academic institutions. From enhancing digital skills to refining teaching methodologies, the book offers valuable insights for educators, administrators, and policymakers alike. The multidisciplinary approach includes theoretical frameworks, pilot training initiatives, and strategic recommendations, all aimed at strengthening higher education's digital infrastructure. Navigating the challenges of digitalization, the book offers solutions for how European universities can remain resilient against the evolving demands of the modern world.
Practices And Implementation Of Gamification In Higher Education
DOWNLOAD
Author : Membrive, Veronica
language : en
Publisher: IGI Global
Release Date : 2024-02-26
Practices And Implementation Of Gamification In Higher Education written by Membrive, Veronica and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-02-26 with Education categories.
Practices and Implementation of Gamification in Higher Education is a comprehensive book that explores the integration of gamification in tertiary education as an innovative approach to teaching and learning. By leveraging the mechanics of games, educators are able to achieve enhanced results, foster critical thinking, and promote positive behavior among students. This book compiles a collection of practical lesson proposals from experienced educators at the university level, providing detailed instructions and necessary materials for implementing gamification in the classroom. By presenting a diverse range of examples across various fields of higher education, the book illustrates the effectiveness of gamification in engaging students and catering to their specific needs. Whether it is fostering motivation, nurturing commitment, or encouraging excellence, the book highlights the positive impact of gamification on student learning outcomes. Ideal for researchers, department chairs, university professors, and lead course developers, this book appeals to those invested in innovative teaching methodologies and seeking to implement them successfully. It also caters to graduate studies programs in higher education, teaching and instruction, humanities, English, and foreign languages.
Gamification And Global Business Management Mapping The Future
DOWNLOAD
Author : Abhishek Behl
language : en
Publisher: World Scientific
Release Date : 2025-02-25
Gamification And Global Business Management Mapping The Future written by Abhishek Behl and has been published by World Scientific this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-25 with Business & Economics categories.
These days, the term 'gamification' is increasingly, and at the same time, widely used in business. Globally, businesses are adopting gamification as the primary method in transforming business operations. Gamification refers to the practice of incorporating game concepts into non-game environments, such as a corporate website, online community, or company intranet, in order to boost employee engagement. Gamification aims to engage and motivate customers, staff members, and partners to encourage co-operation, sharing and interaction. Businesses utilize game elements, such as leaderboards, badges and rewards to recruit, onboard, and train new employees; to motivate compliance with administrative requirements, such as filing travel and expense reports, to engage remote teams and to improve employee performance.Gamification helps organization by encouraging the desired employee behaviour. This book considers the application of gamification and its implementation in the business context across global enterprises. It aims to explain the importance and applications of gamification towards the business context in areas including marketing, human resource management and financial services and provide an understanding of the essence of gamification in organizations, its role in the present. The book investigates the founded applications and games within the book chapters, based on the organizational behavioral context, international marketing management and financial services context. Furthermore, it presents practical real-world examples of application-based gamification for organizations in this book.
Digital Innovations For Customer Engagement Management And Organizational Improvement
DOWNLOAD
Author : Sandhu, Kamaljeet
language : en
Publisher: IGI Global
Release Date : 2020-06-12
Digital Innovations For Customer Engagement Management And Organizational Improvement written by Sandhu, Kamaljeet and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-12 with Business & Economics categories.
Over the past several years, digital technologies have reestablished the ways in which corporations operate. On one hand, technology has allowed companies to build a stronger knowledge of its customer base, contributing to better consumer engagement strategies. On the other hand, these technologies have also integrated into the management and daily operations of companies, resulting in increased performance and organizational improvement. Remaining up to date with the implementation of these cutting-edge technologies is key to a company’s continued success. Digital Innovations for Customer Engagement, Management, and Organizational Improvement is an essential reference source that discusses and strategizes the latest technologies and innovations and their integration, implementation, and use in businesses, as well as lifelong learning strategies in a digital environment. Featuring research on topics such as consumer engagement, e-commerce, and learning management systems, this book is ideally designed for managers, business executives, marketers, consumer analysts, IT consultants, industry professionals, academicians, researchers, and students.
Human Computer Interaction
DOWNLOAD
Author : Constantine Stephanidis
language : en
Publisher: CRC Press
Release Date : 2024-09-28
Human Computer Interaction written by Constantine Stephanidis and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-28 with Computers categories.
The pervasive influence of technology continuously shapes our daily lives. From smartphones to smart homes, technology is revolutionizing the way we live, work and interact with each other. Human-computer interaction (HCI) is a multidisciplinary research field focusing on the study of people interacting with information technology and plays a critical role in the development of computing systems that work well for the people using them, ensuring the seamless integration of interactive systems into our technologically driven lifestyles. The book series contains six volumes providing extensive coverage of the field, wherein each one addresses different theoretical and practical aspects of the HCI discipline. Readers will discover a wealth of information encompassing the foundational elements, state-of-the-art review in established and emerging domains, analysis of contemporary advancements brought about by the evolution of interactive technologies and artificial intelligence, as well as the emergence of diverse societal needs and application domains. These books: · Showcase the pivotal role of HCI in designing interactive applications across a diverse array of domains. · Explore the dynamic relationship between humans and intelligent environments, with a specific emphasis on the role of Artificial Intelligence (AI) and the Internet of Things (IoT). · Provide an extensive exploration of interaction design by examining a wide range of technologies, interaction techniques, styles and devices. · Discuss user experience methods and tools for the design of user-friendly products and services. · Bridge the gap between software engineering and human-computer interaction practices for usability, inclusion and sustainability. These volumes are an essential read for individuals interested in human-computer interaction research and applications.
Ecmlg 2017 13th European Conference On Management Leadership And Governance
DOWNLOAD
Author : Martin Rich
language : en
Publisher: Academic Conferences and publishing limited
Release Date : 2017-12-11
Ecmlg 2017 13th European Conference On Management Leadership And Governance written by Martin Rich and has been published by Academic Conferences and publishing limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-11 with Business & Economics categories.
hese Proceedings represent the work of contributors to the 13th European Conference on Management Leadership and Governance, ECMLG 2017, hosted this year by the Cass Business School, City, University of London on 11-12 December 2017. The Conference Chair is Dr Martin Rich. The conference will be opened with a keynote address by Dr Helen Rothberg from Marist College, Poughkeepsie, USA with a speech entitled Everything I Know about Leadership I Learned as a Bartender. On the second day the keynote will be delivered by Dr Amanda Goodall from City, University of London on the topic of Why we need core business experts as leaders. ECMLG is a well established platform for individuals to present their research findings, display their work in progress and discuss conceptual advances in many different branches of Management, Leadership and Governance. At the same time it provides an important opportunity for members of the community to come together with peers, share knowledge and exchange ideas. With an initial submission of 160 abstracts, after the double blind, peer review process there are 61 academic papers, 8 PhD Papers and 2 Work in Progress papers in these Conference Proceedings. These papers reflect the truly global nature of research in the area with contributions from, Australia, Austria, Belgium, Brazil, Canada, Czech Republic, Finland, Germany, Hungary, Iran, Ireland, Israel, Kazakhstan, Kenya, Lithuania, Malaysia,
International Conference On Innovative Approaches To The Application Of Digital Technologies In Education And Research
DOWNLOAD
Author : Maria Lapina
language : en
Publisher: Springer Nature
Release Date : 2024-12-26
International Conference On Innovative Approaches To The Application Of Digital Technologies In Education And Research written by Maria Lapina and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-12-26 with Education categories.
This book is based on the best papers accepted for presentation during the SLET-2022: International Conference on Innovative Approaches to the Application of Digital Technologies in Education and Research. The book includes research on digital pedagogy, e-learning technologies, end-to-end technologies in education, and educational transformation. The contributions in this volume highlight the significant advancements and innovative methodologies in digital education. The book provides a consolidated research exploration on contemporary themes in education such as digital teaching technologies, digital pedagogy and resources, gamification, and innovations in education with a special focus on educational technology for present and future educators. The authors of these papers have explored diverse topics, such as artificial intelligence in education, the integration of virtual and augmented reality, the development of online learning platforms, and the impact of digital tools on student engagement and learning outcomes. This collection aims to provide educators, researchers, and practitioners with insights into the latest trends and challenges in digital education. It also seeks to inspire further research and innovation in applying digital technologies to enhance teaching and learning experiences. As the landscape of education continues to evolve, the integration of digital technologies becomes increasingly critical. This book addresses a wide range of issues and opportunities, offering valuable perspectives on how digital tools can be leveraged to improve educational outcomes and accessibility. This book serves as a vital resource for comprehending the future of education and the transformative role digital technologies play in its development. By delving into the innovative approaches and cutting-edge research presented within, readers gain a deeper understanding of how digital advancements are redefining educational practices and enhancing learning experiences. The insights provided in this volume help educators develop more effective teaching strategies, incorporate new technologies into their curricula, and ultimately create more engaging and inclusive learning environments. Moreover, the book intends to foster new ideas, discussions, and collaborations that will continue to advance educational technology, thus bringing together a diverse array of research and perspectives to encourage a multidisciplinary approach to solving the complex challenges facing modern education.